Lioncash
a633b8e8fd
General: Normalize RuntimeCommon include paths
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Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Lioncash
2059535b55
RuntimeCommonB: Use the override specifier where applicable
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Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
98c7525176
Initially working CEnvFxManager
2018-11-01 22:16:16 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
e46ec80b64
Integrate Amuse into hecl cook/extract for MP1/2
2018-09-02 14:46:16 -10:00
Jack Andersen
5a60a0acfc
Amuse API changes
2018-08-27 19:44:16 -10:00
Jack Andersen
357a7efa9a
Various bug fixes
2018-06-01 20:06:40 -10:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
5797e0c773
Integrate amuse listener and emitter
2017-09-18 17:59:50 -10:00
Phillip Stephens
9b5ec8f86d
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
2017-08-29 06:17:52 -07:00
Jack Andersen
ed991a6ac0
Initial CPlayerGun implementations
2017-08-24 20:18:09 -10:00
Jack Andersen
3fa80babf6
More CPlayer implementations
2017-08-18 20:52:13 -10:00
Jack Andersen
4f33422423
Lots of CPlayer implementations
2017-06-11 18:23:34 -10:00
Phillip Stephens
46c70ecf11
Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes
2017-06-10 22:49:27 -07:00
Jack Andersen
28b1b38a67
Lots of work on CAutoMapper
2017-04-14 19:32:25 -10:00
Jack Andersen
0fe125d913
Finish CSamusHud and subsystems
2017-04-13 09:28:31 -10:00
Jack Andersen
9cd421888d
Additional HUD work
2017-04-08 20:14:22 -10:00
Jack Andersen
e070844e8a
Additional HUD work
2017-04-08 10:40:36 -10:00
Jack Andersen
1731cae418
Implement remaining CStateManager stubs
2017-03-31 09:51:40 -10:00
Jack Andersen
6c9462e099
Camera shakers and controller action scripting
2017-03-17 19:12:27 -10:00
Jack Andersen
da91c921cb
Bitfield initializer bug fixes
2017-01-24 18:40:19 -10:00
Jack Andersen
afd852f1a4
Working SFX playback
2017-01-22 21:22:17 -10:00
Jack Andersen
0744a2307a
Several architectural fixes and additions
2017-01-21 15:40:12 -10:00
Jack Andersen
b958182073
Work on CAudioSys, boo fixes
2017-01-19 17:53:32 -10:00
Jack Andersen
b3cae0d4d5
Work on CSaveUI and CSfxManager
2016-12-28 19:53:00 -10:00
Jack Andersen
2d961af921
CFrontEndUI work
2016-12-12 19:22:30 -10:00
Phillip Stephens
f721d0494e
Make CMain a polymorphic class
2016-09-16 23:40:45 -07:00
Jack Andersen
6ea727e4a8
Additional CSlideShow work; amuse voice handle integration
2016-09-16 13:43:33 -10:00
Phillip Stephens
4101ea78a2
Various imps
2016-05-03 02:24:50 -07:00
Phillip Stephens
00a98bce85
Various implementatations
2016-04-29 03:08:46 -07:00
Phillip Stephens
0df9ffd56d
Symbol correct function/variable names
2016-04-27 21:52:41 -07:00
Jack Andersen
57775d31bf
Initial CPatterned classes
2016-04-24 19:03:38 -10:00
Jack Andersen
1817227465
CCameraManager imps
2016-04-16 16:50:45 -10:00
Jack Andersen
5de5c3d85f
Character factory support classes
2016-04-12 20:07:23 -10:00
Jack Andersen
783fb4c4fe
Humungous refactor
2016-03-04 13:04:53 -10:00
Phillip Stephens
af69c9d3ab
Rename namespaces
2016-02-13 01:02:47 -08:00
Jack Andersen
e423db32ee
Major scoped-enum refactor
2015-11-20 15:16:07 -10:00
Jack Andersen
746eb46026
various implementations
2015-08-19 16:52:07 -10:00