Jack Andersen
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e949b3419e
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Display Gamma integration
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2018-01-21 12:05:25 -10:00 |
Jack Andersen
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47b3d57c3a
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Arm cannon rendering fixes
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2018-01-14 21:39:25 -10:00 |
Jack Andersen
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c00cc6cea9
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Lots of bug fixes; working CPhazonSuitFilter
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2017-12-19 20:06:54 -10:00 |
Jack Andersen
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73ae278c87
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
Jack Andersen
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ef4a07e963
|
Frustum culling fix
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2017-11-21 12:18:52 -10:00 |
Jack Andersen
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f579007dc1
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Initial area rendering (needs frustum culling fixes)
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2017-11-21 00:36:18 -10:00 |
Jack Andersen
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cff5198e6b
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Major graphics resource performance improvement
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2017-11-19 13:48:09 -10:00 |
Jack Andersen
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0edac28ed4
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Various CAutoMapper fixes
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2017-11-16 13:49:25 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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3894749675
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Changes to support boo object tracker API
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2017-11-04 20:17:12 -10:00 |
Jack Andersen
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30ae347420
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Implement CWorldShadow and texture clamp mode
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2017-09-30 18:26:46 -10:00 |
Jack Andersen
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e25d2a423d
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Nearly finish CScriptWater
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2017-08-12 21:56:35 -10:00 |
Jack Andersen
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6c56cf4c26
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Implement CRandomStatic and CScanLines shaders (still need HLSL)
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2017-06-01 09:10:06 -10:00 |
Jack Andersen
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ca69a54faf
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Camera filter refactor
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2017-05-31 19:34:24 -10:00 |
Jack Andersen
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4b048a0dff
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Finish CInGameGuiManager
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2017-05-21 12:01:04 -04:00 |
Jack Andersen
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b2d375a1d7
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Finish CSamusDoll
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2017-05-05 19:21:42 -10:00 |
Jack Andersen
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56e386088a
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Additional work on CAutoMapper; CGameArea model setup
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2017-04-18 13:41:01 -10:00 |
Jack Andersen
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0fe125d913
|
Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
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c069666307
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Player reflection and other imps
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2017-03-25 19:53:04 -10:00 |
Jack Andersen
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8e7773aa94
|
AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
6c81cea420
|
Windows fixes and updated rendering interface
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2017-03-17 13:33:02 -10:00 |
Jack Andersen
|
1629882113
|
Refactors to support fog volume rendering
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2017-03-13 21:03:58 -10:00 |
Jack Andersen
|
ce723d5505
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Frontface culling support boo sync
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2017-03-10 10:52:53 -10:00 |
Jack Andersen
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2d093b6d80
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Initial fog volume rendering implementation
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2017-03-09 17:40:24 -10:00 |
Jack Andersen
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0f6ae9d217
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CBooRenderer::PostRenderFogs() implementation
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2017-03-06 19:36:02 -10:00 |
Jack Andersen
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87a22b73fa
|
DrawWorld implementation complete
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2017-03-05 20:33:51 -10:00 |
Jack Andersen
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8ef9ed2c3b
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Work on CMorphBallShadow
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2017-03-04 21:57:12 -10:00 |
Jack Andersen
|
cac0e328f7
|
Tons of DrawWorld-related implementations
|
2017-03-03 18:31:08 -10:00 |
Jack Andersen
|
5c884fec0c
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Work on CStateManager rendering functions
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2017-03-02 21:18:12 -10:00 |
Jack Andersen
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50fe6d34ab
|
PVS implementations
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2017-02-18 23:27:01 -10:00 |
Jack Andersen
|
9701907a3a
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Attempt to fix MSVC build
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2017-01-22 11:29:19 -10:00 |
Phillip Stephens
|
12c6163e32
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Fix CMemoryCardSys shutdown crash
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2017-01-22 09:36:25 -08:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
03a93c52b9
|
CSaveUI work
|
2016-12-17 18:16:04 -10:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
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2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
9ca7f9c9e4
|
HLSL shader sync, Windows build fixes
|
2016-08-17 10:05:23 -10:00 |
Jack Andersen
|
a910ddd912
|
Initial fog rendering
|
2016-08-07 18:48:18 -10:00 |
Jack Andersen
|
73573c84ea
|
Several CGameArea PostConstruct imps
|
2016-08-06 14:20:02 -10:00 |
Jack Andersen
|
2eb77b9a7a
|
CAreaOctTree fields and reader
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2016-08-05 10:26:23 -10:00 |
Jack Andersen
|
9222a928ef
|
Thermal Hot GLSL filter
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2016-08-03 11:53:03 -10:00 |
Jack Andersen
|
13f0726c40
|
Invert sphere texture values
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2016-07-30 19:06:05 -10:00 |
Jack Andersen
|
05a52c00be
|
Fixes for extended shaders
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2016-07-30 18:46:03 -10:00 |
Jack Andersen
|
95033d3988
|
Initial extended shader refactor
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2016-07-30 16:06:47 -10:00 |
Jack Andersen
|
67801e993a
|
Initial space warp filter
|
2016-07-29 07:38:44 -10:00 |
Jack Andersen
|
2eaa87b7e7
|
More CBooRenderer imps
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2016-07-27 18:55:06 -10:00 |
Jack Andersen
|
79443d93d2
|
Initial PVS stubs
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2016-07-27 13:06:57 -10:00 |
Jack Andersen
|
8b234fafb8
|
Specialized C8PC format for indexed image data
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2016-07-27 09:07:46 -10:00 |
Jack Andersen
|
728cb25488
|
Static geometry list in CBooRenderer
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2016-07-26 12:05:59 -10:00 |
Jack Andersen
|
e3c8e5a7be
|
Buckets::Sort implementation
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2016-07-25 16:43:55 -10:00 |
Jack Andersen
|
af5cafee12
|
CBooRender imps
|
2016-07-25 12:52:02 -10:00 |