Commit Graph

87 Commits

Author SHA1 Message Date
Austin Eng 735d5046b2 Test readback after loadOp value w/ mipmapped depth/stencil textures
There have been some bugs seen with this on some platforms.

Bug: dawn:838
Change-Id: I29fa483eee3c299960d2c998fce90d918ac4dc9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52560
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-06-08 00:24:43 +00:00
Stephen White b5652c75d2 Implement EGLImage external texture API for GL.
Tests are based on the IOSurfaceWrappingTests.
Sampling tests are not implemented, since they would require
support for the samplerExternalOES sampler type in WGSL.

Bug: chromium:1205155
Change-Id: Icc114eaf6efaee93f1b8486e615f0fd307f23080
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50201
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-03 16:19:16 +00:00
Jiawei Shao 5d39860fef Implement AsyncWaitableEvent with std::condition_variable
This patch implements the default implementation of WaitableEvent
(AsyncWaitableEvent) with std::condition_variable instead of
std::future as std::future will always block its destructor until
the async function returns, which makes us unable to clean up all
the execution environment of the async task inside the async
function.

This patch also implements WorkerThreadTaskManager to manage all
the async tasks (inherited from WorkerThreadTask) in the future,
for example all the Create*PipelineAsync() tasks.

This patch also updates the related dawn_unittest WorkerThreadTest.
Basic.

BUG=dawn:529
TEST=dawn_unittests

Change-Id: Ie789ba788789e91128ffc416e7e768923828a367
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-05-27 00:49:03 +00:00
Brandon Jones a548578f67 Remove Fences
Fences are no longer part of the WebGPU spec, and have been removed from
Blink.

Bug: dawn:22
Change-Id: I240c4c4107acfaf9facec88a43a38b5ff327c7a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50702
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-05-21 00:01:08 +00:00
Austin Eng 56537f8b06 Move test parameterization macro from DawnPerfTest to DawnTest
Also add macros to make it easier to generate a params struct.
This makes it possible to generate parameterized tests in
dawn_end2end_tests

Bug: none
Change-Id: I009475dcc08a5274f5871237a363489cff7298f1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-05-19 19:38:57 +00:00
Yan 47652564e6 Add validation rules for CopyTextureForBrowser
This CL complete the validation rules for CopyTextureForBrowser by:
 - Restrict source texture must have |CopySrc| and |Sampled| usage.
 - Restrict destinaton texture must have |CopyDst| and
   |RenderAttachment| usage.
 - Restrict sample counts of source texture and destination texture
   must be 1.
 - Restrict source copy origin.z must be 0.
 - Restrict CopyTextureForBrowser() can only copy to single slice.

A validation unittest is added to check.

BUG=dawn:465

Change-Id: I5e645a4b69edeaf97ce1231bd7c8036027524ba8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49306
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-05-07 01:48:14 +00:00
Qin Jiajia 321c900c6b Add perf test on shader robustness
Bug: dawn:594
Change-Id: I003ddf41123a060fcc371eb6f67740dc8898dc8b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49305
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-05-02 02:13:11 +00:00
Brian Ho 5346e770c9 Add helper functions to iterate over ChainedStructs
This CL adds two helpers for more ergonomic processing of
ChainedStructs.

1. FindInChain(): Iterates through the chain and automatically
   casts the ChainedStruct into the appropriate child type before
   returning.
2. ValidateSTypes(): Verifies that the chain only contains structs
   with sTypes from a pre-defined set. This also allows the caller
   to specify one-of constraints.
3. ValidateSingleSType(): Verifies that the chain contains a
   single struct with a specific sType or is an empty chain. This
   is a common case of |ValidateSTypes()| and is separated out as
   a fast-path.

Change-Id: I938df0bf2a9b1800b1105fb7f80fbde20bef8ec8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47680
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-04-22 17:49:42 +00:00
Ryan Harrison acdc35dc39 Support enabling/disabling toggles in unittests
Refactors support for toggle control flags, --enable-toggles= &
--disable-toggles, from the end2end tests into a utility class to make
them available elsewhere. The unittests now uses this utility class to
parse toggle control flags.

For some toggles, like 'use_tint_generator', the unittests are known to
be broken with them turned on. They will be fixed in subsequent CLs.

BUG=dawn:756

Change-Id: Ic283e8a82bedcbf255258cca3e62f58c79d3857b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
2021-04-14 14:55:07 +00:00
Corentin Wallez e190045664 dawn_wire: Add support for injecting/reserving swapchains
This will help experiment using dawn_wire for remoting WebGPU to render
on the screen.

Bug: None
Change-Id: I9a60ff8c3889ec917f6fd56e4cbb1ffef639748d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47621
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-04-13 01:26:04 +00:00
Brian Ho 2cccd5a70c Add depth-clamping support for Metal
This CL adds depth clamping support to Metal by invoking
MTLRenderCommandEncoder::setDepthClipMode. I only implemented the
feature for the new-style of RenderPipelineDescriptor since the
old one seems to be deprecated.

Bug: dawn:716
Change-Id: Icd63c72294546042ae452360863a7f9c16b40f95
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45640
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-04-05 17:16:47 +00:00
Brandon Jones 0e92e9bf3c Add GPUExternalTexture Types
Adds GPUExternalTexture-related types, as well as
Device::ImportExternalTexture. Adds a basic unit and end2end test.

Bug: dawn:728
Change-Id: Iee9533eb872c493a089cccd500748f1a61457407
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46060
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2021-04-01 20:46:42 +00:00
Corentin Wallez a9439199b7 Use Tint/WGSL unconditionally
Bug: dawn:706
Change-Id: I102c37e67e7833bb7441ed8a355a4411bd7b9fb9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45421
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-03-22 21:23:36 +00:00
Corentin Wallez 693b76bcd5 Remove usage of deprecated std::codecvt
It was causing issues building Dawn in Skia. The error message helpfully
suggests using WideCharToMultiByte instead.

Bug: dawn:706
Change-Id: I87dee1192123f49cc8e7243a29df446389454df4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-15 12:10:23 +00:00
Austin Eng 6e62183aa5 Statically link the dawn_end2end_tests
This allows us to enable white_box tests that use Tint. It
fixes linking with symbols from both dawn_native statically
and dynamically.

Bug: dawn:696
Change-Id: I6a002ae5ec55a27b6bf7329c9ba301ce8014d521
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-03-04 16:49:35 +00:00
Corentin Wallez c093db250e Implement Queue::OnSubmittedWorkDone
This is the replacement for Fence in the single-queue WebGPU world. To
keep this CL focused, it doesn't deprecate the fences yet.

Bug: chromium:1177476

Change-Id: I09d60732ec67bc1deb49f7a9d57699c049475acf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41723
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-25 13:17:01 +00:00
Corentin Wallez 2d3c2e3553 Rename CreateReady*Pipeline to Create*PipelineAsync
This follows the name change in the upstream WebGPU specification.

Bug: dawn:529
Change-Id: I6d940dcc89f6b75136c642b578cb01bb8e40d681
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2021-02-22 18:27:36 +00:00
Corentin Wallez 16ca1588d1 Move QueueWriteBufferValidationTests to their own file.
They were in QueueSubmitValidationTests which was confusing.

Bug: None
Change-Id: I58406149e9e71feafaf111c35aed255c78b9b642
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/41726
Commit-Queue: Stephen White <senorblanco@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-02-18 15:56:48 +00:00
Austin Eng 05d9e2cde2 Nuke the ClientMatches hack for same-device validation
The wire now supports more than one device, and Chrome is updated
to use the new code path. This fixes same-device validation for
createReadyPipeline.

Bug: dawn:565
Change-Id: Id05001ed1a7e535690c87f535da6f72a0e794c59
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40460
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-02-05 21:08:44 +00:00
Bryan Bernhart 14a2398e71 D3D12: Support per plane views with NV12 textures
Adds support for NV12 texture format and per plane view aspects.
Only allows planar sampling of imported DX11 textures. See usage
tests for examples and formats.h for rules.

Bug: dawn:551
Change-Id: I44b89d2c07bb9969638e77ce7c756ef367167f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38781
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-02-05 20:11:24 +00:00
Hao Li d5a0728b67 Add end2end tests for noop direct and indirect dispatches
- Add more end2end tests for direct and indirect dispatches, including
0x0x0, 0xNxM, Nx0xM, NxMx0
- For direct dispatch, they will cause system crash on Metal backend.

Bug: dawn:640
Change-Id: I77a4bee87df89857b05b713de8d78b0cb1f0ca50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39520
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-02-04 03:57:31 +00:00
Ryan Harrison 474680c5c6 Add ComputeLog2 test
BUG=chromium:1046622

Change-Id: Ic554190ed95efbd555472db95cbbd9aed66a950d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39961
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
2021-02-03 16:57:19 +00:00
Jiawei Shao 064f33e441 Implement WaitableEvent and WorkerTaskPool for multi-threaded tasks
This patch adds the basic implementation of WaitableEvent and
WorkerTaskPool for multi-threaded tasks in Dawn (for example, the
multi-threaded implementation of CreateReady*Pipeline()).

BUG=dawn:529
TEST=dawn_unittests

Change-Id: Ibf84348f4c0f0d26badc19ae94cd536cef89d084
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-01-20 08:56:07 +00:00
Enrico Galli 311a17a8fe D3D12: Add firstVertex/Instance to vertex/instance_index
Added root constants to emulate the behavior of other APIs under D3D12.
This patch only fixed Draw and DrawIndexed.

Bug: dawn:548
Change-Id: Ic759c22e0db1092f890d45c5db489697b1583827
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37620
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-01-19 20:29:22 +00:00
Austin Eng 8bcde8e394 dawn_wire: Add Reserve/InjectDevice
Now that the wire does enough tracking to prevent a malicious client
from freeing a device before its child objects, and the device is no
longer a "special" object with regard to reference/release, it is
safe to support multiple devices on the wire. The simplest way to
use this in WebGPU (to fix createReadyRenderPipeline validation)
is to add a reserve/inject device API similar to the one we use for
swapchain textures.

Bug: dawn:565
Change-Id: Ie956aff528c5610c9ecc5c189dab2d22185cb572
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-01-19 19:27:52 +00:00
Corentin Wallez 5c20f1ec9c Add the SubresourceTrackingPerf perf test.
This is a performance test in preparation of using SubresourceStorage
in dawn_native. On the Vulkan backend with Swiftshader it shows that
SubresourceStorage will bring a small perf regression for simple cases
(<= 10%) but it that complex cases are improved significantly (up to
twice faster).

Also renames a variable to follow the mMemberName convention.

Bug: dawn:441

Change-Id: I3fec80cba39b7d2aaba08fc8fbd8ea913ed5501c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37041
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2021-01-18 09:28:27 +00:00
Austin Eng 8ba0a01d1e Ensure all wire child objects are destroyed before their device
Destroying a device will implicit destroy all its child objects.
Attempting to use a child object after results in a fatal error.

Bug: dawn:384
Change-Id: I43c27c92cacde759be83cca79ac890f41bac3927
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37002
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2021-01-13 20:58:18 +00:00
Austin Eng f6ef7530ab Make the Device ref the Instance
This is needed before supporting instances, adapters, and devices on
the wire so that the client cannot free the instance before the device.

In Dawn native, the developer still needs to make sure the device is not
freed before all child objects.

Bug: dawn:384
Change-Id: I863d44c6a8acecc7b8ea0cc0ac483f7a864162fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37003
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-01-13 17:54:37 +00:00
Austin Eng 8ef94f1684 Don't forward device lost errors to the uncaptured error callback
This issue was discovered in http://crrev.com/c/2613517 where a
device lost error on page teardown was bubbling up to the Renderer's
uncaptured error callback.

Bug: chromium:1160459
Change-Id: I64b8c7779f4808d5a4b87c131aaf2e041c512bb9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36960
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-01-13 17:53:29 +00:00
shrekshao f8c5e4ab74 Add maxAnisotropy to GPUSamplerDescriptor
Adds some maxAnisotropy implementation.
Adds an end2end test, drawing a slanted plane with a texture of which each mipmap has a different color, with different maxAnisotropy values.
You can get an idea of what it does at https://jsfiddle.net/t64kpu81/85/
Needs further CTS.

Bug: dawn:568
Change-Id: I89ac56d8cf0fbb655358bf6effa016ddc1f8426f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35143
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-12-24 03:11:17 +00:00
Hao Li c08276644f Add maximum limitation for query count in CreateQuerySet
- Limit the maximum query count to 8192 to fit Metal restriction.
- Add unittest tests of query count and remove the test of buffer
size overflow validation on 32-bits.

Bug: dawn:434
Change-Id: Ie573b715cc3f67ec158996119a8b4a49e493680a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36021
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-12-24 02:57:07 +00:00
Hao Li afcef3ee90 Query API: Test the accuracy of timestamp compute shader
Because the uint64 is not supported on all GPU drivers, we use uint32
and float to simulate the multiplication of uint64, but there is
accuracy loss between the results and the expected results computed by
uint64. This test checks that the accuracy loss is less than 0.2%.

Bug: dawn:434
Change-Id: I6f5c842b6915f101441886bdfa4f9feb2827d174
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34120
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-12-22 06:55:36 +00:00
Corentin Wallez 9229175811 Introduce SubresourceStorage (1/N)
This CL adds the start of the implementation of a SubresourceStorage<T>
container class that stores per-subresource state in a compressed
fashion. Only the getter methods and Update() modifying methods are
added because they are the first step necessary to test the behavior of
SubresourceStorage.

Subsequent CLs will:
 - add the Merge() operation
 - move the per-aspect storage to be inlined and avoid allocation of
mData and mLayerCompressed if possible
 - use the container where applicable in dawn_native
 - (maybe) move clear-state tracking in the backends as part of barrier
tracking

Bug: dawn:441

Change-Id: Ic93e5af16dd705b260424f05e4dc3e0c9f6fbd0a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34464
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2020-12-09 15:38:27 +00:00
Bryan Bernhart 41b3f9c1e4 D3D12: Support caching DX shaders.
This change is a prerequisite to D3D pipeline caching.

This change introduces:
- Caching interface which enables the cache.
- Helper for backends to load/store blobs to be cached.
- Ability to cache HLSL shaders.

Bug:dawn:549
Change-Id: I2af759882d18b3f45dc63e49dcb6a3caa1be3485
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32305
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-11-20 20:38:37 +00:00
Austin Eng 8d69298d9b Rename DepthSamplingTests to DepthStencilSamplingTests
Bug: none
Change-Id: I2d1fc8bfd35ddb80f34724639ff14ad3fd1ed4d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32581
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-11-12 20:57:42 +00:00
Yan, Shaobo db8766bb23 Support internal pipelines for Dawn
Like copyTextureCHROMIUM in Chromium, CopyImageBitmapToTexture can use
internal pipeline to do the GPU uploading. But Dawn doesn't support
internal pipeline now.

This patch adds the first internal pipeline for Dawn and add the API
CopyTextureForBrowser to use internal pipeline to do gpu uploading.

The patch integrates very simple wgsl vertex/fragment shaders to do
simple direct blit to verify the whole system works.

BUG=dawn:465

Change-Id: I8b566af38a10eea00f7426c39e752958ef057abd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30960
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-11-04 02:30:16 +00:00
Corentin Wallez 8d248300c4 Add the disallow_unsafe_apis toggle.
Some APIs exposed by Dawn are not expected to be fully secured until
after the first Origin Trial of WebGPU. To prevent their usage we add a
new toggle that will be set by default by Chromium. This toggle throws a
validation error when an unsafe API is used.

Bug: chromium:1138528

Change-Id: I831db70bdac5128ebc32d36d55a0eaefc42c1807
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-11-03 10:54:56 +00:00
Corentin Wallez 6b087819dd s/OutputAttachment/RenderAttachment/g
But also keep OutputAttachment so it can be gradually changed in all
dependants.

See https://github.com/gpuweb/gpuweb/pull/1168 and
https://github.com/gpuweb/gpuweb/pull/1168

Bug: dawn:22
Change-Id: I6a1ec1de6c22ca4deac88b7fffde4b98d9d54a84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31040
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-27 15:35:56 +00:00
Jiawei Shao ae5f950444 Add the entry point of CreateReadyComputePipeline
This patch adds the entry point of CreateReadyComputePipeline in both
dawn_native and dawn_wire.

TODOs:
1. Add more tests in dawn_unittests and dawn_end2end_tests.
2. Put the main logic of creating a pipeline into a separate thread.

BUG=dawn:529
TEST=dawn_end2end_tests

Change-Id: I7edd269a5422a8b85320a7f9173df925decba633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30060
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-19 01:56:08 +00:00
Natasha Lee 51af1b428f Have Queue timeline tasks resolve in order
Use QueueBase to track fences in flight and map requests so that they
can be resolved in the order they were added. Before these tasks were
separately tracked in FenceSignalTracker and MapRequestTracker, so tasks
would be resolving out of order.

Bug: dawn:404
Change-Id: I8b58fb72c99f43bc4593f56e08920d48ac506157
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29441
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2020-10-12 22:32:33 +00:00
Austin Eng 16e01affcb Reland "Add a per-thread proc table using thread local storage"
This is a reland of b04a92f01b
with the deletion of a duplicate exported function in dawn_wire that
was causing a compilation failure on Windows.

Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: none
Change-Id: Id90e5372132cd93a2f8631c8185d0e71b01bc1af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29443
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-10-06 16:13:42 +00:00
Enrico Galli db2c2dd9b9 Add support for depthBias, depthBiasSlope, and depthBiasClamp
Bug: dawn:524
Change-Id: I2586aadbc326f58889314a2d10794bcc0572aaba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28300
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-10-06 08:12:29 +00:00
Kai Ninomiya 326e14f34b Revert "Add a per-thread proc table using thread local storage"
This reverts commit b04a92f01b.

Reason for revert: Build failed on win-archive-dbg; see:
https://chromium-review.googlesource.com/c/chromium/src/+/2450792

Original change's description:
> Add a per-thread proc table using thread local storage
>
> In situations where both dawn_wire and dawn_native are used on separate
> threads (Chrome with --single-process or --in-process-gpu), it's
> desirable to have a per-thread proc table so that the WebGPU C++ API can
> still be used. This eliminates classes of bugs with manual
> reference/release errors.
>
> This also changes many of the GetProcs functions to return const
> references to the static proc tables known at compile time, instead of a
> copy.
>
> Bug: none
> Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
> Reviewed-by: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,senorblanco@chromium.org,enga@chromium.org

Change-Id: I4587b457b7b2dd5d3c7457065bf4e77b95af59d7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: none
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29442
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-05 22:35:40 +00:00
Austin Eng b04a92f01b Add a per-thread proc table using thread local storage
In situations where both dawn_wire and dawn_native are used on separate
threads (Chrome with --single-process or --in-process-gpu), it's
desirable to have a per-thread proc table so that the WebGPU C++ API can
still be used. This eliminates classes of bugs with manual
reference/release errors.

This also changes many of the GetProcs functions to return const
references to the static proc tables known at compile time, instead of a
copy.

Bug: none
Change-Id: I8775bb715b312dd9476a1903fbd797d4b1302614
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29240
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-10-05 19:53:58 +00:00
Bryan Bernhart ac3765e663 D3D12: Align UBO sizes to 256B.
D3D debug layer uses the descriptor size (width) to
validate CBV bounds when directly allocating UBOs.
This causes validation failure when the buffer size
is misaligned (ie. not a multiple of 256B) even
through the underlying resource heap size is always
64KB aligned.

This change always aligns the buffer size to be 256B
to avoid such validation error should sub-allocation
fail.

BUG=dawn:506

Change-Id: Ic9072934cac65cfd25d0e2a20cb364bd3ca88e3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26820
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2020-09-17 23:30:40 +00:00
Corentin Wallez 39d1cc9e9c ShaderModule: Add support for multiple entryPoints
Also adds validation tests that reflection data is correctly computed by
entryPoint, and end2end tests that using a shader module with multiple
entryPoints works correctly.

Bug: dawn:216
Change-Id: Id2936bb220d4480872a68624996e4c42452a507d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28244
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-09-09 23:11:57 +00:00
Idan Raiter d315022be5 Add Metal vertex pulling behind a flag
Implements vertex pulling on the Metal backend, hidden behind a flag
until ready for use (we are missing support for more complicated vertex
input types).

Bug: dawn:480
Change-Id: I38028b80673693ebf21309ad5336561fb99f40dc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26522
Commit-Queue: Idan Raiter <idanr@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-13 23:53:59 +00:00
Austin Eng 0a4342793e Implement depth-only/stencil-only copies on Vulkan and Metal
Bug: dawn:439
Change-Id: I07ab014f4f13b73c09b2eecc48cd38b06d88166a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24684
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-08-04 19:46:37 +00:00
Austin Eng b8a56af176 Rephrase Format::aspect enum as an enum class mask
Format::aspect should be a mask so that it is easier to iterate over
and test if an aspect is present.

This CL also re-exports wgpu's EnumClassBitMask helpers in dawn_native.
It also adds an EnumMaskIterator which wraps BitSetIterator to allow
iterating over the enums in an enum mask.

Bug: dawn:439
Change-Id: I08180a45b27c6031e2f80b0fa1801716677fd813
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24682
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-30 15:25:37 +00:00
Hao Li d5a4775cfc Query API: QuerySet on D3D12
- Implement QuerySet object creation on D3D12 backend.
- Add end2end tests for the creation on D3D12 backend.

Bug: dawn:434
Change-Id: I9657792ca5cba8f156471783a7c13f6d36b7a19e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25225
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-07-25 14:48:12 +00:00