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CAuxWeapon.cpp
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CAuxWeapon: Use names for sound IDs
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2020-04-13 10:36:38 -04:00 |
CAuxWeapon.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CBeamInfo.hpp
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General: Make use of explicit constructors where applicable
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2020-03-27 06:00:17 -04:00 |
CBeamProjectile.cpp
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CBeamProjectile: Explicitly return std::nullopt in GetTouchBounds()
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2020-03-21 01:46:59 -04:00 |
CBeamProjectile.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CBomb.cpp
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CActor: Make AddToRenderer() non-const
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2020-04-06 00:52:10 -04:00 |
CBomb.hpp
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CActor: Make Render() a non-const function
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2020-04-09 14:32:20 -04:00 |
CBurstFire.cpp
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CBurstFire: Unindent conditionals where applicable
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2020-04-19 00:40:46 -04:00 |
CBurstFire.hpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CElectricBeamProjectile.cpp
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CElectricBeamProjectile: Remove unnecessary get() calls in PreRender()
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2020-03-09 13:55:26 -04:00 |
CElectricBeamProjectile.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CEnergyProjectile.cpp
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CEnergyProjectile: Make use of const where applicable
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2020-04-14 15:47:45 -04:00 |
CEnergyProjectile.hpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CFidget.cpp
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RuntimeCommonB: Normalize cpp file includes
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2019-12-22 18:12:04 -05:00 |
CFidget.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CFlameInfo.cpp
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RuntimeCommonB: Normalize cpp file includes
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2019-12-22 18:12:04 -05:00 |
CFlameInfo.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CFlameThrower.cpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CFlameThrower.hpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CGSComboFire.cpp
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RuntimeCommonB: Normalize cpp file includes
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2019-12-22 18:12:04 -05:00 |
CGSComboFire.hpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CGSFidget.cpp
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RuntimeCommonB: Normalize cpp file includes
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2019-12-22 18:12:04 -05:00 |
CGSFidget.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CGSFreeLook.cpp
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RuntimeCommonB: Normalize cpp file includes
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2019-12-22 18:12:04 -05:00 |
CGSFreeLook.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CGameProjectile.cpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CGameProjectile.hpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CGrappleArm.cpp
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CAnimPlaybackParms: Make class constexpr constructible
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2020-04-11 20:55:46 -04:00 |
CGrappleArm.hpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CGunController.cpp
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RuntimeCommonB: Normalize cpp file includes
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2019-12-22 18:12:04 -05:00 |
CGunController.hpp
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General: Make use of explicit constructors where applicable
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2020-03-27 06:00:17 -04:00 |
CGunMotion.cpp
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CModel: Mark CModelFlag instances as constexpr where applicable
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2020-04-11 16:56:13 -04:00 |
CGunMotion.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CGunWeapon.cpp
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General: Make use of static_cast within point generators
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2020-04-12 13:29:34 -04:00 |
CGunWeapon.hpp
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MSVC & zeus fixes; update hecl-gui
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2020-04-19 21:09:30 -04:00 |
CIceBeam.cpp
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CIceBeam/CPhazonBeam: Make use of std::array where applicable
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2020-04-12 11:34:59 -04:00 |
CIceBeam.hpp
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General: Normalize several headers' include paths
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2019-09-22 20:36:33 -04:00 |
CMakeLists.txt
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Initial CAtomicBeta imps, needs variable names
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2019-01-22 21:59:53 -08:00 |
CNewFlameThrower.cpp
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CNewFlameThrower: Make constructor take a std::array by reference
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2020-04-11 19:37:42 -04:00 |
CNewFlameThrower.hpp
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CNewFlameThrower: Make constructor take a std::array by reference
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2020-04-11 19:37:42 -04:00 |
CPhazonBeam.cpp
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CIceBeam/CPhazonBeam: Make use of std::array where applicable
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2020-04-12 11:34:59 -04:00 |
CPhazonBeam.hpp
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CGunWeapon: Eliminate usages of const_cast
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2020-04-06 00:52:47 -04:00 |
CPlasmaBeam.cpp
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CCameraShakeData: Make classes and structs constexpr where applicable
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2020-04-02 21:40:19 -04:00 |
CPlasmaBeam.hpp
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General: Normalize RuntimeCommonB include paths
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2019-09-23 17:22:37 -04:00 |
CPlasmaProjectile.cpp
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CPlasmaProjectile: Make PlayerEffectResource instances contain CAssetIds
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2020-04-12 07:30:00 -04:00 |
CPlasmaProjectile.hpp
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CPlasmaProjectile: Make PlayerEffectResource instances contain CAssetIds
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2020-04-12 07:30:00 -04:00 |
CPlayerGun.cpp
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CPlayerGun: Convert missed literal to a boolean literal
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2020-04-19 23:39:04 -04:00 |
CPlayerGun.hpp
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CPlayerGun: Rename EMissileState; minor CMotionState::Update fix
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2020-04-19 00:26:53 -04:00 |
CPowerBeam.cpp
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CPowerBeam: Make use of std::array where applicable
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2020-04-07 13:57:06 -04:00 |
CPowerBeam.hpp
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General: Normalize RuntimeCommonB include paths
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2019-09-23 17:22:37 -04:00 |
CPowerBomb.cpp
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CActor: Make AddToRenderer() non-const
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2020-04-06 00:52:10 -04:00 |
CPowerBomb.hpp
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CActor: Make Render() a non-const function
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2020-04-09 14:32:20 -04:00 |
CProjectileInfo.cpp
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CProjectileInfo: Initialize result variable to false within PredictInterceptPos()
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2020-03-06 21:57:39 -05:00 |
CProjectileInfo.hpp
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General: Make use of explicit constructors where applicable
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2020-03-27 06:00:17 -04:00 |
CProjectileWeapon.cpp
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CModel: Mark CModelFlag instances as constexpr where applicable
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2020-04-11 16:56:13 -04:00 |
CProjectileWeapon.hpp
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Runtime/Weapon: Replace bitfield unions with constructor initializers
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2020-04-11 00:49:02 -04:00 |
CTargetableProjectile.cpp
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RuntimeCommonB: Normalize cpp file includes
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2019-12-22 18:12:04 -05:00 |
CTargetableProjectile.hpp
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General: Normalize RuntimeCommonB include paths
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2019-09-23 17:22:37 -04:00 |
CWaveBeam.cpp
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CGunWeapon: Make use of std::array where applicable
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2019-10-19 01:07:01 -04:00 |
CWaveBeam.hpp
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General: Normalize RuntimeCommonB include paths
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2019-09-23 17:22:37 -04:00 |
CWaveBuster.cpp
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CWaveBuster: Implement GetTouchBounds()
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2020-03-09 14:51:04 -04:00 |
CWaveBuster.hpp
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CRandom16: Make constructor explicit
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2020-04-11 16:15:05 -04:00 |
CWeapon.cpp
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CActor: Make Render() a non-const function
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2020-04-09 14:32:20 -04:00 |
CWeapon.hpp
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CActor: Make Render() a non-const function
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2020-04-09 14:32:20 -04:00 |
CWeaponMgr.cpp
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CWeaponMgr: Make use of size_t in IncrCount()
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2020-04-07 13:40:14 -04:00 |
CWeaponMgr.hpp
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Fix infinite loop in CObjectList, and add an assert to detect invalid assignments
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2020-03-07 09:14:07 -08:00 |
CWeaponMode.hpp
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CWeaponMode: Make constexpr capable
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2020-01-23 23:12:18 -05:00 |
WeaponCommon.cpp
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WeaponCommon: Use string_view with get_asset_id_from_name()
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2020-04-11 19:33:00 -04:00 |
WeaponCommon.hpp
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WeaponCommon: Use string_view with get_asset_id_from_name()
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2020-04-11 19:33:00 -04:00 |