Phillip Stephens
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9ab8c4cd8b
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Fix PowerBomb radius derp
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2020-09-23 16:32:15 -07:00 |
Luke Street
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3d01549af3
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CElementGen: Render PMAB models with ForcedAdditiveNoZWrite
Fixes rendering for missile impacts, charge beam & more
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2020-09-23 03:24:33 -04:00 |
Luke Street
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9ca0d2afb0
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CScriptMazeNode: Remove unused <ranges> include
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2020-09-21 21:11:06 -04:00 |
Luke Street
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1fd481a020
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CScriptMazeNode: Remove debug logvisor instance
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2020-09-21 20:58:01 -04:00 |
Luke Street
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dbbb3cdc4e
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CScriptMazeNode: Always free CMazeState
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2020-09-21 20:56:44 -04:00 |
Luke Street
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a35bfc49b5
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CScriptMazeNode: Fix reversed enter/target & add debug rendering
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2020-09-21 20:42:54 -04:00 |
Luke Street
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df2d191be8
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CScriptMazeNode: Renaming & more cleanup
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2020-09-21 18:38:11 -04:00 |
Luke Street
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c23a047a93
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CScriptMazeNode: Signed fixes & cleanup
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2020-09-20 16:36:24 -04:00 |
Luke Street
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eb124a9470
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CScriptMazeNode: Working implementation
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2020-09-20 03:25:56 -04:00 |
Luke Street
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2cca2b8513
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CScriptMazeNode: Finish initial implementation
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2020-09-20 01:47:12 -04:00 |
Luke Street
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a533ee3538
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CScriptMazeNode: Initial implementation of sub_802899c8
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2020-09-19 16:32:23 -04:00 |
Luke Street
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cf68c7dd9d
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CScriptMazeNode: Finish initial implementation of Reset
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2020-09-19 15:52:15 -04:00 |
Luke Street
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47f456e4e7
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CScriptMazeNode: Start implementing AcceptScriptMsg
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2020-09-19 14:52:43 -04:00 |
Luke Street
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529e8f6a07
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CScriptMazeNode: Implement Reset
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2020-09-19 13:44:32 -04:00 |
Luke Street
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e486e01b2a
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CScriptMazeNode: Implement GenerateObjects & more structures
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2020-09-19 13:30:44 -04:00 |
Luke Street
|
995f3bb356
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CDrone: Death fixes
|
2020-09-19 12:13:02 -04:00 |
Luke Street
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8e18904442
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Update hecl
|
2020-09-18 17:05:16 -04:00 |
Luke Street
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76de1541f2
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Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
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2020-09-18 17:04:50 -04:00 |
Luke Street
|
834fe39074
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Runtime: Resolve -Wrange-loop-analysis warnings
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2020-09-18 16:47:59 -04:00 |
Luke Street
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e531affd21
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Update hecl/boo
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2020-09-18 16:04:37 -04:00 |
Luke Street
|
ee2e75b861
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CElementGen: Don't use redToAlpha pipelines without a texture
Fixes Thermal Visor crashes for Super Missile & Elite Pirate grenades
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2020-09-18 02:43:55 -04:00 |
Luke Street
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a19ff62aa4
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Update README.md for Wii versions
|
2020-09-17 20:10:01 -04:00 |
Luke Street
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325e955354
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MP1: Load Strings pak as well
|
2020-09-17 20:04:06 -04:00 |
Luke Street
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ce7b94a2ed
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MP1: Load RS5 pak if exists
|
2020-09-17 19:50:36 -04:00 |
Luke Street
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723ee78f47
|
ViewManager: Hack for loading Trilogy projects
|
2020-09-17 19:34:21 -04:00 |
Luke Street
|
b2573db3a3
|
SpecMP3: Fix MP1 Wii fe extraction
|
2020-09-17 19:08:45 -04:00 |
Luke Street
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25dabe8bc3
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DNAMP3: Fix MP1FE extraction for MP1 Wii
|
2020-09-17 18:43:18 -04:00 |
Luke Street
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a3790c983d
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CAnimTreeTransition: Handle negative transTimeRem (workaround)
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2020-09-16 14:53:29 -04:00 |
Luke Street
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2361916614
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CBooRenderer: Don't smash the stack
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2020-09-16 13:07:53 -04:00 |
Luke Street
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bc8135e896
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CBooRenderer: Fix light count in ActivateLightsForModel
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2020-09-16 13:01:06 -04:00 |
Luke Street
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d7b5587e48
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CParticleGenInfoGeneric: Check for kInvalidUniqueId in SetParticleEmission
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2020-09-16 04:38:09 -04:00 |
Luke Street
|
3d68fc0bfc
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CChozoGhost: Add call to RenderSystemsToBeDrawnFirst
|
2020-09-16 04:34:06 -04:00 |
Luke Street
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a9ed8c4329
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CAnimData: Actually create CParticleData in InitializeEffects
|
2020-09-16 04:33:36 -04:00 |
Luke Street
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ab296ff97e
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CFlyingPirate: Remove GroundCollider in Jump
|
2020-09-16 02:19:22 -04:00 |
Luke Street
|
5b44ac143d
|
CPatterned: ApproachDest fixes
|
2020-09-16 02:18:03 -04:00 |
Luke Street
|
daad01d129
|
CBSBiPedLocomotion: Fix strafe type calculation
|
2020-09-16 01:49:53 -04:00 |
Luke Street
|
8b35ff3906
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CBSNewFlyerLocomotion: Fix strafe type calculation in UpdateLocomotionAnimation
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2020-09-16 01:45:07 -04:00 |
Luke Street
|
3314c6003a
|
Update specter
|
2020-09-16 00:45:01 -04:00 |
Luke Street
|
69ded7eca8
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Fix bitfield check in CPatterned::PathFind & update zeus (CVector3f::isZero fix)
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2020-09-16 00:42:44 -04:00 |
Luke Street
|
7d418581cf
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CSaveGameScreen: Fix MSVC compilation
|
2020-09-15 19:35:22 -04:00 |
Luke Street
|
df56ed5651
|
Update hecl; fix uint -> u32
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2020-09-15 19:31:29 -04:00 |
Luke Street
|
d3a4a221f5
|
Limit refresh rate to 60hz when not using variableDt
Fixes #334
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2020-09-15 17:29:09 -04:00 |
Luke Street
|
169bc66d40
|
CDrone: Fix bitfield checks in Dead
|
2020-09-15 02:59:34 -04:00 |
Luke Street
|
5b166b7be5
|
CDrone: Implement Dead
|
2020-09-15 02:40:42 -04:00 |
Luke Street
|
5f4335c861
|
CDrone: Implement UpdateLasers (sub_80163c40)
|
2020-09-15 02:14:27 -04:00 |
Phillip Stephens
|
803acd9ac6
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Fix Drone crashing by loading a model as a particle
|
2020-09-14 22:49:10 -07:00 |
Luke Street
|
2d8d90f39a
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CDroneLaser: Implement sub_80167754
|
2020-09-15 01:35:29 -04:00 |
Luke Street
|
ec83a227de
|
CDrone: Finish Attack
|
2020-09-15 01:35:22 -04:00 |
Luke Street
|
230a8ff946
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CDrone: Implement sub_80165984 & sub_801656d4
|
2020-09-15 00:46:32 -04:00 |
Luke Street
|
edadcbef17
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CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
|
2020-09-14 01:22:11 -04:00 |