.. |
Audio
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
AutoMapper
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
Camera
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Character
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Fix AABB-point collision issue
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2018-10-18 09:44:43 -10:00 |
Collision
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Graphics
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16-bit fog volume LUT; fog is now 256x sexier
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2018-10-17 22:28:57 -10:00 |
GuiSys
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Input
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
MP1
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Implement --warp command-line arguments
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2018-10-17 18:51:59 -10:00 |
MP2
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…
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MP3
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…
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Particle
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
Resources
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Implement key FrontEnd Touch Bar functionality
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2017-02-08 23:23:17 -10:00 |
Weapon
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
World
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Scan visor and waterbox fix
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2018-10-16 17:26:55 -10:00 |
CArchitectureMessage.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CArchitectureQueue.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CBasics.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CBasicsPC.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
CCRC32.cpp
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CRC32 data pointer should remain const
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2016-08-04 15:28:32 -07:00 |
CCRC32.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CDependencyGroup.cpp
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Fix linux build
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2017-07-15 07:13:36 -07:00 |
CDependencyGroup.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CDvdFile.cpp
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Fix TSan-reported race conditions
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2018-06-01 14:03:31 -10:00 |
CDvdFile.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CDvdRequest.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CFactoryMgr.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CFactoryMgr.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameAllocator.cpp
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
CGameAllocator.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameDebug.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameHintInfo.cpp
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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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2017-08-29 06:17:52 -07:00 |
CGameHintInfo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameOptions.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CGameOptions.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameOptionsTouchBar.cpp
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
CGameOptionsTouchBar.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameOptionsTouchBarMac.mm
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Implement CGameOptionsTouchBar
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2017-02-09 23:00:57 -10:00 |
CGameState.cpp
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Various CScriptSpecialFunction implementation, more debugOverlay CVars
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2018-06-08 14:00:18 -07:00 |
CGameState.hpp
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Implement --warp command-line arguments
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2018-10-17 18:51:59 -10:00 |
CIOWin.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CIOWinManager.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CIOWinManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CInGameTweakManagerBase.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMFGameBase.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMainFlowBase.cpp
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
CMainFlowBase.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMakeLists.txt
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CMemoryCardSys.cpp
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Initial integration of updated fixNES
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2018-06-16 10:09:12 -10:00 |
CMemoryCardSys.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMemoryCardSysNix.cpp
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Fix linux build
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2017-02-05 14:27:26 -08:00 |
CMemoryCardSysOSX.cpp
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Windows memory card file creation
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2017-02-03 22:20:09 -10:00 |
CMemoryCardSysWin.cpp
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
CObjectList.cpp
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Fix disappearing actor issue
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2018-03-04 13:23:21 -10:00 |
CObjectList.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPakFile.cpp
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Implement --warp command-line arguments
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2018-10-17 18:51:59 -10:00 |
CPakFile.hpp
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Implement --warp command-line arguments
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2018-10-17 18:51:59 -10:00 |
CPlayMovieBase.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CPlayerState.cpp
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Various CScriptSpecialFunction implementation, more debugOverlay CVars
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2018-06-08 14:00:18 -07:00 |
CPlayerState.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CRandom16.cpp
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
CRandom16.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CRelayTracker.cpp
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Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
CRelayTracker.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CResFactory.cpp
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Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
CResFactory.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CResLoader.cpp
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Various bug fixes, implement `CMain::WarpTo`
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2018-09-20 20:41:57 -07:00 |
CResLoader.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSaveWorld.cpp
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Tons of save-related fixes
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2017-02-07 20:48:43 -10:00 |
CSaveWorld.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CScannableObjectInfo.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CScannableObjectInfo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSimplePool.cpp
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Big fixes and big memory leak refactor (linux only for now)
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2018-05-19 20:14:57 -10:00 |
CSimplePool.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CSortedLists.cpp
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Various fixes
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2018-05-16 18:55:33 -10:00 |
CSortedLists.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CStateManager.cpp
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
CStateManager.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CStaticInterference.cpp
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
CStaticInterference.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CStopwatch.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CStringExtras.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CTimeProvider.cpp
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More CModel imps
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2016-03-30 20:18:56 -10:00 |
CTimeProvider.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CToken.cpp
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Various bug fixes
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2018-01-13 20:44:22 -10:00 |
CToken.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
GCNTypes.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
GameGlobalObjects.cpp
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
GameGlobalObjects.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
GameObjectLists.cpp
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TCastToPtr adjustments
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2017-01-18 14:30:02 -08:00 |
GameObjectLists.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IFactory.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IMain.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IOStreams.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
IOStreams.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IObj.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IObjFactory.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IObjectStore.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IRuntimeMain.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ITweak.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
IVParamObj.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
MkCastTo.py
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
RetroTypes.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
RetroTypes.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
rstl.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |