Jack Andersen
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d1eb3a6b3b
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Initial AudioMatrixSSE
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2016-05-21 22:37:16 -10:00 |
Jack Andersen
|
9078a16642
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Proper MIDI thread termination
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2016-05-21 12:43:43 -10:00 |
Jack Andersen
|
0a049645d8
|
Remove unnecessary conditional
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2016-05-21 12:18:15 -10:00 |
Jack Andersen
|
53f4e32c46
|
Add channel-matrix slewing
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2016-05-21 11:45:55 -10:00 |
Phillip
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e48f5d36c7
|
Windows compile fixes
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2016-05-20 20:22:00 -07:00 |
Jack Andersen
|
6f04bea1f0
|
Tweaks to ALSA midi handling
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2016-05-20 15:16:28 -10:00 |
Jack Andersen
|
df61d6678b
|
Functor-based MIDI command receiving
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2016-05-20 12:57:34 -10:00 |
Jack Andersen
|
7756fcaf76
|
Add MIDI interface classes
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2016-05-19 20:16:07 -10:00 |
Jack Andersen
|
77507459cc
|
Add 5ms callback registration for precise audio updates
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2016-05-19 00:14:21 -10:00 |
Jack Andersen
|
8ff2b9c404
|
Add IMIDIPort, initial ALSA midiport implementation
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2016-05-18 16:18:52 -10:00 |
Jack Andersen
|
ceff1934c1
|
Add `slew` option to pitch-update function
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2016-05-16 17:46:03 -10:00 |
Jack Andersen
|
eea45ebcbe
|
Submix hierarchy deallocation fixes
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2016-05-16 12:14:07 -10:00 |
Jack Andersen
|
80026d7fe6
|
Better buffer handling for audio mixing
|
2016-05-16 10:21:20 -10:00 |
Jack Andersen
|
6d65216dd6
|
Fix pitch-ratio set
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2016-05-15 16:41:11 -10:00 |
Jack Andersen
|
89b0fa5cd6
|
Add API for reporting submix sample rate and format
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2016-05-13 18:47:31 -10:00 |
Jack Andersen
|
4a74a0ad7c
|
Add short-process loop for voices that make sample-level parameter changes
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2016-05-11 11:29:11 -10:00 |
Jack Andersen
|
b3e77c4384
|
DeferredWindowEvents moved to boo
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2016-05-10 18:50:26 -10:00 |
Jack Andersen
|
f86b9706d4
|
Update effect API to include sample count info
|
2016-05-09 16:29:51 -10:00 |
Jack Andersen
|
08a4c5d7a8
|
Fix some submix issues
|
2016-05-07 12:11:45 -10:00 |
Jack Andersen
|
4b969fd475
|
Implement AudioSubmix
|
2016-05-06 18:28:32 -10:00 |
Jack Andersen
|
12c3c1bd6e
|
Optimize channel-map test
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2016-03-24 16:19:34 -10:00 |
Jack Andersen
|
6600ff208c
|
Draw primitive now settable via pipeline object
|
2016-03-23 22:05:19 -10:00 |
Jack Andersen
|
ca38805776
|
AudioQueueServices VoiceEngine implemented
|
2016-03-23 16:50:36 -10:00 |
Jack Andersen
|
5cec033f18
|
ALSA usage tweak
|
2016-03-23 15:55:39 -10:00 |
Jack Andersen
|
290d40641d
|
WASAPI VoiceEngine implementation
|
2016-03-23 15:50:34 -10:00 |
Jack Andersen
|
1eb46301c0
|
Overhauled audio system, now with internal mixing and sample-rate-conversion
|
2016-03-23 14:01:57 -10:00 |
Jack Andersen
|
5b275866a7
|
soxr cmake fixes
|
2016-03-22 21:01:25 -10:00 |
Jack Andersen
|
93b9b51652
|
Dropping XAudio2 for WASAPI for the benefit of Win7 builders/users
|
2016-03-22 16:00:45 -10:00 |
Jack Andersen
|
0dfab1fdad
|
AudioQueueServices fix
|
2016-03-08 11:18:38 -10:00 |
Jack Andersen
|
1b3209f4bf
|
XAudio2 voices and D3D dynamic textures implemented
|
2016-03-08 10:28:44 -10:00 |
Jack Andersen
|
e1964f57a9
|
Updates to support pumped audio voices (ALSA only for now)
|
2016-03-07 21:09:58 -10:00 |
Jack Andersen
|
8ac929d140
|
Humungous refactor
|
2016-03-04 13:02:18 -10:00 |
Jack Andersen
|
70c4443eb7
|
Revert refactor collateral
|
2016-01-29 15:45:40 -10:00 |
Jack Andersen
|
9e543102fe
|
Initial XAudio2 implementation
|
2016-01-29 15:39:38 -10:00 |
Jack Andersen
|
502debaedd
|
Initial AudioQueueServices implementation
|
2016-01-28 15:17:19 -10:00 |
Jack Andersen
|
43376ff416
|
Initial audio interface classes
|
2016-01-28 13:53:51 -10:00 |