2638 Commits

Author SHA1 Message Date
Mark Sibly
9f9a9785f2 Reset scissor reset before presenting in opengl
The opengl backend uses glBlitFramebuffer to present frames which
is affected by the opengl scissor rect.

Bug: dawn:616
Change-Id: I0b8c3eb7139ab22a98eeb60e3ad16678e3afad5d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37101
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mark Sibly <marksibly@gmail.com>
2021-01-13 05:09:24 +00:00
Austin Eng
424fd82889 Update DepthStencilStateTests to use WGSL
Bug: dawn:572
Change-Id: Ia0bc64304cfa91e3c5f0179781eeef0eab21323a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-01-13 03:10:54 +00:00
shrekshao
7faa362ea9 Fix SamplerFilterAnisotropicTests mipmap
Fix a bug about mipmap level in SamplerFilterAnisotropicTests.
Sizes of the 3 miplevels should be 4,2,1.
The old code allocates 8,4,2 (which don't have a 1x1 level)
Expected rendered pixel values have to change.
The render result now fits the webgl demo at https://jsfiddle.net/t8k7c95o/5/
(Thanks Kai for the enlarged pixelated canvas)

ComputeBoids.cpp and DawnTest.cpp change is due to git cl format

Bug: dawn:568
Change-Id: I9069732208a16be285be13b8cd1ab19b211995a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37380
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-01-12 23:56:54 +00:00
dan sinclair
e6ca254c72 Convert WGSL comments to //
This CL updates the tests with WGSL sources to use // for comments
instead of #. This matches the current WGSL spec.

Change-Id: I04e1a18630a16b794955cace7e55a89221c964fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37520
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-01-12 22:11:14 +00:00
Carl Woffenden
22eff1eb8c Fixes to build with MSVC 2019
When building with MSVC (using 'is_clang=false') various errors are
encountered. This fixes:

- multiple tests/end2end/ColorStateTests.cpp(309): error C2039:
  'transform': is not a member of 'std'

- dawn_wire/server/Server.h(171): error C2248:
  'dawn_wire::server::MapUserdata::MapUserdata': cannot access private
  member declared in class 'dawn_wire::server::MapUserdata'

- variants of the above in Server.h for all the other CallbackUserdata
  subclasses

Bug: dawn:602

Change-Id: I01b1db3fbf67ae170b21a7d890af6162b82a1725
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37420
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-01-12 19:47:13 +00:00
Corentin Wallez
4b30f93762 Add the correct rpath to use Swiftshader / Vulkan on macOS
Previously the @executable_path rpath was only added when doing
component builds and non-component builds failed to find Vulkan and
Swiftshader on macOS.

Bug: None
Change-Id: I0277566e4bf181703dff26bb1bf3e57858864009
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-01-12 19:01:04 +00:00
Bryan Bernhart
f600666866 D3D12: Add HLSL compiler version to key
BUG=dawn:529

Change-Id: I84d8edc6022564cda084a0f0de384a4e15e0e1a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35480
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-01-12 18:21:33 +00:00
Ben Clayton
64275742e0 ShaderModule: Enable the prettier tint diagnostic formatter
Includes code snippits and squiggles of the offending line(s)

Bug: none
Change-Id: If704b5d1118d0246c16f6e729a10d16363a1169b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-01-12 08:55:57 +00:00
Carl Woffenden
ede229f313 Minor fix to build with MSVC: Removes switch with only default case
Fixes warning C4065: switch statement contains 'default' but no 'case' labels

Change-Id: If9a8f20eaeb2499f71bc25a69e545b3e8b21be4d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36081
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
2021-01-12 08:55:27 +00:00
Ben Clayton
4c5ab90452 ShaderModule: Refactor ParseWGSL() to take a File*
The tint::ast::Module holds a diagnostic list (tint::diag::List) which references the source tint::Source::File.
If you try to enable any of the more pretty diagnostic printing functionality, and attempt to print these after ParseWGSL() has returned, you'll then dereference a pointer to the now stack unwound `tint::Source::File`.
Promote the file up one callstack level to fix this.

Bug: none. Only exposed when using pretty printing.
Change-Id: I9432dd9d668fd1d92efa228bb5ed31278fd3ddfc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-01-12 08:50:31 +00:00
Hao Li
9ff83f6c95 Query API: Non-precise occlusion query on D3D12
- Implement begin/endOcclusionQuery on D3D12, the query result is binary
  (0/1), so we don't need compute shader on D3D12.
- Add end2end tests with depth/stencil/scissor tests enable/disable

Bug: dawn:434
Change-Id: I7b58987a9bc3e7f9cbcdee83f630aaa166582f5f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36860
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-01-12 01:44:01 +00:00
Carl Woffenden
e650b38aa6 Minor fix to build with MSVC: Gets content address instead of iterator
Fixes error C2679: binary '-': no operator found which takes a right-hand operand of type 'std::_Array_iterator<_Ty,23>' (or there is no acceptable conversion)

Change-Id: I566b05032da5f68674156eae2901a3f3e7a8acbb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36082
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-11 20:02:21 +00:00
Yunchao He
0325e4503b Add more constants for max texture sizes
Currently we only implemented 2D and 2DArray texture. kMaxTextureSize
is actually for 2D texture only. This patch adds a few more constants
for texture size for 1D and 3D textures, and changes kMaxTextureSize
to kMaxTextureDimension2D.

Bug: dawn:558

Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-01-11 18:04:12 +00:00
Stephen White
77fcdf7eaa Add ANGLE to Dawn build.
Bug: dawn:447, dawn:580
Change-Id: I77726651ca00d64768bddc0bb476fd920e11851f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35081
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-11 15:52:12 +00:00
Stephan Hartmann
1670c5184b IWYU: add missing include for size_t
Bug: None
Change-Id: Idbb024aa136da5327caae796876ee80222d46a39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37140
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-11 08:20:02 +00:00
Hao Li
c9a22bcb93 Disable timestamp query extension on Metal
Currently it's not clear how to convert timestamps to nanoseconds on
Metal, disable timestamp query extension on Metal until we know how to
do that. WebGPU issue: https://github.com/gpuweb/gpuweb/issues/1325

Bug: dawn:434
Change-Id: If63bd5fe9dccc1fff16a42cddf63e9d8265e65c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37020
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-01-08 22:56:05 +00:00
Corentin Wallez
a2e02836a2 Suppress EntryPointTests.FragAndVertexSameModule on GL
The test is failing because it seems that SPIRV-Cross is outputing some
of the builtins for the vertex in the fragment shader and vice-versa.

Bug: chromium:1163767
TBR=senorblanco@chromium.org

Change-Id: Iefbc1beb9065a92f1d61776d12c903d4e80648d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-01-08 12:26:05 +00:00
Corentin Wallez
00fcab636a Fix default viewDimension in deprecated BGLEntry path.
The handling of the default view dimension in the deprecated bind group
layout entry path was checking the viewDimension of the new
sub-descriptor instead of the deprecated viewDimension member. This
meant that viewDimension was always defaulted and "2D".

This commit fixes the issue by looking at the correct viewDimension member
and adds a regression deprecation test.

Bug: dawn:620

Change-Id: Icc133b6d80ba3d88bae30dc9138f1d74e14d12c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36841
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-01-07 17:33:44 +00:00
Ben Clayton
3f5c01ae92 Reland "Update PrimitiveTopologyTests to use WGSL"
This reverts commit ad0bec6c96965e82a8f0b967ce7a97d658c1d62a.

Reason for revert: The change was incorrectly blamed for a autoroll failure and reverted unnecessarily.

Original change's description:
> Revert "Update PrimitiveTopologyTests to use WGSL"
>
> This reverts commit b9641b8225b82cfda56c3e0544cea041172deef7.
>
> Reason for revert: Suspect causing Dawn roll to fail
>
> Original change's description:
> > Update PrimitiveTopologyTests to use WGSL
> >
> > A rebased fork of https://dawn-review.googlesource.com/c/dawn/+/33774
> >
> > Bug: dawn:572
> > Change-Id: Icb24ac5b62984e9b093e61077155b9a1eafb344b
> > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35801
> > Commit-Queue: Ben Clayton <bclayton@google.com>
> > Auto-Submit: Ben Clayton <bclayton@google.com>
> > Reviewed-by: Austin Eng <enga@chromium.org>
> > Reviewed-by: Corentin Wallez <cwallez@chromium.org>
>
> TBR=cwallez@chromium.org,enga@chromium.org,bclayton@google.com
>
> Change-Id: Ib6fe527f28cf17f8f8e817c59121e357b9b65cd1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: dawn:572
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36520
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,bclayton@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:572
Change-Id: I2e8859c9b9f12c005bef1309c7bad98f61af2ac7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36842
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-01-07 16:04:24 +00:00
Ryan Harrison
fac169113d Remove HLSL & MSL SPIRV-Cross Fuzzers
The plan of record is to use Tint for back end generation on these
platforms for launch, so there is no need to fuzz SPIRV-Cross on them.

The GLSL fuzzer will remain for now, since the PoR has native support
for GLSL using SPRIV-Cross.

Change-Id: I8d6bf76b2b81e9bbc158fa8c5a63b119060abbe5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36701
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
2021-01-07 01:36:11 +00:00
Jiawei Shao
a84acc4fcc Enable CompressedTextureZeroInitTest on Win/Intel/Vulkan
This patch enables all the tests in CompressedTextureZeroInitTest
on Windows/Intel/Vulkan after the upgrade of Dawn try bots.

BUG=dawn:601
TEST=dawn_end2end_tests

Change-Id: Ida4278ae50ef45b2347462be986e5490a921f988
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36560
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-01-06 02:30:09 +00:00
Austin Eng
ad0bec6c96 Revert "Update PrimitiveTopologyTests to use WGSL"
This reverts commit b9641b8225b82cfda56c3e0544cea041172deef7.

Reason for revert: Suspect causing Dawn roll to fail

Original change's description:
> Update PrimitiveTopologyTests to use WGSL
>
> A rebased fork of https://dawn-review.googlesource.com/c/dawn/+/33774
>
> Bug: dawn:572
> Change-Id: Icb24ac5b62984e9b093e61077155b9a1eafb344b
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35801
> Commit-Queue: Ben Clayton <bclayton@google.com>
> Auto-Submit: Ben Clayton <bclayton@google.com>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,bclayton@google.com

Change-Id: Ib6fe527f28cf17f8f8e817c59121e357b9b65cd1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:572
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-01-06 00:07:21 +00:00
Austin Eng
b9641b8225 Update PrimitiveTopologyTests to use WGSL
A rebased fork of https://dawn-review.googlesource.com/c/dawn/+/33774

Bug: dawn:572
Change-Id: Icb24ac5b62984e9b093e61077155b9a1eafb344b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35801
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-05 15:24:29 +00:00
Austin Eng
200941c797 dawn_wire: Return early in callbacks after the server is destroyed
After the server is destroyed, the server's can't do anything like
forward callbacks to the client. Track this with a weak_ptr and
return early if it has expired.

It also updates device destruction in dawn_native so the lost
callback is always called, even on graceful destruction. This
is consistent with the rest of WebGPU where all callbacks are
guaranteed to be called in finite time.

Bug: chromium:1147416, chromium:1161943
Change-Id: Ib80dea36517401a2b8eafb01ded255ebbe757aef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35840
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-01-05 08:37:08 +00:00
Austin Eng
e3fd026108 Use a common helper for std::nothrow
It's come up multiple times that ASAN doesn't support
std::nothrow which leads to OOM bugs filed by the fuzzers.
Use a common helper to avoid this and return nullptr for large
allocations when ASAN is enabled.

Bug: none
Change-Id: I492b4ff4e498cf82d4ca08ba849671d3d16b9cfb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36280
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-01-05 07:40:48 +00:00
Hao Li
c120b02dbe Remove internal resolve buffer from Timestamp compute shader
In timestamp compute shader, we will create an internal buffer for
resolving QuerySet and use it as input buffer in compute shader,
the user-provided resolve buffer is used as output buffer.

This will cause the buffer zero initialization to be called twice,
one is the internal buffer is zero initialized in ResolveQuerySet,
antoher is the user-provided buffer is tracked as pass resource
and need to be initialized. But for ResolveQuerySet(), we expect
there is only once.

We have no special requirements to have an internal buffer. It is
possible to directly use the user-provided buffer for read and
write becuase it will get STORAGE_INTERNAL usage.

Bug: dawn:434
Change-Id: Ia8c8ac6e9ba23fea31468a6d9b4580eece189be2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36201
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-05 04:49:08 +00:00
Hao Li
cdbd295cc6 Get timestamp period from device
- Get timestamp period on each backend
  D3D12: Get GPU frequency(HZ) from queue and calculate the period in ns
  Vulkan: Get timestampPeriod from device properties
  Metal and others: don't need the period

Bug: dawn:434
Change-Id: Ia5588a3dccadfe92d7384b9fdf1e6848c6e5c6e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-01-05 02:39:18 +00:00
Jiawei Shao
4110684aa0 Vulkan: Fix a bug in the impl of T2T copy with 2D array textures
This patch fixes a bug in the implementation of the toggle
UseTemporaryBufferInCompressedTextureToTextureCopy on Vulkan backend.
The previous implementation only considered the T2T one-layer copies,
which will cause the validation error by Vulkan validation layer. This
patch fixes this issue by adding the missing support of multi-layer
copies.

This patch also fixes the failures in the WebGPU CTS tests
color_textures,compressed,array,* on the Linux/Vulkan backends with
Vulkan validation layer enabled.

BUG=dawn:42, chromium:1161355
TEST=dawn_end2end_tests

Change-Id: Ic437919a843b8439d267b8d75b27ade3a9e7bcae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-01-05 00:40:30 +00:00
Corentin Wallez
da2d927bb1 Add TypeTraits.h for Dawn's additional type traits.
Adds the first type trait that checks that the equality operator is
defined for two types.

Bug: dawn:441
Change-Id: Ied80c5d876739272c07d513727a3ee709a721eab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35522
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-01-04 15:05:29 +00:00
Carl Woffenden
9f0b827df1 Minor fix to build with MSVC: Removes constructor ambiguity
Fixes error C2440: 'return': cannot convert from 'dawn_native::Aspect' to 'Result<dawn_native::Aspect,dawn_native::ErrorData>'

Change-Id: Ia63ced7fe9582c88a4173db008226733bdd06cac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36080
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Carl Woffenden <cwoffenden@gmail.com>
2021-01-04 13:28:29 +00:00
shrekshao
86980018b3 Invalidate sampler with maxAnisotropy = 0
Bug: dawn:568
Change-Id: Ic0eee693a91153e2447c8f9830919f74c08fde48
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2020-12-30 19:47:33 +00:00
Austin Eng
9a38e5b60d Make HLSL cache key guard comment ASSERT more specific
SPIRV-Cross still emits some comments, so for now, just check that
the specific guard comments Dawn uses are not contained in the HLSL
output.

Bug: dawn:549
Change-Id: Ia6d32befa5ef983e56494542d46e9c3592b6480a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36300
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-12-29 22:22:22 +00:00
Jiawei Shao
0eb61724c8 Enable CompressedTextureFormatTests on Win/Intel/Vulkan
This patch enables CompressedTextureFormatTests on Win/Intel/Vulkan
after the upgrade of Windows try bots.

BUG=dawn:42

Change-Id: Ifad6634973ef30af7f416798973325a5fa7cbe67
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-12-28 18:31:10 +00:00
Stephan Hartmann
c8d5277e86 IWYU: add missing include for ceil
Bug: None
Change-Id: I345750e63c1d81d85c722055e193abe4625a2603
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36083
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-12-24 03:20:37 +00:00
shrekshao
f8c5e4ab74 Add maxAnisotropy to GPUSamplerDescriptor
Adds some maxAnisotropy implementation.
Adds an end2end test, drawing a slanted plane with a texture of which each mipmap has a different color, with different maxAnisotropy values.
You can get an idea of what it does at https://jsfiddle.net/t64kpu81/85/
Needs further CTS.

Bug: dawn:568
Change-Id: I89ac56d8cf0fbb655358bf6effa016ddc1f8426f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35143
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-12-24 03:11:17 +00:00
Hao Li
c08276644f Add maximum limitation for query count in CreateQuerySet
- Limit the maximum query count to 8192 to fit Metal restriction.
- Add unittest tests of query count and remove the test of buffer
size overflow validation on 32-bits.

Bug: dawn:434
Change-Id: Ie573b715cc3f67ec158996119a8b4a49e493680a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36021
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-12-24 02:57:07 +00:00
Austin Eng
700809a7f7 Update BindGroupTests to use WGSL
Bug: dawn:572
Change-Id: I1e7cd05ff184f7d26a75006d10b216aea28abb04
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32513
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-23 19:54:30 +00:00
Austin Eng
b3ab21e1e2 Update GpuMemorySynchronizationTests to use WGSL
Bug: dawn:572
Change-Id: Ie16558bc104557603df99c9976b744a685592247
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33765
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-23 19:42:00 +00:00
Jiawei Shao
a4fb42ac92 Enable two dawn_end2end_tests on Win/Intel/Vulkan after bot upgrades
BUG=dawn:491

Change-Id: I94aef91200ad1a9f96abd19b00a04000b0595e2d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36240
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-12-23 19:07:30 +00:00
Austin Eng
33bf309c1d Update OpArrayLengthTests to use WGSL
Bug: dawn:572
Change-Id: Iba92adda4758fc91294f7c6d8b0be3065c786f71
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33773
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 20:11:48 +00:00
Austin Eng
04e3078a64 Update DepthStencilSamplingTests to use WGSL
Bug: dawn:572
Change-Id: I8e90175e2201250ca7e67ec955226871bdb70a97
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32514
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 20:03:48 +00:00
Austin Eng
600798bdb1 Update BufferZeroInitTests to use WGSL
Bug: dawn:572
Change-Id: Id194127831e54623df135b415ec2619016c6c6cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32512
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 19:56:49 +00:00
Austin Eng
84997c5ee9 Update ViewportOrientationTests to use WGSL
Bug: dawn:572
Change-Id: Ifef4f75dcfd0077e3361ea0854cddf3e78e84a02
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33887
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 19:56:48 +00:00
Austin Eng
65ae78ef52 Update ViewportTests to use WGSL
Bug: dawn:572
Change-Id: I08672a402205d4bcac278a1bdcf5d1befa46015c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33771
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 19:50:18 +00:00
Austin Eng
6442400bdd Update CreateReadyPipelineTests to use WGSL
Bug: dawn:572
Change-Id: If9c35023a62a1506fe968b30d822ced86c8a1465
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32507
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 19:49:48 +00:00
Austin Eng
241cd0cd8e Update PrimitiveTopologyTests to use WGSL
Bug: dawn:572
Change-Id: I9275ad78e6222b33372f5640b07801b815670fa6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33774
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-12-22 19:24:28 +00:00
Ben Clayton
58ce2745cd dawn_native/vulkan: Use EmitVertexPointSize transform
Fixes validation errors when drawing with point topologies, and without explicitly writing to the PointSize builtin.

Fixed: tint:321
Change-Id: I3c00c5ee56966a82d9e3024cb277eae8921a9af2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-12-22 18:10:58 +00:00
Jiawei Shao
03d0309255 Vulkan: Fix a typo in SwapChainVk.cpp
BUG=dawn:269

Change-Id: Iacda4d222a81a4ed9e4c623a73e59019cfd6a2c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36180
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-12-22 17:35:18 +00:00
Hao Li
afcef3ee90 Query API: Test the accuracy of timestamp compute shader
Because the uint64 is not supported on all GPU drivers, we use uint32
and float to simulate the multiplication of uint64, but there is
accuracy loss between the results and the expected results computed by
uint64. This test checks that the accuracy loss is less than 0.2%.

Bug: dawn:434
Change-Id: I6f5c842b6915f101441886bdfa4f9feb2827d174
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34120
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 06:55:36 +00:00
Jiawei Shao
3272f9da37 GLES: Fix a bug in the impl of CopyBufferToTexture() with compressed formats
In OpenGL ES glPixelStorei() doesn't affect the execution of
glCompressedTexSubImage*D(), and GL_UNPACK_COMPRESSED_BLOCK_* is not
defined in OpenGL ES, so on the OpenGL ES backends, to implement
CopyBufferToTexture() with compressed texture formats, we can only copy
the compressed texture data once per compressed block row.

With this patch CompressedTextureBCFormatTest/* can pass on Intel Mesa
OpenGL ES driver.

BUG=dawn:42, dawn:580
TEST=dawn_end2end_tests

Change-Id: Ied84a187beaf9105d3664c4e874b3b7ddda4e4b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36020
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-12-22 00:38:56 +00:00