Phillip Stephens
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9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
Lioncash
|
1926966d21
|
CCharAnimTime: Make constructors constexpr where applicable
These can be made constexpr to allow use at compile-time, given these
only hold an enum and a floating point value.
|
2020-03-15 19:41:54 -04:00 |
Lioncash
|
a633b8e8fd
|
General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
|
2019-09-28 04:14:29 -04:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
|
2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
aec45ad2bb
|
Windows PCH fixes
|
2017-12-29 15:09:45 -10:00 |
Jack Andersen
|
56bfc276d6
|
Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
Phillip Stephens
|
c20eb76189
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |
Jack Andersen
|
670eb998d4
|
Work on character animation
|
2016-08-21 10:39:18 -10:00 |
Jack Andersen
|
5de5c3d85f
|
Character factory support classes
|
2016-04-12 20:07:23 -10:00 |
Jack Andersen
|
64d85d7427
|
Add CPOINode family of classes
|
2016-04-10 21:10:28 -10:00 |
Jack Andersen
|
8242c3edda
|
Various character imps
|
2016-04-10 17:59:54 -10:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
|
2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
ea9938e88b
|
CCharAnimTime fixes
Add IRuntimeMain to simplify editor integration
|
2016-02-26 23:59:11 -08:00 |
Phillip Stephens
|
45c76dc9c1
|
More CCharAnimTime RE
|
2016-02-26 22:03:39 -08:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Phillip Stephens
|
106cb940d3
|
Change how GIT revision information is handled
Add Cook to SCAN
Prelim CCharAnimTime
|
2016-01-04 16:50:29 -08:00 |
Jack Andersen
|
6809fcc4a4
|
Codebase refactor
|
2015-08-18 12:51:54 -10:00 |