Commit Graph

69 Commits

Author SHA1 Message Date
Jack Andersen f86b9706d4 Update effect API to include sample count info 2016-05-09 16:29:51 -10:00
Jack Andersen 08a4c5d7a8 Fix some submix issues 2016-05-07 12:11:45 -10:00
Jack Andersen 4b969fd475 Implement AudioSubmix 2016-05-06 18:28:32 -10:00
Jack Andersen 12c3c1bd6e Optimize channel-map test 2016-03-24 16:19:34 -10:00
Jack Andersen 6600ff208c Draw primitive now settable via pipeline object 2016-03-23 22:05:19 -10:00
Jack Andersen ca38805776 AudioQueueServices VoiceEngine implemented 2016-03-23 16:50:36 -10:00
Jack Andersen 5cec033f18 ALSA usage tweak 2016-03-23 15:55:39 -10:00
Jack Andersen 290d40641d WASAPI VoiceEngine implementation 2016-03-23 15:50:34 -10:00
Jack Andersen 1eb46301c0 Overhauled audio system, now with internal mixing and sample-rate-conversion 2016-03-23 14:01:57 -10:00
Jack Andersen 5b275866a7 soxr cmake fixes 2016-03-22 21:01:25 -10:00
Jack Andersen 93b9b51652 Dropping XAudio2 for WASAPI for the benefit of Win7 builders/users 2016-03-22 16:00:45 -10:00
Jack Andersen 0dfab1fdad AudioQueueServices fix 2016-03-08 11:18:38 -10:00
Jack Andersen 1b3209f4bf XAudio2 voices and D3D dynamic textures implemented 2016-03-08 10:28:44 -10:00
Jack Andersen e1964f57a9 Updates to support pumped audio voices (ALSA only for now) 2016-03-07 21:09:58 -10:00
Jack Andersen 8ac929d140 Humungous refactor 2016-03-04 13:02:18 -10:00
Jack Andersen 70c4443eb7 Revert refactor collateral 2016-01-29 15:45:40 -10:00
Jack Andersen 9e543102fe Initial XAudio2 implementation 2016-01-29 15:39:38 -10:00
Jack Andersen 502debaedd Initial AudioQueueServices implementation 2016-01-28 15:17:19 -10:00
Jack Andersen 43376ff416 Initial audio interface classes 2016-01-28 13:53:51 -10:00