mirror of https://github.com/AxioDL/boo.git
Integrated GLEW; began migration to Xlib
This commit is contained in:
parent
b73ecde4aa
commit
d013f1e25c
|
@ -19,7 +19,8 @@ if(WIN32)
|
||||||
lib/inputdev/HIDDeviceWinUSB.cpp
|
lib/inputdev/HIDDeviceWinUSB.cpp
|
||||||
lib/graphicsdev/D3D11.cpp
|
lib/graphicsdev/D3D11.cpp
|
||||||
lib/graphicsdev/D3D12.cpp
|
lib/graphicsdev/D3D12.cpp
|
||||||
lib/graphicsdev/GLES3.cpp)
|
lib/graphicsdev/GL.cpp
|
||||||
|
lib/graphicsdev/glew.c)
|
||||||
list(APPEND _BOO_SYS_LIBS Winusb)
|
list(APPEND _BOO_SYS_LIBS Winusb)
|
||||||
elseif(APPLE)
|
elseif(APPLE)
|
||||||
list(APPEND PLAT_SRCS
|
list(APPEND PLAT_SRCS
|
||||||
|
@ -28,7 +29,8 @@ elseif(APPLE)
|
||||||
lib/mac/GLViewCocoa.mm
|
lib/mac/GLViewCocoa.mm
|
||||||
lib/inputdev/HIDListenerIOKit.cpp
|
lib/inputdev/HIDListenerIOKit.cpp
|
||||||
lib/inputdev/HIDDeviceIOKit.cpp
|
lib/inputdev/HIDDeviceIOKit.cpp
|
||||||
lib/graphicsdev/GLES3.cpp)
|
lib/graphicsdev/GL.cpp
|
||||||
|
lib/graphicsdev/glew.c)
|
||||||
find_library(APPKIT_LIBRARY AppKit)
|
find_library(APPKIT_LIBRARY AppKit)
|
||||||
find_library(IOKIT_LIBRARY IOKit)
|
find_library(IOKIT_LIBRARY IOKit)
|
||||||
find_library(OPENGL_LIBRARY OpenGL)
|
find_library(OPENGL_LIBRARY OpenGL)
|
||||||
|
@ -42,7 +44,9 @@ else()
|
||||||
lib/x11/WindowWayland.cpp
|
lib/x11/WindowWayland.cpp
|
||||||
lib/inputdev/HIDListenerUdev.cpp
|
lib/inputdev/HIDListenerUdev.cpp
|
||||||
lib/inputdev/HIDDeviceUdev.cpp
|
lib/inputdev/HIDDeviceUdev.cpp
|
||||||
lib/graphicsdev/GLES3.cpp)
|
lib/graphicsdev/GL.cpp
|
||||||
|
lib/graphicsdev/GLX.cpp
|
||||||
|
lib/graphicsdev/glew.c)
|
||||||
|
|
||||||
find_package(PkgConfig)
|
find_package(PkgConfig)
|
||||||
if(PKG_CONFIG_FOUND)
|
if(PKG_CONFIG_FOUND)
|
||||||
|
@ -85,10 +89,15 @@ else()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
include_directories(${DBUS_INCLUDE_DIR} ${DBUS_ARCH_INCLUDE_DIR})
|
include_directories(${DBUS_INCLUDE_DIR} ${DBUS_ARCH_INCLUDE_DIR})
|
||||||
list(APPEND _BOO_SYS_LIBS xcb xcb-glx xcb-xinput xcb-xkb xcb-keysyms xkbcommon xkbcommon-x11 GL ${DBUS_LIBRARY} udev pthread)
|
list(APPEND _BOO_SYS_LIBS X11 Xi xkbcommon xkbcommon-x11 GL ${DBUS_LIBRARY} udev pthread)
|
||||||
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
# For some reason, clang takes forever if glew.c is not built with -Os
|
||||||
|
if(CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||||
|
set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
|
||||||
|
endif()
|
||||||
|
|
||||||
set(BOO_SYS_LIBS ${_BOO_SYS_LIBS} CACHE PATH "Boo System Libraries" FORCE)
|
set(BOO_SYS_LIBS ${_BOO_SYS_LIBS} CACHE PATH "Boo System Libraries" FORCE)
|
||||||
|
|
||||||
include_directories(include)
|
include_directories(include)
|
||||||
|
@ -106,7 +115,7 @@ add_library(Boo
|
||||||
include/boo/IGraphicsContext.hpp
|
include/boo/IGraphicsContext.hpp
|
||||||
include/boo/graphicsdev/IGraphicsDataFactory.hpp
|
include/boo/graphicsdev/IGraphicsDataFactory.hpp
|
||||||
include/boo/graphicsdev/IGraphicsCommandQueue.hpp
|
include/boo/graphicsdev/IGraphicsCommandQueue.hpp
|
||||||
include/boo/graphicsdev/GLES3.hpp
|
include/boo/graphicsdev/GL.hpp
|
||||||
include/boo/graphicsdev/D3D11.hpp
|
include/boo/graphicsdev/D3D11.hpp
|
||||||
include/boo/graphicsdev/D3D12.hpp
|
include/boo/graphicsdev/D3D12.hpp
|
||||||
include/boo/graphicsdev/Metal.hpp
|
include/boo/graphicsdev/Metal.hpp
|
||||||
|
|
|
@ -0,0 +1,74 @@
|
||||||
|
The OpenGL Extension Wrangler Library
|
||||||
|
Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
|
||||||
|
Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
|
||||||
|
Copyright (C) 2002, Lev Povalahev
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer.
|
||||||
|
* Redistributions in binary form must reproduce the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer in the documentation
|
||||||
|
and/or other materials provided with the distribution.
|
||||||
|
* The name of the author may be used to endorse or promote products
|
||||||
|
derived from this software without specific prior written permission.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||||
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||||
|
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||||
|
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||||
|
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||||
|
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||||
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
||||||
|
THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
|
||||||
|
Mesa 3-D graphics library
|
||||||
|
Version: 7.0
|
||||||
|
|
||||||
|
Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
copy of this software and associated documentation files (the "Software"),
|
||||||
|
to deal in the Software without restriction, including without limitation
|
||||||
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included
|
||||||
|
in all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||||
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||||
|
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
|
||||||
|
Copyright (c) 2007 The Khronos Group Inc.
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
copy of this software and/or associated documentation files (the
|
||||||
|
"Materials"), to deal in the Materials without restriction, including
|
||||||
|
without limitation the rights to use, copy, modify, merge, publish,
|
||||||
|
distribute, sublicense, and/or sell copies of the Materials, and to
|
||||||
|
permit persons to whom the Materials are furnished to do so, subject to
|
||||||
|
the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included
|
||||||
|
in all copies or substantial portions of the Materials.
|
||||||
|
|
||||||
|
THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||||
|
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||||
|
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||||
|
MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||||
|
|
|
@ -0,0 +1,22 @@
|
||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) 2015
|
||||||
|
Jack Andersen and Phillip "Antidote" Stephens
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
|
@ -46,6 +46,8 @@ public:
|
||||||
virtual void setPixelFormat(EPixelFormat pf)=0;
|
virtual void setPixelFormat(EPixelFormat pf)=0;
|
||||||
virtual void initializeContext()=0;
|
virtual void initializeContext()=0;
|
||||||
virtual void makeCurrent()=0;
|
virtual void makeCurrent()=0;
|
||||||
|
virtual void postInit()=0;
|
||||||
|
virtual void present()=0;
|
||||||
|
|
||||||
virtual IGraphicsCommandQueue* getCommandQueue()=0;
|
virtual IGraphicsCommandQueue* getCommandQueue()=0;
|
||||||
virtual IGraphicsDataFactory* getDataFactory()=0;
|
virtual IGraphicsDataFactory* getDataFactory()=0;
|
||||||
|
|
|
@ -136,7 +136,7 @@ public:
|
||||||
virtual bool isFullscreen() const=0;
|
virtual bool isFullscreen() const=0;
|
||||||
virtual void setFullscreen(bool fs)=0;
|
virtual void setFullscreen(bool fs)=0;
|
||||||
|
|
||||||
virtual size_t waitForRetrace(size_t lastCount)=0;
|
virtual void waitForRetrace()=0;
|
||||||
|
|
||||||
virtual uintptr_t getPlatformHandle() const=0;
|
virtual uintptr_t getPlatformHandle() const=0;
|
||||||
virtual void _incomingEvent(void* event) {(void)event;}
|
virtual void _incomingEvent(void* event) {(void)event;}
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
#include "IGraphicsDataFactory.hpp"
|
#include "IGraphicsDataFactory.hpp"
|
||||||
#include "IGraphicsCommandQueue.hpp"
|
#include "IGraphicsCommandQueue.hpp"
|
||||||
#include "boo/IGraphicsContext.hpp"
|
#include "boo/IGraphicsContext.hpp"
|
||||||
#include <GLES3/gl3.h>
|
#include "glew.h"
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
namespace boo
|
namespace boo
|
||||||
|
@ -30,6 +30,7 @@ public:
|
||||||
const IVertexFormat* newVertexFormat(size_t elementCount, const VertexElementDescriptor* elements);
|
const IVertexFormat* newVertexFormat(size_t elementCount, const VertexElementDescriptor* elements);
|
||||||
|
|
||||||
const IShaderPipeline* newShaderPipeline(const char* vertSource, const char* fragSource,
|
const IShaderPipeline* newShaderPipeline(const char* vertSource, const char* fragSource,
|
||||||
|
size_t texCount, const char** texNames,
|
||||||
BlendFactor srcFac, BlendFactor dstFac,
|
BlendFactor srcFac, BlendFactor dstFac,
|
||||||
bool depthTest, bool depthWrite, bool backfaceCulling);
|
bool depthTest, bool depthWrite, bool backfaceCulling);
|
||||||
|
|
|
@ -31,6 +31,7 @@ struct IGraphicsCommandQueue
|
||||||
virtual void drawInstances(size_t start, size_t count, size_t instCount)=0;
|
virtual void drawInstances(size_t start, size_t count, size_t instCount)=0;
|
||||||
virtual void drawInstancesIndexed(size_t start, size_t count, size_t instCount)=0;
|
virtual void drawInstancesIndexed(size_t start, size_t count, size_t instCount)=0;
|
||||||
|
|
||||||
|
virtual void present()=0;
|
||||||
virtual void execute()=0;
|
virtual void execute()=0;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -55,7 +55,8 @@ private:
|
||||||
}
|
}
|
||||||
inline bool _insertToken(DeviceToken&& token)
|
inline bool _insertToken(DeviceToken&& token)
|
||||||
{
|
{
|
||||||
if (DeviceSignature::DeviceMatchToken(token, m_types)) {
|
if (DeviceSignature::DeviceMatchToken(token, m_types))
|
||||||
|
{
|
||||||
m_tokensLock.lock();
|
m_tokensLock.lock();
|
||||||
TInsertedDeviceToken inseredTok =
|
TInsertedDeviceToken inseredTok =
|
||||||
m_tokens.insert(std::make_pair(token.getDevicePath(), std::move(token)));
|
m_tokens.insert(std::make_pair(token.getDevicePath(), std::move(token)));
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
#include "boo/graphicsdev/GLES3.hpp"
|
#include "boo/graphicsdev/GL.hpp"
|
||||||
#include "boo/IGraphicsContext.hpp"
|
#include "boo/IGraphicsContext.hpp"
|
||||||
#include <GLES3/gl3ext.h>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
|
@ -10,7 +9,7 @@
|
||||||
|
|
||||||
namespace boo
|
namespace boo
|
||||||
{
|
{
|
||||||
static LogVisor::LogModule Log("boo::GLES3");
|
static LogVisor::LogModule Log("boo::GL");
|
||||||
|
|
||||||
struct GLES3Data : IGraphicsData
|
struct GLES3Data : IGraphicsData
|
||||||
{
|
{
|
||||||
|
@ -247,7 +246,6 @@ public:
|
||||||
glEnable(GL_DEPTH_TEST);
|
glEnable(GL_DEPTH_TEST);
|
||||||
else
|
else
|
||||||
glDisable(GL_DEPTH_TEST);
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
|
||||||
glDepthMask(m_depthWrite);
|
glDepthMask(m_depthWrite);
|
||||||
|
|
||||||
if (m_backfaceCulling)
|
if (m_backfaceCulling)
|
||||||
|
@ -275,6 +273,7 @@ static const GLenum BLEND_FACTOR_TABLE[] =
|
||||||
|
|
||||||
const IShaderPipeline* GLES3DataFactory::newShaderPipeline
|
const IShaderPipeline* GLES3DataFactory::newShaderPipeline
|
||||||
(const char* vertSource, const char* fragSource,
|
(const char* vertSource, const char* fragSource,
|
||||||
|
size_t texCount, const char** texNames,
|
||||||
BlendFactor srcFac, BlendFactor dstFac,
|
BlendFactor srcFac, BlendFactor dstFac,
|
||||||
bool depthTest, bool depthWrite, bool backfaceCulling)
|
bool depthTest, bool depthWrite, bool backfaceCulling)
|
||||||
{
|
{
|
||||||
|
@ -332,6 +331,14 @@ const IShaderPipeline* GLES3DataFactory::newShaderPipeline
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
glUseProgram(shader.m_prog);
|
||||||
|
for (size_t i=0 ; i<texCount ; ++i)
|
||||||
|
{
|
||||||
|
GLint loc;
|
||||||
|
if ((loc = glGetUniformLocation(shader.m_prog, texNames[i])) >= 0)
|
||||||
|
glUniform1i(loc, i);
|
||||||
|
}
|
||||||
|
|
||||||
GLES3ShaderPipeline* retval = new GLES3ShaderPipeline(std::move(shader));
|
GLES3ShaderPipeline* retval = new GLES3ShaderPipeline(std::move(shader));
|
||||||
static_cast<GLES3Data*>(m_deferredData.get())->m_SPs.emplace_back(retval);
|
static_cast<GLES3Data*>(m_deferredData.get())->m_SPs.emplace_back(retval);
|
||||||
return retval;
|
return retval;
|
||||||
|
@ -460,7 +467,8 @@ struct GLES3CommandQueue : IGraphicsCommandQueue
|
||||||
OpDraw,
|
OpDraw,
|
||||||
OpDrawIndexed,
|
OpDrawIndexed,
|
||||||
OpDrawInstances,
|
OpDrawInstances,
|
||||||
OpDrawInstancesIndexed
|
OpDrawInstancesIndexed,
|
||||||
|
OpPresent
|
||||||
} m_op;
|
} m_op;
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
|
@ -483,9 +491,12 @@ struct GLES3CommandQueue : IGraphicsCommandQueue
|
||||||
size_t m_completeBuf = 0;
|
size_t m_completeBuf = 0;
|
||||||
size_t m_drawBuf = 0;
|
size_t m_drawBuf = 0;
|
||||||
bool m_running = true;
|
bool m_running = true;
|
||||||
std::thread m_thr;
|
|
||||||
std::mutex m_mt;
|
std::mutex m_mt;
|
||||||
std::condition_variable m_cv;
|
std::condition_variable m_cv;
|
||||||
|
std::unique_lock<std::mutex> m_initlk;
|
||||||
|
std::condition_variable m_initcv;
|
||||||
|
std::thread m_thr;
|
||||||
|
|
||||||
/* These members are locked for multithreaded access */
|
/* These members are locked for multithreaded access */
|
||||||
std::vector<GLES3VertexFormat*> m_pendingFmtAdds;
|
std::vector<GLES3VertexFormat*> m_pendingFmtAdds;
|
||||||
|
@ -537,7 +548,14 @@ struct GLES3CommandQueue : IGraphicsCommandQueue
|
||||||
|
|
||||||
static void RenderingWorker(GLES3CommandQueue* self)
|
static void RenderingWorker(GLES3CommandQueue* self)
|
||||||
{
|
{
|
||||||
|
{
|
||||||
|
std::unique_lock<std::mutex> lk(self->m_mt);
|
||||||
self->m_parent->makeCurrent();
|
self->m_parent->makeCurrent();
|
||||||
|
if (glewInit() != GLEW_OK)
|
||||||
|
Log.report(LogVisor::FatalError, "unable to init glew");
|
||||||
|
self->m_parent->postInit();
|
||||||
|
}
|
||||||
|
self->m_initcv.notify_one();
|
||||||
while (self->m_running)
|
while (self->m_running)
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
|
@ -603,6 +621,9 @@ struct GLES3CommandQueue : IGraphicsCommandQueue
|
||||||
case Command::OpDrawInstancesIndexed:
|
case Command::OpDrawInstancesIndexed:
|
||||||
glDrawElementsInstanced(prim, cmd.count, GL_UNSIGNED_INT, (void*)cmd.start, cmd.instCount);
|
glDrawElementsInstanced(prim, cmd.count, GL_UNSIGNED_INT, (void*)cmd.start, cmd.instCount);
|
||||||
break;
|
break;
|
||||||
|
case Command::OpPresent:
|
||||||
|
self->m_parent->present();
|
||||||
|
break;
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -612,7 +633,12 @@ struct GLES3CommandQueue : IGraphicsCommandQueue
|
||||||
|
|
||||||
GLES3CommandQueue(IGraphicsContext* parent)
|
GLES3CommandQueue(IGraphicsContext* parent)
|
||||||
: m_parent(parent),
|
: m_parent(parent),
|
||||||
m_thr(RenderingWorker, this) {}
|
m_initlk(m_mt),
|
||||||
|
m_thr(RenderingWorker, this)
|
||||||
|
{
|
||||||
|
m_initcv.wait(m_initlk);
|
||||||
|
m_initlk.unlock();
|
||||||
|
}
|
||||||
|
|
||||||
~GLES3CommandQueue()
|
~GLES3CommandQueue()
|
||||||
{
|
{
|
||||||
|
@ -694,6 +720,12 @@ struct GLES3CommandQueue : IGraphicsCommandQueue
|
||||||
cmds.back().instCount = instCount;
|
cmds.back().instCount = instCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void present()
|
||||||
|
{
|
||||||
|
std::vector<Command>& cmds = m_cmdBufs[m_fillBuf];
|
||||||
|
cmds.emplace_back(Command::OpPresent);
|
||||||
|
}
|
||||||
|
|
||||||
void addVertexFormat(GLES3VertexFormat* fmt)
|
void addVertexFormat(GLES3VertexFormat* fmt)
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lk(m_mt);
|
std::unique_lock<std::mutex> lk(m_mt);
|
||||||
|
@ -718,7 +750,6 @@ struct GLES3CommandQueue : IGraphicsCommandQueue
|
||||||
m_pendingFboDels.push_back(tex->m_fbo);
|
m_pendingFboDels.push_back(tex->m_fbo);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void execute()
|
void execute()
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lk(m_mt);
|
std::unique_lock<std::mutex> lk(m_mt);
|
|
@ -0,0 +1,34 @@
|
||||||
|
#include "boo/graphicsdev/glxew.h"
|
||||||
|
#include <LogVisor/LogVisor.hpp>
|
||||||
|
|
||||||
|
namespace boo
|
||||||
|
{
|
||||||
|
static LogVisor::LogModule Log("boo::GLX");
|
||||||
|
|
||||||
|
void GLXExtensionCheck()
|
||||||
|
{
|
||||||
|
if (!GLXEW_SGI_video_sync)
|
||||||
|
Log.report(LogVisor::FatalError, "GLX_SGI_video_sync not available");
|
||||||
|
if (!GLXEW_EXT_swap_control && !GLXEW_MESA_swap_control && !GLXEW_SGI_swap_control)
|
||||||
|
Log.report(LogVisor::FatalError, "swap_control not available");
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLXWaitForVSync()
|
||||||
|
{
|
||||||
|
unsigned int sync;
|
||||||
|
int err = glXWaitVideoSyncSGI(1, 0, &sync);
|
||||||
|
if (err)
|
||||||
|
Log.report(LogVisor::FatalError, "wait err");
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLXEnableVSync(Display* disp, GLXWindow drawable)
|
||||||
|
{
|
||||||
|
if (GLXEW_EXT_swap_control)
|
||||||
|
glXSwapIntervalEXT(disp, drawable, 1);
|
||||||
|
else if (GLXEW_MESA_swap_control)
|
||||||
|
glXSwapIntervalMESA(1);
|
||||||
|
else if (GLXEW_SGI_swap_control)
|
||||||
|
glXSwapIntervalSGI(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
File diff suppressed because it is too large
Load Diff
|
@ -90,8 +90,7 @@ class HIDListenerUdev final : public IHIDListener
|
||||||
{
|
{
|
||||||
const char* interfacesStr = udev_list_entry_get_value(devInterfaces);
|
const char* interfacesStr = udev_list_entry_get_value(devInterfaces);
|
||||||
if (strstr(interfacesStr, ":030104") || /* HID / GenericDesktop / Joystick */
|
if (strstr(interfacesStr, ":030104") || /* HID / GenericDesktop / Joystick */
|
||||||
strstr(interfacesStr, ":030105") || /* HID / GenericDesktop / Gamepad */
|
strstr(interfacesStr, ":030105")) /* HID / GenericDesktop / Gamepad */
|
||||||
strstr(interfacesStr, ":090000")) /* HID / Sony / Dualshock */
|
|
||||||
{
|
{
|
||||||
udev_enumerate* hidEnum = udev_enumerate_new(UDEV_INST);
|
udev_enumerate* hidEnum = udev_enumerate_new(UDEV_INST);
|
||||||
udev_enumerate_add_match_parent(hidEnum, device);
|
udev_enumerate_add_match_parent(hidEnum, device);
|
||||||
|
|
|
@ -4,114 +4,83 @@
|
||||||
|
|
||||||
#include "boo/IApplication.hpp"
|
#include "boo/IApplication.hpp"
|
||||||
|
|
||||||
#define explicit explicit_c
|
|
||||||
#include <xcb/xcb.h>
|
|
||||||
#include <xcb/xcb_event.h>
|
|
||||||
#include <xkbcommon/xkbcommon-x11.h>
|
|
||||||
#include <xcb/xkb.h>
|
|
||||||
#include <xcb/xinput.h>
|
|
||||||
#include <xcb/glx.h>
|
|
||||||
#undef explicit
|
|
||||||
|
|
||||||
#include <X11/Xlib.h>
|
#include <X11/Xlib.h>
|
||||||
|
#include <X11/XKBlib.h>
|
||||||
|
#include <X11/extensions/XInput2.h>
|
||||||
#include <GL/glx.h>
|
#include <GL/glx.h>
|
||||||
#include <GL/glxext.h>
|
#include <GL/glxext.h>
|
||||||
|
|
||||||
#include <dbus/dbus.h>
|
#include <dbus/dbus.h>
|
||||||
DBusConnection* RegisterDBus(const char* appName, bool& isFirst);
|
DBusConnection* RegisterDBus(const char* appName, bool& isFirst);
|
||||||
|
|
||||||
|
#include <LogVisor/LogVisor.hpp>
|
||||||
|
|
||||||
#include <sys/param.h>
|
#include <sys/param.h>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
|
|
||||||
namespace boo
|
namespace boo
|
||||||
{
|
{
|
||||||
|
static LogVisor::LogModule Log("boo::ApplicationXCB");
|
||||||
PFNGLXGETVIDEOSYNCSGIPROC FglXGetVideoSyncSGI = nullptr;
|
|
||||||
PFNGLXWAITVIDEOSYNCSGIPROC FglXWaitVideoSyncSGI = nullptr;
|
|
||||||
|
|
||||||
int XCB_GLX_EVENT_BASE = 0;
|
int XCB_GLX_EVENT_BASE = 0;
|
||||||
int XINPUT_OPCODE = 0;
|
int XINPUT_OPCODE = 0;
|
||||||
|
|
||||||
static xcb_window_t GetWindowOfEvent(xcb_generic_event_t* event, bool& windowEvent)
|
static Window GetWindowOfEvent(XEvent* event, bool& windowEvent)
|
||||||
{
|
{
|
||||||
switch (XCB_EVENT_RESPONSE_TYPE(event))
|
switch (event->type)
|
||||||
{
|
{
|
||||||
case XCB_CLIENT_MESSAGE:
|
case ClientMessage:
|
||||||
{
|
{
|
||||||
xcb_client_message_event_t* ev = (xcb_client_message_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->window;
|
return event->xclient.window;
|
||||||
}
|
}
|
||||||
case XCB_EXPOSE:
|
case Expose:
|
||||||
{
|
{
|
||||||
xcb_expose_event_t* ev = (xcb_expose_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->window;
|
return event->xexpose.window;
|
||||||
}
|
}
|
||||||
case XCB_CONFIGURE_NOTIFY:
|
case ConfigureNotify:
|
||||||
{
|
{
|
||||||
xcb_configure_notify_event_t* ev = (xcb_configure_notify_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->window;
|
return event->xconfigure.window;
|
||||||
}
|
}
|
||||||
case XCB_KEY_PRESS:
|
case KeyPress:
|
||||||
{
|
{
|
||||||
xcb_key_press_event_t* ev = (xcb_key_press_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->event;
|
return event->xkey.window;
|
||||||
}
|
}
|
||||||
case XCB_KEY_RELEASE:
|
case KeyRelease:
|
||||||
{
|
{
|
||||||
xcb_key_release_event_t* ev = (xcb_key_release_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->event;
|
return event->xkey.window;
|
||||||
}
|
}
|
||||||
case XCB_BUTTON_PRESS:
|
case ButtonPress:
|
||||||
{
|
{
|
||||||
xcb_button_press_event_t* ev = (xcb_button_press_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->event;
|
return event->xbutton.window;
|
||||||
}
|
}
|
||||||
case XCB_BUTTON_RELEASE:
|
case ButtonRelease:
|
||||||
{
|
{
|
||||||
xcb_button_release_event_t* ev = (xcb_button_release_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->event;
|
return event->xbutton.window;;
|
||||||
}
|
}
|
||||||
case XCB_MOTION_NOTIFY:
|
case MotionNotify:
|
||||||
{
|
{
|
||||||
xcb_motion_notify_event_t* ev = (xcb_motion_notify_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->event;
|
return event->xmotion.window;
|
||||||
}
|
}
|
||||||
case XCB_GE_GENERIC:
|
case GenericEvent:
|
||||||
{
|
{
|
||||||
xcb_ge_event_t* gev = (xcb_ge_event_t*)event;
|
if (event->xgeneric.extension == XINPUT_OPCODE)
|
||||||
if (gev->pad0 == XINPUT_OPCODE)
|
|
||||||
{
|
{
|
||||||
switch (gev->event_type)
|
switch (event->xgeneric.evtype)
|
||||||
{
|
{
|
||||||
case XCB_INPUT_MOTION:
|
case XI_Motion:
|
||||||
|
case XI_TouchBegin:
|
||||||
|
case XI_TouchUpdate:
|
||||||
|
case XI_TouchEnd:
|
||||||
{
|
{
|
||||||
xcb_input_motion_event_t* ev = (xcb_input_motion_event_t*)event;
|
XIDeviceEvent* ev = (XIDeviceEvent*)event;
|
||||||
windowEvent = true;
|
|
||||||
return ev->event;
|
|
||||||
}
|
|
||||||
case XCB_INPUT_TOUCH_BEGIN:
|
|
||||||
{
|
|
||||||
xcb_input_touch_begin_event_t* ev = (xcb_input_touch_begin_event_t*)event;
|
|
||||||
windowEvent = true;
|
|
||||||
return ev->event;
|
|
||||||
}
|
|
||||||
case XCB_INPUT_TOUCH_UPDATE:
|
|
||||||
{
|
|
||||||
xcb_input_touch_update_event_t* ev = (xcb_input_touch_update_event_t*)event;
|
|
||||||
windowEvent = true;
|
|
||||||
return ev->event;
|
|
||||||
}
|
|
||||||
case XCB_INPUT_TOUCH_END:
|
|
||||||
{
|
|
||||||
xcb_input_touch_end_event_t* ev = (xcb_input_touch_end_event_t*)event;
|
|
||||||
windowEvent = true;
|
windowEvent = true;
|
||||||
return ev->event;
|
return ev->event;
|
||||||
}
|
}
|
||||||
|
@ -123,8 +92,9 @@ static xcb_window_t GetWindowOfEvent(xcb_generic_event_t* event, bool& windowEve
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
IWindow* _WindowXCBNew(const std::string& title, xcb_connection_t* conn,
|
IWindow* _WindowXCBNew(const std::string& title,
|
||||||
xcb_glx_context_t lastCtx);
|
Display* display, int defaultScreen,
|
||||||
|
GLXContext lastCtx);
|
||||||
|
|
||||||
class ApplicationXCB final : public IApplication
|
class ApplicationXCB final : public IApplication
|
||||||
{
|
{
|
||||||
|
@ -136,17 +106,18 @@ class ApplicationXCB final : public IApplication
|
||||||
|
|
||||||
/* DBus single-instance */
|
/* DBus single-instance */
|
||||||
bool m_singleInstance;
|
bool m_singleInstance;
|
||||||
DBusConnection* m_dbus = NULL;
|
DBusConnection* m_dbus = nullptr;
|
||||||
|
|
||||||
/* All windows */
|
/* All windows */
|
||||||
std::unordered_map<xcb_window_t, IWindow*> m_windows;
|
std::unordered_map<Window, IWindow*> m_windows;
|
||||||
|
|
||||||
xcb_connection_t* m_xcbConn = NULL;
|
Display* m_xDisp = nullptr;
|
||||||
|
int m_xDefaultScreen = 0;
|
||||||
int m_xcbFd, m_dbusFd, m_maxFd;
|
int m_xcbFd, m_dbusFd, m_maxFd;
|
||||||
|
|
||||||
void _deletedWindow(IWindow* window)
|
void _deletedWindow(IWindow* window)
|
||||||
{
|
{
|
||||||
m_windows.erase((xcb_window_t)window->getPlatformHandle());
|
m_windows.erase((Window)window->getPlatformHandle());
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -206,43 +177,39 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Open X connection */
|
if (!XInitThreads())
|
||||||
m_xcbConn = xcb_connect(NULL, NULL);
|
{
|
||||||
|
Log.report(LogVisor::FatalError, "X doesn't support multithreading");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Open Xlib Display */
|
||||||
|
m_xDisp = XOpenDisplay(0);
|
||||||
|
if (!m_xDisp)
|
||||||
|
{
|
||||||
|
Log.report(LogVisor::FatalError, "Can't open X display");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_xDefaultScreen = DefaultScreen(m_xDisp);
|
||||||
|
|
||||||
/* GLX extension data */
|
|
||||||
const xcb_query_extension_reply_t* glxExtData =
|
|
||||||
xcb_get_extension_data(m_xcbConn, &xcb_glx_id);
|
|
||||||
XCB_GLX_EVENT_BASE = glxExtData->first_event;
|
|
||||||
FglXGetVideoSyncSGI = PFNGLXGETVIDEOSYNCSGIPROC(glXGetProcAddress((GLubyte*)"glXGetVideoSyncSGI"));
|
|
||||||
FglXWaitVideoSyncSGI = PFNGLXWAITVIDEOSYNCSGIPROC(glXGetProcAddress((GLubyte*)"glXWaitVideoSyncSGI"));
|
|
||||||
|
|
||||||
/* The xkb extension requests that the X server does not
|
/* The xkb extension requests that the X server does not
|
||||||
* send repeated keydown events when a key is held */
|
* send repeated keydown events when a key is held */
|
||||||
xkb_x11_setup_xkb_extension(m_xcbConn,
|
XkbQueryExtension(m_xDisp, &XINPUT_OPCODE, nullptr, nullptr, nullptr, nullptr);
|
||||||
XKB_X11_MIN_MAJOR_XKB_VERSION,
|
XkbSetDetectableAutoRepeat(m_xDisp, True, nullptr);
|
||||||
XKB_X11_MIN_MINOR_XKB_VERSION,
|
|
||||||
XKB_X11_SETUP_XKB_EXTENSION_NO_FLAGS,
|
|
||||||
NULL, NULL, NULL, NULL);
|
|
||||||
xcb_xkb_per_client_flags(m_xcbConn, XCB_XKB_ID_USE_CORE_KBD,
|
|
||||||
XCB_XKB_PER_CLIENT_FLAG_DETECTABLE_AUTO_REPEAT,
|
|
||||||
XCB_XKB_PER_CLIENT_FLAG_DETECTABLE_AUTO_REPEAT, 0, 0, 0);
|
|
||||||
|
|
||||||
/* Xinput major opcode */
|
|
||||||
const xcb_query_extension_reply_t* xiReply =
|
|
||||||
xcb_get_extension_data(m_xcbConn, &xcb_input_id);
|
|
||||||
XINPUT_OPCODE = xiReply->major_opcode;
|
|
||||||
|
|
||||||
/* Get file descriptors of xcb and dbus interfaces */
|
/* Get file descriptors of xcb and dbus interfaces */
|
||||||
m_xcbFd = xcb_get_file_descriptor(m_xcbConn);
|
m_xcbFd = ConnectionNumber(m_xDisp);
|
||||||
dbus_connection_get_unix_fd(m_dbus, &m_dbusFd);
|
dbus_connection_get_unix_fd(m_dbus, &m_dbusFd);
|
||||||
m_maxFd = MAX(m_xcbFd, m_dbusFd);
|
m_maxFd = MAX(m_xcbFd, m_dbusFd);
|
||||||
|
|
||||||
xcb_flush(m_xcbConn);
|
XFlush(m_xDisp);
|
||||||
}
|
}
|
||||||
|
|
||||||
~ApplicationXCB()
|
~ApplicationXCB()
|
||||||
{
|
{
|
||||||
xcb_disconnect(m_xcbConn);
|
XCloseDisplay(m_xDisp);
|
||||||
}
|
}
|
||||||
|
|
||||||
EPlatformType getPlatformType() const
|
EPlatformType getPlatformType() const
|
||||||
|
@ -252,7 +219,7 @@ public:
|
||||||
|
|
||||||
int run()
|
int run()
|
||||||
{
|
{
|
||||||
if (!m_xcbConn)
|
if (!m_xDisp)
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
/* Spawn client thread */
|
/* Spawn client thread */
|
||||||
|
@ -263,7 +230,6 @@ public:
|
||||||
/* Begin application event loop */
|
/* Begin application event loop */
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
xcb_generic_event_t* event;
|
|
||||||
fd_set fds;
|
fd_set fds;
|
||||||
FD_ZERO(&fds);
|
FD_ZERO(&fds);
|
||||||
FD_SET(m_xcbFd, &fds);
|
FD_SET(m_xcbFd, &fds);
|
||||||
|
@ -272,19 +238,19 @@ public:
|
||||||
|
|
||||||
if (FD_ISSET(m_xcbFd, &fds))
|
if (FD_ISSET(m_xcbFd, &fds))
|
||||||
{
|
{
|
||||||
event = xcb_poll_for_event(m_xcbConn);
|
while (XPending(m_xDisp))
|
||||||
if (event)
|
|
||||||
{
|
{
|
||||||
|
XEvent event;
|
||||||
|
XNextEvent(m_xDisp, &event);
|
||||||
bool windowEvent;
|
bool windowEvent;
|
||||||
xcb_window_t evWindow = GetWindowOfEvent(event, windowEvent);
|
Window evWindow = GetWindowOfEvent(&event, windowEvent);
|
||||||
//fprintf(stderr, "EVENT %d\n", XCB_EVENT_RESPONSE_TYPE(event));
|
//fprintf(stderr, "EVENT %d\n", XCB_EVENT_RESPONSE_TYPE(event));
|
||||||
if (windowEvent)
|
if (windowEvent)
|
||||||
{
|
{
|
||||||
auto window = m_windows.find(evWindow);
|
auto window = m_windows.find(evWindow);
|
||||||
if (window != m_windows.end())
|
if (window != m_windows.end())
|
||||||
window->second->_incomingEvent(event);
|
window->second->_incomingEvent(&event);
|
||||||
}
|
}
|
||||||
free(event);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -342,16 +308,16 @@ public:
|
||||||
|
|
||||||
std::unique_ptr<IWindow> newWindow(const std::string& title)
|
std::unique_ptr<IWindow> newWindow(const std::string& title)
|
||||||
{
|
{
|
||||||
IWindow* newWindow = _WindowXCBNew(title, m_xcbConn, m_lastGlxCtx);
|
IWindow* newWindow = _WindowXCBNew(title, m_xDisp, m_xDefaultScreen, m_lastGlxCtx);
|
||||||
m_windows[(xcb_window_t)newWindow->getPlatformHandle()] = newWindow;
|
m_windows[(Window)newWindow->getPlatformHandle()] = newWindow;
|
||||||
return std::unique_ptr<IWindow>(newWindow);
|
return std::unique_ptr<IWindow>(newWindow);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Last GLX context */
|
/* Last GLX context */
|
||||||
xcb_glx_context_t m_lastGlxCtx = 0;
|
GLXContext m_lastGlxCtx = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
void _XCBUpdateLastGlxCtx(xcb_glx_context_t lastGlxCtx)
|
void _XCBUpdateLastGlxCtx(GLXContext lastGlxCtx)
|
||||||
{
|
{
|
||||||
static_cast<ApplicationXCB*>(APP)->m_lastGlxCtx = lastGlxCtx;
|
static_cast<ApplicationXCB*>(APP)->m_lastGlxCtx = lastGlxCtx;
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,15 +2,10 @@
|
||||||
#include "boo/IGraphicsContext.hpp"
|
#include "boo/IGraphicsContext.hpp"
|
||||||
|
|
||||||
#include <X11/Xlib.h>
|
#include <X11/Xlib.h>
|
||||||
#include <GL/glx.h>
|
|
||||||
#include <GL/glxext.h>
|
|
||||||
|
|
||||||
namespace boo
|
namespace boo
|
||||||
{
|
{
|
||||||
|
|
||||||
extern PFNGLXGETVIDEOSYNCSGIPROC FglXGetVideoSyncSGI;
|
|
||||||
extern PFNGLXWAITVIDEOSYNCSGIPROC FglXWaitVideoSyncSGI;
|
|
||||||
|
|
||||||
struct GraphicsContextWayland : IGraphicsContext
|
struct GraphicsContextWayland : IGraphicsContext
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -63,6 +58,10 @@ public:
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void postInit()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
IGraphicsCommandQueue* getCommandQueue()
|
IGraphicsCommandQueue* getCommandQueue()
|
||||||
{
|
{
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
@ -78,6 +77,10 @@ public:
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void present()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct WindowWayland : IWindow
|
struct WindowWayland : IWindow
|
||||||
|
@ -150,11 +153,8 @@ struct WindowWayland : IWindow
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t waitForRetrace(size_t count)
|
void waitForRetrace()
|
||||||
{
|
{
|
||||||
unsigned int sync;
|
|
||||||
FglXWaitVideoSyncSGI(1, 0, &sync);
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
uintptr_t getPlatformHandle() const
|
uintptr_t getPlatformHandle() const
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,9 +1,11 @@
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include <math.h>
|
||||||
#include <boo/boo.hpp>
|
#include <boo/boo.hpp>
|
||||||
#include <boo/graphicsdev/GLES3.hpp>
|
#include <boo/graphicsdev/GL.hpp>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <condition_variable>
|
#include <condition_variable>
|
||||||
|
#include <LogVisor/LogVisor.hpp>
|
||||||
|
|
||||||
namespace boo
|
namespace boo
|
||||||
{
|
{
|
||||||
|
@ -226,19 +228,20 @@ struct TestApplicationCallback : IApplicationCallback
|
||||||
|
|
||||||
/* Make shader pipeline */
|
/* Make shader pipeline */
|
||||||
static const char* VS =
|
static const char* VS =
|
||||||
"#version 300\n"
|
"#version 300 es\n"
|
||||||
"layout(location=0) in vec3 in_pos;\n"
|
"layout(location=0) in vec3 in_pos;\n"
|
||||||
"layout(location=1) in vec2 in_uv;\n"
|
"layout(location=1) in vec2 in_uv;\n"
|
||||||
"out vec2 out_uv;\n"
|
"out vec2 out_uv;\n"
|
||||||
"void main()\n"
|
"void main()\n"
|
||||||
"{\n"
|
"{\n"
|
||||||
" gl_Position = in_pos;\n"
|
" gl_Position = vec4(in_pos, 1.0);\n"
|
||||||
" out_uv = in_uv;\n"
|
" out_uv = in_uv;\n"
|
||||||
"}\n";
|
"}\n";
|
||||||
|
|
||||||
static const char* FS =
|
static const char* FS =
|
||||||
"#version 300\n"
|
"#version 300 es\n"
|
||||||
"layout(binding=0) uniform sampler2D tex;\n"
|
"precision highp float;\n"
|
||||||
|
"uniform sampler2D tex;\n"
|
||||||
"layout(location=0) out vec4 out_frag;\n"
|
"layout(location=0) out vec4 out_frag;\n"
|
||||||
"in vec2 out_uv;\n"
|
"in vec2 out_uv;\n"
|
||||||
"void main()\n"
|
"void main()\n"
|
||||||
|
@ -246,8 +249,10 @@ struct TestApplicationCallback : IApplicationCallback
|
||||||
" out_frag = texture(tex, out_uv);\n"
|
" out_frag = texture(tex, out_uv);\n"
|
||||||
"}\n";
|
"}\n";
|
||||||
|
|
||||||
|
static const char* TexNames[] = {"tex"};
|
||||||
|
|
||||||
const IShaderPipeline* pipeline =
|
const IShaderPipeline* pipeline =
|
||||||
factory->newShaderPipeline(VS, FS, BlendFactorOne, BlendFactorZero, true, true, false);
|
factory->newShaderPipeline(VS, FS, 1, TexNames, BlendFactorOne, BlendFactorZero, true, true, false);
|
||||||
|
|
||||||
/* Make shader data binding */
|
/* Make shader data binding */
|
||||||
self->m_binding =
|
self->m_binding =
|
||||||
|
@ -278,18 +283,23 @@ struct TestApplicationCallback : IApplicationCallback
|
||||||
IGraphicsCommandQueue* gfxQ = mainWindow->getCommandQueue();
|
IGraphicsCommandQueue* gfxQ = mainWindow->getCommandQueue();
|
||||||
std::thread loaderThread(LoaderProc, this);
|
std::thread loaderThread(LoaderProc, this);
|
||||||
|
|
||||||
size_t retraceCount = 0;
|
size_t frameIdx = 0;
|
||||||
while (running)
|
while (running)
|
||||||
{
|
{
|
||||||
retraceCount = mainWindow->waitForRetrace(retraceCount);
|
mainWindow->waitForRetrace();
|
||||||
|
float rgba[] = {sinf(frameIdx / 60.0), cosf(frameIdx / 60.0), 0.0, 1.0};
|
||||||
|
gfxQ->setClearColor(rgba);
|
||||||
|
gfxQ->clearTarget();
|
||||||
if (m_binding)
|
if (m_binding)
|
||||||
{
|
{
|
||||||
gfxQ->setDrawPrimitive(PrimitiveTriStrips);
|
gfxQ->setDrawPrimitive(PrimitiveTriStrips);
|
||||||
gfxQ->clearTarget();
|
|
||||||
gfxQ->setShaderDataBinding(m_binding);
|
gfxQ->setShaderDataBinding(m_binding);
|
||||||
gfxQ->draw(0, 4);
|
gfxQ->draw(0, 4);
|
||||||
gfxQ->execute();
|
|
||||||
}
|
}
|
||||||
|
gfxQ->present();
|
||||||
|
gfxQ->execute();
|
||||||
|
|
||||||
|
fprintf(stderr, "%zu\n", frameIdx++);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_cv.notify_one();
|
m_cv.notify_one();
|
||||||
|
@ -323,6 +333,7 @@ int wmain(int argc, const wchar_t** argv)
|
||||||
int main(int argc, const char** argv)
|
int main(int argc, const char** argv)
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
|
LogVisor::RegisterConsoleLogger();
|
||||||
boo::TestApplicationCallback appCb;
|
boo::TestApplicationCallback appCb;
|
||||||
std::unique_ptr<boo::IApplication> app =
|
std::unique_ptr<boo::IApplication> app =
|
||||||
ApplicationBootstrap(boo::IApplication::PLAT_AUTO,
|
ApplicationBootstrap(boo::IApplication::PLAT_AUTO,
|
||||||
|
|
Loading…
Reference in New Issue