metaforce/Runtime/World
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
..
CActor.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CActor.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CActorModelParticles.cpp Initial round of CMorphBall implementations 2017-09-10 16:18:49 -10:00
CActorModelParticles.hpp Implement CRainSplashGenerator and finish CPlayerGun constructor 2017-08-21 17:20:22 -10:00
CActorParameters.hpp Initial CPlayerGun implementations 2017-08-24 20:18:09 -10:00
CAi.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CAi.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CAiFuncMap.cpp Various Implementations 2016-04-24 22:53:06 -07:00
CAiFuncMap.hpp Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
CAnimationParameters.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CDamageInfo.cpp Finish CGunWeapon 2017-09-04 17:00:19 -10:00
CDamageInfo.hpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CDamageVulnerability.cpp Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
CDamageVulnerability.hpp Various CPlayer and CBodyStateCmdMgr imps 2017-07-05 08:34:12 -10:00
CDestroyableRock.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CDestroyableRock.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CEffect.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CEffect.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CEnergyDrainSource.cpp Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
CEnergyDrainSource.hpp Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
CEntity.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CEntity.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CEntityInfo.hpp Move CEntityInfo to it's own header 2017-01-29 18:15:21 -08:00
CEnvFxManager.cpp Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
CEnvFxManager.hpp Implement CRainSplashGenerator and finish CPlayerGun constructor 2017-08-21 17:20:22 -10:00
CExplosion.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CExplosion.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CFishCloud.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CFishCloud.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CFluidPlane.cpp Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
CFluidPlane.hpp Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
CFluidPlaneCPU.cpp Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
CFluidPlaneCPU.hpp Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
CFluidPlaneDoor.cpp Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
CFluidPlaneDoor.hpp Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
CFluidPlaneManager.cpp Initial CFluidPlane implementation 2017-08-07 20:03:57 -10:00
CFluidPlaneManager.hpp Implement CFluidPlaneDoor and CScriptDamageableTrigger 2017-08-13 17:55:06 -10:00
CFluidUVMotion.cpp Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
CFluidUVMotion.hpp Nearly finish CScriptWater 2017-08-12 21:56:35 -10:00
CGameArea.cpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CGameArea.hpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CGameLight.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CGameLight.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CGrappleParameters.hpp Additional CPlayer work 2017-07-23 13:45:04 -10:00
CHUDBillboardEffect.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CHUDBillboardEffect.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CHUDMemoParms.hpp More loader imps 2016-05-20 02:17:51 -07:00
CHealthInfo.cpp MREA fixes, some script constructors 2017-02-27 21:31:14 -10:00
CHealthInfo.hpp Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
CIceImpact.cpp Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
CIceImpact.hpp Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
CLightParameters.hpp Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
CMakeLists.txt First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CMorphBall.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CMorphBall.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CMorphBallShadow.cpp Implement remaining CStateManager stubs 2017-03-31 09:51:40 -10:00
CMorphBallShadow.hpp DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
CPathFindArea.cpp Various imps and minor fixes 2017-07-30 04:00:30 -07:00
CPathFindArea.hpp Various imps and minor fixes 2017-07-30 04:00:30 -07:00
CPathFindAreaOctree.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindAreaOctree.hpp Various imps and minor fixes 2017-07-30 04:00:30 -07:00
CPathFindDraw.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindDraw.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindLink.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindLink.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindOpenList.cpp Various imps and minor fixes 2017-07-30 04:00:30 -07:00
CPathFindOpenList.hpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CPathFindRegion.cpp Various imps and minor fixes 2017-07-30 04:00:30 -07:00
CPathFindRegion.hpp Various imps and minor fixes 2017-07-30 04:00:30 -07:00
CPathFindSearch.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindSearch.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindSpline.cpp PATH stubs 2016-08-10 09:05:14 -07:00
CPathFindSpline.hpp PATH stubs 2016-08-10 09:05:14 -07:00
CPatterned.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CPatterned.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CPatternedInfo.cpp Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
CPatternedInfo.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CPhysicsActor.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CPhysicsActor.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CPlayer.cpp Finish CBallCamera 2017-10-15 19:26:50 -10:00
CPlayer.hpp Finish CCompoundTargetReticle 2017-10-29 17:37:20 -10:00
CPlayerCameraBob.cpp Finish CFirstPersonCamera 2017-10-06 19:32:11 -10:00
CPlayerCameraBob.hpp More CPlayer implementations 2017-08-18 20:52:13 -10:00
CPlayerEnergyDrain.cpp Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
CPlayerEnergyDrain.hpp Various CPlayer and CBodyStateCmdMgr imps 2017-07-05 08:34:12 -10:00
CProjectedShadow.cpp DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
CProjectedShadow.hpp DrawWorld implementation complete 2017-03-05 20:33:51 -10:00
CRepulsor.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CRepulsor.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CRipple.cpp Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
CRipple.hpp Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
CRippleManager.cpp Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
CRippleManager.hpp Work on CFluidPlaneCPU 2017-08-09 21:05:27 -10:00
CScannableParameters.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CScriptActor.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptActor.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptActorKeyframe.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptActorKeyframe.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptActorRotate.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptActorRotate.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptAiJumpPoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptAiJumpPoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptAreaAttributes.cpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CScriptAreaAttributes.hpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CScriptBeam.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptBeam.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraBlurKeyframe.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraBlurKeyframe.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraFilterKeyframe.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraFilterKeyframe.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraHint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraHint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraHintTrigger.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraHintTrigger.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraPitchVolume.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraPitchVolume.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraShaker.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraShaker.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraWaypoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCameraWaypoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptColorModulate.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptColorModulate.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptControllerAction.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptControllerAction.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCounter.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCounter.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCoverPoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptCoverPoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDamageableTrigger.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDamageableTrigger.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDebris.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDebris.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDebugCameraWaypoint.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CScriptDebugCameraWaypoint.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CScriptDistanceFog.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDistanceFog.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDock.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDock.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDockAreaChange.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDockAreaChange.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDoor.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptDoor.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptEffect.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptEffect.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptGenerator.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptGenerator.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptGrapplePoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptGrapplePoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptGunTurret.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CScriptGunTurret.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CScriptHUDMemo.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptHUDMemo.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptMazeNode.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptMazeNode.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptMemoryRelay.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptMemoryRelay.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptMidi.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptMidi.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPickup.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPickup.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPickupGenerator.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPickupGenerator.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlatform.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlatform.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlayerActor.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlayerActor.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlayerHint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlayerHint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlayerStateChange.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPlayerStateChange.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPointOfInterest.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptPointOfInterest.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptRandomRelay.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptRandomRelay.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptRelay.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptRelay.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptRoomAcoustics.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptRoomAcoustics.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptShadowProjector.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptShadowProjector.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSound.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSound.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpawnPoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpawnPoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpecialFunction.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpecialFunction.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpiderBallAttractionSurface.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpiderBallAttractionSurface.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpiderBallWaypoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpiderBallWaypoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpindleCamera.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSpindleCamera.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSteam.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSteam.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptStreamedMusic.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptStreamedMusic.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSwitch.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptSwitch.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptTargetingPoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptTargetingPoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptTimer.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptTimer.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptTrigger.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptTrigger.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptVisorFlare.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptVisorFlare.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptVisorGoo.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptVisorGoo.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptWater.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptWater.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptWaypoint.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptWaypoint.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptWorldTeleporter.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CScriptWorldTeleporter.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CSnakeWeedSwarm.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CSnakeWeedSwarm.hpp Work on CStateManager 2017-03-28 16:51:12 -10:00
CStateMachine.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CStateMachine.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CTeamAiMgr.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
CTeamAiMgr.hpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
CTeamAiTypes.cpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CTeamAiTypes.hpp CCameraManager imps 2016-04-16 16:50:45 -10:00
CVisorFlare.cpp AutoMapper work 2017-03-19 19:09:53 -10:00
CVisorFlare.hpp Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
CVisorParameters.hpp Various imps 2016-04-22 13:22:45 -07:00
CWallCrawlerSwarm.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CWallCrawlerSwarm.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CWorld.cpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CWorld.hpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CWorldLight.cpp Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
CWorldLight.hpp Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
CWorldShadow.cpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CWorldShadow.hpp Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
CWorldTransManager.cpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
CWorldTransManager.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
FishCloud.cpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
FishCloud.hpp TCastToPtr adjustments 2017-01-18 14:30:02 -08:00
IGameArea.cpp Lots of ScriptObject and Collision work 2017-01-03 20:30:05 -08:00
IGameArea.hpp CGameArea imps 2017-11-04 19:08:05 -07:00
ScriptLoader.cpp First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
ScriptLoader.hpp More efficient cooked resource loading, AQS audio fixes 2017-02-14 20:02:30 -10:00
ScriptObjectSupport.cpp Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
ScriptObjectSupport.hpp Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00