Commit Graph

46 Commits

Author SHA1 Message Date
Jack Andersen 147a9396c4 CBeetle implementation 2018-12-30 19:01:42 -10:00
Phillip Stephens 62d68a98da Fix crash while taking damage in morphball 2018-12-16 13:10:18 -08:00
Jack Andersen dac8fc3eb5 Space pirate bug fixes 2018-12-14 20:29:41 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Phillip Stephens 89ece2e9b2 Proper CRandom16 usage
More CScriptGunTurret imps
2018-11-09 18:48:06 -08:00
Phillip Stephens bbfe61efbf Various loader implementations 2018-10-11 15:57:05 -07:00
Phillip Stephens 94fd52d0ea HUD and CPlayer bug fixes 2018-09-20 11:17:09 -07:00
Jack Andersen e46ec80b64 Integrate Amuse into hecl cook/extract for MP1/2 2018-09-02 14:46:16 -10:00
Jack Andersen cfe384b5c2 Better octree generation density 2018-06-23 13:09:16 -10:00
Jack Andersen 718d2cb29e Water rendering order fix, morphball visor fixes 2018-06-21 11:04:16 -10:00
Jack Andersen 5f03362149 More bug fixes 2018-05-18 19:16:08 -10:00
Phillip Stephens 711c3e0d2c Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor 2018-04-29 20:12:41 -07:00
Jack Andersen b405f33ded Correct rstl::prereserved_vector implementation 2018-02-14 18:37:21 -10:00
Jack Andersen ac8dfde174 Various bug fixes and CActor rendering 2018-02-04 20:56:09 -10:00
Jack Andersen fac324f08f CHUDMemoParms fix 2018-01-01 00:18:06 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen 1c44f8d1bc Various movement and HUD bug fixes 2017-12-18 17:05:50 -10:00
Jack Andersen 73ae278c87 Several collision fixes 2017-12-17 16:54:50 -10:00
Jack Andersen cff5198e6b Major graphics resource performance improvement 2017-11-19 13:48:09 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 6eff4f2e01 Implement most of CTargetingManager 2017-10-28 20:21:52 -10:00
Jack Andersen 2aee5910d6 Work on CBallCamera 2017-10-14 19:38:10 -10:00
Jack Andersen ddb1d584b7 More work on CPlayerGun 2017-08-30 16:42:37 -10:00
Jack Andersen 1f7e8e1033 Additional CPlayerGun implementations; downcast macro for tweak pointers 2017-08-26 17:02:18 -10:00
Jack Andersen 96b17ac73d Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
Jack Andersen 8e8ce66799 Additional CPlayer implementations 2017-08-15 19:34:02 -10:00
Phillip Stephens 870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen e67a142013 Implement class declaration for CFluidPlane/CFluidPlaneCPU 2017-08-05 21:15:42 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen db8a7d3433 CParticleDatabase implementations 2017-06-02 20:03:07 -10:00
Jack Andersen ca69a54faf Camera filter refactor 2017-05-31 19:34:24 -10:00
Jack Andersen a550ce1959 Finish CMessageScreen 2017-05-31 11:26:50 -10:00
Jack Andersen 4b048a0dff Finish CInGameGuiManager 2017-05-21 12:01:04 -04:00
Jack Andersen 0459192951 Implement CInGameGuiManager::Update() 2017-05-18 09:27:21 -10:00
Jack Andersen 28b1b38a67 Lots of work on CAutoMapper 2017-04-14 19:32:25 -10:00
Jack Andersen 0fe125d913 Finish CSamusHud and subsystems 2017-04-13 09:28:31 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 9cd421888d Additional HUD work 2017-04-08 20:14:22 -10:00
Jack Andersen e070844e8a Additional HUD work 2017-04-08 10:40:36 -10:00
Jack Andersen dc781f5c67 Additional HUD interfaces 2017-04-03 19:48:13 -10:00
Jack Andersen a2b9bfb1a2 Lots of CSamusHud imps 2017-04-02 15:39:23 -10:00
Jack Andersen b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen db12dd2ea2 Implement CStateManager::Update 2017-03-23 19:30:16 -10:00
Jack Andersen 56328c3e4d Lots of CMFGame integration 2017-02-17 16:19:50 -10:00
Jack Andersen a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00