Commit Graph

832 Commits

Author SHA1 Message Date
Jack Andersen 0f22256d35 Update hecl 2016-03-30 11:27:40 -10:00
Jack Andersen c5761b6c41 metal boo lambda sync 2016-03-30 11:08:54 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 6b1c435d0c Initial CModel implementation 2016-03-29 13:14:14 -10:00
Jack Andersen 2e028d9049 Nuke hacky custom normals 2016-03-28 18:12:21 -10:00
Jack Andersen 6cb3010e86 Show sharp edges by default 2016-03-28 18:03:44 -10:00
Jack Andersen 19e5688fd4 Update hecl 2016-03-28 16:29:24 -10:00
Jack Andersen e11588aa66 Automatic sharp-edge-marking using Retro's normals for reference 2016-03-28 16:24:47 -10:00
Phillip Stephens 9a96d4025d Moo 2016-03-28 17:10:47 -07:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen cd020790e5 Reinstate particle viewer with self-cooking capability 2016-03-28 12:39:56 -10:00
Jack Andersen 81de11f2c3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 11:39:07 -10:00
Jack Andersen 8e412da96e Initial cook integration 2016-03-28 11:38:48 -10:00
Phillip Stephens fe53199148 Particle fixes 2016-03-28 02:25:50 -07:00
Phillip Stephens 177330dfbc Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 01:54:48 -07:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Jack Andersen 86862e05a1 Update hecl 2016-03-27 18:41:07 -10:00
Jack Andersen 6573d7447c Integrate hecl ClientProcess into resource factory 2016-03-27 18:36:55 -10:00
Jack Andersen a066c66e5b BabeDead python fix 2016-03-27 11:02:38 -10:00
Jack Andersen 182f519158 BabeDead update for Blender 2.77 light falloff 2016-03-27 10:43:04 -10:00
Jack Andersen ee9562d7df Update README.md 2016-03-26 20:41:02 -10:00
Phillip Stephens 39a30f9bb7 Remove Optional
Update hecl
2016-03-25 19:25:04 -07:00
Jack Andersen fedc93912d Refactor for original/pc dataspec handling 2016-03-25 14:51:59 -10:00
Jack Andersen a866939b09 D3D sync 2016-03-23 22:36:04 -10:00
Jack Andersen 3093e60173 Vulkan sync 2016-03-23 22:16:57 -10:00
Jack Andersen 7f8e21a999 Update shader pipeline calls 2016-03-23 22:07:22 -10:00
Jack Andersen bc2fe81a9e Update hecl 2016-03-23 16:52:30 -10:00
Jack Andersen 41c66a437a Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-23 14:06:16 -10:00
Jack Andersen 42f7cbe4b5 Update audio integration 2016-03-23 14:05:56 -10:00
Phillip ee6defb120 Compile fixes 2016-03-23 14:41:41 -07:00
Phillip Stephens dc24a864fd CPlayerState imps 2016-03-23 13:38:01 -07:00
Phillip 6301af3133 Windows Fixes 2016-03-22 11:35:52 -07:00
Jack Andersen 7c99de82ec CTextRenderBuffer boo implementations 2016-03-21 22:15:00 -10:00
Jack Andersen 5108456dc9 CGuiTextPane imps 2016-03-21 16:27:46 -10:00
Jack Andersen 9f82900cdc CGuiTextSupport imps 2016-03-21 12:01:19 -10:00
Jack Andersen 6fcdb3a99c Initial CGuiTextSupport fields; integrated optional template 2016-03-20 19:02:56 -10:00
Jack Andersen 89daac544f CTextParser imps 2016-03-20 14:25:53 -10:00
Jack Andersen 6a2d791269 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 20:38:33 -10:00
Jack Andersen 18e0e208a7 Various Invoke imps 2016-03-19 20:37:08 -10:00
Phillip Stephens 193e21943d Add CBitStreamReader 2016-03-19 21:11:25 -07:00
Jack Andersen 4960f683fd Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 14:33:19 -10:00
Jack Andersen 7835769a98 CTextExecuteBuffer imps 2016-03-19 14:32:30 -10:00
Phillip Stephens a0e6bcec49 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-19 12:20:13 -07:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Jack Andersen 08ccc1be63 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-18 17:58:34 -10:00
Jack Andersen 5a4033e925 More field discoveries and imps 2016-03-18 17:58:01 -10:00
Phillip Stephens 572b5167fe Rename EVNT members to match their behavior 2016-03-18 19:39:39 -07:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00