Phillip Stephens
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2dee7c72cb
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Fix build error
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2017-08-01 03:08:42 -07:00 |
Jack Andersen
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6c257e1811
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Work on CPlayer
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2017-07-15 20:13:37 -10:00 |
Jack Andersen
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8a493615c4
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
Jack Andersen
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56bfc276d6
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Implement body state classes
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2017-07-09 18:55:51 -10:00 |
Jack Andersen
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71a361f54e
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Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Jack Andersen
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4f33422423
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Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Jack Andersen
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db8a7d3433
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CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
Jack Andersen
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0c5e4efc46
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Work on CPlayerVisor
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2017-05-29 17:45:31 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Phillip Stephens
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01d7f42524
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Initial CCollisionActorManager imp
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2017-03-25 21:12:06 -07:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
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8e7773aa94
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AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
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8ef9ed2c3b
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Work on CMorphBallShadow
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2017-03-04 21:57:12 -10:00 |
Jack Andersen
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cac0e328f7
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Tons of DrawWorld-related implementations
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2017-03-03 18:31:08 -10:00 |
Phillip Stephens
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fc51cd38aa
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Initial CCollisionActor imps, minor cleanup
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2017-02-20 19:29:45 -08:00 |
Jack Andersen
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50fe6d34ab
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PVS implementations
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2017-02-18 23:27:01 -10:00 |
Jack Andersen
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59406a069b
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Bug fixes and more CStateManager imps
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2017-02-13 18:27:20 -10:00 |
Phillip Stephens
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331253cd1f
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Initial CScriptActor imps
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2017-02-10 16:52:52 -08:00 |
Phillip Stephens
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d9f5805356
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Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |
Phillip Stephens
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696f7a9772
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Implement CScriptGenerator
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2017-01-24 09:23:10 -08:00 |
Phillip Stephens
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362fb6b00d
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Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Jack Andersen
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e2c671e9b4
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TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Phillip Stephens
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353dbadfe9
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Code cleanup and corrections
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2017-01-06 17:58:05 -08:00 |
Phillip Stephens
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b765ce3eb7
|
Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
Phillip Stephens
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af1e22a62d
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
Phillip Stephens
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37aab51253
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
Phillip Stephens
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be40ebc8db
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
Phillip Stephens
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83f3e3d4f1
|
Various Implementations
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2016-11-20 13:53:15 -08:00 |
Phillip Stephens
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d733dce1cf
|
CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Phillip Stephens
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38fcf914b4
|
CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Phillip Stephens
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c869814da3
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CPhysicsActor imps
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2016-08-31 21:10:08 -07:00 |
Phillip Stephens
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c35106c907
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Fix MP3 SAVW support, code cleanup, and more stubs
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2016-08-30 17:33:59 -07:00 |
Phillip Stephens
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7740af2b04
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More CGameArea and CActor imps
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2016-08-09 17:46:53 -07:00 |
Phillip Stephens
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4b229bac27
|
More FRME work, implement CScriptRelay
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2016-07-25 19:33:32 -07:00 |
Phillip Stephens
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9b62191975
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Various imps, completed CCollisionResponse RE
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2016-07-24 23:24:57 -07:00 |
Phillip
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a3b47df10d
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Various windows compile fixes
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2016-05-20 20:02:09 -07:00 |
Phillip Stephens
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4101ea78a2
|
Various imps
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2016-05-03 02:24:50 -07:00 |
Phillip Stephens
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00a98bce85
|
Various implementatations
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2016-04-29 03:08:46 -07:00 |
Phillip Stephens
|
6d9ccc7f89
|
Various Implementations
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2016-04-24 22:53:06 -07:00 |
Phillip Stephens
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4615f37f59
|
Various imps
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2016-04-22 13:22:45 -07:00 |
Jack Andersen
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0f6d1645ba
|
More script loaders
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2016-04-20 11:44:18 -10:00 |
Jack Andersen
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76afccbdbe
|
More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |
Jack Andersen
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7afdc556fd
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Adjust runtime directory layout
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2016-04-16 13:48:29 -10:00 |