Device child objects were storing an *unstable* pointer to device
specific tracking information. Fix this by moving the tracking
information to a stable heap allocation.
Bug: dawn:565
Change-Id: I00ad72563ac66e29314603e77698718953fcbf15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38280
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit generalizes the way layers are handled to be more like
extensions, and adds support for gathering and enabling layer
extensions.
This is in preparation for using the VK_EXT_validation_features
extension to enable barrier validation.
Also adds logic to use the Fuchsia swapchain layer when it is available.
It seems to have been removed by mistake some time ago.
Bug: dawn:635
Change-Id: I8e5776d546ddd7940238465c7b0f187d8dd3c5bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38104
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Vulkan requires that storage images be in the GENERAL layout, and requires
that we choose a layout at VkDescriptorSet creation. This means that
since Sampled+ROStorage texture may sometimes be used as both usages in
the same pass, they must always be in the GENERAL layout even for
SampledTexture bindings.
Fix this by looking at the texture's creation usage in VulkanImageLayout
for wgpu::TextureUsage::Sampled.
Also add a regression test that triggers a Vulkan Validation Layer error
without this fix.
Bug: dawn:635
Change-Id: I4a5b94e1af20839b3b8cc080d36fca59d79f09bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38107
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Using this container is a small performance regression in the simple
cases where all subresources are the same, or when the texture has few
subrsources. However it give better performance in the hard subresource
tracking cases of textures with many subresources.
Using SubresourceStorage also makes it easier to work with compressed
storage since the compression is mostly transparent. It reduces code
duplication and prevent bugs from appearing when a developer would
forget to handle compression.
This fixes a state tracking issue in ValidatePassResourceUsage where the
function didn't correctly handle the case where the PassResourceUsage
was compressed.
Also removes the unused vulkan::Texture::TransitionFullUsage.
Also makes SubresourceStorage<T> only require operator== on T and not
operator !=.
Also fixes the texture format's aspect being used to create pipeline
barriers instead of the range's aspects.
Bug: dawn:441
Change-Id: I234b8191f39a09b541c1c63a60cccd6cee970550
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37706
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This will catch errors when someone updates an enum used with
EnumMaskIterator without updating EnumBitmaskSize. Previously it would
just ignore the extra bits, which produced super confusing bugs.
Bug: dawn:635
Change-Id: Ib0bf3f252db317a1bfdeb687b2426801a79b524d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
When trying to use ityp_array with an enum class whose underlying
type is int, warnings were fired because of a comparison between signed
and unsigned integers. Fix this by explicitly casting Size to `I` using
a constructor cast.
Bug: dawn:635
Change-Id: I5ee0101684e5847ec5ec6f71a9657fcce839a2a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38106
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
One of the helper methods to compute texture barriers didn't handle the
kReadOnlyStorage usage, which made barriers issued too small.
Issue was caught by running
StorageTextureZeroInitTests.ReadonlyStorageTextureClearsToZeroInRenderPass
with the Vulkan barrier validation enabled.
Also renames kReadonlyStorageTexture to kReadOnlyStorageTexture for
consistency.
Bug: dawn:635
Change-Id: I6e6027c380672dcdaea789c811665536b446003e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38101
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Some of the helper methods to compute buffer barriers didn't handle the
kReadOnlyStorage usage, which made barriers issued too small.
Issue was caught by running the GpuMemorySynchronizationTests with the
Vulkan barrier validation enabled.
Bug: dawn:635
Change-Id: Ice76edd21b2fa1c25cf9922418f65cfa7d802bdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
The previous VK_EXT_debug_report and VK_EXT_debug_marker extensions were
both deprecated in favor of VK_EXT_debug_utils. This commit makes Dawn
follow the ecosystem and also adds more detailed reporting of why
vkCreateInstance fails that's now supported in VK_EXT_debug_utils.
Bug: dawn:635
Change-Id: I61c89da1fd55f26d7ccf91723feedfb354efbc16
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38020
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This patch adds the basic implementation of WaitableEvent and
WorkerTaskPool for multi-threaded tasks in Dawn (for example, the
multi-threaded implementation of CreateReady*Pipeline()).
BUG=dawn:529
TEST=dawn_unittests
Change-Id: Ibf84348f4c0f0d26badc19ae94cd536cef89d084
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Now that the wire does enough tracking to prevent a malicious client
from freeing a device before its child objects, and the device is no
longer a "special" object with regard to reference/release, it is
safe to support multiple devices on the wire. The simplest way to
use this in WebGPU (to fix createReadyRenderPipeline validation)
is to add a reserve/inject device API similar to the one we use for
swapchain textures.
Bug: dawn:565
Change-Id: Ie956aff528c5610c9ecc5c189dab2d22185cb572
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Also enable the CopyTests on OpenGL ES, since they now pass on 3.2.
Enable all tests that are no longer failing due to crbug.com/dawn/581
and update bug references for bugs which are still failing.
Bug: dawn:581, dawn:636
Change-Id: I6b74143f11dd4e1824551720024be174f2eaa003
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38140
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This is a performance test in preparation of using SubresourceStorage
in dawn_native. On the Vulkan backend with Swiftshader it shows that
SubresourceStorage will bring a small perf regression for simple cases
(<= 10%) but it that complex cases are improved significantly (up to
twice faster).
Also renames a variable to follow the mMemberName convention.
Bug: dawn:441
Change-Id: I3fec80cba39b7d2aaba08fc8fbd8ea913ed5501c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37041
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
- Enable internal compute pipeline in ResolveQuerySet for Timestamp
Query.
- Known issue:
The user-provided resolve buffer cannot be used as binding resources
due to missing STORAGE usage. Currently implictly add STORAGE usage
if the buffer is created with QUERY_RESOLVE usage as a workaround.
Next we will add STORAGE_INTERNAL usage instead.
Bug: dawn:434
Change-Id: Ie66090de38bc3a04a58986669cd2a128b528f960
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36222
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
If the client drops the last reference to the device, it would
dereference an invalid pointer upon calling InjectError. So, skip the
call. We can't keep the device alive if the Buffer is still alive
because we intend to make all objects internally null if you delete
their device.
It is ok to skip error injection because if the client deletes the
device, it should not expect to receive any more error callbacks.
Bug: dawn:384
Change-Id: I4c694310e4395b06cd49603fc5d4cd846799decb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37580
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
If the SPIR-V fails to validate, include the SPIR-V disassembly in the error.
If the shader fails to compile, include the shader source in the error.
Change-Id: I05f93b5dec7985c42ddf9cd14621af2a855ee640
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37282
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This should be the last change BindGroupLayout change needed to complete
the conversion to the new structure aside from removing the deprecated
code paths in the future.
Bug: dawn:527
Change-Id: I44f67de80f1b4e1b7b32909d70d74610f7a06d8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37560
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>