Alex Szpakowski
d89620a809
Removed the codepath that gets compiled if IPHONE_TOUCH_EFFICIENT_DANGEROUS is not defined.
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The "dangerous" codepath relies on the fact that UITouch objects are persistent for the entire touch sequence, which is always guaranteed by Apple.
2014-10-24 04:06:45 -03:00
Alex Szpakowski
a0481bb10c
Completely removed custom splash screen code. iOS 8 introduced yet another official way to do launch images (via a Storyboard), and the custom splash screen code was broken on newer devices and caused bugs for all devices anyway.
2014-10-24 03:56:34 -03:00
Philipp Wiesemann
bc382e390a
Added an option to define libraries to be loaded on Android in a derived class.
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This way it is no more needed to modify SDLActivity.java to add own libraries.
2014-10-23 16:45:18 +02:00
Philipp Wiesemann
775a802627
Fixed alert dialog for not loaded libraries on Android being cancelable.
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If the alert dialog could be canceled the Activity would not be finished here.
Also setting the property to "true" would be redundant because that is default.
2014-10-23 16:41:01 +02:00
Philipp Wiesemann
425a06a9ea
Fixed missing @Override annotation warning in source for Android.
2014-10-23 16:39:15 +02:00
Philipp Wiesemann
4a67627e8b
Fixed upper case button in alert dialog for not loaded libraries on Android.
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This is more consistent with the buttons of other dialogs on Android.
2014-10-23 16:38:03 +02:00
Philipp Wiesemann
d4bdd2469f
Fixed typo in message of alert dialog for not loaded libraries on Android.
2014-10-23 16:34:48 +02:00
Philipp Wiesemann
391c31cf06
Fixed writing new errors to standard output instead of error output on Android.
2014-10-23 16:33:27 +02:00
Philipp Wiesemann
85bed09561
Fixed documentation in source for Android.
2014-10-23 16:31:02 +02:00
Gabriel Jacobo
34a85f4de6
[Android] #2759 : Show a message on failure to load a .so library (by Sylvain)
2014-10-21 11:44:35 -03:00
Gabriel Jacobo
96fd9cefc8
Clarify (lack of) support for desktop OpenGL on the Raspberry Pi
2014-10-21 11:27:06 -03:00
Philipp Wiesemann
5f193f0c60
Fixed setting of screen saver state crashing on some version of Android.
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Setting Window flags seems to affect Views and must be handled on UI thread.
2014-10-20 22:19:09 +02:00
Gabriel Jacobo
79035b393a
Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy
2014-10-20 10:10:39 -03:00
Philipp Wiesemann
ec4dfdfc58
Fixed bug 2476 - Allow custom main() arguments
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rettichschnidi
I would like to pass custom arguments from my Java code (subclass of SDLActivity) to the native SDL2 binary.
2014-10-17 23:36:45 +02:00
Philipp Wiesemann
7cabaebed4
Fixed typo in source comment.
2014-10-17 23:26:02 +02:00
Philipp Wiesemann
0302bb771c
Fixed syntax error in cmake file.
2014-10-17 23:10:33 +02:00
Sam Lantinga
38f94e21c0
Added a platform cleanup function for the Vivante video driver
2014-10-16 09:54:13 -07:00
Gabriel Jacobo
5df970a695
[udev] Fixes #2654 , ID_INPUT_KEY devices are ignored.
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Also added some references to udev code where these flags are set.
2014-10-16 09:41:42 -03:00
Gabriel Jacobo
29eb6e9b3c
[X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
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Discussed in bug #2192 , tested with Xvfb in dual head configuration.
2014-10-15 18:33:43 -03:00
David Ludwig
1b341f5875
WinRT build fix
2014-10-15 15:50:35 -04:00
Sam Lantinga
839be30466
Updated configure based on recent configure.in changes
2014-10-15 16:26:51 +00:00
Sam Lantinga
251ca855f7
Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
2014-10-15 09:18:17 -07:00
Sam Lantinga
f7abb7c4e2
Better error reporting for video drivers with less than full functionality.
2014-10-15 09:14:09 -07:00
Sam Lantinga
3b70f65dc1
Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
2014-10-15 09:13:36 -07:00
Sam Lantinga
348cf3ee28
Fixed spurious SDL error on shutdown if mouse capture isn't supported
2014-10-15 09:11:15 -07:00
Sam Lantinga
89127c2d70
Fixed input device detection on systems that aren't running the udev daemon
2014-10-15 09:10:50 -07:00
Sam Lantinga
639b39c46c
Fixed crash if the event subsystem didn't initialize properly
2014-10-15 09:09:57 -07:00
David Ludwig
20a6c623c3
WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
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Attributes on the host device's rotation were getting applied to offscreen
textures in an invalid manner. This was causing some apps to look different,
depending on how the device was rotated.
2014-10-14 09:53:46 -04:00
Sam Lantinga
72f703e395
Fixed log typo
2014-10-13 14:10:41 -07:00
Sam Lantinga
557d43e69a
Minor cleanups
2014-10-13 10:46:27 -07:00
Sam Lantinga
bebc8d126d
Added configure options to disable OpenGL ES 1.1 and 2.0 individually
2014-10-13 10:43:10 -07:00
David Ludwig
411e0f9dac
WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON
2014-10-04 14:59:41 -04:00
J?rgen P. Tjern?
498690ffa3
Mac: Fix build with clang from Xcode 6.
2014-09-30 11:20:50 -07:00
Philipp Wiesemann
51a07ade28
Fixed broken layout for buttons with configured color in messagebox on Android.
2014-09-25 20:56:27 +02:00
Philipp Wiesemann
788a2e4597
Added setting configured color to button texts for messagebox on Android.
2014-09-24 23:46:46 +02:00
David Ludwig
53feb22897
WinRT: cleaned up the opening section of the README
2014-09-19 12:09:51 -04:00
David Ludwig
16773fd47f
WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
2014-09-19 11:27:18 -04:00
Gabriel Jacobo
476580576e
[Android] Better fix for #2480 , pause/resume audio
2014-09-18 11:03:34 -03:00
Ryan C. Gordon
5f9ea7edeb
Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
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A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs
The periodic magnitude parameter of the SDL Haptic API is based on the Linux
FF API, so it means they are not directly compatible:
'dwMagnitude' is a 'DWORD', which is unsigned.
Fixes Bugzilla #2701 .
2014-09-17 14:49:36 -04:00
Ryan C. Gordon
266c0023da
Fixed haptic documentation typos (thanks, Elias!).
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Partially fixes Bugzilla #2701 .
2014-09-17 14:47:42 -04:00
Gabriel Jacobo
4544343b3e
[Android] Fixes #2480 , music does not pause when process backgrounded
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This modifies SDL_PauseAudio behavior to pause all audio devices instead of
just the default one (required on Android, at least for testmultiaudio on my
Nexus 4 which reported 2 audio devices).
It also changes SDL_PauseAudioDevice to retain the device lock from pause until
resume in order to save battery in mobile devices.
2014-09-17 11:41:12 -03:00
Gabriel Jacobo
e7f2f85c3d
[Android] Fixes #2679 - Crash resuming from screen off
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Before destroying the static Java-side data, wait for the SDL native thread,
*and* the listener thread that waits on it to trigger a clean up.
2014-09-17 08:59:43 -03:00
Philipp Wiesemann
60df813042
Fixed doxygen warning and markdown formatting.
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Three backticks for blocks are not supported by doxygen.
2014-09-16 23:09:32 +02:00
Alex Szpakowski
ba565622aa
Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.)
2014-09-14 17:04:54 -03:00
Philipp Wiesemann
0fbd904af8
Fixed key down closing messagebox dialog instead of key up on Android.
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This fixed sending key up event to SDL a dialog closed by down did not consume.
2014-09-14 19:44:53 +02:00
David Ludwig
df37d1d550
WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible
2014-09-14 13:10:21 -04:00
David Ludwig
75d0396eb3
WinRT: expanded and updated the README section on MSVC requirements
2014-09-14 12:57:26 -04:00
David Ludwig
0903aa3f8d
WinRT: added manual, app-setup instructions to the README
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A number of other parts of the WinRT README were edited, either for clarity, or to help with Markdown rendering.
2014-09-14 11:36:24 -04:00
David Ludwig
11d865b8fc
WinRT: added a note to README regarding need for a MS account
2014-09-14 10:31:18 -04:00
David Ludwig
4eef8bbc11
WinRT: cleaned up section headers
2014-09-14 10:29:54 -04:00