CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Austin Eng 32c32854be Don't load non-SwiftShader ICDs when fuzzing with MSAN
Other drivers don't have MSAN instrumentation, so MSAN produces
many false positives since it can't track changes to memory
from uninstrumented libraries.

Also, implement AllocNoThrow for MSAN to return nullptr on large
allocations. Local fuzzing found MSAN didn't implement std::nothrow.

Fixed: chromium:1333180
Change-Id: I4f3d2c04496a25ba6ebe414d6d5c3c5850a70fec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92820
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-08 15:36:51 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
docs Convert @stage to short form 2022-06-07 15:57:35 +00:00
generator Add reflection APIs for wgpu::Buffer. 2022-06-08 14:46:41 +00:00
include tint: Fix include layering violation 2022-06-08 15:04:12 +00:00
infra Kokoro: Log disk utilization in status message 2022-05-17 13:11:32 +00:00
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src Don't load non-SwiftShader ICDs when fuzzing with MSAN 2022-06-08 15:36:51 +00:00
test Update src/tint unittests to new @stage format. 2022-06-07 13:55:34 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from d66d9e7b16bd to 4ea62009c99b (15 revisions) 2022-06-08 10:17:24 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: Re-enable doxygen 2022-04-11 22:27:34 +00:00
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OWNERS Add top-level OWNERS and scope Tint owners more tightly. 2022-04-07 17:59:14 +00:00
PRESUBMIT.py Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
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dawn.json Add reflection APIs for wgpu::Buffer. 2022-06-08 14:46:41 +00:00
dawn_wire.json Add reflection APIs for wgpu::Buffer. 2022-06-08 14:46:41 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
gpu_info.json Begin auto generating GPUInfo utilities 2022-05-26 23:47:39 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.