metaforce/Runtime/World/CScriptGenerator.hpp

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#pragma once
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#include <string_view>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/World/CEntity.hpp"
#include <zeus/CVector3f.hpp>
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namespace metaforce {
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class CScriptGenerator : public CEntity {
u32 x34_spawnCount;
bool x38_24_noReuseFollowers : 1;
bool x38_25_noInheritTransform : 1;
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zeus::CVector3f x3c_offset;
float x48_minScale;
float x4c_maxScale;
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public:
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DEFINE_ENTITY
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CScriptGenerator(TUniqueId uid, std::string_view name, const CEntityInfo& info, u32 spawnCount, bool noReuseFollowers,
const zeus::CVector3f& vec1, bool noInheritXf, bool active, float minScale, float maxScale);
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void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
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};
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} // namespace metaforce