Phillip Stephens
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cefe6bb232
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Remove old test code
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2021-04-02 16:46:16 -07:00 |
Luke Street
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c3c88a434f
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CScriptBallTrigger: Fix force calculation
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2021-04-02 07:56:24 -04:00 |
Henrique Gemignani Passos Lima
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bad8b35ae6
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Fix typo in CPlayerState::ReInitializePowerUp
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2021-03-16 01:33:17 +02:00 |
Luke Street
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bb4bdfa1ee
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Merge remote-tracking branch 'origin/animationstate'
# Conflicts:
# Runtime/MP1/World/CFlyingPirate.cpp
# Runtime/World/CScriptGunTurret.cpp
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2021-03-01 23:45:21 -05:00 |
Phillip Stephens
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0781307c49
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Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision)
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2021-01-16 19:33:03 -08:00 |
Phillip Stephens
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cede47be4d
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Add debugging tool CVars
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2021-01-10 18:44:42 -08:00 |
SirMangler
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0e093baf67
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Removed constexpr from lambdas to fix compiler error
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2021-01-03 19:20:48 +00:00 |
PhazonJim
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f86e570ef4
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fix for build error in Xcode relating to non-reference types in a for loop
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2020-12-21 02:09:54 -05:00 |
Luke Street
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dcdfd58715
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CScriptGunTurret: Fix health check in AcceptScriptMsg Damage
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2020-12-18 06:28:20 -05:00 |
Luke Street
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1e0bdce5a3
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CScriptActor: Set noZTest flags appropriately
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2020-12-18 06:06:31 -05:00 |
Phillip Stephens
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3f49b06070
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Merge branch 'prime-exo'
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2020-12-15 14:52:47 -08:00 |
Phillip Stephens
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1e8aa2581e
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Minor CPhysicsActor fixes
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2020-12-13 14:57:21 -08:00 |
Phillip Stephens
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b59bf39924
|
I feex
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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abbacad46b
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More state implementations
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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215eedc013
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Fix inconsistent state causing Exo to fling herself off into the void
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2020-12-13 10:57:45 -08:00 |
Phillip Stephens
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0903b478f6
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More MetroidPrimeExo imps
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2020-12-13 10:57:44 -08:00 |
Phillip Stephens
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543a24ea9e
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Initial CMetroidPrimeEssence behavior
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2020-12-13 10:55:56 -08:00 |
Phillip Stephens
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130c60ccc8
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Initial CMetroidPrimeExo imps
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2020-12-13 10:55:50 -08:00 |
Phillip Stephens
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28561081d7
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Add light visualization (requires custom models)
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2020-12-12 23:39:55 -08:00 |
Phillip Stephens
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39e9ff5593
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Cleanup CPatterned
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2020-11-06 22:06:17 -08:00 |
Phillip Stephens
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fdd41d87c4
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Fix CScriptSound favoring the right speaker, cleanup CBallCamera, update amuse
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2020-10-24 16:00:39 -07:00 |
Phillip Stephens
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b963ce1e85
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Attempt 4 to fix ScriptLayerController for Tom
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2020-10-21 15:55:45 -07:00 |
Phillip Stephens
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528c96b2c0
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I am teh dumb, fix CGameArea
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2020-10-20 15:26:08 -07:00 |
Phillip Stephens
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9ac44921a6
|
Correct return type
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2020-10-20 03:04:17 -07:00 |
Phillip Stephens
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a8d8eb0dde
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Fix IGetAreaId and rename GetAreaId to GetAreaIndex
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2020-10-20 03:03:11 -07:00 |
Phillip Stephens
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01d94367dc
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Add ability to disable AI
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2020-10-02 23:28:05 -07:00 |
Luke Street
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ad6cabed7b
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DataSpec: Fix MREA mesh visor flags when cooking
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2020-09-27 15:43:51 -04:00 |
Phillip Stephens
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5bfdb4312f
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Fix incorrect zMomentum usage in CScriptActor
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2020-09-23 17:38:47 -07:00 |
Luke Street
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9ca0d2afb0
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CScriptMazeNode: Remove unused <ranges> include
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2020-09-21 21:11:06 -04:00 |
Luke Street
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1fd481a020
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CScriptMazeNode: Remove debug logvisor instance
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2020-09-21 20:58:01 -04:00 |
Luke Street
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dbbb3cdc4e
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CScriptMazeNode: Always free CMazeState
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2020-09-21 20:56:44 -04:00 |
Luke Street
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a35bfc49b5
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CScriptMazeNode: Fix reversed enter/target & add debug rendering
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2020-09-21 20:42:54 -04:00 |
Luke Street
|
df2d191be8
|
CScriptMazeNode: Renaming & more cleanup
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2020-09-21 18:38:11 -04:00 |
Luke Street
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c23a047a93
|
CScriptMazeNode: Signed fixes & cleanup
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2020-09-20 16:36:24 -04:00 |
Luke Street
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eb124a9470
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CScriptMazeNode: Working implementation
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2020-09-20 03:25:56 -04:00 |
Luke Street
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2cca2b8513
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CScriptMazeNode: Finish initial implementation
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2020-09-20 01:47:12 -04:00 |
Luke Street
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a533ee3538
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CScriptMazeNode: Initial implementation of sub_802899c8
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2020-09-19 16:32:23 -04:00 |
Luke Street
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cf68c7dd9d
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CScriptMazeNode: Finish initial implementation of Reset
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2020-09-19 15:52:15 -04:00 |
Luke Street
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47f456e4e7
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CScriptMazeNode: Start implementing AcceptScriptMsg
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2020-09-19 14:52:43 -04:00 |
Luke Street
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529e8f6a07
|
CScriptMazeNode: Implement Reset
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2020-09-19 13:44:32 -04:00 |
Luke Street
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e486e01b2a
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CScriptMazeNode: Implement GenerateObjects & more structures
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2020-09-19 13:30:44 -04:00 |
Luke Street
|
76de1541f2
|
Runtime: Resolve -Wrange-loop-analysis warnings (part 2)
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2020-09-18 17:04:50 -04:00 |
Luke Street
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5b44ac143d
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CPatterned: ApproachDest fixes
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2020-09-16 02:18:03 -04:00 |
Luke Street
|
69ded7eca8
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Fix bitfield check in CPatterned::PathFind & update zeus (CVector3f::isZero fix)
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2020-09-16 00:42:44 -04:00 |
Phillip Stephens
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803acd9ac6
|
Fix Drone crashing by loading a model as a particle
|
2020-09-14 22:49:10 -07:00 |
Luke Street
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edadcbef17
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CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
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2020-09-14 01:22:11 -04:00 |
Phillip Stephens
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e64591bbf8
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CThardus: Fix knee collider, attempt to fix healthbar
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2020-09-12 21:08:14 -07:00 |
Phillip Stephens
|
fb69ae741d
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Fix Thardus' structure and implement basic behavior
|
2020-09-12 18:40:19 -07:00 |
Phillip Stephens
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2ca0cd2bdd
|
Final CThardusRockProjectile imps, cleanup needed
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2020-09-12 18:40:19 -07:00 |
Phillip Stephens
|
1ba68175e9
|
More CThardus imps, add CRandom16 stats
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2020-09-12 18:40:19 -07:00 |