Jack Andersen
|
8df0a4913c
|
zeus constexpr refactor and thermal visor fixes
|
2019-02-23 21:15:54 -10:00 |
Jack Andersen
|
48eaa2545b
|
Working CScriptGunTurret
|
2019-02-17 19:47:46 -10:00 |
Jack Andersen
|
7d29c6e25a
|
More bug fixes
|
2019-01-30 21:52:21 -10:00 |
Jack Andersen
|
137968ecc7
|
Bug fixes and CAutoMapper mouse events
|
2019-01-22 21:52:19 -10:00 |
Jack Andersen
|
f3f9924309
|
Initial mouse events for pause screen
|
2019-01-20 18:10:34 -10:00 |
Jack Andersen
|
147a9396c4
|
CBeetle implementation
|
2018-12-30 19:01:42 -10:00 |
Jack Andersen
|
b7f35e0528
|
CRelAngle fix
|
2018-12-16 17:52:51 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
7c7da6671a
|
SIMD refactor
|
2018-12-07 15:49:15 -10:00 |
Jack Andersen
|
e46ec80b64
|
Integrate Amuse into hecl cook/extract for MP1/2
|
2018-09-02 14:46:16 -10:00 |
Jack Andersen
|
186acae5d8
|
Initial CScriptPlatform collision
|
2018-06-23 16:39:53 -10:00 |
Jack Andersen
|
1e36329ed4
|
Implement Metal fluid plane tessellation shader
|
2018-06-11 15:16:27 -10:00 |
Jack Andersen
|
f60af632b3
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
Jack Andersen
|
168fab6b14
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Phillip Stephens
|
2ec2d07bdf
|
Fix CAutoMapper surfaces on Braswell
|
2017-11-20 09:33:21 -08:00 |
Jack Andersen
|
cff5198e6b
|
Major graphics resource performance improvement
|
2017-11-19 13:48:09 -10:00 |
Jack Andersen
|
a2c79eb996
|
More CAutoMapper fixes
|
2017-11-17 17:35:37 -10:00 |
Jack Andersen
|
a914e121ea
|
Various AutoMapper render fixes
|
2017-11-15 22:05:10 -10:00 |
Jack Andersen
|
2df95c01cf
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
Jack Andersen
|
6eff4f2e01
|
Implement most of CTargetingManager
|
2017-10-28 20:21:52 -10:00 |
Jack Andersen
|
98b2fb6855
|
Work on CPlayer
|
2017-08-17 15:30:15 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
a550ce1959
|
Finish CMessageScreen
|
2017-05-31 11:26:50 -10:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Jack Andersen
|
08cbeceb80
|
Windows build fixes
|
2017-05-08 09:10:09 -10:00 |
Jack Andersen
|
4ff1475f0e
|
Work on CSamusDoll
|
2017-05-04 08:56:20 -10:00 |
Jack Andersen
|
d54bb3746c
|
Additional work on CMapWorld rendering
|
2017-04-22 11:46:18 -10:00 |
Jack Andersen
|
56e386088a
|
Additional work on CAutoMapper; CGameArea model setup
|
2017-04-18 13:41:01 -10:00 |
Jack Andersen
|
89b6935e1a
|
Additional CAutoMapper work
|
2017-04-16 10:56:34 -10:00 |
Jack Andersen
|
c3f04bcbaa
|
CAutoMapper work
|
2017-04-15 19:52:43 -10:00 |
Jack Andersen
|
6056857cab
|
Windows build fixes
|
2017-04-14 20:16:38 -10:00 |
Jack Andersen
|
28b1b38a67
|
Lots of work on CAutoMapper
|
2017-04-14 19:32:25 -10:00 |
Jack Andersen
|
c8e22a6873
|
Windows fixes
|
2017-03-19 20:59:46 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Jack Andersen
|
56328c3e4d
|
Lots of CMFGame integration
|
2017-02-17 16:19:50 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
1ee38df1ba
|
Various AutoMapper stubs
|
2016-07-29 10:00:23 -07:00 |