Commit Graph

3406 Commits

Author SHA1 Message Date
Phillip Stephens 24a602c10f
Cleanup and more migration to Stream 2022-03-05 13:46:53 -08:00
Luke Street 33d0d14fda Initial working CGraphics Stream API 2022-03-04 22:37:07 -05:00
Phillip Stephens d93cf46bc3
Add CInfiniteLoopDetector to detect infinite loops in release builds 2022-03-04 01:46:33 -08:00
Luke Street 740114af9e Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
Phillip Stephens 00fd243f62
CCubeRenderer: Don't fill up the buckets uncontrolled 2022-03-03 00:33:24 -08:00
Phillip Stephens 487dcc4bde
CSkinRules: Fix ReadCount not incrementing offset properly 2022-03-03 00:24:46 -08:00
Phillip Stephens 7010c36056
DolphinCTexture: Near complete RE, usable as-is! 2022-03-02 23:51:11 -08:00
Luke Street 0400388fa6 CGameArea: PostConstructArea fixes 2022-03-02 19:16:48 -05:00
Phillip Stephens b0a711d5e2
Initial proper CTexture RE, fix configuration corruption 2022-03-02 00:26:24 -08:00
Luke Street 5e7b8ebacf Merge branch 'dawn' into new-cmodel
# Conflicts:
#	Runtime/Streams/ContainerReaders.hpp
2022-03-01 01:37:08 -05:00
Phillip Stephens 80362a9483
Fix save loading, rewrite Loadout classes to use CInputStream 2022-02-27 19:33:48 -08:00
Phillip Stephens aa1d6006ed
FileStoreManager: Fix incorrect check 2022-02-27 18:02:33 -08:00
Phillip Stephens fcda2eb261
Add imgui settings back using FileStoreManager to get the path 2022-02-27 17:55:47 -08:00
Phillip Stephens b305454199
FileStoreManager: Use SDL_GetPrefPath, add org argument
Use SDL_GetPrefPath by default, if we fail to get a valid path *then* we use the platform specific logic as a fallback
2022-02-27 17:35:13 -08:00
Phillip Stephens 399b44baf0
Minor cleanup 2022-02-27 17:15:03 -08:00
Phillip Stephens c79ddb8c42
CVarManager: Bring back de/serialization 2022-02-27 17:11:10 -08:00
Phillip Stephens 44f9d6648a
CGraphics: Viewport fixes 2022-02-27 14:46:15 -08:00
Luke Street fb69d3fdba aurora: Add more GX state functions & cleanup 2022-02-27 16:58:27 -05:00
Phillip Stephens 004d78100f
More CCubeRenderer imps 2022-02-27 13:17:44 -08:00
Phillip Stephens 805065b6f2
CCubeRenderer: Add Drawable logic implemented 2022-02-27 12:12:02 -08:00
Luke Street 1583248896 Fix missing CMoviePlayer::Initialize call 2022-02-27 12:08:24 -05:00
Phillip Stephens b02ec12049
Initial CFont implementation, proper CTexture/CGraphicsPalette structures 2022-02-26 18:18:58 -08:00
Luke Street 40a1f3c4a0 Merge branch 'dawn' into new-cmodel 2022-02-26 16:44:13 -05:00
Luke Street 4b69cb449d aurora: DPI scaling fixes (renderer, imgui) 2022-02-26 15:59:55 -05:00
Phillip Stephens 7a59585c70
Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again 2022-02-26 08:42:42 -08:00
Phillip Stephens 8e9199429d
Add CCircularBuffer, CGuiTextSupport changes 2022-02-26 08:17:09 -08:00
Luke Street 586268c66f More CCubeModel/CCubeMaterial 2022-02-26 02:05:59 -05:00
Luke Street 832eb180bd Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
Phillip Stephens b5a4bc0c93 Merge CMemoryCardSysOSX and CMemoryCardSysNix 2022-02-24 16:16:49 -08:00
Luke Street c3c9f9d601 Remove shader warmup 2022-02-23 03:20:29 -05:00
Phillip Stephens 1685489303
Get MP1 Trilogy loading, implement version difference in CGuiTextPane, harden FrontEnd for Trilogy missing files 2022-02-23 00:18:50 -08:00
Luke Street d466fab19d aurora: Add controller button remapping 2022-02-23 02:59:52 -05:00
Luke Street 049a7764b8 Add CDvdFile::SetRootDirectory; load proper DOL for Wii versions 2022-02-23 02:04:48 -05:00
Luke Street 848a8e4201 Use game disc title in log message 2022-02-23 01:38:01 -05:00
Luke Street 9966ca13fb Add CDvdFile::DiscInfo and update version detection 2022-02-23 01:28:35 -05:00
Luke Street 107ca74702 Extract extern CMakeLists.txt; add nativefiledialog 2022-02-23 00:28:21 -05:00
Luke Street b2b03f1ace Merge remote-tracking branch 'origin/main' into dawn 2022-02-22 21:09:14 -05:00
Luke Street 648a8e1af5 Merge branch 'new-streams' into dawn 2022-02-22 21:08:53 -05:00
Phillip Stephens 40669f4dc9
Add initial rumble support, use modified SDL branch to support all GC controller rumble modes 2022-02-22 01:12:15 -08:00
Phillip Stephens 15900053fa
Remove athena from Runtime, use raw zlib in bintoc rather than gzip 2022-02-21 22:59:47 -08:00
Luke Street c33674b9ab Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
Luke Street 54330e43b6 ci: Build only metaforce 2022-02-21 22:12:03 -05:00
Luke Street 5d9b7446cc Include logvisor in RetroTypes.hpp 2022-02-21 21:50:32 -05:00
Luke Street 57d96dbb17
Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
  (and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
2022-02-21 08:01:06 -08:00
Phillip Stephens 6c92f03664
Move CVar* into Metaforce to begin removal of hecl's Dataspec 2022-02-21 08:01:06 -08:00
Phillip Stephens 64d4b0388c
Get Exo off the DataSpec 2022-02-21 08:01:06 -08:00
Phillip Stephens 1655d229cf
Fixes to get Metaforce booting again! 2022-02-21 08:01:06 -08:00
Phillip Stephens 8afab43876
CSegId is 32 bits in files 2022-02-21 08:01:06 -08:00
Phillip Stephens ad272f7468
More refactoring, decouple tweaks from hecl 2022-02-21 08:01:05 -08:00
Phillip Stephens ce23544a15
Fix CInputStream::Get/ReadBytes not properly updating position 2022-02-21 08:01:05 -08:00