Lioncash
ec7bca8c20
CLight: Collapse std::max calls into one
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We can use the overload that takes an initializer list to make it easier
to read.
2020-03-17 20:54:56 -04:00
Lioncash
e821f736de
CLight: Mark caching member variables as mutable
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Member variables acting as caches is one of the areas where marking
variables as mutable makes sense.
We can do this to allow for the elimination of const_cast in some member
functions.
2020-03-17 20:47:12 -04:00
Lioncash
9483b64c91
CLight: Mark kDefaultPosition and kDefaultDirection as constexpr
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Same behavior, but allows runtime constructors to be elided.
2020-03-17 20:44:22 -04:00
Lioncash
17a1f90a89
CLight: Prevent implicit double->float truncations
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We can just mark these literals as floats to keep the arithmetic
operating on floats instead of doubles.
2020-03-17 20:42:39 -04:00
Lioncash
1dd1542106
CLight: Remove unnecessary initializer list initializers
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These are already initialized within the class definition, so they don't
need to be respecified here.
2020-03-17 20:39:29 -04:00
Lioncash
6077814a0e
CMapWorld: Provide parameter names in header for functions
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Makes it more self-documenting from the interface alone and also allows
IDE inspections to be more convenient.
2020-03-17 20:12:32 -04:00
Lioncash
1fa74087fc
CMapWorld: Remove usages of const_cast
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Internals of this class are definitely being modified through some of
these calls, so they should be made non-const. This allows the
modifications to have their const_cast calls removed, making the code a
little nicer to read.
2020-03-17 20:00:14 -04:00
Lioncash
03f7047549
CMapArea: Make use of std::array where applicable
2020-03-17 19:36:19 -04:00
Lioncash
62682fe19f
CMapArea: Resolve variable name shadowing
2020-03-17 19:22:13 -04:00
Lioncash
b570168359
CMapArea: Remove type-punning undefined behavior within PostConstruct()
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Casting up from unsigned char or char to an unrelated type isn't
permitted by the C++ standard in the manner it's currently being done.
We can utilize std::memcpy to mitigate this.
2020-03-17 19:20:37 -04:00
Lioncash
b52e8dc6aa
CMainFlow: std::move shared_ptr in SetGameState
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Same behavior, but without a redundant atomic reference count
increment/decrement.
2020-03-17 19:15:09 -04:00
Lioncash
e5e4a6482c
CLineRenderer: Make use of std::array where applicable
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Same behavior, but without the potential for unintentional array to
pointer decay.
2020-03-17 19:07:27 -04:00
Lioncash
858162e0c1
CLineRenderer: Remove unnecessary casts to bool
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These constructs function identically without the need for casting.
2020-03-17 19:04:01 -04:00
Phillip Stephens
25842949a9
Initial MP2 fixes
2020-03-17 15:56:14 -07:00
Lioncash
b1e5bf72b6
CFogVolumeFilter: Make use of std::array where applicable
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Makes data strongly typed and also allows for the removal of some
hardcoded array sizes.
2020-03-17 18:52:47 -04:00
Luke Street
6ddbd15cfc
Merge pull request #237 from lioncash/state
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CStateManager: Casting-related cleanups
2020-03-16 20:19:31 -04:00
Luke Street
488614563e
Merge pull request #236 from lioncash/sign
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CGrappleArm: Minor changes
2020-03-16 20:18:31 -04:00
Lioncash
179f0b5f08
CStateManager: Remove instances of const_cast where applicable
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Eliminates trivial casts that don't require much modifications to other
existing interfaces.
2020-03-16 20:16:15 -04:00
Luke Street
87eeafe0b0
CSnakeWeedSwarm: Renaming & cleanup
2020-03-16 20:15:22 -04:00
Lioncash
58b112dbe6
CStateManager: Convert reinterpret_cast instances over to static_cast
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Conversions from void* can be done with static_cast.
2020-03-16 20:05:41 -04:00
Lioncash
0ae2364b24
CStateManager: Remove unnecessary casts
2020-03-16 20:01:57 -04:00
Lioncash
258409bc7d
CGrappleArm: Remove const_cast within RenderXRayModel()
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Same behavior, but without a cast.
2020-03-16 19:53:04 -04:00
Lioncash
9063b16d36
CGrappleArm: Convert reinterpret_cast to static_cast in PointGenerator()
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It's permissible to use static_cast when converting from void* to
another type.
2020-03-16 19:16:46 -04:00
Lioncash
0cbfc6d169
CGrappleArm: Move skDependencyNames into BuildSuitDependencyList()
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Same behavior, but narrows the visible scope of the array.
2020-03-16 19:12:55 -04:00
Lioncash
d0d6210ccd
CGrappleArm: Resolve sign mismatch warnings in loops
2020-03-16 19:11:16 -04:00
Luke Street
dc77fb0c41
Merge pull request #234 from lioncash/puddle
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CPuddleSpore: Make static const class data internally linked
2020-03-16 19:11:04 -04:00
Luke Street
53f9cb9f4e
Merge pull request #235 from lioncash/puffer
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CPuffer: Make use of std::array where applicable
2020-03-16 19:10:40 -04:00
Lioncash
ff8e4c18a1
CPuffer: Make use of std::array where applicable
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Allows direct size querying, which allows removing the use of direct
hardcoded array sizes.
2020-03-16 16:37:40 -04:00
Lioncash
2ae02eefb0
CPuddleSpore: Make static const class data internally linked
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Makes the data an implementation detail and also allows for the
string_view array to be declared constexpr.
2020-03-16 16:26:19 -04:00
Luke Street
7039232a95
Merge pull request #233 from lioncash/pos
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CPoseAsTransforms: Make use of std::array where applicable
2020-03-16 16:14:40 -04:00
Luke Street
4a64d92433
Merge pull request #232 from lioncash/blur2
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CPhazonSuitFilter: Convert define into local variable
2020-03-16 16:14:25 -04:00
Luke Street
2f7e2dd85e
Merge pull request #231 from lioncash/blur
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CPauseScreenBlur: Remove const_cast in Draw()
2020-03-16 16:14:03 -04:00
Luke Street
6ea64becb4
Merge pull request #230 from lioncash/pause2
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CPauseScreenBase: Minor cleanup
2020-03-16 16:13:42 -04:00
Lioncash
f45e2362c5
CPoseAsTransforms: Make use of std::array where applicable
2020-03-16 16:08:25 -04:00
Lioncash
cc6d50a1aa
CPoseAsTransforms: Mark constructor as explicit
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Prevents potentially error-prone implicit constructions.
2020-03-16 16:05:52 -04:00
Lioncash
b9be092635
CPauseScreenBlur: Remove const_cast in Draw()
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Draw() clearly modifies the internals of the class in a non-caching
manner, so this member function should really not have a const qualifier
on it.
2020-03-16 16:00:12 -04:00
Lioncash
bb075d51ed
CPhazonSuitFilter: Convert define into local variable
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Same behavior, but with a more localized scope.
2020-03-16 15:57:21 -04:00
Phillip Stephens
574fc9b840
CJellyZap fixes
2020-03-15 19:00:52 -07:00
Lioncash
1a7ad1a7f6
CPauseScreenBase: Make use of std::array in GetImagePaneName()
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We can make use of std::array here and also make the array constexpr.
This can also be moved into the function in order to hide its scope.
2020-03-15 21:26:59 -04:00
Lioncash
6e921e3258
CPauseScreenBase: Mark colors as constexpr within UpdateSideTable()
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Same behavior, but allows eliding construction at runtime.
2020-03-15 21:26:47 -04:00
Luke Street
a0b862869b
Merge pull request #229 from lioncash/constexpr
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CCollisionActor: Mark gkDefaultCollisionActorMaterials as constexpr
2020-03-15 20:07:01 -04:00
Lioncash
a9082bc445
CCollisionActor: Mark gkDefaultCollisionActorMaterials as constexpr
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While we're at it, change the g to s, since it's internally linked.
2020-03-15 20:04:15 -04:00
Luke Street
eeb09f512d
Merge pull request #220 from lioncash/array
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CHud*: Make use of std::array where applicable
2020-03-15 19:56:33 -04:00
Luke Street
79f6dbac73
Merge pull request #228 from lioncash/time
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CCharAnimTime: Make constructors constexpr where applicable
2020-03-15 19:46:39 -04:00
Luke Street
76f12c5c38
Merge pull request #227 from lioncash/pair
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CAnimSourceReader: Minor cleanup
2020-03-15 19:46:21 -04:00
Luke Street
797c583ed7
Merge pull request #226 from lioncash/clamp
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CAnimSource: Simplify ClampZeroToOne()
2020-03-15 19:45:37 -04:00
Luke Street
70c60ecf2f
Merge pull request #225 from lioncash/bool
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CArchitectureQueue: Make operator bool explicit
2020-03-15 19:45:22 -04:00
Luke Street
04c226e645
Merge pull request #224 from lioncash/explicit2
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CMemoryCardSys: Make CardResult's conversion operator explicit
2020-03-15 19:45:13 -04:00
Luke Street
5804032fb4
Merge pull request #223 from lioncash/ref
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CGameHintInfo: Take CVParamTransfer parameter by const reference
2020-03-15 19:45:02 -04:00
Luke Street
4eaed95c11
Merge pull request #222 from lioncash/view
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CGameOptions: Make use of std::string_view where applicable
2020-03-15 19:44:47 -04:00