cpasjuste
ce8a66d17a
switch: cleanup video interface
2021-06-18 15:08:55 +01:00
cpasjuste
6be89a4dc1
switch: fix switch joystick interface for latest sdl2 changes
2021-06-18 15:08:55 +01:00
cpasjuste
776bb49ba1
switch: minor cleanup
2021-06-18 15:08:55 +01:00
cpasjuste
481c32b352
switch: use unix timers
2021-06-18 15:08:55 +01:00
Cpasjuste
93d84618b2
switch: fix window cropping ( #35 )
2021-06-18 15:08:55 +01:00
rsn8887
c30ec89b7a
Switch: Add support for physical keyboard and mouse ( #33 )
2021-06-18 15:08:55 +01:00
Dave Murphy
e2adbf54e6
regenerate configure
2021-06-18 15:08:55 +01:00
Dave Murphy
32f4915699
return switch cflags to sdl2-config
2021-06-18 15:08:55 +01:00
Cpasjuste
12f161236f
switch: use audren audio
...
fix suspend, allow freqs other than 48khz
2021-06-18 15:08:55 +01:00
Cpasjuste
0c22a3c059
switch: lower down thread priority for SDL_THREAD_PRIORITY_HIGH
...
major speed improvement when audio is used
2021-06-18 15:08:55 +01:00
Cpasjuste
c465ab9b4d
Switch sdl2 syscond fix ( #28 )
...
* switch: return SDL_MUTEX_TIMEDOUT when SDL_CondWaitTimeout... timeout
2021-06-18 15:08:55 +01:00
Cpasjuste
8629d3ff0b
switch: fix SDL_CondWaitTimeout ( #27 )
2021-06-18 15:08:55 +01:00
Cpasjuste
45b864bb7b
switch: use new gfx ( #26 )
2021-06-18 15:08:55 +01:00
Cpasjuste
6748b87af8
switch: use c11 threads
2021-06-18 15:08:55 +01:00
rsn8887
063a1c9265
switch: support reading SL/SR buttons on LAYOUT_LEFT and LAYOUT_RIGHT ( #23 )
2021-06-18 15:08:55 +01:00
Cpasjuste
2ca320b95a
switch: remove SDL_LoadFunction/SDL_UnloadObject from SDL_switchopengles.c( #22 )
...
Functions already defined in dummy loadso
2021-06-18 15:08:55 +01:00
Dave Murphy
8a391fc6ce
regenerate configure
2021-06-18 15:08:55 +01:00
Cpasjuste
a96c709351
switch: increase thread stack size (fix a lot of stuff)
...
switch: enable load balancing across cores (@fincs)
2021-06-18 15:08:55 +01:00
Cpasjuste
2776779715
switch: move to opengles 2 renderer
...
* switch: move to opengles 2 rendering
* switch: remove libglad dependecy
* switch: minor cleanup
* switch: minor cleanup 2
* switch: use SDL2 EGL video, fix inputs, major cleanup
* switch: fix configure flags (static EGL funcs)
* switch: update to latest mesa (remove SDL_egl.c hacks)
* switch: restore vanilla SDL_egl.c (remove crap)
* switch: use RGBA8888 display mode instead of ARGB888
* switch: add "multiple display" mode support
2021-06-18 15:08:55 +01:00
Cpasjuste
9e06af0445
switch: update for latest libnx
2021-06-18 15:08:55 +01:00
Dave Murphy
43be1d5030
remove specs
2021-06-18 15:08:55 +01:00
cpasjuste
20c0dad801
switch: revert thread priority back to 0x1C as it's faster
2021-06-18 15:08:55 +01:00
Jeremy S. Postelnek
26a79e4d1c
fix player one joycon to auto use handheld or detached ( #16 )
2021-06-18 15:08:55 +01:00
Cpasjuste
137217702f
switch: let the user handle single/dual joycons mode ( #14 )
2021-06-18 15:08:55 +01:00
Cpasjuste
2e41af5305
switch: update threading code, add SDL_SYS_SetThreadPriority ( #15 )
2021-06-18 15:08:55 +01:00
Carsten Teibes
f07aea199b
pkg-config: Avoid duplication of linker flags ( #13 )
2021-06-18 15:08:55 +01:00
Carsten Teibes
f77437cd4b
Switch: Enable more audio formats with resampling ( #12 )
...
Instead of erroring out, just tell SDL2 we want a different format, so
it will do the necessary steps (configuring the resampler) and still
feed us with a format known supported by the hardware.
2021-06-18 15:08:55 +01:00
Cpasjuste
bf248dd581
switch: add touchscreen support
2021-06-18 15:08:55 +01:00
Cpasjuste
97afa95d57
switch: increase audio thread priority
...
switch: use bigger stack size
switch: fix bytes per sample ? (seems perfect audio at least)
2021-06-18 15:08:55 +01:00
Cpasjuste
3b41de6ba9
switch: fix clear framebuffers
2021-06-18 15:08:55 +01:00
Cpasjuste
b2f8a546da
switch: fix incorrect window centering ( #10 )
2021-06-18 15:08:55 +01:00
Cpasjuste
abf3a5b7ed
switch: add game controller support
2021-06-18 15:08:46 +01:00
Dave Murphy
9a0008af63
switch flags to sdl2-config
2021-06-18 14:22:40 +01:00
Cpasjuste
05b71ace4f
switch: handle aspect ratio correction in fullscreen mode
2021-06-18 14:22:40 +01:00
cpasjuste
53e19d42b9
SWITCH: fix crash on exit (hidSetNpadJoyAssignmentModeDual on invalid controller in quit)
2021-06-18 14:22:40 +01:00
Cpasjuste
1a52258796
SWITCH: properly implement multiple joysticks support
2021-06-18 14:22:40 +01:00
cpasjuste
fd0204cc42
SWITCH: prevent fb overflow in case of external resolution change
2021-06-18 14:22:40 +01:00
Cpasjuste
daf09af4dd
SWITCH: allow any window size, handle SDL_SetWindowDisplayMode
...
* SWITCH: update test for latest changes
* SWITCH: fix devkitpro build
2021-06-18 14:22:40 +01:00
cpasjuste
42c8e7e175
SWITCH: bitmask joystick buttons to fit HidControllerKeys
...
SWITCH: improve and comment test
2021-06-18 14:22:40 +01:00
cpasjuste
25454343e2
SWITCH: properly close thread
2021-06-18 14:22:40 +01:00
cpasjuste
c451671c4d
SWITCH: thread entry should be static
2021-06-18 14:22:40 +01:00
cpasjuste
f6e5951ebf
SWITCH: add audio support
2021-06-18 14:22:40 +01:00
Cpasjuste
9d4ad79af1
SWITCH: thread fix
2021-06-18 14:22:01 +01:00
Cpasjuste
b926068855
SWITCH: add joystick support
2021-06-18 14:22:01 +01:00
Cpasjuste
005829b775
SWITCH: first commit, missing audio, input... ( #1 )
...
* SWITCH: first commit, missing audio, input...
2021-06-18 14:22:01 +01:00
Dave Murphy
9a27289760
get aarch64-none-elf to configure & build
2021-06-18 14:20:10 +01:00
Sam Lantinga
4cd981609b
Fixed whitespace
2020-12-21 09:44:25 -08:00
Ozkan Sezer
537f824f38
test/Makefile.os2: wlib must run case-sensitively.
2020-12-21 20:40:10 +03:00
Manuel Alfayate Corchete
8766d6040b
[Video/KMSDRM] Fix potetial access to freed structure and complete errorchecks.
2020-12-21 17:29:24 +01:00
Manuel Alfayate Corchete
b06ef3a18c
[Video/KMSDRM] Manually re-show the cursor on window creation, if needed.
2020-12-21 01:53:11 +01:00