Jack Andersen
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1ab63cfb18
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No-context texture constructor (OpenGL only for now)
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2016-02-15 19:47:09 -10:00 |
Jack Andersen
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8ce4e6ffd3
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Merged MS' newly-licensed d3dx12.h
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2016-02-02 13:40:36 -10:00 |
Phillip Stephens
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e3f20652db
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Merge commit 'e792f8d'
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2016-01-31 00:37:51 -08:00 |
Phillip Stephens
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e792f8d581
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FreeBSD Stubs
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2016-01-31 00:37:23 -08:00 |
Jack Andersen
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70c4443eb7
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Revert refactor collateral
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2016-01-29 15:45:40 -10:00 |
Jack Andersen
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9e543102fe
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Initial XAudio2 implementation
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2016-01-29 15:39:38 -10:00 |
Jack Andersen
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502debaedd
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Initial AudioQueueServices implementation
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2016-01-28 15:17:19 -10:00 |
Jack Andersen
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43376ff416
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Initial audio interface classes
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2016-01-28 13:53:51 -10:00 |
Jack Andersen
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be37b22dd5
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Win32 default arrow cursor
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2016-01-27 17:39:04 -10:00 |
Jack Andersen
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b837af8690
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Add optional icon loading for new windows
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2016-01-27 13:25:30 -10:00 |
Jack Andersen
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a35119e849
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Window icon loading
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2016-01-27 09:26:45 -10:00 |
Jack Andersen
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147115b6ac
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Update glslang
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2016-01-22 17:38:31 -10:00 |
Jack Andersen
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c499a29e90
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-19 10:31:23 -10:00 |
Jack Andersen
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2f254dc955
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D3D11/12 mipmapping fixes
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2016-01-19 10:30:51 -10:00 |
Jack Andersen
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46577f609d
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Update README.md
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2016-01-17 21:20:26 -10:00 |
Jack Andersen
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d5f1ae323d
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Update README.md
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2016-01-17 21:15:03 -10:00 |
Jack Andersen
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c8b72e8bef
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Update README.md
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2016-01-17 19:48:26 -10:00 |
Jack Andersen
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841229709e
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Update glslang
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2016-01-17 14:36:09 -10:00 |
Jack Andersen
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44735b7665
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Move title with text content
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2016-01-16 14:11:57 -10:00 |
Jack Andersen
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5bb98c60f3
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Formatting adjustment
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2016-01-16 14:10:18 -10:00 |
Jack Andersen
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923de69cd2
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Update README with image
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2016-01-16 14:05:16 -10:00 |
Jack Andersen
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ca105fcde6
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CocoaWindow bug fix
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2016-01-15 20:11:25 -10:00 |
Jack Andersen
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5fe0d34a43
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Fixed Xcode build
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2016-01-15 18:19:10 -10:00 |
Jack Andersen
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1b8504f571
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-15 13:34:17 -10:00 |
Jack Andersen
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5e0b2fd4e0
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Add .gitignore
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2016-01-15 13:33:49 -10:00 |
Jack Andersen
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056eef542b
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Add horizonal mousewheel scrolling
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2016-01-14 20:51:30 -10:00 |
Jack Andersen
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6c5e8f5fe8
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-14 20:48:05 -10:00 |
Jack Andersen
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84cf67a8f4
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Win32 WM_MOUSEHWHEEL added
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2016-01-14 20:47:12 -10:00 |
Jack Andersen
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9aff30b5af
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Update glslang
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2016-01-14 17:35:44 -10:00 |
Jack Andersen
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3596883822
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-14 17:17:17 -10:00 |
Jack Andersen
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2345f0a5b9
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Trailing spaces nit-pick
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2016-01-14 17:17:00 -10:00 |
Phillip Stephens
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bd4e898f8f
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Merge commit 'dc3f289'
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2016-01-14 16:25:02 -08:00 |
Phillip Stephens
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dc3f2897e8
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Remove superfluous X{Un}LockDisplay
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2016-01-14 16:24:11 -08:00 |
Jack Andersen
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5a2fb0768b
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Preliminary Vulkan shader pipeline factory
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2016-01-14 12:46:05 -10:00 |
Jack Andersen
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a79f55c5c1
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Integrate glslang CMake targets
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2016-01-14 11:10:48 -10:00 |
Jack Andersen
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a530e04280
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Add glslang submodule
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2016-01-13 15:20:25 -10:00 |
Jack Andersen
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9b416c6549
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NSPtr is unnecessary with ARC enabled
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2016-01-11 12:26:40 -10:00 |
Jack Andersen
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5550909f7e
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Defer Cocoa window destuction post-iteration
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2016-01-09 22:01:09 -10:00 |
Jack Andersen
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6afe4eaff7
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-09 20:42:20 -10:00 |
Jack Andersen
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f20c1bcfc2
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Add crosshairs mouse cursor
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2016-01-09 20:42:00 -10:00 |
Phillip Stephens
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799f3b1275
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Fix embedded glew include
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2016-01-08 18:42:29 -08:00 |
Jack Andersen
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5485e7d2b1
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OpenGL storage reuse with glBufferSubData
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2016-01-07 14:04:37 -10:00 |
Jack Andersen
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45fb66540f
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GraphicsToken bool operator
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2016-01-06 14:35:57 -10:00 |
Jack Andersen
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c96f961c4d
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Made IM context optional functionality
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2016-01-06 11:02:23 -10:00 |
Jack Andersen
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939c0250be
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Community Concensus MIT LICENSE revert
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2016-01-05 09:15:23 -10:00 |
Phillip Stephens
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2f5d6dc96c
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Update LogVisor
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2016-01-04 18:43:42 -08:00 |
Jack Andersen
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4b99795b61
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Brought Cocoa rectangle inits in sync
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2016-01-02 18:05:21 -10:00 |
Jack Andersen
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7eeebce37c
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Minor Xlib refactor
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2016-01-02 13:10:35 -10:00 |
Jack Andersen
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6ee5e9011b
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D3D11 Buffer update fix
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2016-01-02 11:16:50 -10:00 |
Jack Andersen
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bcfff2bf7f
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Fix Win32 repeat key test
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2016-01-01 18:15:41 -10:00 |