Commit Graph

7237 Commits

Author SHA1 Message Date
Lioncash 6063ec2540 CFontRenderState: Eliminate sign conversion in SetColor()
Same behavior, minus a sign conversion warning.
2020-05-21 01:33:39 -04:00
Luke Street 8f56219900 CChozoGhost: Add missing call to SetAnimationStateRange 2020-05-20 23:45:44 -04:00
Lioncash 32a4087f69 CScriptAiJumpPoint: Mark reference as const in AcceptScriptMsg
None of the data members of the referenced connections are modified.
2020-05-20 14:32:24 -04:00
Lioncash 5536417474 CScannableObjectInfo: Resolve unused parameter warning
This is unused, so we can just not specify it.
2020-05-20 14:03:20 -04:00
Lioncash 47cfaf17bd CScriptActor: Remove unused printf code
Given it's not actively used or tied into the logging system, we can get
rid of this to prevent it from ever bitrotting.
2020-05-20 13:59:21 -04:00
Lioncash 1049a1a590 CScriptActorRotate: Make use of insert_or_assign in UpdateActors()
Same behavior, minus potentially avoidable default constructions that
immediately get overwritten.
2020-05-20 13:50:01 -04:00
Lioncash 677ed1ce9a CScriptSpawnPoint: Resolve sign conversion warnings
operator[] takes a size_t, not an int.
2020-05-20 12:19:03 -04:00
Lioncash 38213bae99 CTeamAiMgr: Convert type into an enum class
Makes the sorting type explicit at the call site, rather than using
magic values.
2020-05-19 23:50:02 -04:00
Lioncash 96129264a3 CTeamAiMgr: Make use of TCastToConstPtr where applicable
Makes mutability explicit.
2020-05-19 23:47:05 -04:00
Lioncash e1ddabaff8 CTeamAiMgr: Make use of std::any_of in ShouldUpdateRoles()
Same behavior, less code.
2020-05-19 23:41:58 -04:00
Lioncash e73e704d20 CPlayerState: Make GetPickupTotal() a const member function
This doesn't modify internal member state.
2020-05-19 22:25:27 -04:00
Lioncash 9ce7c72a1c CStaticInterference: Shorten some find_if calls
While we're at it, we can also const qualify a reference
2020-05-19 22:17:25 -04:00
Lioncash 463e9e9f60 CStaticInterference: Eliminate sign conversion warnings in constructor
We can just accept a size_t to prevent warnings from occurring.
2020-05-19 22:14:21 -04:00
Lioncash f204d43333 rstl: Make iterator tag use std::contiguous_iterator_tag
Given we're iterating over a contiguous sequence with iterators like
these, we can use the contiguous_iterator_tag introduced within C++20 to
signify this.
2020-05-19 16:01:02 -04:00
Luke Street eddaa24b1e CDamageVulnerability: Fix WeaponHits 2020-05-17 12:25:04 -04:00
Luke Street 74d9bf4abc CMetroid: More AI impl & fixes 2020-05-17 11:21:52 -04:00
Luke Street 3cafee2abd CMetroid: Implement SuckEnergyFromTarget 2020-05-17 02:46:23 -04:00
Luke Street 6ad1aa79ab Merge branch 'master' into metroid 2020-05-16 23:12:00 -04:00
Lioncash 871d3dc6ec CPatterned: Make skDamageColor fully constexpr 2020-05-15 16:51:20 -04:00
Lioncash 7d3b43712d CElitePirate: Make IsArmClawCollider internally linked
We can fully collapse this into a helper function and simplify the
parameters on it.
2020-05-14 22:21:55 -04:00
Lioncash d9540c31ce CElitePirate: Simplify IsArmClawCollider()
We can collapse this down into a std::any_of call.
2020-05-14 21:59:14 -04:00
Luke Street c1f7358d96 CWideScreenFilter: Implement DrawFilter 2020-05-14 19:23:43 -04:00
Luke Street 72880f6286 CScriptDebris: Assign dieOnProjectile 2020-05-14 11:59:34 -04:00
Luke Street ff62fddc89 CMetaree: Fix Halt delay 2020-05-14 11:27:23 -04:00
Phillip Stephens 47d767c441
CRidley: Various fixes, now you can kick the dragon's ass 2020-05-14 06:06:21 -07:00
Phillip Stephens 6e3370d90f
Merge pull request #320 from lioncash/reverse
rstl: Remove need for manual reverse iterators
2020-05-14 04:42:19 -07:00
Phillip Stephens 9c217c9115
Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde 2020-05-13 06:20:52 -07:00
Phillip Stephens a432a79cd4
Various Ridley fixes 2020-05-13 06:20:40 -07:00
Luke Street 514fc33fd8 CElitePirate: Add missing ShakeCamera function 2020-05-12 23:51:03 -04:00
Lioncash f2d0939a15 CParticleSwooshShaders: Remove unused file-scope variable
Same behavior, one less runtime static constructor.
2020-05-12 20:50:35 -04:00
Lioncash 4e718a805f CFluidPlaneShader: Replace explicit operator bool calls with the analogous named function
Same behavior, more informative to the reader about what is being
checked for.
2020-05-12 20:45:32 -04:00
Lioncash 942b972398 CTweaks: Collapse namespace specifiers into nested namespaces
Same behavior, less code.
2020-05-12 20:39:18 -04:00
Lioncash a17ff08662 CPhazonHealingNodule: It helps to commit your editor changes before pushing
Intended to be part of 4b5074b298
2020-05-12 20:33:59 -04:00
Lioncash 4b5074b298 RuntimeCommon: Const qualify auto references where source is const
Marks references that would be deduced as const automatically with const
to be explicit to the reader.
2020-05-12 20:32:51 -04:00
Lioncash 8e77d6175c CTextureBoo: Make use of std::array where applicable
Allows dehardcoding some array sizes.
2020-05-12 20:23:27 -04:00
Lioncash e0a44bdf45 CTextureBoo: Prevent signed conversion warnings from occurring in Convert* helper functions 2020-05-12 20:03:58 -04:00
Lioncash fee8d91dca CTextureBoo: Make use of anonymous namespace
Makes some helper functions have internal linkage, silencing some
-Wmissing-declarations warnings, and also allows preventing ODR
violations from ever occurring with the RGBA8 and DXT1Block structs.
2020-05-12 20:01:58 -04:00
Lioncash bfbb027117 CSlideShow: Collapse loop into std::all_of
Same behavior, less code. We can also make this function fully
internally linked, given it doesn't depend on instance state.
2020-05-12 19:53:19 -04:00
Lioncash fd2f2e146c CFluidPlaneCPU: Convert define into a typed constant
Same behavior, less preprocessor.
2020-05-12 17:00:00 -04:00
Lioncash 75494a501a CFluidPlaneCPU: Early exit in CTurbulence constructor
Allows unindenting code.
2020-05-12 16:58:30 -04:00
Lioncash dc32bee499 CFluidPlaneCPU: Eliminate sign conversions in CTurbulence constructor 2020-05-12 16:57:42 -04:00
Lioncash c60290819e CMorphBall: Collapse common code within ApplyGravity()
All that differs between the conditionals is the gravity value used, so
we can collapse all of this down to simply conditionally retrieve that.
2020-05-11 18:42:39 -04:00
Lioncash 0af9b16b92 CMorphBall: Take torque by const reference in SpinToSpeed()
Same behavior, minus unnecessary copies and consistency with the rest of
the API.
2020-05-11 18:23:54 -04:00
Lioncash 37138fb584 CMorphBall: Convert TCastToPtr to TCastToConstPtr
Same behavior, but makes the read-only intent explicit.
2020-05-11 14:23:15 -04:00
Lioncash a73a7b22e7 CMorphBall: Brace statements where applicable
Makes the code consistent and also makes mutability explicit in large
calculations.
2020-05-10 22:18:33 -04:00
Lioncash e9ea73ec98 CRidley: Amend formatting of skFloats
Makes the formatting less wonky.
2020-05-10 19:47:28 -04:00
Lioncash c0a0a35f01 CRidley: Collapse for loop into ranged for loop
Same behavior, no unnecessary induction variable.
2020-05-10 19:41:13 -04:00
Lioncash 98ce18385a CRidley: Fix missing comma in skWingEffects
Previously all the elements past WingSmokeSmall8 would be off by one.
This corrects that.
2020-05-10 19:32:11 -04:00
Lioncash 8508524479 CRidley: Amend formatting of skSomeStruct
Makes it consistent with the other arrays.
2020-05-10 19:30:59 -04:00
Lioncash a79c42862c CRidley: Join namespace into nested namespace specifiers
Same behavior, less noise.
2020-05-10 19:30:19 -04:00