Jack Andersen
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337ffd1c16
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Work on CMapWorld rendering
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2017-04-21 20:42:32 -10:00 |
Jack Andersen
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56e386088a
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Additional work on CAutoMapper; CGameArea model setup
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2017-04-18 13:41:01 -10:00 |
Jack Andersen
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89b6935e1a
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Additional CAutoMapper work
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2017-04-16 10:56:34 -10:00 |
Jack Andersen
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c3f04bcbaa
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CAutoMapper work
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2017-04-15 19:52:43 -10:00 |
Jack Andersen
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28b1b38a67
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Lots of work on CAutoMapper
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2017-04-14 19:32:25 -10:00 |
Jack Andersen
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0fe125d913
|
Finish CSamusHud and subsystems
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2017-04-13 09:28:31 -10:00 |
Jack Andersen
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9cd421888d
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Additional HUD work
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2017-04-08 20:14:22 -10:00 |
Jack Andersen
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e070844e8a
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Additional HUD work
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2017-04-08 10:40:36 -10:00 |
Jack Andersen
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d3c4f69e6f
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Work on HUD interfaces
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2017-04-06 19:35:09 -10:00 |
Jack Andersen
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dc781f5c67
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Additional HUD interfaces
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2017-04-03 19:48:13 -10:00 |
Jack Andersen
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67ed82bc52
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Implement CHudEnergyInterface
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2017-04-02 19:37:54 -10:00 |
Jack Andersen
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a2b9bfb1a2
|
Lots of CSamusHud imps
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2017-04-02 15:39:23 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Jack Andersen
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1731cae418
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Implement remaining CStateManager stubs
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2017-03-31 09:51:40 -10:00 |
Jack Andersen
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db12dd2ea2
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Implement CStateManager::Update
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2017-03-23 19:30:16 -10:00 |
Jack Andersen
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c8e22a6873
|
Windows fixes
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2017-03-19 20:59:46 -10:00 |
Jack Andersen
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8e7773aa94
|
AutoMapper work
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2017-03-19 19:09:53 -10:00 |
Jack Andersen
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cac0e328f7
|
Tons of DrawWorld-related implementations
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2017-03-03 18:31:08 -10:00 |
Phillip Stephens
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fc51cd38aa
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Initial CCollisionActor imps, minor cleanup
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2017-02-20 19:29:45 -08:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Phillip Stephens
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43bfb638c9
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CDamageInfo and CDamageVulnerability imps
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2017-02-09 21:43:07 -08:00 |
Phillip Stephens
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f1892afeef
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Move CEntityInfo to it's own header
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2017-01-29 18:15:21 -08:00 |
Phillip Stephens
|
933e731817
|
CTweakPlayerGun rep (THE FINAL ONE YAY!!!)
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2017-01-26 18:58:21 -08:00 |
Phillip Stephens
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0f3e4b4a38
|
Tweak Imps
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2017-01-26 02:06:18 -08:00 |
Phillip Stephens
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362fb6b00d
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Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Phillip Stephens
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777419ad4e
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Remove IAllocator, CMemory and CGameAllocator
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2016-12-23 22:08:48 -08:00 |
Phillip Stephens
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d733dce1cf
|
CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Jack Andersen
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b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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cfb16f34f1
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Self-rebuilding resource cache; init performance improvements
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2016-09-17 11:33:32 -10:00 |
Jack Andersen
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386e9445e5
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-09-16 13:44:45 -10:00 |
Jack Andersen
|
6ea727e4a8
|
Additional CSlideShow work; amuse voice handle integration
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2016-09-16 13:43:33 -10:00 |
Phillip Stephens
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38fcf914b4
|
CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Jack Andersen
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32be061783
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
|
Initial CSlideShow
|
2016-09-16 10:18:03 -10:00 |
Phillip Stephens
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c40135f97f
|
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
|
2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
4a7d3e8b40
|
ANCS cook fixes; initial Tweak DNA pipeline
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2016-08-31 09:58:21 -10:00 |
Jack Andersen
|
25d808e2b9
|
Functioning XRay blur filter
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2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
12f23ba340
|
Several CWorldTransManager imps
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2016-08-16 12:49:19 -10:00 |
Jack Andersen
|
24bfc47d1a
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
Jack Andersen
|
2a425b5a73
|
Work on CStateManager::InitializeState flow
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2016-08-13 17:00:58 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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b261e09f51
|
Various stubs, and starting on core functionality
|
2015-11-02 10:45:39 -08:00 |
Jack Andersen
|
7223a9dce5
|
more input implementation
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2015-08-28 15:30:47 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
|
2015-08-27 14:11:31 -10:00 |