8291 Commits

Author SHA1 Message Date
Ben Clayton
2a31b8c1bc MSVC 2017 build fixes
Add missing include, and fix return type of tint::utils::UniqueVector::empy().

Fixed: tint:1395
Change-Id: I413eabb882b39d959dedcc4175cd7f5cc82e6838
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77840
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-01-24 14:09:09 +00:00
Yan Shaobo
25fe51a2ae Suppress D3D12 Debug Layer warning D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET
In the end2end test BufferZeroInitTests.PaddingInitialized, the case use
drawIndex to access OOB vertexBuffer to see whether the padding part has
been set to zero. The case use
'renderPass.SetVertexBuffer(0, vertexBuffer, vertexBufferOffset)' to set
the vertexBuffer.

But when the vertexBufferOffset == vertexBufferSize, this SetVertexBuffer
won't create any vertex buffer view on D3D12 backend. And it turns out
input slot 0 has nothing.

This warning has been reported by win11 full debug layer. But this
behaviour is allowed by WebGPU.

So this CL suppress the warning
D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET in D3D12 adapter.

Bug: dawn:1255
Change-Id: I0dcf816b284cf7d7013f633186d010bae8fa6523
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77640
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2022-01-24 10:04:24 +00:00
Ben Clayton
ba1a8f8d05 optimization: BlockAllocator: Actually allocate in blocks
Instead of hitting the heap for each and every call to Create()

Significantly improves performance for heavy loads. Slight performance
loss for lighter loads.

A: base.bench
B: new.bench

Test name                             | Δ (A → B)    | % (A → B)
--------------------------------------+--------------+-----------
GenerateSPIRV/"simple_fragment.wgsl"  | 27.021µs     | +6.4%
GenerateMSL/"simple_compute.wgsl"     | 35.592µs     | +6.1%
GenerateMSL/"simple_vertex.wgsl"      | 37.64µs      | +5.5%
GenerateHLSL/"simple_fragment.wgsl"   | 42.145µs     | +5.2%
GenerateGLSL/"simple_fragment.wgsl"   | 31.506µs     | +4.9%
GenerateHLSL/"simple_vertex.wgsl"     | 38.843µs     | +4.7%
GenerateMSL/"simple_fragment.wgsl"    | 29.977µs     | +4.5%
GenerateSPIRV/"simple_vertex.wgsl"    | 19.882µs     | +4.2%
GenerateGLSL/"simple_vertex.wgsl"     | 24.702µs     | +3.7%
GenerateSPIRV/"simple_compute.wgsl"   | 17.652µs     | +3.2%
GenerateHLSL/"simple_compute.wgsl"    | 26.826µs     | +2.7%
GenerateGLSL/"simple_compute.wgsl"    | 11.952µs     | +1.8%
ParseWGSL/"particles.wgsl"            | -104.83µs    | -4.2%
GenerateMSL/"particles.wgsl"          | -1.079243ms  | -9.4%
GenerateSPIRV/"particles.wgsl"        | -1.012483ms  | -9.4%
GenerateGLSL/"particles.wgsl"         | -3.522106ms  | -9.5%
GenerateHLSL/"particles.wgsl"         | -1.849666ms  | -10.6%

Issue: tint:1383
Change-Id: Ib691328538c597c06a75dfba392c99d2afbd5442
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76961
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-22 20:32:38 +00:00
Zhaoming Jiang
e67adac441 Validate buffer usage is non-zero in createBuffer
Validate that buffer usage is not 0 (None) when creating buffer.

Bug: dawn:1266
Change-Id: I690582aca91fb505c7b8c7b79c9530e71b958ebc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77642
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
2022-01-22 05:57:25 +00:00
Loko Kung
4f37ae7f3e Loosens validation for APITick.
- Validation no longer produces an error if the device is destroyed. Instead it just no-ops now.
- Internal Ticks are still validated the same as before.
- Necessary because Chromium may call Tick after device.destroy() which causes noisy validation errors that can break tests.
- Removes the current tests for this bahavior with new follow up tests in child CL.

Bug: dawn:628
Change-Id: Idc676490c7dcf1edd104b5dfd0e9fa5c023089ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77200
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-01-22 01:40:28 +00:00
Brandon Jones
d90a4f50a1 Remove External Texture Format Member Validation
Removes validation of the format member of an external texture
descriptor. Replaces it with format information inferred from the passed
texture.

Bug: dawn:1082
Change-Id: I333c3659859501eff48a532aa4701f25a33124c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/77480
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
2022-01-21 23:38:08 +00:00
Ben Clayton
73ced33dfb test/benchmark: Add more shaders to the corpus
Kindly donated by Brandon Jones and Austin Eng.
Tint has been used to convert all the deprecated attributes to the new style. In doing so, comments have been stripped. These are not massively important for the benchmarking.

Bindings have also been adjusted to be sequential and unique so that the MSL backend doesn't have to deal with binding remapping.

Existing benchmark files that used an underscore '_' have been renamed to use a dash '-' instead, to match the new files.

Change-Id: If5fb507b981f107ed570f6eedb55b232448f67aa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77443
Reviewed-by: Brandon Jones <bajones@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-21 22:38:16 +00:00
Ben Clayton
a2f4134c56 Formatting fix in template.
The headers get swapped by clang-format

Change-Id: I8a95d5789413d6e18ad4bfd545e1a2021eae3d72
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77444
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-21 21:26:39 +00:00
Stephen White
671d9703f0 GLSL samples: add empty entry point if needed.
If a WGSL test contains no entry points, add an empty one.
In that case, do not pass its name to the generator, so we
generate code for all functions, so they aren't culled for
reachability.

Add new test results for formerly empty tests.

Bug: tint:1376
Change-Id: Ibf371b943fb273d44712dfcc9dc1b7bb4ab071db
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76540
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-21 18:40:18 +00:00
Jiawei Shao
3619a2b017 Add validation on blend factors and blend operations
This patch adds validations on blend factors and blend
operations according to the latest WebGPU SPEC:
If component.operation is "min" or "max":
component.srcFactor and component.dstFactor must both
be "one".

BUG=dawn:1257
TEST=dawn_unittests

Change-Id: Id17c06044900eb0fa8d2ebab6fd3132f9deb157a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76480
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-01-21 02:05:47 +00:00
James Price
533a1bae68 validation: Fix array storage class validation
We weren't recursing into array element types, which meant that we
weren't validating nested arrays or buffers whose top-level store-type
was an array.

Change-Id: Ib897b36e0b5c3de3dc67c4f60805411c014cd914
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77561
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-20 22:11:07 +00:00
James Price
f6e5cc03bf Deprecate the @stride attribute
Update validation error for invalid uniform array element alignment.

Update tests to either remove the @stride attribute or use a different
element type.

Bug: tint:1381
Change-Id: I50b52cd78a34d9cd162fa5f2171a5fd35dcf3b79
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77560
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-20 22:11:07 +00:00
Ben Clayton
198417097f Clang format the entire tint codebase
Change-Id: I8e6ae93d0d4449e38cd32672e714ef07e1075d75
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77441
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-20 20:40:18 +00:00
jchen10
0d415ff26c D3D12: Ignore the debug warning for vertex buffer out-of-bounds
This adds D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL to
the filter list of debug layer warning messages.

BUG=dawn:1261

Change-Id: Ifd0fdf9eb8314a1b2a4f9cd7d248daf0a92a6c17
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76920
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2022-01-20 07:23:28 +00:00
Ben Clayton
01e4b6fc18 wgsl: Replace [[decoration]] with @decoration
Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
2022-01-19 22:46:57 +00:00
James Price
8f1d5224ee cmake: Link diagnostic sources into tint_utils_io
Splits these sources out into a separate library target to make sure
that it is only built once.

Many of these symbols are used by tint_utils_io, and building with
shared libraries enabled fails if they are not present.

Change-Id: I501d302b2502b22357f5691f012cd56ebcfde478
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75600
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-01-19 21:40:20 +00:00
James Price
b28c5ad3c6 msl: Fix non-struct runtime-sized array codegen
When these are used inside a function, we were not unwrapping the
array from the struct that we wrapped it in.

Fixed: tint:1385
Change-Id: Ide7bbd802394bf09819265be48d978ec9346adfe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77180
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
2022-01-19 19:36:17 +00:00
James Price
6b1e5f552b wgsl: Do not require a semicolon after a struct
Don't generate them either, which generated a lot of test churn.

Fixed: tint:1380
Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 18:11:17 +00:00
Austin Eng
017f9cc855 Default dawn_use_swiftshader to true
SwiftShader is required to implement WebGPU fallback adapters.

Perf tests are skipped for CPU adapters since they easily timeout
for intensive benchmarks.

Bug: chromium:1266550
Change-Id: Ib6e91da1128baae1770c797a69cf9ad605ea324d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76421
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-19 17:32:56 +00:00
James Price
5085438423 inspector: Add support for non-struct buffers
Use the sem::Type size instead of the sem::Struct size.

Some binding numbers in MSL expected outputs changed since these
buffers were previously not being reported in the resource list that
the Tint exe uses to automatically remap bindings.

Bug: tint:1372
Change-Id: I14479ddc5129d91b91449cc2d68ee37bd99d2f7e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76220
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
James Price
ae8c65620e glsl: Wrap non-struct buffer types in structs
Use the AddSpirvBlockDecoration transform to do this.

Add expected results for all of the new E2E tests. The arrayLength()
tests all fail as this is not yet implemented for the GLSL
backend. The other tests all pass except two that assign whole structs
to buffers, which is also a pre-existing issue.

Bug: tint:1372
Change-Id: I230197b43a5561e619866419d642ffc1ed085aac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76164
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
James Price
51e55b244e transform: Handle arrayLength for non-struct buffers
These two transforms previously assumed that the argument to
arrayLength had the form `&struct_var.array_member`. We now also need
to handle the case where it is just `&array_var`.

Bug: tint:1372
Change-Id: I173a84bd32c324445573a295b281a51e291c2ae2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76163
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
James Price
7395e29e70 Allow non-struct buffer store types
For SPIR-V, wrap non-struct types in structs in the
AddSpirvBlockDecoration transform.

For MSL, wrap runtime-sized arrays in structs in the
ModuleScopeVarToEntryPointParam transform.

Bug: tint:1372
Change-Id: Icced5d77b4538e816aa9fab57a634a9f4c52fdab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76162
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 15:55:56 +00:00
Ben Clayton
c3cec4d901 inspector: Re-add inspector::SamplerTexturePair
The tint -> dawn roll is failing as dawn is using tint::inspector::SamplerTexturePair.
We need to land this change, fix dawn, then revert this change.

Bug: tint:1366
Change-Id: I3a3849ddd9416a06d0be394e295603de59594ead
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77060
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-18 23:51:56 +00:00
Austin Eng
aa9475e973 Add WGPUDawnEncoderInternalUsageDescriptor
This descriptor, when chained on WGPUCommandEncoderDescriptor makes
internal usages visible to validation.

This CL is to help implement WebGPU Swiftshader support in Chrome.

Bug: chromium:1266550
Change-Id: I7253fe45003e9ad5ac4d8ddd2d4782989e9b5c27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76440
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-18 21:54:25 +00:00
Austin Eng
d0530a6e03 Use ErrorLog instead of InfoLog in InstanceBase::ConsumedError
Printing to stdout actually impacts Web Tests results which
makes managing expectations difficult, especially if logs
change.

Change InfoLog to ErrorLog:
 1) because this is ConsumedError, after all
 2) until we figure out if we can make Web Tests ignore stdout

Bug: chromium:1266550
Change-Id: I05f47f8b6d7a8e11568c5ee87eabab0cfd7c02d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76680
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-18 19:40:35 +00:00
Ben Clayton
be2362b18c benchmarks: Add a basic set of benchmarks
Add google benchmark to the DEPs.

Implement a basic set of benchmarks for each of the writers and the WGSL parser.

Add build rules for CMake. GN build rules TODO.

Add a simple go tool (ported from Marl) to diff two benchmarks. Less
noisy than the one provided by google benchmark.

Bug: tint:1378
Change-Id: I73cf92c5d9fd2d3bfac8f264864fd774afbd5d01
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76840
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-01-18 18:58:16 +00:00
Antonio Maiorano
e232e35723 Factor out structure layout print function
Simplifies Resolver::ValidateStorageClassLayout and would allow us to
use this function for displaying structure layout in a language server,
for example.

Bug: tint:1348
Change-Id: I9d83329f0a168e5d8c094b3282d07cd1ab321dca
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76080
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2022-01-14 21:57:22 +00:00
Stephen White
65112dc77c Move SamplerTexturePair from inspector to sem.
The plan is to reuse this datatype for the combine-samplers transform.

Bug: tint:1366
Change-Id: Icd2f4bd45b662f32fe9803e3485f1a54a2c42265
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76320
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-14 20:08:42 +00:00
Yunchao He
0fe647b817 Add d3d12-render-pass toggle in readonly depth/stencil attachment test
Bug: dawn:485
Change-Id: I569a98d59b05fafbc4f594bfe9106d26258964d1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76504
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-01-14 18:53:40 +00:00
Ben Clayton
e5919ac115 validation: Error on obviously infinite loops
Most of this change is fixing up the numerious tests that violated this rule.

Fixed: tint:1365
Issue: tint:1374
Change-Id: I38da27c7367277fe60857208170fec017e80bd25
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-14 17:16:32 +00:00
Ben Clayton
8dd9a56f91 inspector: Remove DEPRECATED texel format APIs.
Dawn has been updated to use the new APIs.

Bug: tint:1361
Change-Id: I0eb501132b896385b21648bad8466342569317bb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76520
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-14 14:26:32 +00:00
Ben Clayton
51e37c6f91 Fixes for bugs around unreachable code
Remove the ICE check for expression behaviors always being either `{Next}` or `{Next, Discard}`. Unreachable code may be result in something else.

Add the RemoveUnreachableStatements transform to the SPIR-V writer sanitizer transform list. The writer cannot correctly handle unreachable statements.

Bug: tint:1369
Bug: chromium:1285622
Change-Id: I9fa54c6d2096b1ee633dd551b628c7dd3ba64fb5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-01-14 10:16:24 +00:00
Loko Kung
15e3592fd5 Guards explicit device.destroy() until tested.
Bug: dawn:628
Change-Id: Ib6a6be0e5467d3cdd6432834d6f9d5c2000b18be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-01-13 23:47:20 +00:00
Brandon Jones
4abe2a0b53 Add TRACEs to backend shader module creation
Specifically ensuring that Tint's generator is individually traced so
that we can better see how much time is going into Tint's transforms
vs the backend's compiler.

Change-Id: I9903cdca137d652ee400e94f0570eeeb17779207
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2022-01-13 21:43:26 +00:00
Corentin Wallez
3148b49730 Start introducing a "backend" for vulkan image wrapping tests
Bug: dawn:221

Change-Id: I8077d6a873bbd4f4ed549b386014e10020ffc725
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75424
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-13 13:11:17 +00:00
Corentin Wallez
22bd21ef74 Add support for creating 1D textures.
However there are a lot more things to implement for full support:

 - Copies from/to buffers.
 - Copies from/to other textures.
 - WriteTexture
 - Lazy initialization (if needed)
 - Anything using views and 1D textures in shaders

So they are currently marked as unsafe API.

Bug: dawn:814
Change-Id: I3f1aac87bd5bc27f710d58e525938c1226d093d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64542
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-01-13 10:53:36 +00:00
Austin Eng
a78192741e Implement upstream RequestAdapter
Bug: dawn:160
Change-Id: Ifbce6f71fdf43a749c332bd691b63119929e0128
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75640
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-12 23:08:35 +00:00
James Price
db2f5fcf10 resolver: Reject non-storage runtime-sized arrays
There were several cases where we were not rejecting these which were
leading to ICEs or bad codegen.

Fixed: tint:1248
Change-Id: I7cdf3b74d92b81b1067ad908af423ea0b5442328
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76161
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-01-12 20:51:36 +00:00
James Price
13c79bef23 validation: Reject var<function> at module-scope
Fixed: tint:1368
Change-Id: I15fd0d2cbd9600500213e3140e9ac4500d179eb2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76160
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-01-12 20:51:36 +00:00
Yunchao He
b765c59c7d Implement readonly depth/stencil attachment on Metal
Bug: dawn:485
Change-Id: Ifb119361d8c383c43b4fad51f6a1f6b12ccea434
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76040
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-01-12 19:21:35 +00:00
Corentin Wallez
ec9cf2a85c Rename namespace dawn_native to dawn::native.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Done with through the following steps:

 - git grep -l dawn_native:: | xargs sed -i "" "s/dawn_native::/dawn::native::/g"
 - git grep -l "namespace dawn_native" | xargs sed -i "" "s/namespace dawn_native/namespace dawn::native/g"
 - git cl format
 - Manual fixups in generator/templates (and the addition of
   namespace_case in dawn_json_generator.py).
 - The addition of the namespace alias in DawnNative.h

Bug: dawn:824
Change-Id: I676cc4e3ced2e0e4bab32a0d66d7eaf9537e3f09
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75982
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
2022-01-12 09:17:35 +00:00
Sunny Sachanandani
0114ade92a d3d12: Acquire/release keyed mutex around ExecuteCommandLists
D3D keyed mutex cannot be acquired recursively and therefore external
D3D textures cannot be concurrently read within Dawn (e.g. multiple
imports of the same video frame) or across Dawn and GL (e.g. both WebGPU
and WebGL importing a video frame).

Within Dawn, we can scope keyed mutex acquire/release to command list
submission so that Chromium can always guarantee that Dawn doesn't hold
access to any resources after running Dawn wire commands. We also check
that keyed mutexes aren't recursively acquired in Dawn by keeping track
of the acquire count per resource.

This solves the multiple acquire problem within Dawn and provides a path
for concurrent read access across Dawn and GL once the GL decoders are
changed so that they also don't hold access to resources after switching
contexts.

Bug: chromium:1241533
Change-Id: If88fd4a4f798b972836a134809e4fed8832ec89c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75644
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-12 00:28:37 +00:00
Corentin Wallez
5d846ab503 Rename namespace dawn_wire to dawn::wire.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Bug: dawn:824
Change-Id: I1e99c4d0d2acf7644a225a88d07806d1a64478e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-11 09:57:33 +00:00
Corentin Wallez
f07477a1ce Remove deprecated DawnNative Adapter getters.
Bug: dawn:824
Change-Id: I4e73598ccd8eb5ce85c8a0ed86629daef4b575c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75584
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2022-01-11 09:30:34 +00:00
Corentin Wallez
8bf8587eb3 Rename namespace dawn_platform to dawn::platform.
But keep a namespace alias to avoid breaking project that depend on the
previous namespace name while they get updated.

Some TraceEvent.h macro were using "platform" as an argument name so
that was renamed to "platformObj" to avoid conflicting with ::platform::

Bug: dawn:824
Change-Id: Iaf14853f02b0d9fcf866ce87788f87a3fdf8f364
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75541
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-11 02:10:53 +00:00
Sunny Sachanandani
e53bfc561c d3d12: Use fixed key for keyed mutex acquire and release
Chromium has switched to using a fixed key (0) for quite some time.
Using a fixed key enables future work needed for concurrent access of
external textures both inside Dawn (e.g. importing a video frame twice)
or across Dawn and GL. We want to try scoping the Acquire/Release calls
to command list submission, but with a non-fixed key concurrent access
for the same resource becomes ambiguous.

Bug: chromium:1241533
Change-Id: Ia8ff473b8c9c731c411a3fd59d69213f2d903e61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75642
Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-01-11 01:36:54 +00:00
Jiawei Shao
9acdbcba85 Vulkan: Add StoreOp to the computation of the key of RenderPassCache
This patch adds StoreOp to the computation of key of RenderPassCache,
which was missed in the last CL that fixes a failure of end2end test
on Windows Intel Vulkan drivers.

BUG=dawn:1151

Change-Id: Iec03d70303c89906154db5256fd8691cc018a91a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2022-01-11 00:19:54 +00:00
Ben Clayton
6fad9e9745 dawn_node: Add support for diffing against expectations file
Adds the command line flags:
*  `--output <path>` which will write the current test results to the given file
* `--expect <path>` will compare the current run against the given expectations file

Bug: dawn:1123
Change-Id: Ie1bfa4e0c0698a95922e350387f8493b7a6ac68b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75980
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2022-01-10 20:57:37 +00:00
Stephen White
3e354fd524 Resolver: collect unique texture/samplers pairs.
GLSL does not support separate textures and samplers, so they must be
replaced with combined samplers. This is the first stage of that change,
where we collect the unique texture/sampler pairs. Within a function,
texture and sampler must be either a global variable or a function
parameter. At the entry point level, all references must resolve to global
variables, so by recursing the call graph we can determine all of the
global pairs required.

This information will be used by an upcoming transform to modify the AST
to be GLSL-compliant: modifying function signatures, call sites, removing
separate globals and adding combined globals. It will also eventually
replace the pair-gathering currently performed by
Inspector::GetSamplerTextureUses().

Bug: tint:1366
Change-Id: I89451b195649da26e45641ea2f6955683ae9fc66
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75960
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-10 20:46:35 +00:00