Phillip Stephens
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1280f922c3
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Update to VS2017 for appveyor
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2017-11-13 05:22:43 -08:00 |
Phillip Stephens
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f4de84b5fa
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Fix invalid asset ID handling in CGuiModel and CAuiImagePane
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2017-11-13 05:13:34 -08:00 |
Jack Andersen
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550078f7cb
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Linux build fixes
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2017-11-12 21:21:51 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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744a934115
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Update submodules
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2017-11-08 22:12:53 -10:00 |
Jack Andersen
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b45562e021
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Update submodules
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2017-11-07 21:35:49 -10:00 |
Jack Andersen
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3d2e6a7d9f
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update hecl
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2017-11-07 16:30:18 -10:00 |
Jack Andersen
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e5ad650e32
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Re-enable shader prewarm
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2017-11-07 16:25:19 -10:00 |
Jack Andersen
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8df8b99fb1
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Iterator and MSVC fixes
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2017-11-06 22:08:26 -10:00 |
Jack Andersen
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ff5c7321c7
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Merge branch 'gl-fixes'
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2017-11-05 20:58:43 -10:00 |
Jack Andersen
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62c1dc467f
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Vulkan and HLSL object tracker support
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2017-11-05 20:58:04 -10:00 |
Phillip Stephens
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67748655ba
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Compile fixes, Implement CStateSetterFlow::OnMessage
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2017-11-04 23:29:22 -07:00 |
Jack Andersen
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3894749675
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Phillip Stephens
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140c24bf60
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Fix refactor derp
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2017-11-04 19:10:50 -07:00 |
Phillip Stephens
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44df36d64a
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
Phillip Stephens
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e98fc22a2c
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Actually commit CWorld, fix CGameArea::Invalidate
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2017-11-02 16:36:37 -07:00 |
Phillip Stephens
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d7cd8ee7e9
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Implement CGameArea::Invalidate
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2017-11-02 05:33:28 -07:00 |
Jack Andersen
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d301491bd6
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More conservative prewarm shader selection
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2017-11-01 23:35:07 -10:00 |
Jack Andersen
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f2eb73e20e
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Update submodules
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2017-10-30 17:52:22 -10:00 |
Jack Andersen
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6e73fddcf5
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Windows fixes
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2017-10-29 21:29:32 -10:00 |
Jack Andersen
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3fcc50d82d
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Finish CCompoundTargetReticle
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2017-10-29 17:37:20 -10:00 |
Jack Andersen
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6eff4f2e01
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Implement most of CTargetingManager
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2017-10-28 20:21:52 -10:00 |
Jack Andersen
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bb10aa9844
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CResFactory bug fixes
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2017-10-27 21:08:48 -10:00 |
Jack Andersen
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2f4cddd3d2
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Lots of CResFactory fixes
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2017-10-27 00:10:32 -10:00 |
Jack Andersen
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8346f56595
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Finish CResFactory; better smart-pointer use for resources
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2017-10-26 00:09:51 -10:00 |
Jack Andersen
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7c3fb4174f
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Finish CPakFile and CResLoader
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2017-10-25 19:37:46 -10:00 |
Jack Andersen
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e274cd12b9
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Refactorings to support .upak generation
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2017-10-24 21:47:49 -10:00 |
Jack Andersen
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4ee4963aaf
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Windows fixes
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2017-10-23 17:12:10 -10:00 |
Jack Andersen
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15d60493f2
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Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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5e88b99769
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Disable DCLN OBB dumping by default
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2017-10-16 20:05:23 -10:00 |
Jack Andersen
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5149128b60
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DCLN cooking and various bug fixes
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2017-10-16 19:51:53 -10:00 |
Jack Andersen
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4af2d975f4
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Finish CBallCamera
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2017-10-15 19:26:50 -10:00 |
Phillip Stephens
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6d0769bba7
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Update athena
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2017-10-14 22:50:20 -07:00 |
Phillip Stephens
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76acf45e96
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Merge branch 'master' of https://github.com/AxioDL/urde
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2017-10-14 22:44:29 -07:00 |
Phillip Stephens
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5941a61ae6
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Update hecl, implement CScriptPickup
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2017-10-14 22:44:07 -07:00 |
Jack Andersen
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2aee5910d6
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Work on CBallCamera
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2017-10-14 19:38:10 -10:00 |
Jack Andersen
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96c17ba729
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Work on CBallCamera
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2017-10-13 20:34:57 -10:00 |
Jack Andersen
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16f6307642
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More CBallCamera and CCameraSpline work
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2017-10-12 21:19:22 -10:00 |
Jack Andersen
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651d0a27c2
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More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
Jack Andersen
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4c83f521a8
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Add CBallCamera stubs, more implementations
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2017-10-08 16:41:50 -10:00 |
Jack Andersen
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d9bb24a204
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Implement CBallCamera constructor
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2017-10-07 16:58:13 -10:00 |
Jack Andersen
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75094ca39a
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Finish CFirstPersonCamera
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2017-10-06 19:32:11 -10:00 |
Jack Andersen
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d8fc301484
|
Minor stylistic adjustments
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2017-10-05 21:43:39 -10:00 |
Jack Andersen
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0f68e2ba3f
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Work on CScriptCameraHint and CCameraManager
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2017-10-05 21:29:56 -10:00 |
Jack Andersen
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c46010256c
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Implement CScriptCameraHint scripting interface
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2017-10-04 19:40:44 -10:00 |
Jack Andersen
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213cacb0fb
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Update dependencies
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2017-10-02 19:21:34 -10:00 |
Jack Andersen
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5d0c1b1d48
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Fix merge derp
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2017-10-01 20:08:02 -10:00 |
Jack Andersen
|
8e98a5b058
|
CWorldShadowShader construct fixes
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2017-10-01 15:01:11 -10:00 |
Jack Andersen
|
a84f5441a7
|
Windows compile fixes
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2017-09-30 19:32:37 -10:00 |