Jack Andersen
|
57c1196599
|
Various bug fixes
|
2018-11-17 18:01:29 -10:00 |
Jack Andersen
|
1aab0528f3
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
Jack Andersen
|
3ef7386978
|
Proper interleaved rendering of indirect-textured particle instances
|
2018-11-04 21:25:28 -10:00 |
Jack Andersen
|
d140f35886
|
All CEnvFxManager effects working
|
2018-11-02 22:46:12 -10:00 |
Jack Andersen
|
98c7525176
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
Jack Andersen
|
a2da358fd3
|
More D3D fixes
|
2018-10-22 15:31:00 -10:00 |
Jack Andersen
|
8fb77eac2c
|
Various bug fixes
|
2018-10-20 18:14:00 -10:00 |
Jack Andersen
|
f433821320
|
Implement --warp command-line arguments
|
2018-10-17 18:51:59 -10:00 |
Jack Andersen
|
919140c06f
|
macOS API sync
|
2018-10-15 17:17:02 -10:00 |
Jack Andersen
|
1851308021
|
Windows fixes
|
2018-10-14 10:16:21 -10:00 |
Jack Andersen
|
1559163f98
|
Shader refactor bug fixes and attachment model extract/cook
|
2018-10-11 10:50:05 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Phillip Stephens
|
1a372d2589
|
Add support for InvDstMultiply blending for shadows, initial CAi implementation
|
2018-09-06 20:37:39 -07:00 |
Jack Andersen
|
cfe384b5c2
|
Better octree generation density
|
2018-06-23 13:09:16 -10:00 |
Jack Andersen
|
f4b01e9c3f
|
Fix AMD crash with instanced particle shaders
|
2018-06-21 17:08:47 -10:00 |
Jack Andersen
|
718d2cb29e
|
Water rendering order fix, morphball visor fixes
|
2018-06-21 11:04:16 -10:00 |
Jack Andersen
|
64dd7b1643
|
Update fixNES
|
2018-06-18 21:03:00 -10:00 |
Jack Andersen
|
1e36329ed4
|
Implement Metal fluid plane tessellation shader
|
2018-06-11 15:16:27 -10:00 |
Jack Andersen
|
8f9d7da3ee
|
Implement tessellation shader for HLSL
|
2018-06-07 15:15:46 -10:00 |
Jack Andersen
|
1456026875
|
Fix GLSL switch statement
|
2018-06-06 18:51:23 -10:00 |
Jack Andersen
|
5fb95d69d3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-06-06 18:44:11 -10:00 |
Jack Andersen
|
ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
Phillip Stephens
|
cb2b9fa8bd
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
Jack Andersen
|
a5f25bf3f4
|
Fix water rendering
|
2018-06-02 20:11:39 -10:00 |
Jack Andersen
|
cc6d79e280
|
Various bug fixes
|
2018-05-26 18:22:38 -10:00 |
Jack Andersen
|
92ed463051
|
synchronize macOS with latest changes
|
2018-05-26 11:30:19 -10:00 |
Jack Andersen
|
70b3404b7c
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
Jack Andersen
|
536f943858
|
Vulkan backend fixes
|
2018-05-20 12:38:56 -10:00 |
Jack Andersen
|
f60af632b3
|
Big fixes and big memory leak refactor (linux only for now)
|
2018-05-19 20:14:57 -10:00 |
Jack Andersen
|
979a54a8a8
|
More bug fixes
|
2018-05-17 18:16:33 -10:00 |
Jack Andersen
|
12430610f1
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
Jack Andersen
|
1c977e8021
|
Scan visor fixes
|
2018-05-07 19:10:24 -10:00 |
Jack Andersen
|
81d2276458
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-05-07 16:12:39 -10:00 |
Jack Andersen
|
70e791babc
|
Missing SCAN packaging fix
|
2018-05-07 16:11:07 -10:00 |
Phillip Stephens
|
f5ea144b47
|
Various level streaming fixes, remove support for uncooked rep
|
2018-05-06 17:47:40 -07:00 |
Phillip Stephens
|
6d60ccfd04
|
Various fixes and tweaks, Implement CExplosion, Add cheats
|
2018-04-26 14:12:20 -07:00 |
Jack Andersen
|
7c0bf75f7a
|
Various windows fixes and additions
|
2018-03-23 11:56:17 -10:00 |
Jack Andersen
|
7100ed437f
|
macOS decal rendering support
|
2018-03-16 17:41:01 -10:00 |
Jack Andersen
|
74ce62726d
|
Working space warp effect for charge beam
|
2018-02-12 20:46:59 -10:00 |
Jack Andersen
|
e263345b0a
|
Fix ShotSmoke effect
|
2018-02-12 12:27:40 -10:00 |
Jack Andersen
|
083571e693
|
Work on CGameProjectile
|
2018-02-08 21:12:26 -10:00 |
Jack Andersen
|
ac8dfde174
|
Various bug fixes and CActor rendering
|
2018-02-04 20:56:09 -10:00 |
Jack Andersen
|
e949b3419e
|
Display Gamma integration
|
2018-01-21 12:05:25 -10:00 |
Jack Andersen
|
669b3d6942
|
CWorldShadow OpenGL fixes; discord-rpc integration
|
2018-01-15 20:42:28 -10:00 |
Jack Andersen
|
47b3d57c3a
|
Arm cannon rendering fixes
|
2018-01-14 21:39:25 -10:00 |
Phillip Stephens
|
c38c998a51
|
Build fixes
|
2018-01-07 01:29:01 -08:00 |
Jack Andersen
|
4e5c991424
|
Metal API adjustments; MSAA support
|
2018-01-06 19:19:49 -10:00 |
Jack Andersen
|
168fab6b14
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
Jack Andersen
|
053ebd41c4
|
HUD bug fixes
|
2017-12-20 17:19:54 -10:00 |