Commit Graph

3617 Commits

Author SHA1 Message Date
Phillip Stephens 1dde24bb74 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 22:55:29 -08:00
Phillip Stephens 81c68de6d0 Add missing function to CStaticInterference 2016-02-25 22:55:11 -08:00
Jack Andersen bc28aa1d10 Working D3D TIND rendering 2016-02-25 19:38:11 -10:00
Phillip Stephens 8dd023e0e8 RenderLines implementation (missing CLineManager) 2016-02-25 19:45:36 -08:00
Phillip Stephens 425adaf2f3 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 19:31:24 -08:00
Phillip Stephens 277455b072 Initial CParticleElectric stubs 2016-02-25 19:31:00 -08:00
Jack Andersen 8d9a9d8f9b HLSL shaders for TIND (needs proper framebuffer coords in) 2016-02-25 14:12:52 -10:00
Jack Andersen 2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen 23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen 129dc11ecc Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-23 17:20:22 -10:00
Jack Andersen 488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
Phillip Stephens 88cbb2b659 Add DSPC factory 2016-02-23 02:34:19 -08:00
Jack Andersen 6db378ea45 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-22 16:34:31 -10:00
Jack Andersen 7e7f789c28 Vulkan updates 2016-02-22 16:34:16 -10:00
Phillip Stephens f09019246d Factory fixes 2016-02-22 18:08:13 -08:00
Phillip Stephens 7ec23b50ba First round Rumble stubs 2016-02-20 22:34:42 -08:00
Phillip Stephens 764d75f38e Add ability to reference resources by name 2016-02-20 04:40:58 -08:00
Phillip Stephens a37f536ae9 Use rendertarget 2016-02-20 02:26:43 -08:00
Phillip Stephens cf6c5bf55a Add virtual destructors to Architecture Message Parameters
Fix function signature
2016-02-20 01:52:16 -08:00
Phillip Stephens 8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
Phillip Stephens 5229f95fb7 Restructure event handling 2016-02-19 22:45:36 -08:00
Phillip Stephens 4bfe4026f2 Fix crash on exit 2016-02-19 21:49:47 -08:00
Jack Andersen bd0a72a4cb CLineRenderer HLSL shaders 2016-02-18 10:53:17 -10:00
Phillip Stephens 5d3cf64a6b Add missing assignment 2016-02-18 08:14:57 -08:00
Jack Andersen 7d07eb5058 Fix member visibility derp 2016-02-18 06:42:15 -08:00
Jack Andersen 5a0fb04e03 Implement Metal CLineRenderer shaders 2016-02-17 21:36:36 -10:00
Phillip Stephens 8cd46293c2 Add ability to reset particle system 2016-02-17 20:44:06 -08:00
Jack Andersen 365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
Phillip Stephens cfee7b61bb Implement CRSC Factory 2016-02-17 01:10:56 -08:00
Phillip Stephens f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00
Phillip Stephens ae88e719ff Fix CVEColorToVector 2016-02-17 00:17:12 -08:00
Phillip Stephens f1bba142d5 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-17 00:08:06 -08:00
Phillip Stephens 25de1ca641 Add missed VectorElement 2016-02-17 00:07:32 -08:00
Jack Andersen 6cabf3d3e7 lots of includes to make MSVC happy 2016-02-16 19:20:34 -10:00
Jack Andersen 8c659f9fb8 use of std::default_delete for template-safe deletion 2016-02-16 18:19:11 -10:00
Jack Andersen 13e3afa72f D3D CElementGen rendering 2016-02-16 17:42:27 -10:00
Jack Andersen 468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen 721929e4d0 mipmap sampling fix 2016-02-16 09:42:24 -10:00
Phillip Stephens 7cd035c88c Implement emitters 2016-02-16 02:03:08 -08:00
Jack Andersen c6796f9848 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 22:52:51 -10:00
Jack Andersen 3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
Phillip Stephens b647a0a543 Add found resources to pool 2016-02-15 23:09:57 -08:00
Phillip Stephens 18e34b4dce CToken fix
Initial CRSC
2016-02-15 23:01:55 -08:00
Jack Andersen 6614171283 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 19:52:09 -10:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens 7a2043d2fa CWarp stubs 2016-02-15 19:30:53 -08:00
Phillip Stephens fe38bfec2d Rethink BGCL 2016-02-15 11:12:55 -08:00
Phillip Stephens 805471eb98 Add CCEBevelGradient 2016-02-15 11:00:43 -08:00
Phillip Stephens 1541b0ab2e Fix CElectricDescription 2016-02-15 00:33:06 -08:00
Phillip Stephens 1c5a86dcbf Add proper CRandom16 vars to factories 2016-02-15 00:23:50 -08:00
Jack Andersen 0260ebcd64 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-14 18:00:51 -10:00
Jack Andersen 160940abde GLSL shaders for CElementGen 2016-02-14 18:00:26 -10:00
Phillip Stephens b2cbb4e298 Implement LoadGPSM
Remove corrupted SELC duplicate (PMLC)
2016-02-14 18:31:46 -08:00
Phillip Stephens 33f50789e4 Implement rest of elements 2016-02-13 23:38:01 -08:00
Phillip Stephens 43986b922b Bounce implementation 2016-02-13 22:23:03 -08:00
Jack Andersen ae900345fe Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-13 17:42:58 -10:00
Jack Andersen 24c2176073 More CGraphics support functions 2016-02-13 17:42:36 -10:00
Phillip Stephens 0073569512 ModVectorElement implementations 2016-02-13 16:14:23 -08:00
Phillip Stephens e64e4b6c0b Add missing include 2016-02-13 12:02:50 -08:00
Phillip Stephens f5de9a3033 Fix PJFX 2016-02-13 11:11:00 -08:00
Phillip Stephens 07a6bad207 ProjectileWeapon factory, CollisionResponse stub 2016-02-13 11:07:56 -08:00
Phillip Stephens b477a9a9f5 WPSC layout 2016-02-13 09:47:54 -08:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Phillip Stephens 4595b7b6ab Fixes and Swoosh factory 2016-02-13 00:23:17 -08:00
Phillip Stephens 5a5d09a410 ELSC fixes 2016-02-12 22:38:05 -08:00
Phillip Stephens 5349db23ad Implement CParticleElectricDataFactory 2016-02-12 22:25:29 -08:00
Jack Andersen acf65c561a CParticleGen inheritance fix 2016-02-12 19:49:59 -10:00
Jack Andersen 5f4eee538d Finished CElementGen virtual method imps 2016-02-12 19:16:39 -10:00
Jack Andersen 7c5e8d37df Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-12 14:57:48 -10:00
Jack Andersen 0f1f0e1211 More particle implementation 2016-02-12 14:57:09 -10:00
Phillip Stephens 10beb0052e Fix derps (how did it even compile?) 2016-02-11 23:14:21 -08:00
Phillip 49a9886a7c Figured out that vector 2016-02-11 23:12:17 -08:00
Phillip Stephens 23b787cdf1 Add notes to CREDotProduct 2016-02-11 22:15:39 -08:00
Phillip Stephens bd57eea5cd More stubs 2016-02-11 22:06:17 -08:00
Jack Andersen 43a818d1a3 initial CGraphics class 2016-02-11 16:36:34 -10:00
Jack Andersen 93f8ae8905 Constructor stubs for swooshes and electrics 2016-02-11 13:05:42 -10:00
Jack Andersen b801bc5744 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-11 12:43:04 -10:00
Jack Andersen ffdea0c2b9 Additional particle imps 2016-02-11 12:38:25 -10:00
Phillip Stephens aa1bceb605 Add GAPC and GEMT 2016-02-11 12:32:42 -08:00
Phillip Stephens 5b0dfde1d8 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-11 11:18:47 -08:00
Phillip Stephens 66339e3bfa GetSystemCount 2016-02-11 11:18:14 -08:00
Jack Andersen b53b143868 Additional particle implementation 2016-02-10 20:58:33 -10:00
Jack Andersen 10296ef68f Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-10 16:39:56 -10:00
Phillip Stephens 69195fc49f Derp 2016-02-10 18:39:08 -08:00
Jack Andersen af2b5c86de Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-10 16:36:44 -10:00
Jack Andersen 0803c1bfc9 More CElementGen implementation 2016-02-10 16:36:21 -10:00
Phillip Stephens 278a5bea22 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-10 14:55:26 -08:00
Phillip Stephens ebcc986b13 More factory stubs 2016-02-10 14:54:47 -08:00
Jack Andersen 29d813453d Further CElementGen implementation 2016-02-09 16:00:28 -10:00
Jack Andersen 33eb00b366 CElementGen constructor 2016-02-09 12:52:33 -10:00
Jack Andersen 69f32a4706 add some class docs 2016-02-08 19:05:36 -10:00
Jack Andersen 718436d2a6 TLockedToken cached pointer 2016-02-07 19:10:17 -10:00
Jack Andersen 259eb89b00 Class name fix 2016-02-07 17:31:05 -10:00
Jack Andersen 080c484a96 More element implementation 2016-02-07 13:59:05 -10:00
Phillip Stephens 3b67666ffb Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-07 08:16:31 -08:00
Phillip Stephens a96601f1b4 Rename globals 2016-02-07 08:15:43 -08:00
Jack Andersen 8dbd2f3819 Additional vector elements 2016-02-06 21:25:34 -10:00
Jack Andersen 7ae8d21c55 All int elements implemented 2016-02-06 14:19:59 -10:00
Jack Andersen 8fbe6a953c All real elements implemented 2016-02-05 21:31:53 -10:00
Jack Andersen c8abcad283 Fix type and name derps 2016-02-05 15:31:00 -10:00
Jack Andersen 49e84c85fd Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
Jack Andersen 85d5cbe9d2 refactor fix 2016-02-04 23:56:21 -10:00
Jack Andersen d782a698bb keyframe emitter member names 2016-02-04 23:52:20 -10:00
Jack Andersen 0947f60214 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-04 22:35:36 -10:00
Jack Andersen 8b02f897e6 All MP1 element decls in 2016-02-04 22:34:14 -10:00
Phillip Stephens 6355216b94 Add missing arg 2016-02-04 21:57:46 -08:00
Phillip Stephens 0133115cee Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
Jack Andersen 7a35dac972 Initial round of particle runtime implementations 2016-02-04 15:27:03 -10:00
Phillip Stephens 106cb940d3 Change how GIT revision information is handled
Add Cook to SCAN
Prelim CCharAnimTime
2016-01-04 16:50:29 -08:00
Jack Andersen 3fbbff133c CMemory falls back to malloc if uninitialized 2015-12-02 12:05:44 -10:00
Jack Andersen 04fa61e0c2 Moved CVars to HECL 2015-12-02 11:14:31 -10:00
Jack Andersen f05227a5b0 Submoduel updates 2015-11-25 21:38:56 -10:00
Phillip Stephens b7fda5a620 Simplify findCVar 2015-11-22 00:01:51 -08:00
Phillip Stephens 9c053b53e8 Restore old behavior 2015-11-21 23:12:38 -08:00
Phillip Stephens 9422debddb Derp 2015-11-21 22:53:13 -08:00
Phillip Stephens a21aef6fa3 Finalize CVarManager (for now) 2015-11-21 22:51:25 -08:00
Phillip Stephens fd8f72c5f0 Add CVar
Update HECL
2015-11-21 20:24:51 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Jack Andersen 14c7731cf8 updated hecl 2015-11-10 13:19:36 -10:00
Jack Andersen 58e394d5df Windows fixes 2015-11-10 10:12:43 -10:00
Phillip Stephens 9cb8b10fda Update API.
Use u32 rather than uint32_t in CRandom16
2015-11-08 19:43:11 -08:00
Phillip 812967ffbf I'm an idiot. 2015-11-02 11:24:27 -08:00
Phillip Stephens 28e138d6db Fix goof 2015-11-02 10:50:24 -08:00
Phillip Stephens b261e09f51 Various stubs, and starting on core functionality 2015-11-02 10:45:39 -08:00
Phillip Stephens 1e55a59568 Rename base DvdRequest class to IDvdRequest
Add CAi stubs
2015-10-29 00:52:15 -07:00
Phillip Stephens 3209748a66 Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
2015-10-27 21:45:02 -07:00
Phillip Stephens 7dedea85ff Implement CTimeProvider 2015-10-27 13:04:02 -07:00
Jack Andersen faa262b73c Windows fixes 2015-10-11 18:41:28 -10:00
Phillip Stephens c13757106b Update Zeus 2015-10-07 17:30:10 -07:00
Phillip Stephens 32dca9c912 Fix ControlMapper error 2015-09-30 19:35:47 -07:00
Phillip Stephens b65ac4e9f8 Fix crash with TRANInv
CTweakParticle
2015-09-23 12:01:25 -07:00
Jack Andersen 45494ec9aa Shared extract only applies to world paks now 2015-09-21 15:42:03 -10:00
Jack Andersen da24b39957 Lightmap rendering 2015-09-17 09:50:43 -10:00
Jack Andersen 5fb8287d50 OS X fixes 2015-09-02 09:10:11 -10:00
Jack Andersen d1faf4e72d Windows refactors 2015-08-30 17:44:42 -10:00
Jack Andersen 7223a9dce5 more input implementation 2015-08-28 15:30:47 -10:00
Jack Andersen ce42cdd3be various input class implementations 2015-08-27 14:11:31 -10:00
Jack Andersen 3616f14f94 moved AdvanceGameState to subclass 2015-08-26 14:27:32 -10:00
Jack Andersen d6e0a1c7c6 More class stubs 2015-08-26 14:23:46 -10:00
Jack Andersen acb3c549f5 IOWinManager implementation optimizations 2015-08-25 20:38:45 -10:00
Jack Andersen a9cfd21ebc CIOWinManager implementation 2015-08-25 15:34:56 -10:00
Jack Andersen 3f1025abb3 link fix 2015-08-24 21:04:50 -10:00
Jack Andersen e9de110cee All CResLoader methods in-place 2015-08-23 13:58:07 -10:00
Jack Andersen 5784759b62 some CMemory additions 2015-08-23 08:53:43 -10:00
Jack Andersen f3b5b9f49a various implementation 2015-08-22 20:42:29 -10:00
Jack Andersen 4a424aa2b3 Minor IObj additions 2015-08-21 16:59:57 -10:00
Jack Andersen b51911ed3d more classes added 2015-08-21 15:58:41 -10:00
Jack Andersen 731d8bbcb4 more stubs 2015-08-20 14:06:39 -10:00
Jack Andersen 746eb46026 various implementations 2015-08-19 16:52:07 -10:00
Jack Andersen e1d45fd01c various implementation 2015-08-18 19:48:57 -10:00
Jack Andersen b9c3c8138e TOneStatic tweak 2015-08-18 13:30:23 -10:00
Jack Andersen 6809fcc4a4 Codebase refactor 2015-08-18 12:51:54 -10:00
Jack Andersen d17f2a5e78 integrated libBoo submodule 2015-08-18 09:45:28 -10:00
Jack Andersen 1b3d5e1d3c More stubs and main flow layout 2015-08-17 19:54:43 -10:00
Jack Andersen 3112addebd Started Tweaks in MP1 DataSpec 2015-08-17 13:46:41 -10:00
Jack Andersen 520eec7aa2 Refactored directory layout for cleaner runtime organization 2015-08-17 12:05:00 -10:00
Jack Andersen 9eb41231ea Merge branch 'master' of https://github.com/RetroView/RetroCommon 2015-08-17 10:36:08 -10:00
Jack Andersen 281b908574 Additional runtime stubs 2015-08-17 10:33:58 -10:00
Phillip Stephens 2b34c317e2 Add Retro compliant CCRC32 2015-08-17 12:54:11 -07:00
Jack Andersen 387332ed70 several core runtime stubs added 2015-08-16 19:26:58 -10:00
Phillip Stephens ef629b9321 Remove include,src dirs 2015-08-11 18:45:45 -07:00
Jack Andersen 28985165ff shared resource routing 2015-07-28 13:53:57 -10:00
Jack Andersen fca9e101a2 Added CRandom16 implementation 2015-07-27 16:24:36 -10:00
Jack Andersen c1f4f31e6f added runtime stubs 2015-07-11 12:41:10 -10:00