.. |
CAuiEnergyBarT01.cpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAuiEnergyBarT01.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CAuiImagePane.cpp
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
CAuiImagePane.hpp
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
CAuiMeter.cpp
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Several architectural fixes and additions
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2017-01-21 15:40:12 -10:00 |
CAuiMeter.hpp
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Tons of refactors and bug fixes
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2017-01-28 17:58:16 -10:00 |
CCompoundTargetReticle.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CCompoundTargetReticle.hpp
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
CConsoleOutputWindow.cpp
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Implement WorldTeleporter and SpiderBallWaypoint
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2017-08-08 15:12:14 -07:00 |
CConsoleOutputWindow.hpp
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
CDrawStringOptions.hpp
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CTextParser imps
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2016-03-20 14:25:53 -10:00 |
CErrorOutputWindow.cpp
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
CErrorOutputWindow.hpp
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
CFontImageDef.cpp
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GuiSys Image geometry fixes
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2017-01-29 20:58:59 -10:00 |
CFontImageDef.hpp
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GuiSys Image geometry fixes
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2017-01-29 20:58:59 -10:00 |
CFontRenderState.cpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CFontRenderState.hpp
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CFrontEndUI work
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2016-12-29 20:37:01 -10:00 |
CGuiCamera.cpp
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Finish CInGameGuiManager
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2017-05-21 12:01:04 -04:00 |
CGuiCamera.hpp
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Finish CInGameGuiManager
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2017-05-21 12:01:04 -04:00 |
CGuiCompoundWidget.cpp
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Tons of refactors and bug fixes
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2017-01-28 17:58:16 -10:00 |
CGuiCompoundWidget.hpp
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CFrontEndUI work
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2017-01-08 17:44:00 -10:00 |
CGuiFrame.cpp
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Various movement and HUD bug fixes
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2017-12-18 17:05:50 -10:00 |
CGuiFrame.hpp
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CGuiFrame destructor fix
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2018-05-06 13:47:55 -10:00 |
CGuiGroup.cpp
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Several architectural fixes and additions
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2017-01-21 15:40:12 -10:00 |
CGuiGroup.hpp
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Tons of refactors and bug fixes
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2017-01-28 17:58:16 -10:00 |
CGuiHeadWidget.cpp
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Several architectural fixes and additions
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2017-01-21 15:40:12 -10:00 |
CGuiHeadWidget.hpp
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Tons of refactors and bug fixes
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2017-01-28 17:58:16 -10:00 |
CGuiLight.cpp
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
CGuiLight.hpp
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
CGuiModel.cpp
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
CGuiModel.hpp
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HUD bug fixes
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2017-12-20 17:19:54 -10:00 |
CGuiObject.cpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CGuiObject.hpp
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
CGuiPane.cpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CGuiPane.hpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CGuiSliderGroup.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CGuiSliderGroup.hpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CGuiSys.cpp
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Major graphics resource performance improvement
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2017-11-19 13:48:09 -10:00 |
CGuiSys.hpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CGuiTableGroup.cpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CGuiTableGroup.hpp
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Work on CInventoryScreen
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2017-05-07 09:35:52 -10:00 |
CGuiTextPane.cpp
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Implement rumble classes
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2018-01-25 23:48:42 -10:00 |
CGuiTextPane.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CGuiTextSupport.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CGuiTextSupport.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CGuiWidget.cpp
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Animation transitions and pause screen fixes
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2018-01-04 17:02:30 -10:00 |
CGuiWidget.hpp
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Water rendering order fix, morphball visor fixes
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2018-06-21 11:04:16 -10:00 |
CGuiWidgetDrawParms.cpp
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
CGuiWidgetDrawParms.hpp
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CFrontEndUI work
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2016-12-29 20:37:01 -10:00 |
CGuiWidgetIdDB.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CGuiWidgetIdDB.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CHudBallInterface.cpp
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Finish CMessageScreen
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2017-05-31 11:26:50 -10:00 |
CHudBallInterface.hpp
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Additional HUD work
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2017-04-08 10:40:36 -10:00 |
CHudBossEnergyInterface.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CHudBossEnergyInterface.hpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CHudDecoInterface.cpp
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Scan visor fixes
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2018-05-07 19:10:24 -10:00 |
CHudDecoInterface.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
CHudEnergyInterface.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CHudEnergyInterface.hpp
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
CHudFreeLookInterface.cpp
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Additional HUD work
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2017-04-08 10:40:36 -10:00 |
CHudFreeLookInterface.hpp
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Additional HUD work
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2017-04-08 10:40:36 -10:00 |
CHudHelmetInterface.cpp
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Additional HUD interfaces
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2017-04-03 19:48:13 -10:00 |
CHudHelmetInterface.hpp
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Additional HUD interfaces
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2017-04-03 19:48:13 -10:00 |
CHudInterface.hpp
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Additional HUD interfaces
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2017-04-03 19:48:13 -10:00 |
CHudMissileInterface.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CHudMissileInterface.hpp
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Additional HUD interfaces
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2017-04-03 19:48:13 -10:00 |
CHudRadarInterface.cpp
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Work on CSamusDoll
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2017-05-04 08:56:20 -10:00 |
CHudRadarInterface.hpp
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Work on HUD interfaces
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2017-04-06 19:35:09 -10:00 |
CHudThreatInterface.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CHudThreatInterface.hpp
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Work on HUD interfaces
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2017-04-06 19:35:09 -10:00 |
CHudVisorBeamMenu.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CHudVisorBeamMenu.hpp
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Correct rstl::prereserved_vector implementation
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2018-02-14 18:37:21 -10:00 |
CInstruction.cpp
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More CAutoMapper fixes
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2017-11-17 17:35:37 -10:00 |
CInstruction.hpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CMakeLists.txt
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
COrbitPointMarker.cpp
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Various bug fixes and CActor rendering
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2018-02-04 20:56:09 -10:00 |
COrbitPointMarker.hpp
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Implement most of CTargetingManager
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2017-10-28 20:21:52 -10:00 |
CRasterFont.cpp
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Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions
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2017-02-08 23:37:00 -08:00 |
CRasterFont.hpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CSaveableState.cpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CSaveableState.hpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CScanDisplay.cpp
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
CScanDisplay.hpp
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
CSplashScreen.cpp
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Compile fixes, Implement CStateSetterFlow::OnMessage
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2017-11-04 23:29:22 -07:00 |
CSplashScreen.hpp
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
CStringTable.cpp
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Char16 refactor and GuiSys bug fixes
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2017-01-23 21:41:33 -10:00 |
CStringTable.hpp
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Finish CLogBookScreen
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2017-05-14 09:58:44 -10:00 |
CTargetingManager.cpp
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Various bug fixes and CActor rendering
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2018-02-04 20:56:09 -10:00 |
CTargetingManager.hpp
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Implement most of CTargetingManager
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2017-10-28 20:21:52 -10:00 |
CTextExecuteBuffer.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CTextExecuteBuffer.hpp
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FRME bug fixes and shader adjustments
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2017-01-29 18:16:20 -10:00 |
CTextParser.cpp
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HUD rendering bug fixes
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2018-01-05 20:50:42 -10:00 |
CTextParser.hpp
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
CTextRenderBuffer.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CTextRenderBuffer.hpp
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
CWordBreakTables.cpp
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
CWordBreakTables.hpp
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CTextExecuteBuffer imps
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2016-03-19 14:32:30 -10:00 |