Commit Graph

  • efc93e6851 N3DS: Don't set `num_display` by hand. Pierre Wendling 2022-09-18 15:17:08 -0400
  • c7c0e81c1c N3DS: Update README. Pierre Wendling 2022-09-18 14:01:36 -0400
  • 83ec6062af N3DS: Move gfxInit and hidInit from main to video. Pierre Wendling 2022-09-18 13:46:09 -0400
  • 266014faa7 N3DS: Use SDL_Touch instead of the Joystick touch. Pierre Wendling 2022-09-18 13:38:26 -0400
  • f9785702a6 N3DS: Deduce screen from window's display. Pierre Wendling 2022-09-18 13:22:07 -0400
  • 46a13ad97a N3DS: NEON is likely not supported. Pierre Wendling 2022-09-18 12:35:32 -0400
  • af2bc2ed0e N3DS: Use osSetSpeedupEnable instead of PTMSYSM. Pierre Wendling 2022-09-18 10:52:35 -0400
  • 03bbbcd85e N3DS: Use CreateJoystickGUIDForName. Pierre Wendling 2022-09-18 09:06:36 -0400
  • 2b2693ae90 N3DS: Use asprintf instead of snprintf. Pierre Wendling 2022-09-18 08:49:56 -0400
  • 655275378d N3DS port (squashed) Pierre Wendling 2021-03-30 04:32:39 -0400
  • 61b5360e17 Only check to see if the ICC profile changes when the display changes or we gain focus Sam Lantinga 2022-10-10 08:27:42 -0700
  • 6ffc45b0ed Removed "undefined" argument for Apple platforms. Aaron Barany 2022-10-09 17:22:31 -0700
  • ec1137dfbd cmake: Apply CETCOMPAT fix from ef988fe1 to tests Cameron Gutman 2022-10-09 15:19:47 -0500
  • f99fc3268e d3d12: fixed window resize handling Sam Lantinga 2022-10-09 11:42:39 -0700
  • 490c20f93f d3d12: reset the vertex buffer size when it is released Sam Lantinga 2022-10-09 09:57:55 -0700
  • efdb390caa Disable the HIDAPI Wii driver by default as it doesn't work with the dolphinbar Sam Lantinga 2022-10-09 09:11:33 -0700
  • 6391ad970c wayland: Factor out common libdecor frame commit code Frank Praznik 2022-10-09 11:11:55 -0400
  • b0a9396b00 wayland: Remove XDG surface geometry calls Frank Praznik 2022-10-09 11:06:20 -0400
  • b91ddbc3e2 wayland: null-terminate drop data Guldoman 2022-10-09 06:15:18 +0200
  • 9df1af352f Sync SDL wiki -> header SDL Wiki Bot 2022-10-09 15:44:07 +0000
  • d022039529 testhaptic: fix watcom "&array may not produce intended result" warning Ozkan Sezer 2022-10-09 12:01:02 +0300
  • 151c23415e ci: Add SDL_WERROR to a few configurations Anonymous Maarten 2022-10-06 05:27:37 +0200
  • eb8eb621b1 SDL_x11modes: fix -Wunused-variable Anonymous Maarten 2022-10-06 22:49:17 +0200
  • 01498d3acf SDL_render_psp.c: fix -Wshadow Anonymous Maarten 2022-10-06 03:19:28 +0200
  • 4298e79887 SDL_offscreenframebuffer.c: fix format '%d' expecting int instead of Uint32 Anonymous Maarten 2022-10-06 02:55:30 +0200
  • b8a4b8d1cd testautomation_mouse: fix format '%i' expecting 'int' instead of 'Uint32' Anonymous Maarten 2022-10-06 02:51:50 +0200
  • b51a88a95c SDL_malloc.c: fix variable 'used' set but not used Anonymous Maarten 2022-10-06 02:23:57 +0200
  • 5c150ddc2f SDL_mslibc.c: fix unknown pragma ignored [-Wunknown-pragmas] Anonymous Maarten 2022-10-06 02:21:49 +0200
  • 37beabd11c SDL_mslib.c: clang-cl does not support `/GL-` Anonymous Maarten 2022-10-06 02:16:07 +0200
  • 85fd40fafd Fix -Wunused-const-variable warning when using clang-cl Anonymous Maarten 2022-10-06 02:04:24 +0200
  • 7ae5d8d406 testmessage: fix conversion from `intptr_t` to `Uint32` Anonymous Maarten 2022-10-06 01:15:49 +0200
  • 02b200ef08 testoffscreen: fix '<': signed/unsigned mismatch Anonymous Maarten 2022-10-06 01:14:28 +0200
  • 7a7980fafa testnative: fix conversion from `time_t` to `unsigned int` Anonymous Maarten 2022-10-06 01:12:42 +0200
  • 8770689525 testmouse: add explicit int-cast to avoid warning about converting `float` to `int` Anonymous Maarten 2022-10-06 01:12:18 +0200
  • 3c251ec41e testintersections: fix conversion from `time_t` to `unsigned int` Anonymous Maarten 2022-10-06 01:10:22 +0200
  • b771d9beec tests: avoid MSVC preaching about unsafe functions Anonymous Maarten 2022-10-06 01:09:32 +0200
  • ebae142aa4 testhaptic: fix conversion from `size_t` to `int` Anonymous Maarten 2022-10-06 01:05:59 +0200
  • 18c776e155 testspriteminimal: fix conversion from `time_t` to `unsigned int` Anonymous Maarten 2022-10-06 01:02:17 +0200
  • f3389f13ef testgeometry: fix conversion from 'double' to 'float', possible loss of data Anonymous Maarten 2022-10-06 01:00:58 +0200
  • 2105c7f6ed SDL_thread.c: fix unused function SDL_FreeErrBuf when building without thread support (emscripten) Anonymous Maarten 2022-10-06 00:58:26 +0200
  • 07225d2e26 cmake: fix check for -marm Anonymous Maarten 2022-10-06 00:55:37 +0200
  • 45da133999 cmake: don't error on apple when using deprecated declarations Anonymous Maarten 2022-10-06 00:39:47 +0200
  • 274ec02581 testautomation: avoid format related warnings by using a few pragma's Anonymous Maarten 2022-10-06 00:31:00 +0200
  • d04fa0ef76 controllermap: use enum to avoid '-Wmaybe-uninitialized' Anonymous Maarten 2022-10-06 00:30:11 +0200
  • a905db9d65 testcustomcursor: fix Wswitch warning by casting the arg to an int Anonymous Maarten 2022-10-05 23:59:01 +0200
  • bb527678a3 testgamecontroller: fix -Wshadow warning by renaming global axis+button textures Anonymous Maarten 2022-10-05 23:56:27 +0200
  • 57c886551f automation_main.c: fix -Wformat-zero-length warning due to SDL_SetError("") Anonymous Maarten 2022-10-05 23:55:59 +0200
  • be5f55c47e watcom: add ENABLE_WERROR option to makefiles Anonymous Maarten 2022-10-07 00:17:25 +0200
  • 335c672498 autotools: add --enable-werror option Anonymous Maarten 2022-10-06 19:17:18 +0200
  • 77822ed166 cmake: add SDL_WERROR to conditionally enable/disable -Werror Anonymous Maarten 2022-10-05 15:14:08 +0200
  • 1064fdee8c cmake: append to COMPILE_FLAGS property Anonymous Maarten 2022-10-06 05:04:51 +0200
  • 68e20501d6 autotools: by default, disable x11 on MacOS/iOS Anonymous Maarten 2022-10-06 23:41:13 +0200
  • b18c361b0f Updated variable name for mouse coordinates in mouse wheel events Sam Lantinga 2022-10-08 13:18:00 -0700
  • 4f318c904a Add cursor position to mouse wheel event (thanks @meyraud705!) Sam Lantinga 2022-10-08 12:01:42 -0700
  • 5490505a2b Added a note to update the website after a stable release Sam Lantinga 2022-10-08 09:41:10 -0700
  • 17b43b0fdd Don't try to create a semaphore for the mutex implementation if threads are disabled Sam Lantinga 2022-10-08 09:32:09 -0700
  • 33050fea39 Only open HID devices that might have a HIDAPI driver available Sam Lantinga 2022-10-07 11:29:49 -0700
  • 31991ab851 Fix \sa to a valid function in SDL_metal.h. Kamil Ševeček 2022-10-07 15:45:28 +0200
  • 484d5fd6cf audio open: ensure 2 devices don't get the same id Nicolas Cian 2022-10-05 13:19:38 +0200
  • 5ec1cef6b5 Further fixes for the sndio CMake detection Brad Smith 2022-10-06 22:43:33 -0400
  • e714d4d724 regenerated configure script. Ozkan Sezer 2022-10-07 05:24:20 +0300
  • f48823181b Use the pkg-config file when checking for sndio. Brad Smith 2022-09-29 20:31:20 -0400
  • fc720321b3 Fix rare deadlock when opening a HID controller on Android Sam Lantinga 2022-10-06 18:23:07 -0700
  • 689409fd97 Fixed the start button on the Nimbus+ controller on tvOS Sam Lantinga 2022-10-06 17:34:24 -0700
  • b4aba10154 Reverted game controller buttons from interacting with message box dialogs Sam Lantinga 2022-10-06 12:10:46 -0700
  • 893c87b27b Fixed game controller buttons being unresponsive when the on-screen keyboard is up Sam Lantinga 2022-10-06 12:10:45 -0700
  • 914a65e098 wayland: Don't unset min/max values when entering fullscreen via a compositor event Frank Praznik 2022-10-06 12:39:36 -0400
  • 69cf5fb0e1 wayland: Remove surface type helpers Frank Praznik 2022-10-04 13:09:35 -0400
  • c2b0c41c0a wayland: Set/unset the opaque regions on surfaces when transparency is toggled Frank Praznik 2022-10-04 12:59:26 -0400
  • ea5958009c wayland: Set the damage buffer size when supported Frank Praznik 2022-10-03 18:31:15 -0400
  • a8cb7bbe2f wayland: Add dedupe logic to window geometry configuration Frank Praznik 2022-10-01 11:31:26 -0400
  • f687cbd4c6 Clarified that GNU sort isn't required, we just need the -V option to be supported Sam Lantinga 2022-10-06 09:00:57 -0700
  • 8c587636dc GNU sort isn't available on older macOS and some BSD systems Sam Lantinga 2022-10-06 08:25:54 -0700
  • e3b2830f99 updated VS project file Ozkan Sezer 2022-10-01 11:11:10 +0300
  • d2160c29d1 iOS: implement SDL_GetWindowSizeInPixels. slime 2022-10-05 21:42:26 -0300
  • fa7ffa4e88 change the iconv configuration option names to be more verbose. Ozkan Sezer 2022-10-06 03:37:50 +0300
  • 4ca86dae2f Sync SDL wiki -> header SDL Wiki Bot 2022-10-05 23:26:14 +0000
  • ddc3de602e Added mapping for PS5 controller over Bluetooth on Android 12 Sam Lantinga 2022-10-05 16:24:05 -0700
  • 81afb3e303 Need to swap endianness when extracting the CRC from game controller mappings Sam Lantinga 2022-10-05 16:18:09 -0700
  • 294ccba0a2 better wording for --enable-iconv description Ozkan Sezer 2022-10-05 23:56:56 +0300
  • 92c71ae385 [iOS] respect initial status bar configuration when displaying the launch storyboard Andrey Filipenkov 2022-10-05 21:59:08 +0300
  • 5b13136471 [UIKit] handle app lifecycle events in a custom object instead of AppDelegate Andrey Filipenkov 2022-08-06 10:48:53 +0300
  • c9f60cce40 cmake+autotools: add option to enable/disable iconv Anonymous Maarten 2022-10-05 17:12:08 +0200
  • e41942e814 fix compilation error SDL_coreaudio mixing declarations and code daniel 2022-10-05 13:36:25 +1000
  • d0657fde30 cmake: Use DWARF 4 debug information when building using mingw Anonymous Maarten 2022-10-05 02:15:22 +0200
  • f18fae4c68 Use DWARF 4 debug information when building using mingw Sam Lantinga 2022-10-04 16:46:29 -0700
  • cbb1cf0c93 cmake+xcode: only create SDL2::SDL2main target when it does not exist again Anonymous Maarten 2022-10-04 21:15:09 +0200
  • fdef96e233
    Android: remove "nativeSetComposingText" since it's not used anymore (and it may fail registering at init if code is cleaned with proguard) Sylvain 2022-10-04 12:08:09 +0200
  • eac3d6d3c0
    SDL_video.c: fix variable 'i' may be uninitialized when used here "_this->name = bootstrap[i]->name;" Sylvain 2022-10-04 10:46:42 +0200
  • ad29875ee6 Wayland: Emulate mouse warp using relative mouse mode David Gow 2022-04-18 17:03:05 +0800
  • 9e3c4b9f32 Use the correct platform defines Sam Lantinga 2022-10-03 17:50:01 -0700
  • 5291e5cb76 Added version checking to SDLActivity.java Sam Lantinga 2022-10-03 17:36:17 -0700
  • 3607f8316f Find out if a controller is wireless using WGI (thanks @DJm00n!) Sam Lantinga 2022-10-03 11:00:50 -0700
  • 321ca1091d
    opengles2: Texture names are GLuint, not GLenum. Ryan C. Gordon 2022-10-03 12:00:38 -0400
  • 01c5554f0e
    opengles2: SDL_GL_BindTexture() should bind all YUV textures. Ryan C. Gordon 2022-10-03 11:57:10 -0400
  • f8f562dace iOS: remove dead pre-iOS 8 codepaths. slime 2022-10-02 22:55:49 -0300
  • bbeacd72c4 Fix some credit comments. slime 2022-10-02 22:57:03 -0300
  • cf331ef3f9 Fixed build Sam Lantinga 2022-10-02 17:25:36 -0700
  • 34b28002d9 Sync SDL wiki -> header SDL Wiki Bot 2022-10-03 00:20:15 +0000
  • 64ea6cefaf SDL_ResetHint() no longer clears the callbacks associated with a hint Sam Lantinga 2022-10-02 17:17:31 -0700