Commit Graph

359 Commits

Author SHA1 Message Date
Jack Andersen 5a8b7c599a RigInverter translation fix 2016-04-08 13:21:41 -10:00
Jack Andersen 0ff9794f94 Initial working RigInverter 2016-04-08 13:11:26 -10:00
Jack Andersen 84541e1ed7 Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim 2016-04-07 17:38:30 -10:00
Jack Andersen 1b1a94c649 More RigInverter work 2016-04-07 17:37:14 -10:00
Jack Andersen 3deb20de07 Added key-dump macro for data-debugging convenience 2016-04-07 17:30:00 -10:00
Phillip Stephens 481cd4fd29 Rename known value in ANCS 2016-04-07 20:24:53 -07:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen cd8b6b6ed4 Decide against emitting ANIM IDs in ANCS YAML 2016-04-05 17:43:14 -10:00
Jack Andersen 3723076ae3 Fix horrible memory leak 2016-04-05 17:28:10 -10:00
Jack Andersen 234573938a Use base ID where needed 2016-04-05 16:16:27 -10:00
Jack Andersen 8f4cc0876e Add warning silence to fallback ID resolve 2016-04-05 16:04:15 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Phillip Stephens dc978a4c79 Add Global Project
Fix Particle Crashes
2016-04-02 01:44:23 -07:00
Jack Andersen 728141b217 Merge branch 'master' of https://github.com/AxioDL/urde 2016-04-01 17:34:59 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen ced28fc3d2 Decided against collision avoidance check for extract 2016-04-01 14:18:35 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen b175df5154 Progress count fix 2016-03-31 18:54:05 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 372e11e190 Cook path directories properly created 2016-03-31 08:56:43 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 2e028d9049 Nuke hacky custom normals 2016-03-28 18:12:21 -10:00
Jack Andersen 6cb3010e86 Show sharp edges by default 2016-03-28 18:03:44 -10:00
Jack Andersen e11588aa66 Automatic sharp-edge-marking using Retro's normals for reference 2016-03-28 16:24:47 -10:00
Phillip Stephens 9a96d4025d Moo 2016-03-28 17:10:47 -07:00
Phillip Stephens 51fadb2894 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 17:08:05 -07:00
Phillip Stephens a9a304ea58 Add DPSC and WPSC
Particle Fixes
2016-03-28 17:07:38 -07:00
Jack Andersen cd020790e5 Reinstate particle viewer with self-cooking capability 2016-03-28 12:39:56 -10:00
Jack Andersen 81de11f2c3 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-28 11:39:07 -10:00
Jack Andersen 8e412da96e Initial cook integration 2016-03-28 11:38:48 -10:00
Phillip Stephens fe53199148 Particle fixes 2016-03-28 02:25:50 -07:00
Phillip Stephens 3426aaf260 Add more particle DNAs 2016-03-28 01:54:02 -07:00
Jack Andersen a066c66e5b BabeDead python fix 2016-03-27 11:02:38 -10:00
Jack Andersen 182f519158 BabeDead update for Blender 2.77 light falloff 2016-03-27 10:43:04 -10:00
Jack Andersen fedc93912d Refactor for original/pc dataspec handling 2016-03-25 14:51:59 -10:00
Jack Andersen 5108456dc9 CGuiTextPane imps 2016-03-21 16:27:46 -10:00
Jack Andersen 6fcdb3a99c Initial CGuiTextSupport fields; integrated optional template 2016-03-20 19:02:56 -10:00
Phillip Stephens 62e8066a63 Initial CPlayerState RE 2016-03-19 12:19:43 -07:00
Phillip Stephens 572b5167fe Rename EVNT members to match their behavior 2016-03-18 19:39:39 -07:00
Phillip Stephens 42717c383c Rename EVNT structs to match the engine
Implement getter elements and state tracking for CElementGen
2016-03-18 19:04:12 -07:00
Jack Andersen 5b6333fb60 More widget imps 2016-03-17 12:19:25 -10:00
Jack Andersen 79d90f46d3 CGuiModel imps 2016-03-16 16:18:01 -10:00
Jack Andersen a81bc3c7a2 CGuiLight imps 2016-03-16 10:49:35 -10:00
Jack Andersen fcee32f666 Some initial widget imps 2016-03-15 17:37:51 -10:00
Jack Andersen b3859c4476 Many CGuiWidget imps 2016-03-15 13:23:45 -10:00
Jack Andersen aa207d3e5f Frame and Widget imps 2016-03-13 14:58:19 -10:00
Jack Andersen d81c9698ff Various widget constructor stubs and factories 2016-03-11 18:58:56 -10:00
Phillip Stephens 95062eceb4 Keep original paths for areas, worlds, and maps when not in a world pak 2016-03-10 18:56:16 -08:00
Jack Andersen 8cb4bacb17 PAKRouter fix 2016-03-09 10:44:34 -10:00
Phillip Stephens 23268fdb40 Add FONT DNA 2016-03-09 00:54:28 -08:00
Phillip Stephens 14c0189d1f Add ELSC to DataSpec 2016-03-08 20:49:44 -08:00
Jack Andersen 2f14331d5d Windows fixes 2016-03-08 10:29:59 -10:00
Jack Andersen 9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen 8c9eca1858 remove 'mp1' target in favor of library entry 2016-03-03 19:28:20 -10:00
Jack Andersen 74ce228060 UniqueID128 disassociation 2016-03-03 18:39:51 -10:00
Jack Andersen f9a067b9e7 String residency fixes 2016-03-03 18:29:28 -10:00
Jack Andersen 1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
Jack Andersen d5a5e7e52e Merge branch 'master' into urde-tags 2016-03-02 12:38:34 -10:00
Jack Andersen 7bf455af79 Particle DNA property names 2016-03-02 12:37:10 -10:00
Jack Andersen 496903047e Template instantiation rampage (much lighter common headers) 2016-03-01 21:29:19 -10:00
Jack Andersen 7049ab2b1d Working MP1 extract with tags replaced with paths 2016-03-01 15:49:21 -10:00
Jack Andersen 8648dfbf10 Updates for new working directory layout 2016-03-01 10:29:18 -10:00
Jack Andersen 2a614215c8 Initial migration to URDE-hashed object tags 2016-02-29 17:08:25 -10:00
Phillip Stephens 10db7d86d2 Add hecl_lightmap to MP3 materials 2016-02-26 00:00:36 -08:00
Jack Andersen eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Phillip Stephens 513465e9f2 Add PTLA DNA 2016-02-21 14:05:11 -08:00
Phillip Stephens ff200677e1 More error messages 2016-02-20 00:53:06 -08:00
Phillip Stephens 19e7dc6b63 Fix API usage 2016-02-20 00:35:00 -08:00
Phillip Stephens 8af98fb2f3 Code cleanup and add NamedResourceCatalog 2016-02-20 00:31:11 -08:00
Jack Andersen a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen 5f4eee538d Finished CElementGen virtual method imps 2016-02-12 19:16:39 -10:00
Jack Andersen 7ae8d21c55 All int elements implemented 2016-02-06 14:19:59 -10:00
Jack Andersen 8fbe6a953c All real elements implemented 2016-02-05 21:31:53 -10:00
Jack Andersen 49e84c85fd Nearly all CParticleDataFactory implemented 2016-02-05 14:34:40 -10:00
Phillip Stephens 0133115cee Prelim CSimplePool RE work (needs verification) 2016-02-04 21:56:29 -08:00
Phillip Stephens 24578fc52f Add AFSM 2016-02-03 18:04:05 -08:00
Jack Andersen a6ed8ae247 All MP1 PARTs reading 2016-02-03 14:55:39 -10:00
Jack Andersen 0f2b9ce962 Further element implementation; GPSM factory refactor 2016-02-02 17:58:33 -10:00
Jack Andersen 80b226fbfe Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-02 13:42:38 -10:00
Jack Andersen 69d85afc23 Much better YAML-read for particles 2016-02-02 13:41:55 -10:00
Phillip Stephens 94389f5f33 Last of the element offsets 2016-02-02 15:14:55 -08:00
Phillip Stephens b8b267db73 More element offsets
Adjust color
Adjust icon
2016-02-02 14:35:17 -08:00
Phillip Stephens 5d5bd53db8 More element types 2016-02-02 11:11:17 -08:00
Phillip Stephens 9649acb829 More GPSM element offsets 2016-02-02 01:16:07 -08:00
Jack Andersen 5868a45f50 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-01 22:22:24 -10:00
Jack Andersen 1402d68c01 More element classes 2016-02-01 22:22:01 -10:00
Phillip Stephens 10b7c624f2 Update libSpecter 2016-02-01 20:34:46 -08:00
Jack Andersen dd75a37b66 Initial round of particle factories 2016-02-01 18:29:58 -10:00
Jack Andersen f06e7ed7e2 Update submodules 2016-01-24 19:57:01 -10:00
Phillip Stephens 4428f67998 Actually fix MLVL for MP2/3
More FRME support
2016-01-22 04:19:43 -08:00
Phillip Stephens 01f5b513d4 Preliminary FRME blender export 2016-01-20 23:56:22 -08:00
Jack Andersen d5631abe65 NOD member naming update 2016-01-19 17:18:30 -10:00
Jack Andersen 6e25e08273 MS STL iteration fix 2016-01-19 12:13:36 -10:00
Phillip b53a1d30b2 Fix MSVC name squatting, (near, far) 2016-01-19 04:35:55 -08:00
Phillip Stephens 7c6dbacbd3 Fix TXPN for version 1
Prelim EGMC support (just getting ID and loading DNA)
2016-01-19 01:45:30 -08:00
Phillip Stephens 8a454a4fb2 Add FRME
Various fixes
2016-01-18 21:32:34 -08:00