Phillip Stephens
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d733dce1cf
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CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Jack Andersen
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545fccc4cc
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Work on memory card sys; CMake fixes
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2016-10-08 21:45:04 -10:00 |
Jack Andersen
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b9baa84b1d
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AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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cfb16f34f1
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Self-rebuilding resource cache; init performance improvements
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2016-09-17 11:33:32 -10:00 |
Jack Andersen
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1d8dfa3205
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CSplashScreen integration
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2016-09-13 19:54:09 -10:00 |
Jack Andersen
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7d2370efe0
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CWorldTransManager 2-camera instances
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2016-09-11 18:53:28 -10:00 |
Jack Andersen
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a81f35f3e4
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ANIM fixes
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2016-09-09 19:39:47 -10:00 |
Jack Andersen
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c29013ba89
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more efficient shaft model init
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2016-09-02 20:11:31 -10:00 |
Jack Andersen
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ce3014b313
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Refactored widescreen filter to set renderer viewport as well
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2016-09-02 13:37:02 -10:00 |
Jack Andersen
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4fdf84d6b8
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CWorldTransManager lights and background
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2016-09-02 12:16:34 -10:00 |
Jack Andersen
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0d08d4a40e
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CToken usage fixes in CWorldTransManager; better model instances
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2016-09-02 11:39:46 -10:00 |
Jack Andersen
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302d897e10
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Various CWorldTransManager bug fixes
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2016-09-02 07:50:03 -10:00 |
Jack Andersen
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129767134e
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Various bug fixes
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2016-08-31 13:08:09 -10:00 |
Jack Andersen
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670eb998d4
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Work on character animation
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2016-08-21 10:39:18 -10:00 |
Jack Andersen
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3765aa7aa2
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CActorLights imps; work on CAnimData
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2016-08-20 14:04:50 -10:00 |
Jack Andersen
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25d808e2b9
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Functioning XRay blur filter
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2016-08-19 18:22:13 -10:00 |
Jack Andersen
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9ca7f9c9e4
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HLSL shader sync, Windows build fixes
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2016-08-17 10:05:23 -10:00 |
Jack Andersen
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d234bffe2a
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TMultiBlendShader and quad filters
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2016-08-16 15:58:53 -10:00 |
Jack Andersen
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12f23ba340
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Several CWorldTransManager imps
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2016-08-16 12:49:19 -10:00 |
Jack Andersen
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0dacc2233c
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Work on CWorldTransManager
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2016-08-15 10:58:07 -10:00 |
Jack Andersen
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7afdc556fd
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Adjust runtime directory layout
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2016-04-16 13:48:29 -10:00 |