Jack Andersen
|
719c62f09f
|
Add ResourceLock for detecting parallel resource collisions
|
2016-08-11 16:33:03 -10:00 |
Jack Andersen
|
daeef99f83
|
More reliable Metal shader cache
|
2016-08-08 09:06:51 -10:00 |
Jack Andersen
|
6740d6d00d
|
More reliable HLSL shader cache
|
2016-08-08 08:53:31 -10:00 |
Jack Andersen
|
ca4d50c62b
|
More reliable shader cache; update submodules
|
2016-08-08 08:22:32 -10:00 |
Jack Andersen
|
07fcc2db92
|
Metal extended shader fixes
|
2016-08-03 13:46:25 -10:00 |
Jack Andersen
|
5f60a33cce
|
Windows build fixes
|
2016-08-03 13:15:59 -10:00 |
Jack Andersen
|
e17d5c0b83
|
GLSL generation fixes
|
2016-08-01 19:54:40 -10:00 |
Jack Andersen
|
b7143c7dca
|
Default colorRegs when lighting uniform not available
|
2016-07-31 20:35:35 -10:00 |
Jack Andersen
|
7e42581cf0
|
HLSL extended shader support
|
2016-07-31 18:34:08 -10:00 |
Jack Andersen
|
b0b955f83f
|
Remove redundant line of GLSL
|
2016-07-31 14:21:02 -10:00 |
Jack Andersen
|
dc2c636f33
|
Early fragment tests and alpha compare to emulate GX use
|
2016-07-31 14:12:10 -10:00 |
Jack Andersen
|
9806a34ef6
|
Vulkan build fix
|
2016-07-31 13:47:41 -10:00 |
Jack Andersen
|
f9cae24c5d
|
Add alpha-test functionality for applicable blend modes
|
2016-07-31 13:35:46 -10:00 |
Jack Andersen
|
ec859598e9
|
Metal platform conformance
|
2016-07-31 10:26:08 -10:00 |
Jack Andersen
|
9531d2bb02
|
Fixes for extended shaders
|
2016-07-30 18:45:28 -10:00 |
Jack Andersen
|
0acf4865ca
|
Initial extended shader refactor
|
2016-07-30 16:06:13 -10:00 |
Jack Andersen
|
30dabe5267
|
Cache decompression error handling
|
2016-07-26 17:38:25 -10:00 |
Jack Andersen
|
9c48e5e8b6
|
Metal backend fixes
|
2016-07-19 10:33:04 -10:00 |
Jack Andersen
|
d73c12c61f
|
Normalize must occur on 3-components
|
2016-07-19 10:12:04 -10:00 |
Jack Andersen
|
0decdce86d
|
Update shaders for normalize TCG flag
|
2016-07-18 20:12:00 -10:00 |
Jack Andersen
|
23f52a1ead
|
Add support for normalizing TCG configs
|
2016-07-18 17:41:55 -10:00 |
Jack Andersen
|
d03f00938a
|
Minor adjustments to silence MSVC warnings
|
2016-07-14 11:30:32 -10:00 |
Phillip Stephens
|
bb62f84fe1
|
Add postMtx to uniform, update athena
|
2016-07-12 01:54:42 -07:00 |
Phillip Stephens
|
bc91e4597d
|
Fix Vulkan shader errors by not using nested definitions
|
2016-07-10 11:44:33 -07:00 |
Phillip Stephens
|
bc170f1dc0
|
Fix TexMtx uniform for GLSL
|
2016-07-09 14:58:34 -07:00 |
Phillip Stephens
|
e2523d1268
|
Add post transform matrix
|
2016-07-08 12:55:33 -07:00 |
Jack Andersen
|
c544d99f98
|
Shader variable emit fixes
|
2016-07-07 14:05:45 -10:00 |
Jack Andersen
|
907ed3d674
|
Add interface method for entering cook thread transactions
|
2016-07-06 18:22:54 -10:00 |
Jack Andersen
|
66774da1be
|
Update boo and GLSL backend for Vulkan
|
2016-06-30 16:31:23 -10:00 |
Jack Andersen
|
e6cf759477
|
Use shared_ptr to maintain strong references to ClientProcess transactions
|
2016-04-18 14:15:41 -10:00 |
Jack Andersen
|
88276db37f
|
ClientProcess fix
|
2016-04-15 10:42:19 -10:00 |
Jack Andersen
|
037404c5ff
|
Function-scope statics aren't as efficient as file-scope ones
|
2016-04-14 17:24:51 -10:00 |
Jack Andersen
|
4da14b5d9b
|
Safer pop location
|
2016-04-10 23:35:43 -10:00 |
Jack Andersen
|
6945ec94b8
|
Another race condition fix
|
2016-04-09 13:18:12 -10:00 |
Jack Andersen
|
5fc5442286
|
Fix ClientProcess start race condition
|
2016-04-08 16:47:58 -10:00 |
Jack Andersen
|
761be432be
|
Updates for new ANIM extract
|
2016-04-06 17:38:37 -10:00 |
Jack Andersen
|
2fbc21cc18
|
Remove unneeded fprintf
|
2016-04-04 16:44:47 -10:00 |
Jack Andersen
|
41dbd30970
|
Aux info functionality for ProjectPath
|
2016-04-04 15:49:42 -10:00 |
Jack Andersen
|
635193c2fe
|
HLSL backend update
|
2016-04-04 09:34:22 -10:00 |
Jack Andersen
|
6abde07598
|
Metal extension shaders
|
2016-04-03 20:15:07 -10:00 |
Jack Andersen
|
80284ad816
|
Update GLSL backend for proper block bindings
|
2016-04-03 19:00:40 -10:00 |
Jack Andersen
|
4388cf64e5
|
Update GLSL backend for memory testing
|
2016-04-03 16:27:16 -10:00 |
Jack Andersen
|
54ca41f2ed
|
Update boo and Metal backend
|
2016-04-02 20:19:03 -10:00 |
Jack Andersen
|
8534af8b4d
|
Windows fixes
|
2016-04-02 17:31:50 -10:00 |
Jack Andersen
|
831ad0af8e
|
Add primitive type to shader tag
|
2016-04-01 17:34:03 -10:00 |
Jack Andersen
|
9d72601f9a
|
LambdaTransaction added to ClientProcess
|
2016-03-31 18:24:28 -10:00 |
Jack Andersen
|
6638463198
|
Cook path directory creation
|
2016-03-31 08:56:19 -10:00 |
Jack Andersen
|
4fba325b0f
|
Link-order fixes
|
2016-03-30 16:44:12 -10:00 |
Jack Andersen
|
968139022e
|
Client process worker loop tweak
|
2016-03-30 11:27:21 -10:00 |
Jack Andersen
|
f254b34cca
|
boo lambda D3D sync
|
2016-03-30 10:43:09 -10:00 |