Jack Andersen
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47c6b5cba8
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Bug fixes and CGuiFrame mouse events
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2019-01-19 20:43:11 -10:00 |
Jack Andersen
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f9b0614327
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Various bug fixes
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2019-01-04 22:34:09 -10:00 |
Jack Andersen
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5b55320e9b
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Implement CPlasmaProjectile
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2019-01-02 17:47:28 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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7223231010
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Mac build fix
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2018-11-26 21:28:05 -10:00 |
Jack Andersen
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57c1196599
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Various bug fixes
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2018-11-17 18:01:29 -10:00 |
Jack Andersen
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4c306e7e40
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Implement CHUDBillboardEffect, bug fixes
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2018-11-03 15:08:44 -10:00 |
Jack Andersen
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d140f35886
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All CEnvFxManager effects working
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2018-11-02 22:46:12 -10:00 |
Jack Andersen
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98c7525176
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Initially working CEnvFxManager
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2018-11-01 22:16:16 -10:00 |
Jack Andersen
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a2da358fd3
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More D3D fixes
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2018-10-22 15:31:00 -10:00 |
Jack Andersen
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8fb77eac2c
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Various bug fixes
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2018-10-20 18:14:00 -10:00 |
Jack Andersen
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395e5c191b
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macOS build fixes
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2018-10-18 16:44:41 -10:00 |
Jack Andersen
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f433821320
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Implement --warp command-line arguments
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2018-10-17 18:51:59 -10:00 |
Jack Andersen
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8d839d8a17
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Scan visor and waterbox fix
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2018-10-16 17:26:55 -10:00 |
Jack Andersen
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2eb4573e53
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Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate
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2018-10-15 21:28:41 -10:00 |
Jack Andersen
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3f4aeffb17
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
Jack Andersen
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919140c06f
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macOS API sync
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2018-10-15 17:17:02 -10:00 |
Jack Andersen
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1851308021
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Windows fixes
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2018-10-14 10:16:21 -10:00 |
Jack Andersen
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c307e354ca
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Huge shader refactor
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2018-10-06 16:59:17 -10:00 |