clang-format pass

This commit is contained in:
Luke Street 2022-09-18 02:05:46 -04:00
parent 135d63412c
commit 6a979e343f
214 changed files with 2282 additions and 1957 deletions

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@ -21,4 +21,4 @@ private:
}; };
CHECK_SIZEOF(CCollidableAABox, 0x28) CHECK_SIZEOF(CCollidableAABox, 0x28)
#endif #endif

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@ -33,4 +33,4 @@ CHECK_SIZEOF(CCollisionPrimitive, 0x10)
inline CCollisionPrimitive::~CCollisionPrimitive() {} inline CCollisionPrimitive::~CCollisionPrimitive() {}
#endif #endif

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@ -18,7 +18,8 @@ public:
CMaterialFilter(const CMaterialList& include, const CMaterialList& exclude, EFilterType type) CMaterialFilter(const CMaterialList& include, const CMaterialList& exclude, EFilterType type)
: include(include), exclude(exclude), type(type) {} : include(include), exclude(exclude), type(type) {}
static CMaterialFilter MakeIncludeExclude(const CMaterialList& include, const CMaterialList& exclude) { static CMaterialFilter MakeIncludeExclude(const CMaterialList& include,
const CMaterialList& exclude) {
return CMaterialFilter(include, exclude, kFT_IncludeExclude); return CMaterialFilter(include, exclude, kFT_IncludeExclude);
} }
@ -29,4 +30,4 @@ private:
}; };
CHECK_SIZEOF(CMaterialFilter, 0x18) CHECK_SIZEOF(CMaterialFilter, 0x18)
#endif #endif

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@ -113,4 +113,4 @@ private:
}; };
CHECK_SIZEOF(CMaterialList, 0x8) CHECK_SIZEOF(CMaterialList, 0x8)
#endif #endif

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@ -24,4 +24,4 @@ private:
}; };
CHECK_SIZEOF(CRayCastResult, 0x30) CHECK_SIZEOF(CRayCastResult, 0x30)
#endif #endif

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@ -20,4 +20,4 @@ private:
u8 pad[0x14]; u8 pad[0x14];
}; };
#endif #endif

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@ -1,27 +1,24 @@
#ifndef __CCIRCULARBUFFER_HPP__ #ifndef __CCIRCULARBUFFER_HPP__
#define __CCIRCULARBUFFER_HPP__ #define __CCIRCULARBUFFER_HPP__
#include <types.h> #include <types.h>
class CCircularBuffer { class CCircularBuffer {
public: public:
enum EOwnership { enum EOwnership { kOS_Owned, kOS_NotOwned };
kOS_Owned,
kOS_NotOwned CCircularBuffer(void* buf, int len, EOwnership owned = kOS_NotOwned);
}; bool IsWrappedMemory(int offset, int len);
void* Alloc(int len);
void Free(void* ptr, int len);
int GetAllocatedAmount() const;
CCircularBuffer(void* buf, int len, EOwnership owned = kOS_NotOwned);
bool IsWrappedMemory(int offset, int len);
void* Alloc(int len);
void Free(void* ptr, int len);
int GetAllocatedAmount() const;
private: private:
u8 x0_owned; u8 x0_owned;
void* x4_ptr; void* x4_ptr;
s32 x8_bufferLen; s32 x8_bufferLen;
s32 xc_; s32 xc_;
s32 x10_nextFreeAddr; s32 x10_nextFreeAddr;
s32 x14_; s32 x14_;
}; };
#endif // __CCIRCULARBUFFER_HPP__ #endif // __CCIRCULARBUFFER_HPP__

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@ -10,12 +10,8 @@ void Free(const void* ptr);
void* operator new(unsigned long sz, const char*, const char*); void* operator new(unsigned long sz, const char*, const char*);
void* operator new[](unsigned long sz, const char*, const char*); void* operator new[](unsigned long sz, const char*, const char*);
inline void* operator new(unsigned long sz) { inline void* operator new(unsigned long sz) { return operator new(sz, "??(??)", nullptr); }
return operator new(sz, "??(??)", nullptr); inline void* operator new[](unsigned long sz) { return operator new[](sz, "??(??)", nullptr); }
}
inline void* operator new[](unsigned long sz) {
return operator new[](sz, "??(??)", nullptr);
}
// placement new // placement new
inline void* operator new(unsigned long n, void* ptr) { return ptr; }; inline void* operator new(unsigned long n, void* ptr) { return ptr; };

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@ -6,14 +6,19 @@
static const int kPointerSize = sizeof(void*); static const int kPointerSize = sizeof(void*);
class CSmallAllocPool { class CSmallAllocPool {
public: public:
CSmallAllocPool(uint len, void* mainData, void* bookKeeping); CSmallAllocPool(uint len, void* mainData, void* bookKeeping);
void* FindFree(int len); void* FindFree(int len);
void* Alloc(uint size); void* Alloc(uint size);
bool Free(const void* ptr); bool Free(const void* ptr);
private: private:
uint GetIndexFromPtr(const void* ptr) const { return ((const u8*)ptr - x0_mainData) / kPointerSize; } uint GetIndexFromPtr(const void* ptr) const {
return ((const u8*)ptr - x0_mainData) / kPointerSize;
}
long GetEntryValue(uint idx) const { return (long)*((u8*)x4_bookKeeping + idx); } long GetEntryValue(uint idx) const { return (long)*((u8*)x4_bookKeeping + idx); }
u8* GetPtrFromIndex(unsigned int idx) const { return static_cast<u8*>(x0_mainData) + (idx << 3); } u8* GetPtrFromIndex(unsigned int idx) const {
return static_cast< u8* >(x0_mainData) + (idx << 3);
}
void* x0_mainData; void* x0_mainData;
void* x4_bookKeeping; void* x4_bookKeeping;
int x8_numBlocks; int x8_numBlocks;

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@ -41,10 +41,11 @@ public:
uint x4c_; uint x4c_;
uint x50_mediumTotalAllocated; uint x50_mediumTotalAllocated;
uint x54_fakeStatics; uint x54_fakeStatics;
SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4, uint heapSize2, uint unk5, uint unk6, uint unk7, uint unk8, uint unk9, SMetrics(uint heapSize, uint unk1, uint unk2, uint unk3, uint unk4, uint heapSize2, uint unk5,
uint smallAllocNumAllocs, uint smallAllocAllocatedSize, uint smallAllocRemainingSize, uint mediumAllocNumAllocs, uint unk6, uint unk7, uint unk8, uint unk9, uint smallAllocNumAllocs,
uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable, uint unk10, uint unk11, uint unk12, uint mediumAllocTotalAllocated, uint smallAllocAllocatedSize, uint smallAllocRemainingSize, uint mediumAllocNumAllocs,
uint fakeStatics); uint mediumAllocAllocatedSize, uint mediumAllocBlocksAvailable, uint unk10, uint unk11,
uint unk12, uint mediumAllocTotalAllocated, uint fakeStatics);
}; };
struct SAllocInfo { struct SAllocInfo {
@ -62,10 +63,12 @@ public:
virtual bool Initialize(COsContext& ctx) = 0; virtual bool Initialize(COsContext& ctx) = 0;
virtual void Shutdown() = 0; virtual void Shutdown() = 0;
virtual void* Alloc(unsigned long size, EHint hint, EScope scope, EType type, const CCallStack& cs) = 0; virtual void* Alloc(unsigned long size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual void Free(const void* ptr) = 0; virtual void Free(const void* ptr) = 0;
virtual void ReleaseAll() = 0; virtual void ReleaseAll() = 0;
virtual void* AllocSecondary(unsigned long size, EHint hint, EScope scope, EType type, const CCallStack& cs) = 0; virtual void* AllocSecondary(unsigned long size, EHint hint, EScope scope, EType type,
const CCallStack& cs) = 0;
virtual void FreeSecondary(const void* ptr) = 0; virtual void FreeSecondary(const void* ptr) = 0;
virtual void ReleaseAllSecondary() = 0; virtual void ReleaseAllSecondary() = 0;
virtual void SetOutOfMemoryCallback(FOutOfMemoryCb cb, const void* data) = 0; virtual void SetOutOfMemoryCallback(FOutOfMemoryCb cb, const void* data) = 0;

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@ -11,4 +11,4 @@ private:
// TODO // TODO
}; };
#endif #endif

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@ -27,4 +27,4 @@ public:
static const u8 kMaxVolume; static const u8 kMaxVolume;
}; };
#endif #endif

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@ -8,4 +8,4 @@ public:
static void Initialize(); static void Initialize();
}; };
#endif #endif

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@ -2,36 +2,33 @@
#define _g721_h #define _g721_h
struct g72x_state { struct g72x_state {
long yl; /* Locked or steady state step size multiplier. */ long yl; /* Locked or steady state step size multiplier. */
short yu; /* Unlocked or non-steady state step size multiplier. */ short yu; /* Unlocked or non-steady state step size multiplier. */
short dms; /* Short term energy estimate. */ short dms; /* Short term energy estimate. */
short dml; /* Long term energy estimate. */ short dml; /* Long term energy estimate. */
short ap; /* Linear weighting coefficient of 'yl' and 'yu'. */ short ap; /* Linear weighting coefficient of 'yl' and 'yu'. */
short a[2]; /* Coefficients of pole portion of prediction filter. */ short a[2]; /* Coefficients of pole portion of prediction filter. */
short b[6]; /* Coefficients of zero portion of prediction filter. */ short b[6]; /* Coefficients of zero portion of prediction filter. */
short pk[2]; /* short pk[2]; /*
* Signs of previous two samples of a partially * Signs of previous two samples of a partially
* reconstructed signal. * reconstructed signal.
*/ */
short dq[6]; /* short dq[6]; /*
* Previous 6 samples of the quantized difference * Previous 6 samples of the quantized difference
* signal represented in an internal floating point * signal represented in an internal floating point
* format. * format.
*/ */
short sr[2]; /* short sr[2]; /*
* Previous 2 samples of the quantized difference * Previous 2 samples of the quantized difference
* signal represented in an internal floating point * signal represented in an internal floating point
* format. * format.
*/ */
char td; /* delayed tone detect, new in 1988 version */ char td; /* delayed tone detect, new in 1988 version */
}; };
void void g72x_init_state(struct g72x_state* state_ptr);
g72x_init_state(struct g72x_state *state_ptr);
int int g721_decoder(int i, struct g72x_state* state_ptr);
g721_decoder(int i,
struct g72x_state *state_ptr);
#endif #endif

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@ -37,15 +37,9 @@ inline s16 FtoS(register f32 in) {
return *ptr; return *ptr;
} }
#else #else
inline u8 ToUint8(f32 in) { inline u8 ToUint8(f32 in) { return static_cast< u8 >(in); }
return static_cast<u8>(in); inline f32 ToReal32(u8 in) { return static_cast< f32 >(in); }
} inline s16 FtoS(f32 in) { return static_cast< s16 >(in); }
inline f32 ToReal32(u8 in) {
return static_cast<f32>(in);
}
inline s16 FtoS(f32 in) {
return static_cast<s16>(in);
}
#endif #endif
} // namespace CCast } // namespace CCast

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@ -32,8 +32,12 @@ public:
} }
x0_startTime = mData.GetCPUCycles(); x0_startTime = mData.GetCPUCycles();
} }
inline f32 GetElapsedTime() const { return (mData.GetCPUCycles() - x0_startTime) * mData.GetTimerPeriod(); } inline f32 GetElapsedTime() const {
inline s64 GetElapsedMicros() const { return (mData.GetCPUCycles() - x0_startTime) / mData.GetTimerFreqO1M(); } return (mData.GetCPUCycles() - x0_startTime) * mData.GetTimerPeriod();
}
inline s64 GetElapsedMicros() const {
return (mData.GetCPUCycles() - x0_startTime) / mData.GetTimerFreqO1M();
}
private: private:
static CSWData mData; static CSWData mData;

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@ -7,9 +7,7 @@ class CARAMManager {
public: public:
static void Shutdown(); static void Shutdown();
static void CollectGarbage(); static void CollectGarbage();
static void PreInitializeAlloc(uint size) { static void PreInitializeAlloc(uint size) { mPreInitializeAlloc += size; }
mPreInitializeAlloc += size;
}
static void Initialize(uint); static void Initialize(uint);
private: private:

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@ -4,7 +4,7 @@
class CCRC32 { class CCRC32 {
public: public:
static uint Calculate(const void* data, uint length); static uint Calculate(const void* data, uint length);
}; };
#endif // __CCRC32_HPP__ #endif // __CCRC32_HPP__

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@ -3,9 +3,9 @@
#include "types.h" #include "types.h"
#include "Kyoto/TToken.hpp"
#include "Kyoto/IObjectStore.hpp" #include "Kyoto/IObjectStore.hpp"
#include "Kyoto/Streams/CInputStream.hpp" #include "Kyoto/Streams/CInputStream.hpp"
#include "Kyoto/TToken.hpp"
class CFactoryMgr { class CFactoryMgr {
public: public:
@ -24,6 +24,7 @@ private:
rstl::auto_ptr< CObjOwnerDerivedFromIObjUntyped > obj; rstl::auto_ptr< CObjOwnerDerivedFromIObjUntyped > obj;
}; };
CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& xfer); CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in,
const CVParamTransfer& xfer);
#endif #endif

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@ -9,4 +9,4 @@ public:
static void ShutDown(); static void ShutDown();
}; };
#endif #endif

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@ -12,7 +12,8 @@ class IFactory {
public: public:
virtual ~IFactory() {} virtual ~IFactory() {}
virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) = 0; virtual CFactoryFnReturn Build(const SObjectTag&, const CVParamTransfer&, CObjectReference*) = 0;
virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*, CObjectReference*) = 0; virtual void BuildAsync(const SObjectTag&, const CVParamTransfer&, rstl::auto_ptr< IObj >*,
CObjectReference*) = 0;
virtual void CancelBuild(const SObjectTag&) = 0; virtual void CancelBuild(const SObjectTag&) = 0;
virtual bool CanBuild(const SObjectTag&) = 0; virtual bool CanBuild(const SObjectTag&) = 0;
virtual const SObjectTag* GetResourceIdByName(const char* name) const = 0; virtual const SObjectTag* GetResourceIdByName(const char* name) const = 0;

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@ -10,6 +10,7 @@ public:
CTimeProvider(const float& time); CTimeProvider(const float& time);
~CTimeProvider(); ~CTimeProvider();
float GetSecondsMod900() const { return x0_currentTime; } float GetSecondsMod900() const { return x0_currentTime; }
private: private:
const float& x0_currentTime; // in seconds const float& x0_currentTime; // in seconds
bool x4_first; bool x4_first;

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@ -16,4 +16,4 @@ private:
static CVector3f sViewingFrom; static CVector3f sViewingFrom;
}; };
#endif #endif

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@ -88,35 +88,45 @@ public:
static void SetNumIndStages(u8 num); static void SetNumIndStages(u8 num);
static void SetChanAmbColor(EChannelId channel, const GXColor& color); static void SetChanAmbColor(EChannelId channel, const GXColor& color);
static void SetChanMatColor(EChannelId channel, const GXColor& color); static void SetChanMatColor(EChannelId channel, const GXColor& color);
static void SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc, GXLightID lights, GXDiffuseFn diffFn, static void SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc,
GXAttnFn attnFn); GXLightID lights, GXDiffuseFn diffFn, GXAttnFn attnFn);
static void SetTevKColor(GXTevKColorID id, const GXColor& color); static void SetTevKColor(GXTevKColorID id, const GXColor& color);
static void SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c, GXTevColorArg d); static void SetTevColorIn(GXTevStageID stageId, GXTevColorArg a, GXTevColorArg b, GXTevColorArg c,
static void SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c, GXTevAlphaArg d); GXTevColorArg d);
static void SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg); static void SetTevAlphaIn(GXTevStageID stageId, GXTevAlphaArg a, GXTevAlphaArg b, GXTevAlphaArg c,
GXTevAlphaArg d);
static void SetTevColorOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg);
static void SetTevColorOp_Compressed(GXTevStageID stageId, uint flags); static void SetTevColorOp_Compressed(GXTevStageID stageId, uint flags);
static void SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale, GXBool clamp, GXTevRegID outReg); static void SetTevAlphaOp(GXTevStageID stageId, GXTevOp op, GXTevBias bias, GXTevScale scale,
GXBool clamp, GXTevRegID outReg);
static void SetTevAlphaOp_Compressed(GXTevStageID stageId, uint flags); static void SetTevAlphaOp_Compressed(GXTevStageID stageId, uint flags);
static void SetTevKColorSel(GXTevStageID stageId, GXTevKColorSel sel); static void SetTevKColorSel(GXTevStageID stageId, GXTevKColorSel sel);
static void SetTevKAlphaSel(GXTevStageID stageId, GXTevKAlphaSel sel); static void SetTevKAlphaSel(GXTevStageID stageId, GXTevKAlphaSel sel);
static void SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap, GXChannelID color); static void SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID texMap,
static void SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac, GXLogicOp op); GXChannelID color);
static void SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac,
GXLogicOp op);
static void SetZMode(bool compareEnable, GXCompare func, bool updateEnable); static void SetZMode(bool compareEnable, GXCompare func, bool updateEnable);
static void SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1); static void SetAlphaCompare(GXCompare comp0, u8 ref0, GXAlphaOp op, GXCompare comp1, u8 ref1);
static void SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt, GXIndTexBiasSel biasSel, static void SetTevIndirect(GXTevStageID stageId, GXIndTexStageID indStage, GXIndTexFormat fmt,
GXIndTexMtxID mtxSel, GXIndTexWrap wrapS, GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod, GXIndTexBiasSel biasSel, GXIndTexMtxID mtxSel, GXIndTexWrap wrapS,
GXIndTexWrap wrapT, GXBool addPrev, GXBool indLod,
GXIndTexAlphaSel alphaSel); GXIndTexAlphaSel alphaSel);
static void SetTevDirect(GXTevStageID stageId); static void SetTevDirect(GXTevStageID stageId);
static void SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx, GXBool normalize, GXPTTexMtx postMtx); static void SetTexCoordGen(GXTexCoordID dstCoord, GXTexGenType fn, GXTexGenSrc src, GXTexMtx mtx,
GXBool normalize, GXPTTexMtx postMtx);
static void SetArray(GXAttr attr, const void* data, u8 stride); static void SetArray(GXAttr attr, const void* data, u8 stride);
static void SetFog(GXFogType type, f32 startZ, f32 endZ, f32 nearZ, f32 farZ, const GXColor& color); static void SetFog(GXFogType type, f32 startZ, f32 endZ, f32 nearZ, f32 farZ,
const GXColor& color);
static void SetLineWidth(u8 width, GXTexOffset offset); static void SetLineWidth(u8 width, GXTexOffset offset);
static void SetIndTexMtxSTPointFive(GXIndTexMtxID id, s8 scaleExp); static void SetIndTexMtxSTPointFive(GXIndTexMtxID id, s8 scaleExp);
static void SetVtxDescv_Compressed(uint flags); static void SetVtxDescv_Compressed(uint flags);
static void SetVtxDesc(GXAttr attr, GXAttrType type); // name? static void SetVtxDesc(GXAttr attr, GXAttrType type); // name?
static void ResetVtxDescv(); // name? static void ResetVtxDescv(); // name?
static void SetVtxDescv(const GXVtxDescList* list); static void SetVtxDescv(const GXVtxDescList* list);
static void SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs, uint colorOps, uint alphaOps); static void SetStandardDirectTev_Compressed(GXTevStageID stageId, uint colorArgs, uint alphaArgs,
uint colorOps, uint alphaOps);
static void SetStandardTevColorAlphaOp(GXTevStageID stageId); static void SetStandardTevColorAlphaOp(GXTevStageID stageId);
static void CallDisplayList(const void* ptr, size_t size); static void CallDisplayList(const void* ptr, size_t size);
@ -126,11 +136,12 @@ public:
static void ResetGXStatesFull(); // name? static void ResetGXStatesFull(); // name?
static inline void LoadTexMtxImm(const f32 mtx[][4], unsigned long id, GXTexMtxType type) { static inline void LoadTexMtxImm(const f32 mtx[][4], unsigned long id, GXTexMtxType type) {
GXLoadTexMtxImm(const_cast<MtxPtr>(mtx), id, type); GXLoadTexMtxImm(const_cast< MtxPtr >(mtx), id, type);
} }
static GXColor GetChanAmbColor(EChannelId channel); static GXColor GetChanAmbColor(EChannelId channel);
static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ, GXColor* fogColor); static void GetFog(GXFogType* fogType, f32* fogStartZ, f32* fogEndZ, f32* fogNearZ, f32* fogFarZ,
GXColor* fogColor);
static inline bool CompareGXColors(const GXColor& lhs, const GXColor& rhs) { static inline bool CompareGXColors(const GXColor& lhs, const GXColor& rhs) {
return *reinterpret_cast< const uint* >(&lhs) == *reinterpret_cast< const uint* >(&rhs); return *reinterpret_cast< const uint* >(&lhs) == *reinterpret_cast< const uint* >(&rhs);
@ -146,12 +157,15 @@ private:
static void update_fog(uint flags); static void update_fog(uint flags);
static void apply_fog() { static void apply_fog() {
static const GXColor black = {0, 0, 0, 0}; static const GXColor black = {0, 0, 0, 0};
GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ, sGXState.x24c_fogParams.x4_fogEndZ, GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ,
sGXState.x24c_fogParams.x8_fogNearZ, sGXState.x24c_fogParams.xc_fogFarZ, sGXState.x24c_fogParams.x4_fogEndZ, sGXState.x24c_fogParams.x8_fogNearZ,
(sGXState.x56_blendMode & (7 << 5)) == (GX_BL_ONE << 5) ? black : sGXState.x24c_fogParams.x10_fogColor); sGXState.x24c_fogParams.xc_fogFarZ,
(sGXState.x56_blendMode & (7 << 5)) == (GX_BL_ONE << 5)
? black
: sGXState.x24c_fogParams.x10_fogColor);
} }
static SGXState sGXState; static SGXState sGXState;
}; };
#endif #endif

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@ -4,8 +4,8 @@
#include "types.h" #include "types.h"
#include "Kyoto/Graphics/CColor.hpp" #include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Math/CTransform4f.hpp" #include "Kyoto/Math/CTransform4f.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Graphics/CTevCombiners.hpp" #include "Kyoto/Graphics/CTevCombiners.hpp"

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@ -1,8 +1,6 @@
#ifndef __CLIGHT_HPP__ #ifndef __CLIGHT_HPP__
#define __CLIGHT_HPP__ #define __CLIGHT_HPP__
class CLight {};
class CLight {
};
#endif // __CLIGHT_HPP__ #endif // __CLIGHT_HPP__

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@ -24,17 +24,32 @@ public:
}; };
CModelFlags(ETrans trans, f32 rgba) CModelFlags(ETrans trans, f32 rgba)
: x0_blendMode(trans), x1_matSetIdx(0), x2_flags(kF_DepthCompare | kF_DepthUpdate), x4_color(rgba, rgba, rgba, rgba) {} : x0_blendMode(trans)
, x1_matSetIdx(0)
, x2_flags(kF_DepthCompare | kF_DepthUpdate)
, x4_color(rgba, rgba, rgba, rgba) {}
CModelFlags(ETrans trans, CColor color) CModelFlags(ETrans trans, CColor color)
: x0_blendMode(trans), x1_matSetIdx(0), x2_flags(kF_DepthCompare | kF_DepthUpdate), x4_color(color) {} : x0_blendMode(trans)
, x1_matSetIdx(0)
, x2_flags(kF_DepthCompare | kF_DepthUpdate)
, x4_color(color) {}
CModelFlags(const CModelFlags& flags, uint otherFlags) CModelFlags(const CModelFlags& flags, uint otherFlags)
: x0_blendMode(flags.x0_blendMode), x1_matSetIdx(flags.x1_matSetIdx), x2_flags(otherFlags), x4_color(flags.x4_color) {} : x0_blendMode(flags.x0_blendMode)
, x1_matSetIdx(flags.x1_matSetIdx)
, x2_flags(otherFlags)
, x4_color(flags.x4_color) {}
CModelFlags(const CModelFlags& flags, bool b /* TODO what's this? */, int shaderSet) CModelFlags(const CModelFlags& flags, bool b /* TODO what's this? */, int shaderSet)
: x0_blendMode(flags.x0_blendMode), x1_matSetIdx(shaderSet), x2_flags(flags.x2_flags), x4_color(flags.x4_color) {} : x0_blendMode(flags.x0_blendMode)
, x1_matSetIdx(shaderSet)
, x2_flags(flags.x2_flags)
, x4_color(flags.x4_color) {}
// ? // ?
CModelFlags(const CModelFlags& flags, ETrans trans, CColor color) CModelFlags(const CModelFlags& flags, ETrans trans, CColor color)
: x0_blendMode(trans), x1_matSetIdx(flags.x1_matSetIdx), x2_flags(flags.x2_flags), x4_color(color) {} : x0_blendMode(trans)
, x1_matSetIdx(flags.x1_matSetIdx)
, x2_flags(flags.x2_flags)
, x4_color(color) {}
CModelFlags UseShaderSet(int matSet) { return CModelFlags(*this, false, matSet); } CModelFlags UseShaderSet(int matSet) { return CModelFlags(*this, false, matSet); }
CModelFlags DontLoadTextures() { return CModelFlags(*this, GetOtherFlags() | kF_NoTextureLock); } CModelFlags DontLoadTextures() { return CModelFlags(*this, GetOtherFlags() | kF_NoTextureLock); }
@ -75,4 +90,4 @@ private:
}; };
CHECK_SIZEOF(CModelFlags, 0x8) CHECK_SIZEOF(CModelFlags, 0x8)
#endif #endif

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@ -99,4 +99,4 @@ extern CTevCombiners::CTevPass CTevPass_805a5ebc;
// TODO move to CGraphics // TODO move to CGraphics
extern CTevCombiners::CTevPass* PTR_skPassThru_805a8828; extern CTevCombiners::CTevPass* PTR_skPassThru_805a8828;
#endif #endif

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@ -31,4 +31,4 @@ private:
u8 pad[0x68]; u8 pad[0x68];
}; };
#endif #endif

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@ -32,7 +32,8 @@ public:
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(T* obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(T* obj) {
return new TObjOwnerDerivedFromIObj< T >(obj); return new TObjOwnerDerivedFromIObj< T >(obj);
} }
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetNewDerivedObject(const rstl::auto_ptr< T >& obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
GetNewDerivedObject(const rstl::auto_ptr< T >& obj) {
return new TObjOwnerDerivedFromIObj< T >(obj); return new TObjOwnerDerivedFromIObj< T >(obj);
} }
@ -41,4 +42,4 @@ private:
TObjOwnerDerivedFromIObj(const rstl::auto_ptr< T >& obj) : CObjOwnerDerivedFromIObjUntyped(obj) {} TObjOwnerDerivedFromIObj(const rstl::auto_ptr< T >& obj) : CObjOwnerDerivedFromIObjUntyped(obj) {}
}; };
#endif #endif

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@ -39,7 +39,8 @@ public:
// , x10_object(obj.release()) // , x10_object(obj.release())
// , x14_params(CVParamTransfer::Null()) {} // , x14_params(CVParamTransfer::Null()) {}
CObjectReference(IObjectStore* store, const rstl::auto_ptr< IObj >& obj, SObjectTag tag, CVParamTransfer xfer); CObjectReference(IObjectStore* store, const rstl::auto_ptr< IObj >& obj, SObjectTag tag,
CVParamTransfer xfer);
private: private:
u16 x0_refCount; u16 x0_refCount;
@ -51,6 +52,8 @@ private:
CVParamTransfer x14_params; CVParamTransfer x14_params;
}; };
class CToken;
class IObjectStore { class IObjectStore {
public: public:
virtual CToken GetObj(const SObjectTag& tag, CVParamTransfer xfer) = 0; virtual CToken GetObj(const SObjectTag& tag, CVParamTransfer xfer) = 0;

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@ -8,6 +8,7 @@ public:
float GetRelativeValue() const { return x0_relative; } float GetRelativeValue() const { return x0_relative; }
void SetAbsoluteValue(float val) { x4_absolute = val; } void SetAbsoluteValue(float val) { x4_absolute = val; }
float GetAbsoluteValue() const { return x4_absolute; } float GetAbsoluteValue() const { return x4_absolute; }
public: public:
float x0_relative; float x0_relative;
float x4_absolute; float x4_absolute;

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@ -3,6 +3,7 @@
#include "Kyoto/Input/CControllerAxis.hpp" #include "Kyoto/Input/CControllerAxis.hpp"
#include "Kyoto/Input/CControllerButton.hpp" #include "Kyoto/Input/CControllerButton.hpp"
#include "Kyoto/Input/InputTypes.hpp"
class CControllerGamepadData { class CControllerGamepadData {
public: public:
@ -15,7 +16,9 @@ public:
const CControllerButton& GetButton(EButton button) const { return x34_buttons[button]; } const CControllerButton& GetButton(EButton button) const { return x34_buttons[button]; }
CControllerButton& GetButton(EButton button) { return x34_buttons[button]; } CControllerButton& GetButton(EButton button) { return x34_buttons[button]; }
const CControllerAxis& GetAnalogButton(EAnalogButton button) const { return x24_triggers[button]; } const CControllerAxis& GetAnalogButton(EAnalogButton button) const {
return x24_triggers[button];
}
CControllerAxis& GetAnalogButton(EAnalogButton button) { return x24_triggers[button]; } CControllerAxis& GetAnalogButton(EAnalogButton button) { return x24_triggers[button]; }
private: private:

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@ -10,16 +10,16 @@ class CDolphinController : public IController {
static const uint skTypeWavebird; static const uint skTypeWavebird;
public: public:
CDolphinController(); CDolphinController();
virtual ~CDolphinController(); virtual ~CDolphinController();
void Poll(); void Poll();
uint GetDeviceCount() const; uint GetDeviceCount() const;
CControllerGamepadData& GetGamepadData(int controller); CControllerGamepadData& GetGamepadData(int controller);
uint GetControllerType(int) const; uint GetControllerType(int) const;
void SetMotorState(EIOPort port, EMotorState state); void SetMotorState(EIOPort port, EMotorState state);
bool Initialize(); bool Initialize();
float GetAnalogStickMaxValue(EJoyAxis axis) const; float GetAnalogStickMaxValue(EJoyAxis axis) const;
private: private:
void ReadDevices(); void ReadDevices();

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@ -20,4 +20,4 @@ private:
bool xf0_24_disabled : 1; bool xf0_24_disabled : 1;
}; };
#endif #endif

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@ -54,4 +54,4 @@ private:
u8 x2e_lastId; u8 x2e_lastId;
}; };
#endif #endif

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@ -3,28 +3,27 @@
#include <types.h> #include <types.h>
#include "Kyoto/Input/InputTypes.hpp"
#include "Kyoto/Input/CControllerGamepadData.hpp" #include "Kyoto/Input/CControllerGamepadData.hpp"
#include "Kyoto/Input/InputTypes.hpp"
class COsContext; class COsContext;
class IController { class IController {
protected: protected:
static const float kAbsoluteMinimum; static const float kAbsoluteMinimum;
static const float kAbsoluteMaximum; static const float kAbsoluteMaximum;
static const float kRelativeMinimum; static const float kRelativeMinimum;
static const float kRelativeMaximum; static const float kRelativeMaximum;
public: public:
IController(); IController();
virtual ~IController(); virtual ~IController();
virtual void Poll()=0; virtual void Poll() = 0;
virtual uint GetDeviceCount() const = 0; virtual uint GetDeviceCount() const = 0;
virtual CControllerGamepadData& GetGamepadData(int controller) = 0; virtual CControllerGamepadData& GetGamepadData(int controller) = 0;
virtual uint GetControllerType(int) const = 0; virtual uint GetControllerType(int) const = 0;
virtual void SetMotorState(EIOPort port, EMotorState state) = 0; virtual void SetMotorState(EIOPort port, EMotorState state) = 0;
static IController* Create(const COsContext& ctx); static IController* Create(const COsContext& ctx);
}; };
#endif // __ICONTROLLER_HPP__ #endif // __ICONTROLLER_HPP__

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@ -16,13 +16,7 @@ enum EMotorState {
kMS_StopHard = PAD_MOTOR_STOP_HARD, kMS_StopHard = PAD_MOTOR_STOP_HARD,
}; };
enum EJoyAxis { enum EJoyAxis { kJA_LeftX, kJA_LeftY, kJA_RightX, kJA_RightY, kJA_MAX };
kJA_LeftX,
kJA_LeftY,
kJA_RightX,
kJA_RightY,
kJA_MAX
};
enum EButton { enum EButton {
kBU_A, kBU_A,
@ -40,10 +34,6 @@ enum EButton {
kBU_MAX, kBU_MAX,
}; };
enum EAnalogButton { enum EAnalogButton { kBA_Left, kBA_Right, kBA_MAX };
kBA_Left,
kBA_Right,
kBA_MAX
};
#endif // __INPUTTYPES_HPP__ #endif // __INPUTTYPES_HPP__

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@ -8,7 +8,7 @@ public:
CAABox() { CAABox() {
// TODO // TODO
} }
CAABox(const CVector3f& min, const CVector3f& max);// : min(min), max(max) {} CAABox(const CVector3f& min, const CVector3f& max); // : min(min), max(max) {}
CAABox(const CAABox& other) : min(other.min), max(other.max) {} CAABox(const CAABox& other) : min(other.min), max(other.max) {}
CVector3f ClosestPointAlongVector(const CVector3f& vec) const; CVector3f ClosestPointAlongVector(const CVector3f& vec) const;

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@ -5,8 +5,8 @@
#include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Math/CVector3f.hpp"
#include "rstl/reserved_vector.hpp"
#include "rstl/optional_object.hpp" #include "rstl/optional_object.hpp"
#include "rstl/reserved_vector.hpp"
class CAABox; class CAABox;
class CSphere; class CSphere;
@ -30,4 +30,4 @@ private:
rstl::reserved_vector< CPlane, 6 > x0_planes; rstl::reserved_vector< CPlane, 6 > x0_planes;
}; };
#endif #endif

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@ -17,4 +17,4 @@ private:
}; };
CHECK_SIZEOF(CMatrix3f, 0x24); CHECK_SIZEOF(CMatrix3f, 0x24);
#endif #endif

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@ -24,4 +24,4 @@ private:
}; };
CHECK_SIZEOF(CMatrix4f, 0x40); CHECK_SIZEOF(CMatrix4f, 0x40);
#endif #endif

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@ -14,4 +14,4 @@ private:
f32 z; f32 z;
}; };
#endif #endif

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@ -15,4 +15,4 @@ private:
}; };
CHECK_SIZEOF(CPlane, 0x10) CHECK_SIZEOF(CPlane, 0x10)
#endif #endif

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@ -23,4 +23,4 @@ private:
static const CQuaternion sNoRotation; static const CQuaternion sNoRotation;
}; };
#endif #endif

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@ -27,7 +27,7 @@ public:
CVector3f GetRight() const { return CVector3f(m0.GetX(), m1.GetX(), m2.GetX()); } CVector3f GetRight() const { return CVector3f(m0.GetX(), m1.GetX(), m2.GetX()); }
CVector3f GetForward() const { return CVector3f(m0.GetY(), m1.GetY(), m2.GetY()); } CVector3f GetForward() const { return CVector3f(m0.GetY(), m1.GetY(), m2.GetY()); }
CVector3f GetUp() const { return CVector3f(m0.GetZ(), m1.GetZ(), m2.GetZ()); } CVector3f GetUp() const { return CVector3f(m0.GetZ(), m1.GetZ(), m2.GetZ()); }
ConstMtxPtr GetCStyleMatrix() const { return reinterpret_cast<ConstMtxPtr>(this); } ConstMtxPtr GetCStyleMatrix() const { return reinterpret_cast< ConstMtxPtr >(this); }
CMatrix3f BuildMatrix3f() const; CMatrix3f BuildMatrix3f() const;
f32 Get00() const { return m0.GetX(); } f32 Get00() const { return m0.GetX(); }
@ -93,7 +93,8 @@ public:
CTransform4f operator*(const CTransform4f& vec) const; CTransform4f operator*(const CTransform4f& vec) const;
CTransform4f operator*(const CVector3f& vec) const; CTransform4f operator*(const CVector3f& vec) const;
static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&, const CVector3f&); static CTransform4f FromColumns(const CVector3f&, const CVector3f&, const CVector3f&,
const CVector3f&);
static const CTransform4f& Identity() { return sIdentity; } static const CTransform4f& Identity() { return sIdentity; }
private: private:

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@ -10,7 +10,7 @@ public:
f32 GetX() const { return mX; } f32 GetX() const { return mX; }
f32 GetY() const { return mY; } f32 GetY() const { return mY; }
// private: // private:
f32 mX; f32 mX;
f32 mY; f32 mY;
}; };

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@ -9,4 +9,4 @@ private:
int y; int y;
}; };
#endif #endif

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@ -9,4 +9,4 @@ public:
static void ShutDown(); static void ShutDown();
}; };
#endif #endif

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@ -10,34 +10,34 @@
class CWarp; class CWarp;
class CParticleGen { class CParticleGen {
public: public:
virtual ~CParticleGen() = 0; virtual ~CParticleGen() = 0;
virtual void Update(double) = 0; virtual void Update(double) = 0;
virtual void Render() const = 0; virtual void Render() const = 0;
virtual void SetOrientation(const CTransform4f& orientation) = 0; virtual void SetOrientation(const CTransform4f& orientation) = 0;
virtual void SetTranslation(const CVector3f& translation) = 0; virtual void SetTranslation(const CVector3f& translation) = 0;
virtual void SetGlobalOrientation(const CTransform4f& orientation) = 0; virtual void SetGlobalOrientation(const CTransform4f& orientation) = 0;
virtual void SetGlobalTranslation(const CVector3f& translation) = 0; virtual void SetGlobalTranslation(const CVector3f& translation) = 0;
virtual void SetGlobalScale(const CVector3f& scale) = 0; virtual void SetGlobalScale(const CVector3f& scale) = 0;
virtual void SetLocalScale(const CVector3f& scale) = 0; virtual void SetLocalScale(const CVector3f& scale) = 0;
virtual void SetParticleEmission(bool emission) = 0; virtual void SetParticleEmission(bool emission) = 0;
virtual void SetModulationColor(const CColor& col) = 0; virtual void SetModulationColor(const CColor& col) = 0;
virtual void SetGeneratorRate(float rate) {} virtual void SetGeneratorRate(float rate) {}
virtual CTransform4f GetOrientation() const = 0; virtual CTransform4f GetOrientation() const = 0;
virtual CVector3f GetTranslation() const = 0; virtual CVector3f GetTranslation() const = 0;
virtual CTransform4f GetGlobalOrientation() const = 0; virtual CTransform4f GetGlobalOrientation() const = 0;
virtual CVector3f GetGlobalTranslation() const = 0; virtual CVector3f GetGlobalTranslation() const = 0;
virtual CVector3f GetGlobalScale() const = 0; virtual CVector3f GetGlobalScale() const = 0;
virtual bool GetParticleEmission() const = 0; virtual bool GetParticleEmission() const = 0;
virtual CColor GetModulationColor() const = 0; virtual CColor GetModulationColor() const = 0;
virtual float GetGeneratorRate() const { return 1.f; } virtual float GetGeneratorRate() const { return 1.f; }
virtual bool IsSystemDeletable() const = 0; virtual bool IsSystemDeletable() const = 0;
virtual CAABox GetBounds() const = 0; virtual CAABox GetBounds() const = 0;
virtual int GetParticleCOunt() const = 0; virtual int GetParticleCOunt() const = 0;
virtual bool SystemHasLight() const = 0; virtual bool SystemHasLight() const = 0;
virtual CLight GetLight() = 0; virtual CLight GetLight() = 0;
virtual void DestroyParticles() = 0; virtual void DestroyParticles() = 0;
virtual void AddModifier(CWarp*) = 0; virtual void AddModifier(CWarp*) = 0;
virtual uint Get4CharId() const = 0; virtual uint Get4CharId() const = 0;
}; };
#endif // _CPARTICLEGEN_HPP #endif // _CPARTICLEGEN_HPP

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@ -27,7 +27,7 @@ public:
void Get(void* dest, unsigned long len); void Get(void* dest, unsigned long len);
template < typename T > template < typename T >
inline T Get(const TType<T>& type) { inline T Get(const TType< T >& type) {
return cinput_stream_helper(type, *this); return cinput_stream_helper(type, *this);
} }
@ -65,7 +65,8 @@ inline float cinput_stream_helper(const TType< float >& type, CInputStream& in)
// rstl // rstl
#include "rstl/pair.hpp" #include "rstl/pair.hpp"
template < typename L, typename R > template < typename L, typename R >
inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type, CInputStream& in) { inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type,
CInputStream& in) {
rstl::pair< L, R > result; rstl::pair< L, R > result;
result.first = in.Get(TType< L >()); result.first = in.Get(TType< L >());
result.second = in.Get(TType< R >()); result.second = in.Get(TType< R >());

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@ -19,4 +19,4 @@ private:
unkptr x30_zstream; unkptr x30_zstream;
}; };
#endif #endif

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@ -23,7 +23,8 @@ public:
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(T* obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(T* obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj); return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);
} }
static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > > GetIObjObjectFor(const rstl::auto_ptr< T >& obj) { static inline rstl::auto_ptr< TObjOwnerDerivedFromIObj< T > >
GetIObjObjectFor(const rstl::auto_ptr< T >& obj) {
return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj); return TObjOwnerDerivedFromIObj< T >::GetNewDerivedObject(obj);
} }
}; };
@ -45,7 +46,9 @@ class TLockedToken {
public: public:
TLockedToken() {} TLockedToken() {}
TLockedToken(const CToken& token) : x0_token(token), x8_item(*x0_token) {} TLockedToken(const CToken& token) : x0_token(token), x8_item(*x0_token) {}
TLockedToken(const TLockedToken< T >& token) : x0_token(token), x8_item(*token) { x0_token.Lock(); } TLockedToken(const TLockedToken< T >& token) : x0_token(token), x8_item(*token) {
x0_token.Lock();
}
TLockedToken& operator=(const TLockedToken< T >& token) { TLockedToken& operator=(const TLockedToken< T >& token) {
x0_token = token; x0_token = token;
@ -61,4 +64,4 @@ private:
T* x8_item; T* x8_item;
}; };
#endif #endif

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@ -24,9 +24,7 @@ public:
CRasterFont(CInputStream&, IObjectStore*); CRasterFont(CInputStream&, IObjectStore*);
~CRasterFont(); ~CRasterFont();
void SetTexture(TToken<CTexture> token) { void SetTexture(TToken< CTexture > token) { x7c_texture = token; }
x7c_texture = token;
}
private: private:
bool x0_initialized; bool x0_initialized;

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@ -30,7 +30,8 @@ public:
virtual void AddParticleGen1(); virtual void AddParticleGen1();
virtual void AddParticleGen2(); virtual void AddParticleGen2();
virtual void AddPlaneObject(); virtual void AddPlaneObject();
virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode, IRenderer::EDrawableSorting sorting); virtual void AddDrawable(const void* obj, const CVector3f& pos, const CAABox& bounds, int mode,
IRenderer::EDrawableSorting sorting);
virtual void SetDrawableCallback(); virtual void SetDrawableCallback();
virtual void SetWorldViewpoint(); virtual void SetWorldViewpoint();
virtual void SetPerspective1(); virtual void SetPerspective1();

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@ -22,4 +22,4 @@ namespace Renderer {
IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&); IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&);
}; };
#endif #endif

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@ -10,5 +10,4 @@ void EnableMetroTRKInterrupts(void);
} }
#endif #endif
#endif /* #ifndef __TRKINIT_H__ */ #endif /* #ifndef __TRKINIT_H__ */

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@ -207,8 +207,9 @@ public:
kSS_Done, kSS_Done,
}; };
CActor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf, const CModelData& mData, CActor(TUniqueId uid, bool active, const rstl::string& name, const CEntityInfo& info,
const CMaterialList& list, const CActorParameters& params, TUniqueId nextDrawNode); const CTransform4f& xf, const CModelData& mData, const CMaterialList& list,
const CActorParameters& params, TUniqueId nextDrawNode);
~CActor() override; ~CActor() override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override; void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
@ -221,24 +222,28 @@ public:
virtual void CalculateRenderBounds(); virtual void CalculateRenderBounds();
virtual CHealthInfo* HealthInfo(CStateManager&); virtual CHealthInfo* HealthInfo(CStateManager&);
virtual const CDamageVulnerability* GetDamageVulnerability() const; virtual const CDamageVulnerability* GetDamageVulnerability() const;
virtual const CDamageVulnerability* GetDamageVulnerability(const CVector3f&, const CVector3f&, const CDamageInfo&) const; virtual const CDamageVulnerability* GetDamageVulnerability(const CVector3f&, const CVector3f&,
const CDamageInfo&) const;
virtual rstl::optional_object< CAABox > GetTouchBounds() const; virtual rstl::optional_object< CAABox > GetTouchBounds() const;
virtual void Touch(CActor&, CStateManager&); virtual void Touch(CActor&, CStateManager&);
virtual CVector3f GetOrbitPosition(const CStateManager&) const; virtual CVector3f GetOrbitPosition(const CStateManager&) const;
virtual CVector3f GetAimPosition(const CStateManager&, float) const; virtual CVector3f GetAimPosition(const CStateManager&, float) const;
virtual CVector3f GetHomingPosition(const CStateManager&, float) const; virtual CVector3f GetHomingPosition(const CStateManager&, float) const;
virtual CVector3f GetScanObjectIndicatorPosition(const CStateManager&) const; virtual CVector3f GetScanObjectIndicatorPosition(const CStateManager&) const;
virtual EWeaponCollisionResponseTypes GetCollisionResponseType(const CVector3f&, const CVector3f&, const CWeaponMode&, virtual EWeaponCollisionResponseTypes GetCollisionResponseType(const CVector3f&, const CVector3f&,
const CWeaponMode&,
int /*EProjectileAttrib?*/) const; int /*EProjectileAttrib?*/) const;
virtual void FluidFXThink(EFluidState, CScriptWater&, CStateManager&); virtual void FluidFXThink(EFluidState, CScriptWater&, CStateManager&);
virtual void OnScanStateChange(EScanState, CStateManager&); virtual void OnScanStateChange(EScanState, CStateManager&);
virtual CAABox GetSortingBounds(const CTransform4f&) const; virtual CAABox GetSortingBounds(const CTransform4f&) const;
virtual void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt); virtual void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type,
float dt);
SAdvancementDeltas UpdateAnimation(float dt, CStateManager& mgr, bool advTree); SAdvancementDeltas UpdateAnimation(float dt, CStateManager& mgr, bool advTree);
void ProcessSoundEvent(int sfxId, f32 weight, int flags, f32 fallOff, f32 maxDist, u8 minVol, u8 maxVol, const CVector3f& toListener, void ProcessSoundEvent(int sfxId, f32 weight, int flags, f32 fallOff, f32 maxDist, u8 minVol,
const CVector3f& position, int aid, CStateManager& mgr, bool translateId); u8 maxVol, const CVector3f& toListener, const CVector3f& position, int aid,
CStateManager& mgr, bool translateId);
void UpdateSfxEmitters(); void UpdateSfxEmitters();
void RemoveEmitter(); void RemoveEmitter();
@ -264,7 +269,9 @@ public:
/// ???? /// ????
bool NullModel() const { return !GetAnimationData() && !GetModelData()->HasNormalModel(); } bool NullModel() const { return !GetAnimationData() && !GetModelData()->HasNormalModel(); }
bool HasModelData() const { return GetModelData() && (GetModelData()->HasAnimation() || GetModelData()->HasNormalModel()); } bool HasModelData() const {
return GetModelData() && (GetModelData()->HasAnimation() || GetModelData()->HasNormalModel());
}
CModelData* ModelData() { return x64_modelData.get(); } CModelData* ModelData() { return x64_modelData.get(); }
const CModelData* GetModelData() const { return x64_modelData.get(); } const CModelData* GetModelData() const { return x64_modelData.get(); }

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@ -85,4 +85,4 @@ private:
}; };
CHECK_SIZEOF(CActorLights, 0x2e0) CHECK_SIZEOF(CActorLights, 0x2e0)
#endif #endif

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@ -14,4 +14,4 @@ private:
// TODO // TODO
}; };
#endif #endif

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@ -80,7 +80,8 @@ public:
CVisorParameters() { CVisorParameters() {
// TODO // TODO
} }
CVisorParameters(u8 mask, bool b1, bool scanPassthrough) : x0_mask(mask), x0_4_b1(b1), x0_5_scanPassthrough(scanPassthrough) {} CVisorParameters(u8 mask, bool b1, bool scanPassthrough)
: x0_mask(mask), x0_4_b1(b1), x0_5_scanPassthrough(scanPassthrough) {}
u8 GetMask() const { return x0_mask; } u8 GetMask() const { return x0_mask; }
// TODO: GetIsBlockXRay__16CVisorParametersCFv? // TODO: GetIsBlockXRay__16CVisorParametersCFv?
@ -133,4 +134,4 @@ private:
}; };
CHECK_SIZEOF(CActorParameters, 0x68) CHECK_SIZEOF(CActorParameters, 0x68)
#endif #endif

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@ -35,4 +35,4 @@ private:
}; };
CHECK_SIZEOF(CAdditiveAnimPlayback, 0x24) CHECK_SIZEOF(CAdditiveAnimPlayback, 0x24)
#endif #endif

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@ -11,8 +11,8 @@
#include "MetroidPrime/CParticleDatabase.hpp" #include "MetroidPrime/CParticleDatabase.hpp"
#include "MetroidPrime/CPoseAsTransforms.hpp" #include "MetroidPrime/CPoseAsTransforms.hpp"
#include "Kyoto/TToken.hpp"
#include "Kyoto/Animation/CSkinnedModel.hpp" #include "Kyoto/Animation/CSkinnedModel.hpp"
#include "Kyoto/TToken.hpp"
#include "rstl/reserved_vector.hpp" #include "rstl/reserved_vector.hpp"
@ -37,9 +37,7 @@ public:
x220_25_loop = v; x220_25_loop = v;
x220_24_animating = true; x220_24_animating = true;
} }
void SetIsAnimating(bool v) { void SetIsAnimating(bool v) { x220_24_animating = v; }
x220_24_animating = v;
}
void SetParticleEffectState(const rstl::string& name, bool active, CStateManager& mgr) { void SetParticleEffectState(const rstl::string& name, bool active, CStateManager& mgr) {
x120_particleDB.SetParticleEffectState(name, active, mgr); x120_particleDB.SetParticleEffectState(name, active, mgr);
} }
@ -210,4 +208,4 @@ private:
}; };
CHECK_SIZEOF(CAnimData, 0x434 + 0x144) CHECK_SIZEOF(CAnimData, 0x434 + 0x144)
#endif #endif

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@ -22,4 +22,4 @@ private:
}; };
CHECK_SIZEOF(CAnimPlaybackParms, 0x28) CHECK_SIZEOF(CAnimPlaybackParms, 0x28)
#endif #endif

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@ -26,4 +26,4 @@ private:
}; };
CHECK_SIZEOF(CAreaFog, 0x38) CHECK_SIZEOF(CAreaFog, 0x38)
#endif #endif

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@ -18,4 +18,4 @@ private:
}; };
CHECK_SIZEOF(CAxisAngle, 0xc) CHECK_SIZEOF(CAxisAngle, 0xc)
#endif #endif

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@ -19,4 +19,4 @@ private:
}; };
CHECK_SIZEOF(CCharAnimTime, 0x8) CHECK_SIZEOF(CCharAnimTime, 0x8)
#endif #endif

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@ -41,4 +41,4 @@ private:
}; };
CHECK_SIZEOF(CCharacterInfo, 0xc0) CHECK_SIZEOF(CCharacterInfo, 0xc0)
#endif #endif

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@ -43,4 +43,4 @@ private:
}; };
CHECK_SIZEOF(CDamageVulnerability, 0x68) CHECK_SIZEOF(CDamageVulnerability, 0x68)
#endif #endif

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@ -9,4 +9,4 @@ public:
static void ShutDown(); static void ShutDown();
}; };
#endif #endif

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@ -15,4 +15,4 @@ private:
uint x30_flags; uint x30_flags;
}; };
#endif #endif

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@ -23,7 +23,8 @@ public:
CEntity(TUniqueId id, const CEntityInfo& info, bool active, const rstl::string& name); CEntity(TUniqueId id, const CEntityInfo& info, bool active, const rstl::string& name);
void SendScriptMsgs(EScriptObjectState state, CStateManager& mgr, EScriptObjectMessage msg); void SendScriptMsgs(EScriptObjectState state, CStateManager& mgr, EScriptObjectMessage msg);
static inline void SendScriptMsg(CStateManager& mgr, CEntity* to, TUniqueId sender, EScriptObjectMessage msg) { static inline void SendScriptMsg(CStateManager& mgr, CEntity* to, TUniqueId sender,
EScriptObjectMessage msg) {
mgr.SendScriptMsg(to, sender, msg); mgr.SendScriptMsg(to, sender, msg);
} }
TUniqueId GetUniqueId() const { return x8_uid; } TUniqueId GetUniqueId() const { return x8_uid; }

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@ -236,13 +236,14 @@ struct SConnection {
class CEntityInfo { class CEntityInfo {
TAreaId x0_areaId; TAreaId x0_areaId;
rstl::vector<SConnection> x4_conns; rstl::vector< SConnection > x4_conns;
TEditorId x14_editorId; TEditorId x14_editorId;
public: public:
CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns, TEditorId eid = kInvalidEditorId); CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns,
TEditorId eid = kInvalidEditorId);
TAreaId GetAreaId() const { return x0_areaId; } TAreaId GetAreaId() const { return x0_areaId; }
const rstl::vector<SConnection>& GetConnectionList() const { return x4_conns; } const rstl::vector< SConnection >& GetConnectionList() const { return x4_conns; }
TEditorId GetEditorId() const { return x14_editorId; } TEditorId GetEditorId() const { return x14_editorId; }
}; };

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@ -64,4 +64,4 @@ private:
bool xc54_; bool xc54_;
}; };
#endif #endif

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@ -22,4 +22,4 @@ private:
bool x121_; bool x121_;
}; };
#endif #endif

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@ -78,4 +78,4 @@ private:
rstl::list< rstl::rc_ptr< IDvdRequest > > xf8_loadTransactions; rstl::list< rstl::rc_ptr< IDvdRequest > > xf8_loadTransactions;
}; };
#endif #endif

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@ -14,4 +14,4 @@ private:
}; };
CHECK_SIZEOF(CHealthInfo, 0x8) CHECK_SIZEOF(CHealthInfo, 0x8)
#endif #endif

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@ -59,4 +59,4 @@ private:
}; };
CHECK_SIZEOF(CHierarchyPoseBuilder, 0x110) CHECK_SIZEOF(CHierarchyPoseBuilder, 0x110)
#endif #endif

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@ -27,4 +27,4 @@ private:
rstl::string x4_name; rstl::string x4_name;
}; };
#endif #endif

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@ -13,4 +13,4 @@ private:
u8 pad[0x14]; u8 pad[0x14];
}; };
#endif #endif

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@ -9,4 +9,4 @@ class CMemoryCard {
extern CMemoryCard* gpMemoryCard; extern CMemoryCard* gpMemoryCard;
#endif #endif

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@ -50,10 +50,14 @@ public:
SAdvancementDeltas AdvanceAnimation(float dt, CStateManager& mgr, TAreaId aid, bool advTree); SAdvancementDeltas AdvanceAnimation(float dt, CStateManager& mgr, TAreaId aid, bool advTree);
void AdvanceParticles(const CTransform4f& xf, float dt, CStateManager& mgr); void AdvanceParticles(const CTransform4f& xf, float dt, CStateManager& mgr);
void RenderParticles(const CFrustumPlanes& planes) const; void RenderParticles(const CFrustumPlanes& planes) const;
void RenderUnsortedParts(EWhichModel which, const CTransform4f& xf, const CActorLights* lights, const CModelFlags& flags) const; void RenderUnsortedParts(EWhichModel which, const CTransform4f& xf, const CActorLights* lights,
void RenderThermal(const CTransform4f& xf, const CColor& mulColor, const CColor& addColor, const CModelFlags& flags) const; const CModelFlags& flags) const;
void Render(const CStateManager&, const CTransform4f&, const CActorLights*, const CModelFlags&) const; void RenderThermal(const CTransform4f& xf, const CColor& mulColor, const CColor& addColor,
void Render(CModelData::EWhichModel, const CTransform4f&, const CActorLights*, const CModelFlags&) const; const CModelFlags& flags) const;
void Render(const CStateManager&, const CTransform4f&, const CActorLights*,
const CModelFlags&) const;
void Render(CModelData::EWhichModel, const CTransform4f&, const CActorLights*,
const CModelFlags&) const;
const CAnimData* GetAnimationData() const { return xc_animData.get(); } const CAnimData* GetAnimationData() const { return xc_animData.get(); }
CAnimData* AnimationData() { return xc_animData.get(); } CAnimData* AnimationData() { return xc_animData.get(); }

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@ -90,4 +90,4 @@ private:
}; };
CHECK_SIZEOF(CPASAnimState, 0x34) CHECK_SIZEOF(CPASAnimState, 0x34)
#endif #endif

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@ -14,4 +14,4 @@ private:
}; };
CHECK_SIZEOF(CPASDatabase, 0x14) CHECK_SIZEOF(CPASDatabase, 0x14)
#endif #endif

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@ -85,4 +85,4 @@ private:
f32 x40_maxDist; f32 x40_maxDist;
}; };
#endif #endif

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@ -32,4 +32,4 @@ private:
f32 x18_scale; f32 x18_scale;
}; };
#endif #endif

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@ -42,4 +42,4 @@ private:
}; };
CHECK_SIZEOF(CParticleDatabase, 0xb5) CHECK_SIZEOF(CParticleDatabase, 0xb5)
#endif #endif

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@ -105,4 +105,4 @@ private:
}; };
CHECK_SIZEOF(CPhysicsActor, 0x258) CHECK_SIZEOF(CPhysicsActor, 0x258)
#endif #endif

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@ -21,4 +21,4 @@ private:
}; };
CHECK_SIZEOF(CPoseAsTransforms, 0xd8) CHECK_SIZEOF(CPoseAsTransforms, 0xd8)
#endif #endif

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@ -14,4 +14,4 @@ private:
f32 x14_alpha; f32 x14_alpha;
}; };
#endif #endif

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@ -10,4 +10,4 @@ private:
CRumbleGenerator x0_rumbleGenerator; CRumbleGenerator x0_rumbleGenerator;
}; };
#endif #endif

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@ -19,4 +19,4 @@ private:
// TODO // TODO
}; };
#endif #endif

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@ -32,4 +32,4 @@ class CSortedListManager {
CHECK_SIZEOF(CSortedListManager, 0xe018); CHECK_SIZEOF(CSortedListManager, 0xe018);
} // namespace SL } // namespace SL
#endif #endif

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@ -20,4 +20,4 @@ public:
virtual void Draw(); virtual void Draw();
}; };
#endif #endif

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@ -41,7 +41,8 @@ class CSortedListManager;
class CStateManager { class CStateManager {
public: public:
void SendScriptMsg(TUniqueId uid, TEditorId target, EScriptObjectMessage msg, EScriptObjectState state); void SendScriptMsg(TUniqueId uid, TEditorId target, EScriptObjectMessage msg,
EScriptObjectState state);
void SendScriptMsg(CEntity* ent, TUniqueId target, EScriptObjectMessage msg); void SendScriptMsg(CEntity* ent, TUniqueId target, EScriptObjectMessage msg);
bool AddDrawableActor(const CActor& actor, const CVector3f& pos, const CAABox& bounds) const; bool AddDrawableActor(const CActor& actor, const CVector3f& pos, const CAABox& bounds) const;
void SetupParticleHook(const CActor& actor) const; void SetupParticleHook(const CActor& actor) const;
@ -54,7 +55,7 @@ public:
CMazeState* CurrentMaze(); CMazeState* CurrentMaze();
const CMazeState* GetCurrentMaze() const; const CMazeState* GetCurrentMaze() const;
void SetCurrentMaze(const rstl::single_ptr<CMazeState>& maze); void SetCurrentMaze(const rstl::single_ptr< CMazeState >& maze);
CCameraManager* CameraManager() { return x870_cameraManager; } CCameraManager* CameraManager() { return x870_cameraManager; }
const CCameraManager* GetCameraManager() const { return x870_cameraManager; } const CCameraManager* GetCameraManager() const { return x870_cameraManager; }
@ -63,7 +64,9 @@ public:
CWorld* World() { return x850_world.get(); } CWorld* World() { return x850_world.get(); }
const CWorld* GetWorld() const { return x850_world.get(); } const CWorld* GetWorld() const { return x850_world.get(); }
CActorModelParticles* ActorModelParticles() { return x884_actorModelParticles.get(); } CActorModelParticles* ActorModelParticles() { return x884_actorModelParticles.get(); }
const CActorModelParticles* GetActorModelParticles() const { return x884_actorModelParticles.get(); } const CActorModelParticles* GetActorModelParticles() const {
return x884_actorModelParticles.get();
}
CRandom16* GetActiveRandom() const { return x900_random; } CRandom16* GetActiveRandom() const { return x900_random; }
CObjectList& GetObjectListById(EGameObjectList id) { return *x808_objectLists[id]; } CObjectList& GetObjectListById(EGameObjectList id) { return *x808_objectLists[id]; }

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@ -27,4 +27,4 @@ class CStateManagerContainer {
rstl::reserved_vector< TUniqueId, 20 > xf39c_renderLast; rstl::reserved_vector< TUniqueId, 20 > xf39c_renderLast;
}; };
#endif #endif

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@ -14,4 +14,4 @@ private:
}; };
CHECK_SIZEOF(CWeaponMgr, 0x14); CHECK_SIZEOF(CWeaponMgr, 0x14);
#endif #endif

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@ -57,15 +57,9 @@ public:
rstl::string IGetDefaultAudioTrack() const override; rstl::string IGetDefaultAudioTrack() const override;
int IGetAreaCount() const override; int IGetAreaCount() const override;
const CGameArea& GetAreaAlways(TAreaId id) const { const CGameArea& GetAreaAlways(TAreaId id) const { return *x18_areas[id.Value()]; }
return *x18_areas[id.Value()]; const CGameArea* GetArea(TAreaId id) const { return x18_areas[id.Value()].get(); }
} bool IsAreaValid(TAreaId id) const { return x18_areas[id.Value()]->IsLoaded(); }
const CGameArea* GetArea(TAreaId id) const {
return x18_areas[id.Value()].get();
}
bool IsAreaValid(TAreaId id) const {
return x18_areas[id.Value()]->IsLoaded();
}
private: private:
enum Phase { enum Phase {
@ -108,4 +102,4 @@ private:
}; };
CHECK_SIZEOF(CWorld, 0xf4) CHECK_SIZEOF(CWorld, 0xf4)
#endif #endif

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@ -1,19 +1,20 @@
#ifndef __CCAMERAHINT_HPP__ #ifndef __CCAMERAHINT_HPP__
#define __CCAMERAHINT_HPP__ #define __CCAMERAHINT_HPP__
#include "types.h"
#include "MetroidPrime/Cameras/CBallCamera.hpp"
#include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Math/CVector3f.hpp"
#include "MetroidPrime/Cameras/CBallCamera.hpp"
#include "types.h"
class CCameraHint { class CCameraHint {
public: public:
CCameraHint(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist, f32 maxDist, CCameraHint(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist,
f32 backwardsDist, const CVector3f& lookAtOffset, const CVector3f& chaseLookAtOffset, f32 maxDist, f32 backwardsDist, const CVector3f& lookAtOffset,
const CVector3f& ballToCam, f32 fov, f32 attitudeRange, f32 azimuthRange, const CVector3f& chaseLookAtOffset, const CVector3f& ballToCam, f32 fov,
f32 anglePerSecond, f32 clampVelRange, f32 clampRotRange, f32 elevation, f32 interpolateTime, f32 attitudeRange, f32 azimuthRange, f32 anglePerSecond, f32 clampVelRange,
f32 clampVelTime, f32 controlInterpDur); f32 clampRotRange, f32 elevation, f32 interpolateTime, f32 clampVelTime,
f32 controlInterpDur);
virtual ~CCameraHint(); virtual ~CCameraHint();
private: private:
uint mOverrideFlags; uint mOverrideFlags;
CBallCamera::EBallCameraBehaviour mBehaviour; CBallCamera::EBallCameraBehaviour mBehaviour;

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@ -58,4 +58,4 @@ private:
}; };
CHECK_SIZEOF(CCameraManager, 0x3c0) CHECK_SIZEOF(CCameraManager, 0x3c0)
#endif #endif

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