Lioncash
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59cfe6fc02
|
CAreaLoader: Make use of unsigned stream helpers
Same behavior, minus all the implicit sign conversions.
|
2020-06-18 19:35:11 -04:00 |
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Lioncash
|
d646b896e1
|
CAreaLoader: Make use of in-class initializers where applicable
Same behavior, less code.
|
2020-06-18 19:20:01 -04:00 |
|
Lioncash
|
4d4f1490b7
|
CAreaCooker: Make use of unsigned stream helpers where applicable
Same behavior minus numerous implicit sign conversions.
|
2020-06-18 19:16:51 -04:00 |
|
Lioncash
|
cf0898792a
|
CAnimSetLoader: Make use of unsigned stream helpers where applicable
Same behavior, minus all of the implicit sign conversions.
|
2020-06-18 19:08:37 -04:00 |
|
Lioncash
|
2d1e6b9672
|
CGameExporter: Make use of unsigned stream helpers where applicable
|
2020-06-18 18:39:44 -04:00 |
|
Lioncash
|
a603b3a4ef
|
CMaterialLoader: Make use of unsigned stream helpers where applicable
|
2020-06-18 18:14:33 -04:00 |
|
Lioncash
|
4b20a8ad9f
|
CMaterialCooker: Make use of unsigned write variants where applicable
Gets rid of a bunch of implicit sign conversion warnings.
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2020-06-18 17:50:25 -04:00 |
|
Lioncash
|
4b980458ef
|
CAnimationLoader: Make use of ranged for where applicable
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2020-06-18 15:55:19 -04:00 |
|
Lioncash
|
87fac0896d
|
CModelLoader: Eliminate some sign conversion warnings
|
2020-06-18 15:38:52 -04:00 |
|
Lioncash
|
80d5983229
|
CMaterialPass: Add another missing break for Mode 6 in SetAnimCurrent
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2020-06-18 13:51:08 -04:00 |
|
Lioncash
|
e65a2a7cc8
|
CMaterialPass: Add missing break for Mode 6 in SetAnimCurrent
|
2020-06-18 13:39:20 -04:00 |
|
Lioncash
|
46e5056ba7
|
CMaterial: Make use of in-class initializers
Same behavior, less code.
|
2020-06-18 13:28:25 -04:00 |
|
Lioncash
|
3d74639bea
|
CScriptTemplate: Fix debug print formatting in CheckVolumeConditions
Ensures that the proper type is passed in.
|
2020-06-18 13:17:30 -04:00 |
|
Lioncash
|
e75ef00d1c
|
CAreaLoader: Fix debug print formatting
Passes the correct type to the formatting specifier.
|
2020-06-18 13:15:42 -04:00 |
|
Lioncash
|
9d21516296
|
CWorldCooker: Prevent signed overflow in CookMLVL
Even if all 32 bits aren't used, this still eliminates a sign-conversion
warning from int to uint64.`
|
2020-06-18 13:13:26 -04:00 |
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Lioncash
|
1d54df7185
|
CAnimSetLoader: Collapse emplace_back() and back() calls into one
emplace_back returns a reference to the emplaced element.
|
2020-06-18 12:47:37 -04:00 |
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Lioncash
|
09de312ac3
|
CPoiToWorld: Make use of size_t where applicable
Plays nicer with standard containers.
|
2020-06-18 08:02:43 -04:00 |
|
Lioncash
|
bc05e9bd4b
|
CResource: Make StaticType() constexpr
These only return enum values, so this can be trivially made constexpr
|
2020-06-18 07:35:08 -04:00 |
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Lioncash
|
84e0d177d8
|
CSkeleton: Remove default constructor from SBoneTransformInfo
This is unnecessary given initializers are already provided.
This also makes the struct constexpr capable by default as well.
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2020-06-18 07:31:07 -04:00 |
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Lioncash
|
60d003df88
|
CSkeleton: Make BoneByName() use a string view
Same behavior, but without a mandatory allocating API.
|
2020-06-18 07:29:19 -04:00 |
|
Lioncash
|
671b8037b9
|
CSkeleton: Make NumBones() return a size_t
Consistent with the rest of the API.
|
2020-06-18 07:27:58 -04:00 |
|
Lioncash
|
132d452c88
|
CScriptObject: Mark IsEditorProperty() as const
This doesn't modify internal member state.
|
2020-06-18 07:23:10 -04:00 |
|
Lioncash
|
6f1d6a8649
|
CScriptObject: Make use of size_t where applicable
Plays with standard containers nicer.
|
2020-06-18 07:17:02 -04:00 |
|
Lioncash
|
0cda26b105
|
CScriptTemplate: Make use of size_t where applicable
Plays nicer with standard containers and eliminates implicit truncation
warnings.
|
2020-06-18 06:54:55 -04:00 |
|
Lioncash
|
3bd84d8c41
|
CScriptTemplate: Convert EAttachType into an enum class
Prevents polluting the global namespace.
|
2020-06-18 06:52:56 -04:00 |
|
Lioncash
|
31a1de9191
|
CScriptExtra: Eliminate sign conversion warnings
|
2020-06-18 06:50:17 -04:00 |
|
Lioncash
|
e9dd2c57a6
|
CResTypeInfo: Shorten std::sort call
We can remove unnecessary qualifiers to make this a little less verbose.
|
2020-06-18 06:35:18 -04:00 |
|
Lioncash
|
2b7c4941e5
|
CResTypeInfo: Make use of std::move in the constructor
Allows calling code to eliminate copies altogether from occurring.
|
2020-06-18 06:30:21 -04:00 |
|
Lioncash
|
8f70b20312
|
CResTypeInfo: Make use of ranged for where applicable
Same behavior, better readability
|
2020-06-18 06:28:00 -04:00 |
|
Lioncash
|
a612751cb0
|
CResTypeInfo: Make use of in-class initializers where applicable
Same behavior, less code.
|
2020-06-18 06:19:08 -04:00 |
|
Lioncash
|
b77f52bb0e
|
CResTypeFilter: Make use of ranged for where applicable
We can also collapse a loop down into a std::any_of.
|
2020-06-18 06:14:50 -04:00 |
|
Lioncash
|
6d98e918ae
|
CGameArea: Make use of size_t where applicable
Plays nicer with the standard library and avoids truncation warnings.
|
2020-06-18 05:16:46 -04:00 |
|
Lioncash
|
456530605f
|
NGameList: Remove const qualifier
Fixes the build.
|
2020-06-18 04:52:35 -04:00 |
|
Lioncash
|
e9df5625e6
|
CScriptLayer: std::move string in SetName()
Allows calling code to avoid copies.
|
2020-06-18 04:48:15 -04:00 |
|
Lioncash
|
a55fafac22
|
CScriptLayer: Add const overload for operator[]
Behavioral symmetry.
|
2020-06-18 04:47:17 -04:00 |
|
Lioncash
|
2b7c322e59
|
CScriptLayer: Make use of prefix increment on iterators
|
2020-06-18 04:46:38 -04:00 |
|
Lioncash
|
363b19ebe6
|
CScriptLayer: Make use of explicit
|
2020-06-18 04:45:40 -04:00 |
|
Lioncash
|
65482ba272
|
CCollisionMeshData: Make use of size_t where applicable
Plays nicer with standard types.
|
2020-06-18 04:37:20 -04:00 |
|
Lioncash
|
cc04eee1b7
|
NGameList: Tidying up
Cleans up linkage and casts.
|
2020-06-18 04:20:41 -04:00 |
|
Lioncash
|
a54bd900c0
|
NPropertyMap: Make use of ranged for where applicable
While we're at it, we can tidy up a few other things like linkage
|
2020-06-18 04:13:18 -04:00 |
|
Lioncash
|
6799e40ef5
|
IProperty: Make use of ranged for where applicable
Same behavior, less moving parts.
|
2020-06-17 17:54:57 -04:00 |
|
Lioncash
|
4a020d1d4a
|
CSkin: Make use of ranged for where applicable
Same behavior, less code.
|
2020-06-17 04:27:54 -04:00 |
|
Lioncash
|
32dafc6bb8
|
CSkeleton: Make use of size_t where applicable
Prevents truncation warnings.
|
2020-06-17 04:24:49 -04:00 |
|
Lioncash
|
566a32fd75
|
General: Migrate off non-constexpr constants
|
2020-06-16 22:48:11 -04:00 |
|
Lioncash
|
c8ebbc860b
|
CMaterialSet: Collapse loop into find_if
Same behavior, explicit intent.
|
2020-06-16 18:45:52 -04:00 |
|
Lioncash
|
2d2210cd9e
|
CMaterial: Make use of size_t for loops where applicable
Consistency.
While we're at it, remove an unused include.
|
2020-06-16 18:42:28 -04:00 |
|
Lioncash
|
3d1ced47e2
|
CVertex: Make use of std::array where applicable
Allows dehardcoding sizes and simplifies comparison code.
|
2020-06-16 17:17:20 -04:00 |
|
Lioncash
|
a17d43a87d
|
CVertexBuffer: Make use of size_t where applicable
Same behavior, less truncations.
|
2020-06-16 16:48:25 -04:00 |
|
Lioncash
|
09f5163184
|
CStringTable: Make use of size_t
Plays nicer with standard containers. While we're at it, we can use
std::move where applicable.
|
2020-06-16 15:17:23 -04:00 |
|
Lioncash
|
f71ef1e615
|
CStringList: Make use of size_t
Prevents truncation warnings.
|
2020-06-16 14:25:07 -04:00 |
|