Commit Graph

54 Commits

Author SHA1 Message Date
Luke Street e48435f11e Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
Luke Street e9008c9e25 Move all submodules to extern 2021-04-06 15:07:45 -04:00
Luke Street 2d45525114 Add GitHub Actions configuration 2021-03-01 21:36:10 -05:00
Luke Street 5191534841 Fixes for CModelShaders hlsl/metal 2021-01-09 14:22:13 -05:00
Luke Street 168eb6ac39 CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
2020-12-18 06:08:25 -05:00
Luke Street ddfd9d85ee CPhazonSuitFilter: Fix blur pass causing white screen
(Unfortunately it still doesn't render correctly, but
hsh branch will fix this in the future)
Fixes #335
2020-10-03 01:23:07 -04:00
Luke Street bbf66133c5 CModelShaders: Update kRGBToYPrime approximation
Fixes opacity issues with arm cannon, HUD & more
2020-09-25 00:59:16 -04:00
Luke Street f8670a2bdb Shaders: Fix CFluidPlaneShaderMetal 2020-05-09 19:15:31 -04:00
Jack Andersen 5b4441ac36 Update fmtlib 2020-04-11 12:51:39 -10:00
Jack Andersen 0ab08daae7 Windows build fixes 2019-07-27 15:21:31 -10:00
Jack Andersen 5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen 7a3da1f7a6 Massive fmtlib refactor 2019-07-19 18:27:21 -10:00
Jack Andersen 77af3f0ebd CPuddleToadGamma and animation system fixes 2019-06-20 20:02:56 -10:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen 77d0ef942d Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2019-06-05 14:08:24 -10:00
Jack Andersen b7aa3e06d2 Per-stage shader hashing 2019-06-05 14:07:50 -10:00
Jack Andersen 5e60131062 Metal Cubemaps 2019-06-02 21:51:44 -10:00
Jack Andersen 4a4cf58b6f HLSL cubemaps 2019-05-31 23:28:12 -10:00
Jack Andersen 410d7896f7 Support for rendering dynamic cubemaps 2019-05-31 17:41:01 -10:00
Phillip Stephens 7e5af6ad42 Minor shader fix 2019-05-14 15:27:13 -07:00
Jack Andersen bf3ac9e34b macOS build fixes 2019-05-10 13:08:58 -10:00
Jack Andersen 5f4ebcb2f5 Windows fixes 2019-05-09 18:09:01 -10:00
Jack Andersen 233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Jack Andersen 99b1a8ef49 Lots of bug fixes 2019-03-12 17:46:20 -10:00
Jack Andersen f40bf707f6 DCLN OBB transform fix 2019-03-07 18:16:42 -10:00
Jack Andersen ed4ebf0af1 Metal fixes 2019-03-03 18:45:22 -10:00
Jack Andersen 54f0724de5 D3D fixes 2019-03-03 13:04:18 -10:00
Jack Andersen 8b9f073635 Various rendering fixes 2019-03-02 20:19:42 -10:00
Jack Andersen 4cb26976bd More thermal visor fixes; face reflection fix 2019-02-26 18:52:01 -10:00
Jack Andersen 67b9882dbe Thermal visor fixes 2019-02-24 22:14:59 -10:00
Jack Andersen 1b31a8fbc3 Windows fixes 2019-02-23 22:42:33 -10:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 88591f48f0 More bug fixes 2019-02-07 21:56:54 -10:00
Jack Andersen 89906be162 Consistent lighting clamping 2019-01-29 10:14:34 -10:00
Jack Andersen 137968ecc7 Bug fixes and CAutoMapper mouse events 2019-01-22 21:52:19 -10:00
Jack Andersen 47c6b5cba8 Bug fixes and CGuiFrame mouse events 2019-01-19 20:43:11 -10:00
Jack Andersen f9b0614327 Various bug fixes 2019-01-04 22:34:09 -10:00
Jack Andersen 5b55320e9b Implement CPlasmaProjectile 2019-01-02 17:47:28 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 7223231010 Mac build fix 2018-11-26 21:28:05 -10:00
Jack Andersen 57c1196599 Various bug fixes 2018-11-17 18:01:29 -10:00
Jack Andersen 4c306e7e40 Implement CHUDBillboardEffect, bug fixes 2018-11-03 15:08:44 -10:00
Jack Andersen d140f35886 All CEnvFxManager effects working 2018-11-02 22:46:12 -10:00
Jack Andersen 98c7525176 Initially working CEnvFxManager 2018-11-01 22:16:16 -10:00
Jack Andersen a2da358fd3 More D3D fixes 2018-10-22 15:31:00 -10:00
Jack Andersen 8fb77eac2c Various bug fixes 2018-10-20 18:14:00 -10:00
Jack Andersen 395e5c191b macOS build fixes 2018-10-18 16:44:41 -10:00
Jack Andersen f433821320 Implement --warp command-line arguments 2018-10-17 18:51:59 -10:00
Jack Andersen 8d839d8a17 Scan visor and waterbox fix 2018-10-16 17:26:55 -10:00
Jack Andersen 2eb4573e53 Remove FLIPFROMGL from shaders, use F1 key for uncapping frame-rate 2018-10-15 21:28:41 -10:00