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Audio
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Rename everything
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2021-04-10 01:42:06 -07:00 |
AutoMapper
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Add Items window
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2021-05-29 18:45:08 -04:00 |
Camera
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
Character
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Add default case to AnimationStateToStr
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2021-05-29 18:45:08 -04:00 |
Collision
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
Graphics
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Remove Editor & specter
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2021-05-29 18:45:07 -04:00 |
GuiSys
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Revert change in CTextExecuteBuffer to fix intro text
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2021-06-03 23:21:36 -07:00 |
Input
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Add input visualization, protect first 7 object slots from deletion
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2021-05-30 00:52:20 -07:00 |
MP1
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Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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2021-06-03 23:08:05 -07:00 |
MP2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
MP3
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Particle
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Fix CElementGen::x60_advValues crash
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2021-05-31 13:46:25 -07:00 |
Resources
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Implement key FrontEnd Touch Bar functionality
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2017-02-08 23:23:17 -10:00 |
Weapon
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Add all entities to ImGuiEntitySupport
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2021-05-29 18:45:07 -04:00 |
World
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Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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2021-06-03 23:08:05 -07:00 |
platforms
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Remove Editor & specter
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2021-05-29 18:45:07 -04:00 |
CArchitectureMessage.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CArchitectureQueue.hpp
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2021-04-10 01:42:06 -07:00 |
CBasics.hpp
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2021-04-10 01:42:06 -07:00 |
CBasicsPC.cpp
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2021-04-10 01:42:06 -07:00 |
CCRC32.cpp
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2021-04-10 01:42:06 -07:00 |
CCRC32.hpp
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2021-04-10 01:42:06 -07:00 |
CDependencyGroup.cpp
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2021-04-10 01:42:06 -07:00 |
CDependencyGroup.hpp
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2021-04-10 01:42:06 -07:00 |
CDvdFile.cpp
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2021-04-10 01:42:06 -07:00 |
CDvdFile.hpp
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2021-04-10 01:42:06 -07:00 |
CDvdRequest.hpp
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2021-04-10 01:42:06 -07:00 |
CFactoryMgr.cpp
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Merge pull request #388 from henriquegemignani/feature/optick
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2021-04-18 17:31:29 -07:00 |
CFactoryMgr.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameAllocator.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameAllocator.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameDebug.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameHintInfo.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameHintInfo.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameOptions.cpp
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2021-04-10 01:42:06 -07:00 |
CGameOptions.hpp
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2021-04-10 01:42:06 -07:00 |
CGameOptionsTouchBar.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameOptionsTouchBar.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameOptionsTouchBarMac.mm
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CGameState.cpp
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Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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2021-06-03 23:08:05 -07:00 |
CGameState.hpp
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Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
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2021-06-03 23:08:05 -07:00 |
CIOWin.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CIOWinManager.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CIOWinManager.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CInGameTweakManagerBase.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CMFGameBase.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CMain.cpp
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Add CVarValueReference
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2021-06-04 01:28:03 -07:00 |
CMainFlowBase.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CMainFlowBase.hpp
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Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
CMakeLists.txt
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Remove deleted file from CMakeLists.txt
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2021-06-03 23:08:51 -07:00 |
CMayaSpline.cpp
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Add CMayaSpline update zeus
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2021-05-23 11:53:15 -07:00 |
CMayaSpline.hpp
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Add CMayaSpline update zeus
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2021-05-23 11:53:15 -07:00 |
CMemoryCardSys.cpp
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Fix memcard path CVars and add menu notifying player when they've been reset
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2021-06-02 08:06:22 -07:00 |
CMemoryCardSys.hpp
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Fix memcard path CVars and add menu notifying player when they've been reset
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2021-06-02 08:06:22 -07:00 |
CMemoryCardSysNix.cpp
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Fix memcard path CVars and add menu notifying player when they've been reset
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2021-06-02 08:06:22 -07:00 |
CMemoryCardSysOSX.cpp
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Fix memcard path CVars and add menu notifying player when they've been reset
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2021-06-02 08:06:22 -07:00 |
CMemoryCardSysWin.cpp
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Fix windows
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2021-06-02 11:32:35 -07:00 |
CObjectList.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CObjectList.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPakFile.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPakFile.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPlayerState.cpp
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Compact layout for Items window
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2021-05-29 18:45:08 -04:00 |
CPlayerState.hpp
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Add Items window
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2021-05-29 18:45:08 -04:00 |
CRandom16.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CRandom16.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CResFactory.cpp
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Fix missed reference to steady_clock
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2021-05-30 15:40:08 -04:00 |
CResFactory.hpp
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Various updates:
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2021-05-30 15:03:35 -04:00 |
CResLoader.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CResLoader.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CSaveWorld.cpp
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2021-04-10 01:42:06 -07:00 |
CSaveWorld.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScannableObjectInfo.cpp
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2021-04-10 01:42:06 -07:00 |
CScannableObjectInfo.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CScriptMailbox.cpp
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
CScriptMailbox.hpp
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
CSimplePool.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CSimplePool.hpp
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2021-04-10 01:42:06 -07:00 |
CSortedLists.cpp
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2021-04-10 01:42:06 -07:00 |
CSortedLists.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CStateManager.cpp
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Add CVarValueReference
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2021-06-04 01:28:03 -07:00 |
CStateManager.hpp
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Add CVarValueReference
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2021-06-04 01:28:03 -07:00 |
CStaticInterference.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CStaticInterference.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CStopwatch.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CStringExtras.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CTextureCache.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CTextureCache.hpp
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2021-04-10 01:42:06 -07:00 |
CTimeProvider.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CTimeProvider.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CToken.cpp
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2021-04-10 01:42:06 -07:00 |
CToken.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
GCNTypes.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
GameGlobalObjects.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
GameGlobalObjects.hpp
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2021-04-10 01:42:06 -07:00 |
GameObjectLists.cpp
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2021-04-10 01:42:06 -07:00 |
GameObjectLists.hpp
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2021-04-10 01:42:06 -07:00 |
IFactory.hpp
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Various updates:
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2021-05-30 15:03:35 -04:00 |
IMain.hpp
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Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
IOStreams.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
IOStreams.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
IObj.hpp
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2021-04-10 01:42:06 -07:00 |
IObjFactory.hpp
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2021-04-10 01:42:06 -07:00 |
IObjectStore.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
IRuntimeMain.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
ITweak.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
IVParamObj.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
ImGuiConsole.cpp
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Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
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2021-06-03 16:47:04 -07:00 |
ImGuiConsole.hpp
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ImGuiEngine updates & use ImGui stdlib functions
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2021-06-02 07:49:03 -04:00 |
ImGuiEntitySupport.cpp
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Use PRI defines for format strings (fixes macOS build)
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2021-06-01 10:34:34 -04:00 |
ImGuiEntitySupport.hpp
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Initial work on entity introspection
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2021-05-29 18:45:07 -04:00 |
ImGuiPlayerLoadouts.hpp
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Initial PlayerLoadout structure
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2021-05-30 22:14:07 -07:00 |
MkCastTo.py
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Rename everything
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2021-04-10 01:42:06 -07:00 |
RetroTypes.cpp
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2021-04-10 01:42:06 -07:00 |
RetroTypes.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
rstl.hpp
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rstl: Check __cpp_lib_concepts for contiguous_iterator_tag
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2020-05-27 14:50:12 -04:00 |