Jack Andersen
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77507459cc
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Add 5ms callback registration for precise audio updates
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2016-05-19 00:14:21 -10:00 |
Jack Andersen
|
8ff2b9c404
|
Add IMIDIPort, initial ALSA midiport implementation
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2016-05-18 16:18:52 -10:00 |
Jack Andersen
|
ceff1934c1
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Add `slew` option to pitch-update function
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2016-05-16 17:46:03 -10:00 |
Jack Andersen
|
eea45ebcbe
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Submix hierarchy deallocation fixes
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2016-05-16 12:14:07 -10:00 |
Jack Andersen
|
80026d7fe6
|
Better buffer handling for audio mixing
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2016-05-16 10:21:20 -10:00 |
Jack Andersen
|
6d65216dd6
|
Fix pitch-ratio set
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2016-05-15 16:41:11 -10:00 |
Jack Andersen
|
690edd01e6
|
Finish implementation of 'isRepeat' for XLib key events
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2016-05-15 11:54:55 -10:00 |
Jack Andersen
|
89b0fa5cd6
|
Add API for reporting submix sample rate and format
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2016-05-13 18:47:31 -10:00 |
Jack Andersen
|
4a74a0ad7c
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Add short-process loop for voices that make sample-level parameter changes
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2016-05-11 11:29:11 -10:00 |
Jack Andersen
|
b3e77c4384
|
DeferredWindowEvents moved to boo
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2016-05-10 18:50:26 -10:00 |
Jack Andersen
|
f86b9706d4
|
Update effect API to include sample count info
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2016-05-09 16:29:51 -10:00 |
Jack Andersen
|
08a4c5d7a8
|
Fix some submix issues
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2016-05-07 12:11:45 -10:00 |
Jack Andersen
|
4b969fd475
|
Implement AudioSubmix
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2016-05-06 18:28:32 -10:00 |
Jack Andersen
|
f76caba013
|
Update glslang; GCC compatibility fixes
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2016-04-15 10:41:24 -10:00 |
Jack Andersen
|
5afdb62a39
|
Metal depth range
|
2016-04-04 16:37:46 -10:00 |
Jack Andersen
|
dc7da6aa21
|
D3D depth range
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2016-04-04 16:25:55 -10:00 |
Jack Andersen
|
4cec163804
|
depth range part of setViewport now
|
2016-04-04 15:49:08 -10:00 |
Jack Andersen
|
23f49fcc19
|
D3D uniform buffer fixes
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2016-04-04 09:33:42 -10:00 |
Jack Andersen
|
5b43b31529
|
Vulkan API sync
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2016-04-03 20:36:28 -10:00 |
Jack Andersen
|
4a2c32c2a9
|
Metal extension shader support
|
2016-04-03 20:13:11 -10:00 |
Jack Andersen
|
54ae8c2b1a
|
More graceful OpenGL uniform block binding
|
2016-04-03 19:00:13 -10:00 |
Jack Andersen
|
af188afc81
|
copypasta fix
|
2016-04-02 20:22:03 -10:00 |
Jack Andersen
|
843396095f
|
Metal depth rendering, matched to D3D
|
2016-04-02 20:18:30 -10:00 |
Jack Andersen
|
4c8e36f3e3
|
D3D-native depth conventions
|
2016-04-02 19:20:21 -10:00 |
Jack Andersen
|
01649d42f6
|
Windows fixes
|
2016-04-02 17:30:44 -10:00 |
Jack Andersen
|
165b40448f
|
Much more efficient glClear solution
|
2016-04-01 18:40:31 -10:00 |
Jack Andersen
|
40e94f88e0
|
Mesa depth clear fix
|
2016-04-01 18:24:46 -10:00 |
Jack Andersen
|
59371f5fed
|
GL depth clear fix
|
2016-04-01 17:55:07 -10:00 |
Jack Andersen
|
229b0b28a8
|
glDrawElements fix
|
2016-04-01 17:32:39 -10:00 |
Jack Andersen
|
d047a37e2b
|
OpenGL depth-buffer resize fix
|
2016-04-01 14:03:36 -10:00 |
Jack Andersen
|
679ba36c4c
|
Metal lambda sync
|
2016-03-30 11:07:12 -10:00 |
Jack Andersen
|
ecc65a9fd5
|
D3D sync of new lambda API
|
2016-03-30 10:42:36 -10:00 |
Jack Andersen
|
bf6b4e37e8
|
Major GraphicsDataFactory lambda-API refactor
|
2016-03-30 09:14:17 -10:00 |
Jack Andersen
|
12c3c1bd6e
|
Optimize channel-map test
|
2016-03-24 16:19:34 -10:00 |
Jack Andersen
|
9ff168df2d
|
D3D sync
|
2016-03-23 22:34:03 -10:00 |
Jack Andersen
|
4d33cec75c
|
Add selectable topology to Vulkan
|
2016-03-23 22:15:15 -10:00 |
Jack Andersen
|
6600ff208c
|
Draw primitive now settable via pipeline object
|
2016-03-23 22:05:19 -10:00 |
Jack Andersen
|
ca38805776
|
AudioQueueServices VoiceEngine implemented
|
2016-03-23 16:50:36 -10:00 |
Jack Andersen
|
5cec033f18
|
ALSA usage tweak
|
2016-03-23 15:55:39 -10:00 |
Jack Andersen
|
290d40641d
|
WASAPI VoiceEngine implementation
|
2016-03-23 15:50:34 -10:00 |
Jack Andersen
|
1eb46301c0
|
Overhauled audio system, now with internal mixing and sample-rate-conversion
|
2016-03-23 14:01:57 -10:00 |
Jack Andersen
|
5b275866a7
|
soxr cmake fixes
|
2016-03-22 21:01:25 -10:00 |
Jack Andersen
|
93b9b51652
|
Dropping XAudio2 for WASAPI for the benefit of Win7 builders/users
|
2016-03-22 16:00:45 -10:00 |
Phillip Stephens
|
80b4a7e06a
|
Maximize fix
|
2016-03-17 14:03:38 -07:00 |
Jack Andersen
|
85f9a633f0
|
Update depreciated Vulkan enum
|
2016-03-14 13:31:43 -10:00 |
Jack Andersen
|
0dfab1fdad
|
AudioQueueServices fix
|
2016-03-08 11:18:38 -10:00 |
Jack Andersen
|
1b3209f4bf
|
XAudio2 voices and D3D dynamic textures implemented
|
2016-03-08 10:28:44 -10:00 |
Jack Andersen
|
e1964f57a9
|
Updates to support pumped audio voices (ALSA only for now)
|
2016-03-07 21:09:58 -10:00 |
Jack Andersen
|
b180b5535b
|
Fix dynamic textures for OpenGL
|
2016-03-07 12:47:45 -10:00 |
Jack Andersen
|
5603164a2d
|
Update LICENSE date and Vulkan tweaks
|
2016-03-06 17:09:46 -10:00 |