Dawn Autoroller eb9da29510 Roll SwiftShader from 6de56bda0d49 to 666fb5f89f5a (32 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/6de56bda0d49..666fb5f89f5a

2022-09-29 swiftshader.regress@gmail.com Regres: Update test lists @ 4dbbcd05
2022-09-29 syoussefi@google.com Consistently use `const auto`
2022-09-28 syoussefi@google.com Consistently use auto * instead of auto when pointers
2022-09-28 swiftshader.regress@gmail.com Regres: Update test lists @ 52e0004a
2022-09-28 sugoi@google.com Temporarily fix pipelineStageCreationFeedbackCount = 0 issue
2022-09-28 srisser@google.com Update mipmap precision bits
2022-09-27 syoussefi@google.com Support VK_EXT_graphics_pipeline_library
2022-09-26 sugoi@google.com Remove incorrect assert
2022-09-24 swiftshader.regress@gmail.com Regres: Update test lists @ a90523fa
2022-09-23 sugoi@google.com Set conformance version to 1.3.3.1
2022-09-23 tristan.van.berkom@gmail.com Avoid inadvertently adding a wayland dependency
2022-09-23 sugoi@google.com Temporary patch for OOB read issue
2022-09-23 sugoi@google.com Partially revert "Pipeline robustness fix"
2022-09-23 wangqing-hf@loongson.cn marl: Add new source file for loongarch64.
2022-09-23 swiftshader.regress@gmail.com Regres: Update test lists @ bd8f8a8f
2022-09-22 swiftshader.regress@gmail.com Regres: Update test lists @ 495c41ce
2022-09-22 sugoi@google.com Fix create_instance_layer_name_abuse test
2022-09-21 swiftshader.regress@gmail.com Regres: Update test lists @ 98486622
2022-09-20 sugoi@google.com Temporary workaround for CTS bug
2022-09-20 swiftshader.regress@gmail.com Regres: Update test lists @ b405d5dd
2022-09-19 sugoi@google.com Bring back dEQP testing to ToT
2022-09-19 sugoi@google.com Pipeline robustness fix
2022-09-19 sugoi@google.com Fix uses of the OFFSET macro
2022-09-19 sugoi@google.com Respect pipelineStageCreationFeedbackCount
2022-09-13 nicolas.capens@gmail.com Don't accept buffer alignment features in vkCreateDevice
2022-09-13 syoussefi@google.com Split GraphicsState
2022-09-13 syoussefi@google.com Skip Setup and Pixel JIT if rasterizer discard
2022-09-13 syoussefi@google.com Move sample count hack from GraphicsState to Renderer::draw
2022-09-13 syoussefi@google.com Fix bugs with VK_EXT_extended_dynamic_state2
2022-09-12 sugoi@google.com Allow VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT
2022-09-10 syoussefi@google.com Initial support for VK_EXT_pipeline_robustness
2022-09-09 sugoi@google.com Regres: Switch Vulkan CTS to the 1.3.2 branch

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-dawn-autoroll
Please CC amaiorano@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: amaiorano@google.com
Change-Id: I8a594590dbace65ccadff97f13242e79f374f0e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104321
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-30 02:25:47 +00:00
2022-09-29 19:02:11 +00:00
2022-05-30 18:00:58 +00:00
2022-06-18 16:16:11 +00:00
2020-03-02 15:47:43 -05:00
2022-04-10 22:14:00 +00:00
2022-08-18 18:02:00 +00:00
2022-09-29 19:02:11 +00:00
2022-09-01 16:47:59 +00:00
2021-12-02 21:25:58 +00:00
2022-07-20 15:53:14 +00:00

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Readme Multiple Licenses 145 MiB
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Go 2.1%
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Other 1.6%