metaforce/Runtime/Graphics/CSimpleShadow.hpp

40 lines
1.2 KiB
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
#include "Runtime/CToken.hpp"
#include "Runtime/Graphics/CTexture.hpp"
#include <optional>
#include <zeus/CAABox.hpp>
#include <zeus/CTransform.hpp>
2018-02-05 06:56:09 +00:00
2021-04-10 08:42:06 +00:00
namespace metaforce {
class CTexture;
2018-02-05 06:56:09 +00:00
class CStateManager;
2018-12-08 05:30:43 +00:00
class CSimpleShadow {
zeus::CTransform x0_xf;
float x30_scale;
float x34_radius = 1.f;
float x38_userAlpha;
float x3c_heightAlpha = 1.f;
float x40_maxObjHeight;
float x44_displacement;
bool x48_24_collision : 1 = false;
bool x48_25_alwaysCalculateRadius : 1 = true;
bool x48_26_radiusCalculated : 1 = false;
2018-12-08 05:30:43 +00:00
public:
2018-12-08 05:30:43 +00:00
CSimpleShadow(float scale, float userAlpha, float maxObjHeight, float displacement);
bool Valid() const { return x48_24_collision; }
zeus::CAABox GetMaxShadowBox(const zeus::CAABox& aabb) const;
zeus::CAABox GetBounds() const;
2022-11-17 10:06:40 +00:00
void SetAlwaysCalculateRadius(bool b) { x48_25_alwaysCalculateRadius = b; }
2018-12-08 05:30:43 +00:00
float GetMaxObjectHeight() const { return x40_maxObjHeight; }
void SetUserAlpha(float a) { x38_userAlpha = a; }
const zeus::CTransform& GetTransform() const { return x0_xf; }
void Render(TLockedToken<CTexture>& tex);
2018-12-08 05:30:43 +00:00
void Calculate(const zeus::CAABox& aabb, const zeus::CTransform& xf, const CStateManager& mgr);
};
2021-04-10 08:42:06 +00:00
} // namespace metaforce