Luke Street
5195d31e22
DolphinCGraphics & CDecal 99%
2024-09-18 23:13:27 -06:00
Luke Street
3fdf9c7c66
Link CHUDBillboardEffect
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Former-commit-id: 9c6c51e496102b1adeb6b6bf85fcbebe3fb60e15
2023-10-13 00:49:18 -04:00
Phillip Stephens
9f774a3127
Minor fixes
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Former-commit-id: 49b63540f8
2023-09-25 16:30:56 -07:00
Phillip Stephens
352d43e6b4
Various emitter fixes
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Former-commit-id: 8516ca4705
2023-06-19 19:20:48 -07:00
Luke Street
9b99045882
Revert override removal
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Former-commit-id: b6ddfcfc35
2023-02-06 12:01:01 -05:00
Phillip Stephens
38b824cda0
const bool fixes, remove override define
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Former-commit-id: 72256e77a5
2023-02-05 23:21:28 -08:00
Phillip Stephens
ceeddca348
Match and link CParticleGen
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Former-commit-id: 25f0b7229b
2023-02-04 01:18:12 -08:00
Phillip Stephens
a01c27ca3a
Initialize CParticleGlobals static vars
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Former-commit-id: 97b330aa75
2023-01-14 02:42:15 -08:00
Phillip Stephens
a4052ad963
Match and link CEffectComponent
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Former-commit-id: d72c176ac7
2023-01-11 11:40:36 -08:00
Phillip Stephens
eec994634a
Add CParticleData
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Former-commit-id: 3d5758b0ff
2023-01-07 18:11:54 -08:00
Phillip Stephens
536de26c71
Revert "Add CProjectileWeapon"
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This reverts commit bf4b7e5811
[formerly 6ca23c9cf3
].
Former-commit-id: 5527462426
2022-12-09 11:11:37 -08:00
Phillip Stephens
bf4b7e5811
Add CProjectileWeapon
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Former-commit-id: 6ca23c9cf3
2022-12-09 11:00:49 -08:00
Henrique Gemignani Passos Lima
d4efd4caa1
Add CWaveBeam
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Former-commit-id: c1d11e5701
2022-12-08 00:48:51 +02:00
Henrique Gemignani Passos Lima
16f63c89a7
Add CFlameWarp
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Former-commit-id: 318c1e0b7f
2022-11-27 03:43:52 +02:00
Henrique Gemignani Passos Lima
bd758edeb9
Add CExplosion
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Former-commit-id: 147e46d2e8
2022-11-27 02:26:12 +02:00
Luke Street
a8c486425d
Match & link CFlaahgraPlants
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Former-commit-id: e662d05247
2022-11-25 23:03:36 -05:00
Henrique Gemignani Passos Lima
c7250e132f
Add CGunWeapon
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Former-commit-id: edbfd0d305
2022-11-25 22:24:38 +02:00
Henrique Gemignani Passos Lima
961adfc14f
Add CIceBeam
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Former-commit-id: 5bdc5643af
2022-11-24 18:48:00 +02:00
Henrique Gemignani Passos Lima
be22f5f54c
Add CElectricBeamProjectile
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Former-commit-id: 24390b8901
2022-11-24 01:49:52 +02:00
Henrique Gemignani Passos Lima
68f99e4072
Add CPowerBeam
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Former-commit-id: 0d1b469f91
2022-11-15 22:06:18 +02:00
Henrique Gemignani Passos Lima
fd4981295e
Add nearly matched CHUDBillboardEffect
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Former-commit-id: b2cfeb8f15
2022-11-11 02:26:17 +02:00
Henrique Gemignani Passos Lima
1dd0e2ad4d
Fix override usage
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Former-commit-id: 989015db6a
2022-11-08 16:23:03 +02:00
Henrique Gemignani Passos Lima
d68b8e27cc
Fix all compilation errors when building for host
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Former-commit-id: c473566160
2022-10-21 14:24:45 +03:00
Henrique Gemignani Passos Lima
16ab1cf7fb
Fix CElementGen being abstract
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Former-commit-id: 83fe50ee1f
2022-10-20 01:06:17 +03:00
Phillip Stephens
3281966a44
Remove fake destructor definitions
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Former-commit-id: 8281bd5424
2022-10-18 20:51:49 -07:00
Luke Street
f768c693d0
Link CParticleGenInfo
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Former-commit-id: 9bb016c149
2022-10-18 23:50:15 -04:00
Phillip Stephens
f22cb43557
Start CVectorElement.cpp
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Former-commit-id: 73c5e9eaf8
2022-10-18 20:04:02 -07:00
Luke Street
eedb4229d3
Add CColorElement, CUVElement
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Former-commit-id: 2c60ca8c47
2022-10-18 19:13:57 -04:00
Luke Street
8af6095198
Add several particle classes; link CParticleGlobals
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Adds CModVectorElement, CParticleDataFactory, CParticleGlobals, CRealElement
CRealElement & CModVectorElement are very close to matching
Former-commit-id: bb99d88d3b
2022-10-17 22:06:45 -04:00
Luke Street
38570b9f6e
CDecal progress
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Former-commit-id: cd88e8eedd
2022-10-16 22:33:08 -04:00
Henrique Gemignani Passos Lima
e869267b6c
CParticleGen has a destructor
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Former-commit-id: e6cec60cc0
2022-10-14 02:15:13 +03:00
Henrique Gemignani Passos Lima
4f2a8704db
Fix errors and warnings
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Former-commit-id: 9f4fc78c16
2022-10-11 18:37:27 +03:00
Luke Street
45c469d8ee
CPlayerGun progress
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Former-commit-id: a963804889
2022-10-11 11:31:28 -04:00
Luke Street
f64e9c953a
Match & link CIntElement
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Former-commit-id: a110979970
2022-10-09 12:35:06 -04:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Phillip Stephens
3aefff6950
Match and link CIOWin
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Former-commit-id: 1029d92fd4
2022-10-08 02:21:38 -07:00
Henrique Gemignani Passos Lima
698badd39d
Fix compilation
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Former-commit-id: a6a103de01
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
f9c75b90ee
Almost match ~CPlayerGun
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Former-commit-id: c332d1ef47
2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima
ba9faeb44c
Reasonably match CPlayerGun constructor
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Former-commit-id: 72d07311fd
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
3caccf5974
Progress in CPlayerGun constructor
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Former-commit-id: a40d835759
2022-10-06 13:38:28 +03:00
Phillip Stephens
f8688e02e3
Initial pass at CDecal classes
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Former-commit-id: 4b24bba57e
2022-10-04 12:58:17 -07:00
Phillip Stephens
477189a490
Forgot something....
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Former-commit-id: 19c1aa3ae1
2022-10-02 18:16:06 -07:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street
0f25a3c8d4
Migrate s32->int, u32->uint; fix dolphin/types.h
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Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street
361f2bb9ce
Initial work on CActor.cpp
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Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Phillip Stephens
0569f5a404
Fix IWeaponRenderer and link
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Former-commit-id: e418784c51
2022-08-12 02:18:28 -07:00
Phillip Stephens
70b617a99f
Implement IWeaponRenderer, can't link yet due to vtable shenanigans
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Former-commit-id: ba035cfa44
2022-08-11 02:24:45 -07:00
Phillip Stephens
509dc4d622
IWeaponRender decomp (can't link yet)
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Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00