metaforce/Runtime/Weapon
Lioncash dca87e7dce CPlayerGun: Convert missed literal to a boolean literal
whoops.
2020-04-19 23:39:04 -04:00
..
CAuxWeapon.cpp CAuxWeapon: Use names for sound IDs 2020-04-13 10:36:38 -04:00
CAuxWeapon.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CBeamInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CBeamProjectile.cpp CBeamProjectile: Explicitly return std::nullopt in GetTouchBounds() 2020-03-21 01:46:59 -04:00
CBeamProjectile.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CBomb.cpp CActor: Make AddToRenderer() non-const 2020-04-06 00:52:10 -04:00
CBomb.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CBurstFire.cpp CBurstFire: Unindent conditionals where applicable 2020-04-19 00:40:46 -04:00
CBurstFire.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CElectricBeamProjectile.cpp CElectricBeamProjectile: Remove unnecessary get() calls in PreRender() 2020-03-09 13:55:26 -04:00
CElectricBeamProjectile.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CEnergyProjectile.cpp CEnergyProjectile: Make use of const where applicable 2020-04-14 15:47:45 -04:00
CEnergyProjectile.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CFidget.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CFlameInfo.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CFlameInfo.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CFlameThrower.cpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CFlameThrower.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CGSComboFire.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSComboFire.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CGSFidget.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGSFreeLook.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSFreeLook.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGameProjectile.cpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CGameProjectile.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CGrappleArm.cpp CAnimPlaybackParms: Make class constexpr constructible 2020-04-11 20:55:46 -04:00
CGrappleArm.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CGunController.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGunController.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CGunMotion.cpp CModel: Mark CModelFlag instances as constexpr where applicable 2020-04-11 16:56:13 -04:00
CGunMotion.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGunWeapon.cpp General: Make use of static_cast within point generators 2020-04-12 13:29:34 -04:00
CGunWeapon.hpp MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CIceBeam.cpp CIceBeam/CPhazonBeam: Make use of std::array where applicable 2020-04-12 11:34:59 -04:00
CIceBeam.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CMakeLists.txt Initial CAtomicBeta imps, needs variable names 2019-01-22 21:59:53 -08:00
CNewFlameThrower.cpp CNewFlameThrower: Make constructor take a std::array by reference 2020-04-11 19:37:42 -04:00
CNewFlameThrower.hpp CNewFlameThrower: Make constructor take a std::array by reference 2020-04-11 19:37:42 -04:00
CPhazonBeam.cpp CIceBeam/CPhazonBeam: Make use of std::array where applicable 2020-04-12 11:34:59 -04:00
CPhazonBeam.hpp CGunWeapon: Eliminate usages of const_cast 2020-04-06 00:52:47 -04:00
CPlasmaBeam.cpp CCameraShakeData: Make classes and structs constexpr where applicable 2020-04-02 21:40:19 -04:00
CPlasmaBeam.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00
CPlasmaProjectile.cpp CPlasmaProjectile: Make PlayerEffectResource instances contain CAssetIds 2020-04-12 07:30:00 -04:00
CPlasmaProjectile.hpp CPlasmaProjectile: Make PlayerEffectResource instances contain CAssetIds 2020-04-12 07:30:00 -04:00
CPlayerGun.cpp CPlayerGun: Convert missed literal to a boolean literal 2020-04-19 23:39:04 -04:00
CPlayerGun.hpp CPlayerGun: Rename EMissileState; minor CMotionState::Update fix 2020-04-19 00:26:53 -04:00
CPowerBeam.cpp CPowerBeam: Make use of std::array where applicable 2020-04-07 13:57:06 -04:00
CPowerBeam.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00
CPowerBomb.cpp CActor: Make AddToRenderer() non-const 2020-04-06 00:52:10 -04:00
CPowerBomb.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CProjectileInfo.cpp CProjectileInfo: Initialize result variable to false within PredictInterceptPos() 2020-03-06 21:57:39 -05:00
CProjectileInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CProjectileWeapon.cpp CModel: Mark CModelFlag instances as constexpr where applicable 2020-04-11 16:56:13 -04:00
CProjectileWeapon.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CTargetableProjectile.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CTargetableProjectile.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00
CWaveBeam.cpp CGunWeapon: Make use of std::array where applicable 2019-10-19 01:07:01 -04:00
CWaveBeam.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00
CWaveBuster.cpp CWaveBuster: Implement GetTouchBounds() 2020-03-09 14:51:04 -04:00
CWaveBuster.hpp CRandom16: Make constructor explicit 2020-04-11 16:15:05 -04:00
CWeapon.cpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeapon.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeaponMgr.cpp CWeaponMgr: Make use of size_t in IncrCount() 2020-04-07 13:40:14 -04:00
CWeaponMgr.hpp Fix infinite loop in CObjectList, and add an assert to detect invalid assignments 2020-03-07 09:14:07 -08:00
CWeaponMode.hpp CWeaponMode: Make constexpr capable 2020-01-23 23:12:18 -05:00
WeaponCommon.cpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00
WeaponCommon.hpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00