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d3d12
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Make ShaderModuleBase use its own spirv_cross for reflection.
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2020-09-09 22:44:57 +00:00 |
metal
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Make ShaderModuleBase use its own spirv_cross for reflection.
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2020-09-09 22:44:57 +00:00 |
null
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Make ShaderModuleBase use its own spirv_cross for reflection.
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2020-09-09 22:44:57 +00:00 |
opengl
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Make ShaderModuleBase use its own spirv_cross for reflection.
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2020-09-09 22:44:57 +00:00 |
vulkan
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Make ShaderModuleBase use its own spirv_cross for reflection.
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2020-09-09 22:44:57 +00:00 |
Adapter.cpp
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Add WGPUAdapterProperties and expose it in DawnNative
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2020-01-10 13:28:18 +00:00 |
Adapter.h
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Add WGPUAdapterProperties and expose it in DawnNative
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2020-01-10 13:28:18 +00:00 |
AttachmentState.cpp
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
AttachmentState.h
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
BUILD.gn
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Transition bind group resource states before dispatch in compute pass
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2020-09-09 01:14:38 +00:00 |
BackendConnection.cpp
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Add WGPUAdapterProperties and expose it in DawnNative
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2020-01-10 13:28:18 +00:00 |
BackendConnection.h
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Add WGPUAdapterProperties and expose it in DawnNative
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2020-01-10 13:28:18 +00:00 |
BindGroup.cpp
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Remove kMaxBindingsPerGroup limit
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2020-07-14 22:20:35 +00:00 |
BindGroup.h
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Add minimum buffer size validation
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2020-06-19 21:39:23 +00:00 |
BindGroupLayout.cpp
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Validate 1D texture bindings cannot be multisampled
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2020-07-16 20:43:26 +00:00 |
BindGroupLayout.h
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Remove kMaxBindingsPerGroup limit
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2020-07-14 22:20:35 +00:00 |
BindGroupTracker.h
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Remove kMaxBindingsPerGroup limit
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2020-07-14 22:20:35 +00:00 |
BindingInfo.cpp
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Add per-stage and per-pipeline-layout limits and validation
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2020-07-14 00:53:23 +00:00 |
BindingInfo.h
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
BuddyAllocator.cpp
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Fix two warnings.
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2020-04-10 19:04:42 +00:00 |
BuddyAllocator.h
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Fix and enable -Wnested-anon-types
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2020-04-30 15:58:28 +00:00 |
BuddyMemoryAllocator.cpp
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Prevent size overflow for sub-allocation.
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2020-06-11 18:58:26 +00:00 |
BuddyMemoryAllocator.h
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Add some missing #includes.
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2019-10-29 18:40:12 +00:00 |
Buffer.cpp
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Remove Toggle LazyClearBufferOnFirstUse
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2020-09-02 00:21:08 +00:00 |
Buffer.h
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Fix the initialization of the buffers with MapRead and MapAtCreation
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2020-09-01 08:08:57 +00:00 |
CMakeLists.txt
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Add missing CMake spirv-cross dependency
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2020-09-09 16:39:00 +00:00 |
CachedObject.cpp
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Only mark objects as cached right before inserting into the cache
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2019-10-30 00:20:03 +00:00 |
CachedObject.h
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Only mark objects as cached right before inserting into the cache
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2019-10-30 00:20:03 +00:00 |
CommandAllocator.cpp
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Eagerly destroy CommandBuffer commands after submission
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2020-08-13 20:25:39 +00:00 |
CommandAllocator.h
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Eagerly destroy CommandBuffer commands after submission
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2020-08-13 20:25:39 +00:00 |
CommandBuffer.cpp
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
CommandBuffer.h
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Eagerly destroy CommandBuffer commands after submission
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2020-08-13 20:25:39 +00:00 |
CommandBufferStateTracker.cpp
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Various cleanups for updated indexFormat handling
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2020-09-01 18:32:49 +00:00 |
CommandBufferStateTracker.h
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Unify ProgrammableStageDescriptor handling in PipelineBase
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2020-08-28 14:26:00 +00:00 |
CommandEncoder.cpp
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
CommandEncoder.h
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Query API: ResolveQuerySet
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2020-07-17 09:02:46 +00:00 |
CommandValidation.cpp
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Cleanup: Make TexelBlockInfo a member of Format, not superclass
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2020-09-02 18:50:09 +00:00 |
CommandValidation.h
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Update depth-stencil copy validation
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2020-09-01 18:40:18 +00:00 |
Commands.cpp
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Eagerly destroy CommandBuffer commands after submission
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2020-08-13 20:25:39 +00:00 |
Commands.h
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
ComputePassEncoder.cpp
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Query API: WriteTimestamp
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2020-07-01 10:48:16 +00:00 |
ComputePassEncoder.h
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Query API: WriteTimestamp
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2020-07-01 10:48:16 +00:00 |
ComputePipeline.cpp
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Unify ProgrammableStageDescriptor handling in PipelineBase
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2020-08-28 14:26:00 +00:00 |
ComputePipeline.h
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Make ShaderModule reflection go through EntryPointMetadata
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2020-09-02 15:57:39 +00:00 |
DawnNative.cpp
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Track depth/stencil aspects independently
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2020-08-06 17:00:29 +00:00 |
Device.cpp
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Remove SPVC toggles and excise remaining references
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2020-09-03 18:39:37 +00:00 |
Device.h
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Remove MapRead/WriteAsync and CreateBufferMapped
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2020-08-20 14:22:29 +00:00 |
DynamicUploader.cpp
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Fixing offset alignments when using DynamicUploader
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2020-08-20 11:25:49 +00:00 |
DynamicUploader.h
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Fixing offset alignments when using DynamicUploader
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2020-08-20 11:25:49 +00:00 |
EncodingContext.cpp
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Separate device lost from internal errors.
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2020-04-01 12:07:43 +00:00 |
EncodingContext.h
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Separate device lost from internal errors.
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2020-04-01 12:07:43 +00:00 |
EnumClassBitmasks.h
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Track depth/stencil aspects independently
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2020-08-06 17:00:29 +00:00 |
EnumMaskIterator.h
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Rephrase Format::aspect enum as an enum class mask
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2020-07-30 15:25:37 +00:00 |
Error.cpp
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Fix AssertAndIgnoreDeviceLossError to handle errors injected by fuzzer
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2020-06-16 17:53:38 +00:00 |
Error.h
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Fix AssertAndIgnoreDeviceLossError to handle errors injected by fuzzer
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2020-06-16 17:53:38 +00:00 |
ErrorData.cpp
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Separate device lost from internal errors.
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2020-04-01 12:07:43 +00:00 |
ErrorData.h
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Separate device lost from internal errors.
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2020-04-01 12:07:43 +00:00 |
ErrorInjector.cpp
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Reland "fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer"
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2020-01-06 19:56:17 +00:00 |
ErrorInjector.h
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Reland "fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer"
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2020-01-06 19:56:17 +00:00 |
ErrorScope.cpp
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Make error scope shutdown iterative instead of recursive.
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2020-05-11 20:26:12 +00:00 |
ErrorScope.h
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Make error scope shutdown iterative instead of recursive.
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2020-05-11 20:26:12 +00:00 |
ErrorScopeTracker.cpp
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Avoid processing already processed tick
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2020-06-04 02:26:46 +00:00 |
ErrorScopeTracker.h
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Move and improve RefCounted
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2020-04-20 17:36:22 +00:00 |
Extensions.cpp
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Reland "Check FP16 support on vulkan backend"
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2020-06-08 12:18:21 +00:00 |
Extensions.h
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Reland "Check FP16 support on vulkan backend"
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2020-06-08 12:18:21 +00:00 |
Fence.cpp
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Handle Device Lost for Fence and Queue::Signal
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2020-02-06 00:56:35 +00:00 |
Fence.h
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Make RefCounted derived objects have private destructors
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2020-04-06 18:20:02 +00:00 |
FenceSignalTracker.cpp
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Avoid processing already processed tick
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2020-06-04 02:26:46 +00:00 |
FenceSignalTracker.h
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Move and improve RefCounted
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2020-04-20 17:36:22 +00:00 |
Format.cpp
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Cleanup: Make TexelBlockInfo a member of Format, not superclass
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2020-09-02 18:50:09 +00:00 |
Format.h
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Cleanup: Make TexelBlockInfo a member of Format, not superclass
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2020-09-02 18:50:09 +00:00 |
Forward.h
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Query API: QuerySet
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2020-06-11 00:34:14 +00:00 |
Instance.cpp
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Enable GBV by default for correctness tests.
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2020-07-29 19:44:41 +00:00 |
Instance.h
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Enable GBV by default for correctness tests.
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2020-07-29 19:44:41 +00:00 |
IntegerTypes.h
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
MapRequestTracker.cpp
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Remove MapRead/WriteAsync and CreateBufferMapped
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2020-08-20 14:22:29 +00:00 |
MapRequestTracker.h
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Remove MapRead/WriteAsync and CreateBufferMapped
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2020-08-20 14:22:29 +00:00 |
ObjectBase.cpp
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Make RefCounted derived objects have private destructors
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2020-04-06 18:20:02 +00:00 |
ObjectBase.h
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Move and improve RefCounted
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2020-04-20 17:36:22 +00:00 |
PassResourceUsage.h
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Query API: WriteTimestamp
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2020-07-01 10:48:16 +00:00 |
PassResourceUsageTracker.cpp
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Track depth/stencil aspects independently
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2020-08-06 17:00:29 +00:00 |
PassResourceUsageTracker.h
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Add validation code for texture subresource usage tracking
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2020-05-04 17:10:49 +00:00 |
PerStage.cpp
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Make dawn_native use the webgpu.h header
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2019-10-23 11:57:41 +00:00 |
PerStage.h
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Make dawn_native use the webgpu.h header
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2019-10-23 11:57:41 +00:00 |
Pipeline.cpp
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Make ShaderModule reflection go through EntryPointMetadata
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2020-09-02 15:57:39 +00:00 |
Pipeline.h
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Make ShaderModule reflection go through EntryPointMetadata
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2020-09-02 15:57:39 +00:00 |
PipelineLayout.cpp
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Make ShaderModule reflection go through EntryPointMetadata
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2020-09-02 15:57:39 +00:00 |
PipelineLayout.h
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Make ShaderModule reflection go through EntryPointMetadata
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2020-09-02 15:57:39 +00:00 |
PooledResourceMemoryAllocator.cpp
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Pool sub-allocated resource heaps.
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2020-08-17 17:47:15 +00:00 |
PooledResourceMemoryAllocator.h
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Pool sub-allocated resource heaps.
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2020-08-17 17:47:15 +00:00 |
ProgrammablePassEncoder.cpp
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Use TypedInteger for BindGroupIndex
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2020-06-20 01:30:32 +00:00 |
ProgrammablePassEncoder.h
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Allow one texture as write-only storage and sampled in one compute pass
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2020-04-22 00:55:43 +00:00 |
QuerySet.cpp
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PipelineStatisticsName -> PipelineStatisticName
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2020-07-13 18:21:03 +00:00 |
QuerySet.h
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PipelineStatisticsName -> PipelineStatisticName
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2020-07-13 18:21:03 +00:00 |
Queue.cpp
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Cleanup: Make TexelBlockInfo a member of Format, not superclass
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2020-09-02 18:50:09 +00:00 |
Queue.h
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Refactoring Queue::WriteTexture implementation
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2020-08-20 13:29:39 +00:00 |
RenderBundle.cpp
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Remove the "Base" from pure-frontend dawn_native types
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2019-11-13 17:00:37 +00:00 |
RenderBundle.h
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Make RefCounted derived objects have private destructors
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2020-04-06 18:20:02 +00:00 |
RenderBundleEncoder.cpp
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BUILD.gn: enable additional warnings.
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2020-04-08 16:04:32 +00:00 |
RenderBundleEncoder.h
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BUILD.gn: enable additional warnings.
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2020-04-08 16:04:32 +00:00 |
RenderEncoderBase.cpp
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Various cleanups for updated indexFormat handling
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2020-09-01 18:32:49 +00:00 |
RenderEncoderBase.h
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Add setIndexBufferWithFormat method
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2020-08-27 01:13:35 +00:00 |
RenderPassEncoder.cpp
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Query API: WriteTimestamp
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2020-07-01 10:48:16 +00:00 |
RenderPassEncoder.h
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Query API: WriteTimestamp
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2020-07-01 10:48:16 +00:00 |
RenderPipeline.cpp
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
RenderPipeline.h
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Typeify ColorAttachmentIndex
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2020-09-09 00:08:38 +00:00 |
ResourceHeap.h
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Autoformat everything except tests/examples
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2020-07-10 18:19:38 +00:00 |
ResourceHeapAllocator.h
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Add another missing #include.
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2019-10-30 00:19:43 +00:00 |
ResourceMemoryAllocation.cpp
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Autoformat everything except tests/examples
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2020-07-10 18:19:38 +00:00 |
ResourceMemoryAllocation.h
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Residency 2: Create a d3d12::Heap During Direct Allocations
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2020-03-09 15:53:19 +00:00 |
RingBufferAllocator.cpp
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Correctly support setSubData of 0 bytes.
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2020-04-16 09:51:26 +00:00 |
RingBufferAllocator.h
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Autoformat everything except tests/examples
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2020-07-10 18:19:38 +00:00 |
Sampler.cpp
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Reland "Add ComparisonSampler binding type and validation tests"
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2020-04-20 23:43:20 +00:00 |
Sampler.h
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Reland "Add ComparisonSampler binding type and validation tests"
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2020-04-20 23:43:20 +00:00 |
ShaderModule.cpp
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Make ShaderModuleBase use its own spirv_cross for reflection.
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2020-09-09 22:44:57 +00:00 |
ShaderModule.h
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Make ShaderModuleBase use its own spirv_cross for reflection.
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2020-09-09 22:44:57 +00:00 |
StagingBuffer.cpp
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Autoformat everything except tests/examples
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2020-07-10 18:19:38 +00:00 |
StagingBuffer.h
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Autoformat everything except tests/examples
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2020-07-10 18:19:38 +00:00 |
Surface.cpp
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Update dawn.json to more closely match webgpu.h
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2020-07-06 18:50:00 +00:00 |
Surface.h
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Move and improve RefCounted
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2020-04-20 17:36:22 +00:00 |
Surface_metal.mm
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Introduce wgpu::Surface and implement it for HWND, X11 and Metal
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2020-01-15 13:14:12 +00:00 |
SwapChain.cpp
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Optimize subresource tracking - use texture view
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2020-06-15 18:26:12 +00:00 |
SwapChain.h
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Optimize subresource tracking - use texture view
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2020-06-15 18:26:12 +00:00 |
Texture.cpp
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Cleanup: Make TexelBlockInfo a member of Format, not superclass
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2020-09-02 18:50:09 +00:00 |
Texture.h
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Remove deprecated array layer descriptor members
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2020-08-13 14:38:48 +00:00 |
ToBackend.h
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Query API: QuerySet
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2020-06-11 00:34:14 +00:00 |
Toggles.cpp
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Remove SPVC toggles and excise remaining references
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2020-09-03 18:39:37 +00:00 |
Toggles.h
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Remove SPVC toggles and excise remaining references
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2020-09-03 18:39:37 +00:00 |
dawn_platform.h
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NativeSwapChainImplVk: Remove unnecessary transition on Configure
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2020-05-06 07:12:48 +00:00 |