mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-07-08 22:26:06 +00:00
062788fa6b..45e5cf0147
2022-07-19 lubosz.sarnecki@collabora.com Vulkan: Implement ASTC emulation.
2022-07-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from b22fee44bf09 to c42337d9ef75 (4 revisions)
2022-07-19 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 14dcb8bf5432 to a1cfdbdf4c3b (455 revisions)
2022-07-19 gert.wollny@collabora.com Capture/Replay: drop context capture call in EGL capture templ
2022-07-19 syoussefi@chromium.org Vulkan: Only modify input attachment images for FF MSAA fix up
2022-07-19 syoussefi@chromium.org Vulkan: Clean up garbage of last completed submission too
2022-07-18 syoussefi@chromium.org Translator: Remove early fragment tests transformation
2022-07-18 eddiehatfield@google.com Remove platform skips for cookie_run and real_cricket
2022-07-18 syoussefi@chromium.org Vulkan: Fix image arguments passed to functions in GLSL
2022-07-18 romanl@google.com Roll VK-GL-CTS from ef9a6635208b to 692df061716d (12 revisions)
2022-07-18 eddiehatfield@google.com Add new prerequisite type for GL_ENUM integers
2022-07-18 ynovikov@chromium.org Suppress SYNC-HAZARD-WRITE_AFTER_READ in vulkan_car_chase
2022-07-18 eddiehatfield@google.com Remove python version check in presubmit
2022-07-18 romanl@google.com Minor fixes: typos, links.
2022-07-18 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 3204c0c798d3 to b22fee44bf09 (5 revisions)
2022-07-18 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from d19b3e76906e to 14dcb8bf5432 (534 revisions)
2022-07-18 kpiddington@apple.com Metal: texture allocation failures handled incorrectly
2022-07-16 abdolrashidi@google.com Skip mutable texture upload tests through feature
2022-07-15 chris@rive.app Add a GL_ANGLE_shader_pixel_local_storage extension
2022-07-15 syoussefi@chromium.org Vulkan: Fix double clear of AHBs
2022-07-15 penghuang@chromium.org Inline all metal command buffer decoder methods
2022-07-15 ynovikov@chromium.org Return EXIT_FAILURE from run_perf_tests.py if any test failed
2022-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 07a6dec37162 to 3204c0c798d3 (8 revisions)
2022-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 3840fb1fefb2 to d19b3e76906e (447 revisions)
2022-07-15 syoussefi@chromium.org Remove suppression for passing dEQP tests
2022-07-15 abdolrashidi@google.com Disable mutable texture upload on Win/Intel devs
2022-07-15 b.schade@samsung.com Fix linkValidateTransformFeedback for glLinkProgram
2022-07-15 qyearsley@chromium.org Update version of lucicfg for angle repo and regen config
2022-07-14 cclao@google.com Vulkan: Destroy descriptorSet cache when shader image is destroyed
2022-07-14 cclao@google.com Vulkan: Move DescriptorSet cache to DynamicDescriptorPool
2022-07-14 syoussefi@chromium.org Vulkan: Only apply MSAA FF fix up if executable has FF
2022-07-14 kpiddington@apple.com Metal fails to compile uniform blocks in ternary statements
2022-07-14 ynovikov@chromium.org Skip EGLBufferAgeTest.QueryBufferAge on Linux Intel Vulkan
2022-07-14 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from f224faaabcd0 to 3840fb1fefb2 (566 revisions)
2022-07-14 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 50b3fdf7ad7d to 07a6dec37162 (2 revisions)
2022-07-14 gert.wollny@collabora.com Capture/Replay: Handle the case when there is no context
2022-07-14 romanl@google.com Propagate device type in ReuseUnterminatedDisplay.
2022-07-14 romanl@google.com Fix test dependency on EGL initialization elsewhere.
2022-07-14 abdolrashidi@google.com Reland "Vulkan: Flush texture updates more often"
2022-07-13 ynovikov@chromium.org Add MB config for linux-exp-test
2022-07-13 yuxinhu@google.com Vulkan: Multisample Framebuffer Fetch
2022-07-13 m.maiya@samsung.com Cleanup invalid EGL handles only if app called eglTermiate
2022-07-13 lexa.knyazev@gmail.com GL: Add emulateCopyTexImage2D workaround
2022-07-13 ynovikov@chromium.org Add Linux Intel experimental standalone bot
2022-07-13 constantine.shablya@collabora.com Implement GL_NV_read_depth_stencil
2022-07-13 romanl@google.com Revert "Spawn via vpython when old module detected."
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC kainino@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: None
Tbr: kainino@google.com
Change-Id: Ia58c55034f52a261ce2ed36930c8b44120fbefef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96560
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL).
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%