metaforce/Runtime/Weapon
Lioncash 2b2edfa871 CGrappleArm: Invert conditionals where applicable
Makes early-exit conditions nicer to follow and also unindents some
code.
2020-04-23 01:57:18 -04:00
..
CAuxWeapon.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CAuxWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBeamInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CBeamProjectile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBeamProjectile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBomb.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBomb.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBurstFire.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CBurstFire.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CElectricBeamProjectile.cpp CElectricBeamProjectile: Finish implementation 2020-04-21 22:04:37 -04:00
CElectricBeamProjectile.hpp CElectricBeamProjectile: Finish implementation 2020-04-21 22:04:37 -04:00
CEnergyProjectile.cpp CEnergyProjectile: Make use of const where applicable 2020-04-14 15:47:45 -04:00
CEnergyProjectile.hpp Runtime/Weapon: Replace bitfield unions with constructor initializers 2020-04-11 00:49:02 -04:00
CFidget.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CFlameInfo.cpp Initial CMagdolite imps 2020-04-21 01:06:52 -04:00
CFlameInfo.hpp CMagdolite: Minor cleanup 2020-04-21 01:32:16 -04:00
CFlameThrower.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CFlameThrower.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGSComboFire.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSComboFire.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGSFidget.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSFidget.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGSFreeLook.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGSFreeLook.hpp General: Normalize several headers' include paths 2019-09-22 20:36:33 -04:00
CGameProjectile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGameProjectile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGrappleArm.cpp CGrappleArm: Invert conditionals where applicable 2020-04-23 01:57:18 -04:00
CGrappleArm.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunController.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CGunController.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunMotion.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunMotion.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunWeapon.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CGunWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIceBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CIceBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CMakeLists.txt Initial CAtomicBeta imps, needs variable names 2019-01-22 21:59:53 -08:00
CNewFlameThrower.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CNewFlameThrower.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPhazonBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPhazonBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaProjectile.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlasmaProjectile.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlayerGun.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPlayerGun.hpp Merge pull request #315 from lioncash/init 2020-04-21 00:56:39 -04:00
CPowerBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBomb.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CPowerBomb.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CProjectileInfo.cpp CProjectileInfo: Initialize result variable to false within PredictInterceptPos() 2020-03-06 21:57:39 -05:00
CProjectileInfo.hpp General: Make use of explicit constructors where applicable 2020-03-27 06:00:17 -04:00
CProjectileWeapon.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CProjectileWeapon.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CTargetableProjectile.cpp RuntimeCommonB: Normalize cpp file includes 2019-12-22 18:12:04 -05:00
CTargetableProjectile.hpp General: Normalize RuntimeCommonB include paths 2019-09-23 17:22:37 -04:00
CWaveBeam.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBeam.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBuster.cpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWaveBuster.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
CWeapon.cpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeapon.hpp CActor: Make Render() a non-const function 2020-04-09 14:32:20 -04:00
CWeaponMgr.cpp CWeaponMgr: Make use of size_t in IncrCount() 2020-04-07 13:40:14 -04:00
CWeaponMgr.hpp Fix infinite loop in CObjectList, and add an assert to detect invalid assignments 2020-03-07 09:14:07 -08:00
CWeaponMode.hpp RuntimeCommonB: Make use of bitfield initializers where applicable 2020-04-20 15:57:25 -04:00
WeaponCommon.cpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00
WeaponCommon.hpp WeaponCommon: Use string_view with get_asset_id_from_name() 2020-04-11 19:33:00 -04:00