metaforce/Runtime/GuiSys
Jack Andersen e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
..
CAuiEnergyBarT01.cpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAuiEnergyBarT01.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CAuiImagePane.cpp HUD rendering bug fixes 2018-01-05 20:50:42 -10:00
CAuiImagePane.hpp HUD rendering bug fixes 2018-01-05 20:50:42 -10:00
CAuiMeter.cpp Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
CAuiMeter.hpp Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
CCompoundTargetReticle.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CCompoundTargetReticle.hpp Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
CConsoleOutputWindow.cpp Implement WorldTeleporter and SpiderBallWaypoint 2017-08-08 15:12:14 -07:00
CConsoleOutputWindow.hpp CSplashScreen integration 2016-09-13 19:54:09 -10:00
CDrawStringOptions.hpp CTextParser imps 2016-03-20 14:25:53 -10:00
CErrorOutputWindow.cpp CSplashScreen integration 2016-09-13 19:54:09 -10:00
CErrorOutputWindow.hpp CSplashScreen integration 2016-09-13 19:54:09 -10:00
CFontImageDef.cpp GuiSys Image geometry fixes 2017-01-29 20:58:59 -10:00
CFontImageDef.hpp GuiSys Image geometry fixes 2017-01-29 20:58:59 -10:00
CFontRenderState.cpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CFontRenderState.hpp CFrontEndUI work 2016-12-29 20:37:01 -10:00
CGuiCamera.cpp Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
CGuiCamera.hpp Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
CGuiCompoundWidget.cpp Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
CGuiCompoundWidget.hpp CFrontEndUI work 2017-01-08 17:44:00 -10:00
CGuiFrame.cpp Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
CGuiFrame.hpp CGuiFrame destructor fix 2018-05-06 13:47:55 -10:00
CGuiGroup.cpp Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
CGuiGroup.hpp Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
CGuiHeadWidget.cpp Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
CGuiHeadWidget.hpp Tons of refactors and bug fixes 2017-01-28 17:58:16 -10:00
CGuiLight.cpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CGuiLight.hpp CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
CGuiModel.cpp HUD rendering bug fixes 2018-01-05 20:50:42 -10:00
CGuiModel.hpp HUD bug fixes 2017-12-20 17:19:54 -10:00
CGuiObject.cpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CGuiObject.hpp Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
CGuiPane.cpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CGuiPane.hpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CGuiSliderGroup.cpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CGuiSliderGroup.hpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CGuiSys.cpp Major graphics resource performance improvement 2017-11-19 13:48:09 -10:00
CGuiSys.hpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CGuiTableGroup.cpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CGuiTableGroup.hpp Work on CInventoryScreen 2017-05-07 09:35:52 -10:00
CGuiTextPane.cpp Implement rumble classes 2018-01-25 23:48:42 -10:00
CGuiTextPane.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CGuiTextSupport.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CGuiTextSupport.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CGuiWidget.cpp Animation transitions and pause screen fixes 2018-01-04 17:02:30 -10:00
CGuiWidget.hpp Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
CGuiWidgetDrawParms.cpp Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
CGuiWidgetDrawParms.hpp CFrontEndUI work 2016-12-29 20:37:01 -10:00
CGuiWidgetIdDB.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CGuiWidgetIdDB.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CHudBallInterface.cpp Finish CMessageScreen 2017-05-31 11:26:50 -10:00
CHudBallInterface.hpp Additional HUD work 2017-04-08 10:40:36 -10:00
CHudBossEnergyInterface.cpp string_view refactor 2017-11-12 20:19:18 -10:00
CHudBossEnergyInterface.hpp string_view refactor 2017-11-12 20:19:18 -10:00
CHudDecoInterface.cpp Scan visor fixes 2018-05-07 19:10:24 -10:00
CHudDecoInterface.hpp More windows build fixes 2018-02-03 20:46:47 -10:00
CHudEnergyInterface.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CHudEnergyInterface.hpp Refactorings to support .upak generation 2017-10-24 21:47:49 -10:00
CHudFreeLookInterface.cpp Additional HUD work 2017-04-08 10:40:36 -10:00
CHudFreeLookInterface.hpp Additional HUD work 2017-04-08 10:40:36 -10:00
CHudHelmetInterface.cpp Additional HUD interfaces 2017-04-03 19:48:13 -10:00
CHudHelmetInterface.hpp Additional HUD interfaces 2017-04-03 19:48:13 -10:00
CHudInterface.hpp Additional HUD interfaces 2017-04-03 19:48:13 -10:00
CHudMissileInterface.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CHudMissileInterface.hpp Additional HUD interfaces 2017-04-03 19:48:13 -10:00
CHudRadarInterface.cpp Work on CSamusDoll 2017-05-04 08:56:20 -10:00
CHudRadarInterface.hpp Work on HUD interfaces 2017-04-06 19:35:09 -10:00
CHudThreatInterface.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CHudThreatInterface.hpp Work on HUD interfaces 2017-04-06 19:35:09 -10:00
CHudVisorBeamMenu.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CHudVisorBeamMenu.hpp Correct rstl::prereserved_vector implementation 2018-02-14 18:37:21 -10:00
CInstruction.cpp More CAutoMapper fixes 2017-11-17 17:35:37 -10:00
CInstruction.hpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CMakeLists.txt Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
COrbitPointMarker.cpp Various bug fixes and CActor rendering 2018-02-04 20:56:09 -10:00
COrbitPointMarker.hpp Implement most of CTargetingManager 2017-10-28 20:21:52 -10:00
CRasterFont.cpp Fix SCAN state saving, clean up MLVL, add support for newer CRasterFont versions 2017-02-08 23:37:00 -08:00
CRasterFont.hpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CSaveableState.cpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CSaveableState.hpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CScanDisplay.cpp Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
CScanDisplay.hpp More windows build fixes 2018-02-03 20:46:47 -10:00
CSplashScreen.cpp Compile fixes, Implement CStateSetterFlow::OnMessage 2017-11-04 23:29:22 -07:00
CSplashScreen.hpp CSplashScreen integration 2016-09-13 19:54:09 -10:00
CStringTable.cpp Char16 refactor and GuiSys bug fixes 2017-01-23 21:41:33 -10:00
CStringTable.hpp Finish CLogBookScreen 2017-05-14 09:58:44 -10:00
CTargetingManager.cpp Various bug fixes and CActor rendering 2018-02-04 20:56:09 -10:00
CTargetingManager.hpp Implement most of CTargetingManager 2017-10-28 20:21:52 -10:00
CTextExecuteBuffer.cpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CTextExecuteBuffer.hpp FRME bug fixes and shader adjustments 2017-01-29 18:16:20 -10:00
CTextParser.cpp HUD rendering bug fixes 2018-01-05 20:50:42 -10:00
CTextParser.hpp Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
CTextRenderBuffer.cpp Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
CTextRenderBuffer.hpp Lots of bug fixes; working CPhazonSuitFilter 2017-12-19 20:06:54 -10:00
CWordBreakTables.cpp Implement additive body states, rstl::binary_find 2017-07-10 21:17:03 -10:00
CWordBreakTables.hpp CTextExecuteBuffer imps 2016-03-19 14:32:30 -10:00