metaforce/Runtime
Jack Andersen 397d3b690c Use boo::ObjToken for referencing voices 2017-12-03 17:21:35 -10:00
..
Audio Use boo::ObjToken for referencing voices 2017-12-03 17:21:35 -10:00
AutoMapper Fix CAutoMapper surfaces on Braswell 2017-11-20 09:33:21 -08:00
Camera Various bug fixes 2017-11-29 15:22:46 -10:00
Character Various bug fixes 2017-11-29 15:22:46 -10:00
Collision Octree generation fixes 2017-12-01 19:50:05 -10:00
Graphics Octree generation fixes 2017-12-01 19:50:05 -10:00
GuiSys Major graphics resource performance improvement 2017-11-19 13:48:09 -10:00
Input Various bug fixes 2017-11-29 15:22:46 -10:00
MP1 Octree generation fixes 2017-12-01 19:50:05 -10:00
MP2
MP3
Particle Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Resources
Weapon Various bug fixes 2017-11-23 22:23:28 -10:00
World Octree generation fixes 2017-12-01 19:50:05 -10:00
CArchitectureMessage.hpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
CArchitectureQueue.cpp
CArchitectureQueue.hpp
CBasics.hpp
CBasicsPC.cpp
CCRC32.cpp
CCRC32.hpp
CDependencyGroup.cpp Fix linux build 2017-07-15 07:13:36 -07:00
CDependencyGroup.hpp
CDvdFile.cpp Add `-l` flag to enable logging 2017-11-18 21:10:54 -10:00
CDvdFile.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CDvdRequest.hpp
CFactoryMgr.cpp Add `-l` flag to enable logging 2017-11-18 21:10:54 -10:00
CFactoryMgr.hpp Update submodules 2017-10-30 17:52:22 -10:00
CGameAllocator.cpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CGameAllocator.hpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CGameDebug.cpp
CGameDebug.hpp
CGameHintInfo.cpp Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations 2017-08-29 06:17:52 -07:00
CGameHintInfo.hpp General resource handling bug fixes 2017-11-14 18:12:13 -10:00
CGameOptions.cpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CGameOptions.hpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CGameOptionsTouchBar.cpp
CGameOptionsTouchBar.hpp
CGameOptionsTouchBarMac.mm
CGameState.cpp General resource handling bug fixes 2017-11-14 18:12:13 -10:00
CGameState.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CIOWin.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CIOWinManager.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CIOWinManager.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CInGameTweakManagerBase.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CMFGameBase.hpp
CMainFlowBase.cpp
CMainFlowBase.hpp
CMakeLists.txt Add `-l` flag to enable logging 2017-11-18 21:10:54 -10:00
CMemoryCardSys.cpp General resource handling bug fixes 2017-11-14 18:12:13 -10:00
CMemoryCardSys.hpp General resource handling bug fixes 2017-11-14 18:12:13 -10:00
CMemoryCardSysNix.cpp
CMemoryCardSysOSX.cpp
CMemoryCardSysWin.cpp
CObjectList.cpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CObjectList.hpp Proper TUniqueId implementation, minor bug fixes in CSortedListManager 2017-08-10 06:40:07 -07:00
CPakFile.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CPakFile.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CPlayMovieBase.hpp
CPlayerState.cpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CPlayerState.hpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CRandom16.cpp
CRandom16.hpp Implement WorldTeleporter and SpiderBallWaypoint 2017-08-08 15:12:14 -07:00
CRelayTracker.cpp
CRelayTracker.hpp
CResFactory.cpp Add `-l` flag to enable logging 2017-11-18 21:10:54 -10:00
CResFactory.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CResLoader.cpp CLineRenderer fixes 2017-11-15 17:24:20 -10:00
CResLoader.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CSaveWorld.cpp
CSaveWorld.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CScannableObjectInfo.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CScannableObjectInfo.hpp General resource handling bug fixes 2017-11-14 18:12:13 -10:00
CSimplePool.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CSimplePool.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CSortedLists.cpp Various bug fixes 2017-11-23 22:23:28 -10:00
CSortedLists.hpp Various bug fixes 2017-11-23 22:23:28 -10:00
CStateManager.cpp Buffer overrun bug fixes 2017-11-27 16:48:24 -10:00
CStateManager.hpp Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
CStaticInterference.cpp Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
CStaticInterference.hpp Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
CStopwatch.hpp Add `-l` flag to enable logging 2017-11-18 21:10:54 -10:00
CStringExtras.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CTimeProvider.cpp
CTimeProvider.hpp
CToken.cpp Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
CToken.hpp Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
CVirtualDvdFile.cpp
CVirtualDvdFile.hpp
GCNTypes.hpp
GameGlobalObjects.cpp Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
GameGlobalObjects.hpp Additional CPlayerGun implementations; downcast macro for tweak pointers 2017-08-26 17:02:18 -10:00
GameObjectLists.cpp
GameObjectLists.hpp
IFactory.hpp string_view refactor 2017-11-12 20:19:18 -10:00
IMain.hpp Implement CScriptSound and bug fixes 2017-11-26 19:06:53 -10:00
IOStreams.cpp CResFactory bug fixes 2017-10-27 21:08:48 -10:00
IOStreams.hpp
IObj.hpp
IObjFactory.hpp
IObjectStore.hpp string_view refactor 2017-11-12 20:19:18 -10:00
IRuntimeMain.hpp
ITweak.hpp
IVParamObj.hpp
MkCastTo.py Various bug fixes 2017-11-25 17:04:25 -10:00
RetroTypes.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
RetroTypes.hpp Various bug fixes 2017-11-23 22:23:28 -10:00
rstl.hpp Buffer overrun bug fixes 2017-11-27 16:48:24 -10:00