Phillip Stephens
|
e6969f0236
|
Match and link CAxisAngle
|
2022-10-08 10:39:03 -07:00 |
Phillip Stephens
|
1029d92fd4
|
Match and link CIOWin
|
2022-10-08 02:21:38 -07:00 |
Phillip Stephens
|
9cfd7f1776
|
Match and link CScriptSwitch
|
2022-10-07 23:55:54 -07:00 |
Luke Street
|
784b2857bd
|
Update obj_files.mk
|
2022-10-08 01:18:39 -04:00 |
Phillip Stephens
|
dae67b71f2
|
Frank isn't needed for dtk
|
2022-10-07 19:42:21 -07:00 |
Phillip Stephens
|
f779e5819d
|
Match and link dtk
|
2022-10-07 19:38:36 -07:00 |
Phillip Stephens
|
8cf182eae3
|
Minor fixes, actually link PadClamp
|
2022-10-07 15:53:40 -07:00 |
Phillip Stephens
|
dbaf1f40ca
|
Match and link CCollisionInfo
|
2022-10-06 21:23:10 -07:00 |
Phillip Stephens
|
480e975add
|
Match and link CMaterialFilter/List
|
2022-10-06 11:26:32 -07:00 |
Phillip Stephens
|
166a545542
|
Match and link CMRay
|
2022-10-06 08:36:53 -07:00 |
Phillip Stephens
|
f25edfdb7d
|
Update obj_files.mk
|
2022-10-06 02:52:49 -07:00 |
Phillip Stephens
|
68616cba51
|
Match and link CSphere
|
2022-10-05 16:45:56 -07:00 |
Phillip Stephens
|
4ba459c876
|
Almost forgot these
|
2022-10-05 16:26:43 -07:00 |
Phillip Stephens
|
7c14c56219
|
Don't link snd_math
|
2022-10-05 10:59:51 -07:00 |
Phillip Stephens
|
dc8e4b8106
|
Start work on CPhysicsActor
|
2022-10-05 09:28:48 -07:00 |
Phillip Stephens
|
831bc1a9ed
|
Match and link CUnitVector3f
|
2022-10-04 14:07:00 -07:00 |
Phillip Stephens
|
b85528fbab
|
Match and link CVector2f
|
2022-10-04 14:00:16 -07:00 |
Phillip Stephens
|
45312e97ea
|
Match and link CVector2i
|
2022-10-04 13:11:34 -07:00 |
Phillip Stephens
|
cdbbfba34e
|
Match and link CVector3d, add CVector3i.s
|
2022-10-04 12:57:04 -07:00 |
Luke Street
|
39b5f3c01e
|
Lots of stuff
|
2022-10-03 20:00:46 -04:00 |
Phillip Stephens
|
9f8f1ab7f7
|
Split, match and link CVector3i
|
2022-10-02 20:09:01 -07:00 |
Phillip Stephens
|
302df55a60
|
Match and link CPlane
|
2022-10-02 19:55:05 -07:00 |
Phillip Stephens
|
4614b90282
|
Match and link CWarp
|
2022-10-02 18:14:55 -07:00 |
Phillip Stephens
|
cc514ecf6e
|
Match and link COsContext
|
2022-10-02 00:43:00 -07:00 |
Phillip Stephens
|
70a1e449bd
|
Match and link CPhsyicsActor
|
2022-10-01 23:06:32 -07:00 |
Luke Street
|
bbf3b658c2
|
Link CFontImageDef
|
2022-10-01 15:00:38 -04:00 |
Phillip Stephens
|
4d14f750d4
|
Match and link CStopwatch
|
2022-09-21 23:03:09 -07:00 |
Phillip Stephens
|
57ce723ec2
|
More allocator work
|
2022-09-19 21:35:24 -07:00 |
Phillip Stephens
|
7f768f8405
|
Link CSmallAllocPool.cpp, minor fixes
|
2022-09-15 20:38:03 -07:00 |
Phillip Stephens
|
79301314e9
|
Link CSfxHandle.cpp
|
2022-09-15 20:24:27 -07:00 |
Phillip Stephens
|
5b456e01dc
|
Don't link dsp.o yet
|
2022-09-15 19:18:20 -07:00 |
Phillip Stephens
|
6898a9cc90
|
Remove padding from g721.cpp, move unused bytes to CStaticAudioPlayer.cpp
|
2022-09-15 19:17:34 -07:00 |
Phillip Stephens
|
004dc6d1d0
|
Link g721.cpp
|
2022-09-15 18:58:34 -07:00 |
Phillip Stephens
|
ea51b901e8
|
Link CTimeProvider.cpp
|
2022-09-13 22:53:26 -07:00 |
Phillip Stephens
|
0450f7b1f1
|
Link CDolphinController.cpp
|
2022-09-13 22:25:20 -07:00 |
Luke Street
|
0eefeac3c6
|
Match & link CScriptDebugCameraWaypoint
|
2022-09-13 22:25:14 -04:00 |
Phillip Stephens
|
c441293a90
|
Don't link CDolphinController.cpp yet
|
2022-09-12 21:55:03 -07:00 |
Phillip Stephens
|
4de9950cda
|
Start matching CDolphinController
|
2022-09-12 21:52:59 -07:00 |
Phillip Stephens
|
228319e2a5
|
Link DolphinIController.cpp, start matching CSmallAllocPool
|
2022-09-11 11:45:19 -07:00 |
Phillip Stephens
|
5d82d47660
|
Link CCircularBuffer.cpp
|
2022-09-10 22:54:54 -07:00 |
Phillip Stephens
|
e3de3f9e5d
|
Link nearly all of CARD
|
2022-09-10 21:54:54 -07:00 |
Phillip Stephens
|
28a4b75d39
|
Link CARDOpen.c
|
2022-09-10 20:18:17 -07:00 |
Phillip Stephens
|
df0484585a
|
Link CARDDir.c
|
2022-09-10 17:25:05 -07:00 |
Phillip Stephens
|
c33b42a7c0
|
Commit missed files
|
2022-09-10 15:41:46 -07:00 |
Phillip Stephens
|
b0405b7673
|
Link CARDRdwr.c
|
2022-09-10 14:31:25 -07:00 |
Phillip Stephens
|
58d5c4a816
|
Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues
|
2022-09-10 13:32:26 -07:00 |
Phillip Stephens
|
fb95ae4748
|
Merge text_80008894_80009144.s back into main.s
|
2022-09-07 22:01:54 -07:00 |
Phillip Stephens
|
c1abac8c9e
|
Minor cleanup, move files to
|
2022-09-07 21:51:31 -07:00 |
Phillip Stephens
|
e8bf411356
|
Fully link __ppc_eabi_init.cpp
|
2022-09-07 21:42:56 -07:00 |
Phillip Stephens
|
1179a651b3
|
musyx: link synth_ac.c
|
2022-09-04 02:30:03 -07:00 |
Luke Street
|
3e43c0878f
|
Link CGX
|
2022-08-31 12:06:56 -04:00 |
Luke Street
|
bef7db1748
|
Runtime/math matches; better libc headers
|
2022-08-25 23:46:24 -04:00 |
Luke Street
|
f41c87eea7
|
Create & link TCastTo.cpp
|
2022-08-16 17:47:16 -04:00 |
Phillip Stephens
|
4999c1ded5
|
Link DolphinCColor.cpp, thanks encounter and Ninji
|
2022-08-13 14:43:45 -07:00 |
Luke Street
|
44b17813bd
|
Initial work on CActor.cpp
|
2022-08-12 21:26:54 -04:00 |
Phillip Stephens
|
e418784c51
|
Fix IWeaponRenderer and link
|
2022-08-12 02:18:28 -07:00 |
Phillip Stephens
|
d59665aaad
|
Link CColor.cpp
|
2022-08-11 11:20:15 -07:00 |
Luke Street
|
11f69fcb5d
|
Split .comm declarations
|
2022-08-10 22:27:22 -04:00 |
Luke Street
|
2142670ac6
|
Fix splits & .balign 8 all data sections
|
2022-08-10 19:08:58 -04:00 |
Luke Street
|
a54141b0fa
|
Split .ctors
|
2022-08-10 02:27:47 -04:00 |
Luke Street
|
107ea767f9
|
Link zlib
|
2022-08-09 23:00:57 -04:00 |
Phillip Stephens
|
2f39c70005
|
Link CHUDMemoParms.cpp, minor data fixes
|
2022-07-30 13:10:04 -07:00 |
Phillip Stephens
|
a404575f97
|
Link CCrc32.cpp
|
2022-07-30 05:33:31 -07:00 |
Phillip Stephens
|
4a01665439
|
Link CRandom16.cpp
|
2022-07-30 03:34:28 -07:00 |
Phillip Stephens
|
5bfa43d591
|
Minor cleanups
|
2022-07-30 02:12:25 -07:00 |
Phillip Stephens
|
7107b307e2
|
Start trying to get zlib linked
|
2022-07-28 22:03:24 -07:00 |
Phillip Stephens
|
7e1b3eeb58
|
Link creverb_fx.c, minor fixes
|
2022-07-28 08:50:05 -07:00 |
Phillip Stephens
|
14dc741030
|
Link delay_fx.c
|
2022-07-28 07:00:20 -07:00 |
Phillip Stephens
|
5b08fd287a
|
Link reverb_fx.c
|
2022-07-26 23:32:31 -07:00 |
Phillip Stephens
|
848a80e9d7
|
Link seq_api.c
|
2022-07-26 22:54:00 -07:00 |
Phillip Stephens
|
e88f46cb28
|
Link snd_service.c and hw_memory.c
|
2022-07-26 22:11:36 -07:00 |
Phillip Stephens
|
0680c9d62d
|
Link IAllocator.cpp
|
2022-07-20 21:47:03 -07:00 |
Phillip Stephens
|
437b1dd3a6
|
Link CMemoryInStream.cpp
|
2022-07-19 23:19:07 -07:00 |
Luke Street
|
69ddd71fc8
|
Link CInputStream.cpp
|
2022-07-18 13:53:58 -04:00 |
Luke Street
|
f511aba228
|
Link CStringTable.cpp
|
2022-07-18 09:51:34 -04:00 |
Luke Street
|
cb48c96516
|
Link CSWDataDolphin.cpp
|
2022-07-18 01:37:40 -04:00 |
Luke Street
|
4aba1a659a
|
Full rodata split
|
2022-07-18 01:21:27 -04:00 |
Luke Street
|
e4968cb13d
|
Full sdata2 split
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
37f2e5cbbb
|
Finish splitting sbss
|
2022-07-14 01:36:41 -04:00 |
Luke Street
|
8600d9ae82
|
Heavily simplify franklite steps
Also fixes issues with always reprocessing,
even when obj was unchanged.
|
2022-04-27 15:30:54 -04:00 |
Phillip Stephens
|
b1efa7e9c4
|
Start splitting sbss.s
|
2022-04-24 10:43:04 -07:00 |
Phillip Stephens
|
757e6d48f9
|
Finish splitting sdata.s
|
2022-04-23 00:19:32 -07:00 |
Phillip Stephens
|
813b9e6e01
|
Start splitting sdata.s
|
2022-04-20 23:32:43 -07:00 |
Phillip Stephens
|
2fb5f09e6c
|
Update make files
|
2022-04-17 21:35:01 -07:00 |
Phillip Stephens
|
4c74f8856b
|
Split data.s
|
2022-04-17 21:19:18 -07:00 |
Phillip Stephens
|
a3e46afabe
|
Update obj_files.mk
|
2022-04-16 17:22:49 -07:00 |
Phillip Stephens
|
f6ecafb3a6
|
Split bss
|
2022-04-16 16:18:42 -07:00 |
Phillip Stephens
|
186077f010
|
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
|
2022-04-16 15:09:42 -07:00 |
Phillip Stephens
|
85c0f37226
|
Finish splitting text.s!
|
2022-04-16 00:50:32 -07:00 |
Phillip Stephens
|
d9393c0953
|
Move Kyoto_CWD to MetroidPrime
|
2022-04-15 21:01:44 -07:00 |
Phillip Stephens
|
cdc96f4c1e
|
Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
|
2022-04-15 20:52:00 -07:00 |
Phillip Stephens
|
64057eede7
|
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
|
2022-04-15 00:32:53 -07:00 |
Phillip Stephens
|
c9fbc0362a
|
More splitting
|
2022-04-14 01:02:42 -07:00 |
Phillip Stephens
|
059d6ca0fd
|
Move text.s to Kyoto files
|
2022-04-13 21:22:21 -07:00 |
Phillip Stephens
|
81b791ab6a
|
Nearly half way done spliting text.s
|
2022-04-13 01:02:06 -07:00 |
Phillip Stephens
|
1d44f50d7b
|
SPLIT!
|
2022-04-12 23:53:45 -07:00 |
Phillip Stephens
|
da684dbef6
|
Start reorganizing source code
|
2022-04-12 21:45:24 -07:00 |
Phillip Stephens
|
604ef813e4
|
More text.s splitting
|
2022-04-12 02:57:12 -07:00 |
Phillip Stephens
|
49492e8d2b
|
Finish splitting CWeaponMgr
|
2022-04-12 02:14:24 -07:00 |
Phillip Stephens
|
51e56ed135
|
Split CWeaponMgr
|
2022-04-12 01:55:54 -07:00 |
Phillip Stephens
|
361fd45f83
|
More splitting!
|
2022-04-12 00:10:32 -07:00 |
Phillip Stephens
|
ea1c0550fc
|
Start splitting Kyoto
|
2022-04-11 22:41:21 -07:00 |
Phillip Stephens
|
0388956e1e
|
Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
|
2022-04-11 22:19:33 -07:00 |
Phillip Stephens
|
1974f6fc22
|
Split mslsupp.c rename TRK functions
|
2022-04-11 21:53:51 -07:00 |
Phillip Stephens
|
7f90b8de58
|
MusyX: Correct global variable locations, and move synth_dbtab to C
|
2022-04-09 01:51:35 -07:00 |
Phillip Stephens
|
95f655b9db
|
Match snd_init
|
2022-04-08 01:30:31 -07:00 |
Phillip Stephens
|
44d7e93e64
|
Split sdata and sdata2 (we can now start splitting game code!)
|
2022-04-07 23:25:41 -07:00 |
Phillip Stephens
|
ab5fa28f1c
|
Split out sinit data from bss.s, continue renaming globals
|
2022-04-07 01:53:55 -07:00 |
EpochFlame
|
892263c943
|
rename Dolphin folders to lowercase
|
2022-04-06 13:45:05 -04:00 |
EpochFlame
|
f72ad7dae2
|
split GBAKey.s
|
2022-04-06 13:12:30 -04:00 |
Phillip Stephens
|
aff4d12557
|
musyx: start renaming symbols to reflect original library
|
2022-04-06 03:44:04 -07:00 |
Phillip Stephens
|
19206f91f9
|
Move asm/Runtime/PPCEABI/H code into asm/Runtime
|
2022-04-06 01:17:53 -07:00 |
EpochFlame
|
c8c12cc8f8
|
match PPCArch.c
match PPCArch and remove its .s counterpart
|
2022-04-04 10:51:16 -04:00 |
Phillip Stephens
|
50c7ccf05b
|
Continue splitting data
|
2022-04-04 03:14:22 -07:00 |
Phillip Stephens
|
6f2c9f9bcf
|
More splits, start moving sbss data over to proper files
|
2022-04-02 22:54:57 -07:00 |
Phillip Stephens
|
84076de482
|
Split SDK objects
|
2022-04-02 14:03:04 -07:00 |
Phillip Stephens
|
e1ad16dcc8
|
Start splitting system libraries
|
2022-04-02 02:50:35 -07:00 |
EpochFlame
|
3f08af6e2f
|
symbol repair
bless regex
also split THPDec rodata
|
2022-03-29 19:12:36 -04:00 |
Luke Street
|
7626e83e7d
|
Split main.s
|
2022-03-29 18:47:41 -04:00 |
EpochFlame
|
406baa142a
|
progress script and begin splitting text (#1)
modularized flavor portion of calcprog and split/labeled gba and thp dolphin library funcs/data. data has not been split.
|
2022-03-28 17:10:24 -04:00 |
Luke Street
|
ce247fb264
|
Initial commit
|
2022-03-23 17:22:48 -04:00 |